Commit Graph

  • 863c77ab35 Merge remote-tracking branch 'upstream/develop' into hundred_spider_shuffle lilDavid 2022-11-21 13:18:34 -0600
  • d8099b3171
    Merge branch 'HarbourMasters:develop' into rando-setting-enums Ralphie Morell 2022-11-21 12:43:52 -0500
  • e5c697a6b7
    Merge branch 'HarbourMasters:develop' into rando-hints-redux Ralphie Morell 2022-11-21 12:43:43 -0500
  • 5cfb8eb5a1 Merge commit 'refs/pull/1898/head' of https://github.com/HarbourMasters/Shipwright into experimental RaelCappra 2022-11-21 13:22:14 -0300
  • 5def9f1c91 Nest RGBA values under Value key Garrett Cox 2022-11-21 10:17:22 -0600
  • 8fe98ec2ee Workaround for cvar_clear not working correctly Garrett Cox 2022-11-21 09:54:23 -0600
  • c3d20c8c1b Merge branch 'develop' into random-enemies aMannus 2022-11-21 09:38:45 +0100
  • 882777cc8d update lus briaguya 2022-11-20 22:33:02 -0500
  • 1873254a21 get soh to build briaguya 2022-11-20 21:24:41 -0500
  • 7adc2572e5 very minor tweak to take back some accuracy that causes the smalleset hard to see drift frizzle101101 2022-11-20 21:01:59 -0500
  • c29d2b0ba1 add option to fix hang off ledge swing rate; Fixes camera swing rate when player falls of a ledge and camera swings around frizzle101101 2022-11-20 20:17:26 -0500
  • 1b80d7840c get otrexporter building briaguya 2022-11-20 20:05:57 -0500
  • d849f3c0fd optimization just removing pointless calls and making default value 0 frizzle101101 2022-11-20 19:54:23 -0500
  • 7337f84260 added fix option to fix camera swing; Fixes camera getting stuck on collision when standing still, also fixes slight shift back in camera when stop moving frizzle101101 2022-11-20 19:51:23 -0500
  • 1968345e65 Merge commit 'refs/pull/1781/head' of https://github.com/HarbourMasters/Shipwright into experimental RaelCappra 2022-11-20 20:51:33 -0300
  • a340d76bbe Added default values for shooting gallery difficulty settings Oliver Schall 2022-11-21 00:36:31 +0100
  • aef7f79f61 Fixed incorrect CVar accesses Oliver Schall 2022-11-21 00:34:35 +0100
  • 8a368ab3dd Added checkbox to disable finishing difficulty behavior changes Oliver Schall 2022-11-20 23:15:40 +0100
  • cd2f647c8f Merge commit 'refs/pull/1983/head' of https://github.com/HarbourMasters/Shipwright into experimental RaelCappra 2022-11-20 19:13:24 -0300
  • 7ad9026dd8 Merge branch 'develop' into single_use_items_from_inventory Sarge-117 2022-11-20 14:09:48 -0800
  • ff8c762410 Merge commit 'refs/pull/1898/head' of https://github.com/HarbourMasters/Shipwright into experimental RaelCappra 2022-11-20 19:07:16 -0300
  • 52671e0825 Merge commit 'refs/pull/1986/head' of https://github.com/HarbourMasters/Shipwright into experimental RaelCappra 2022-11-20 19:00:41 -0300
  • 6efede5390 Merge branch 'develop' into timer-stats-test Sarge-117 2022-11-20 13:50:54 -0800
  • ab9d2b0e6b Move stat into the sohStats struct Sarge-117 2022-11-20 13:50:48 -0800
  • 13b30fb56b Merge branch 'develop' of https://github.com/HarbourMasters/Shipwright into experimental RaelCappra 2022-11-20 18:50:46 -0300
  • cbfa44557f fix tab spacing frizzle101101 2022-11-20 16:35:51 -0500
  • 37230d1370 making edit and continue compiling in vs possible frizzle101101 2022-11-20 16:33:22 -0500
  • 217b651d20 fix tool tip msg frizzle101101 2022-11-20 16:21:20 -0500
  • 7635f766bd tooltip msg on camera invvert frizzle101101 2022-11-20 16:15:41 -0500
  • 35adee5a84 Merge branch 'develop' of https://github.com/HarbourMasters/Shipwright into camera-dist-slider frizzle101101 2022-11-20 16:03:10 -0500
  • 165f7768bf spelling frizzle101101 2022-11-20 16:02:26 -0500
  • 02a94b1999 Merge branch 'camera-dist-slider' of https://github.com/frizzle101101/Shipwright into camera-dist-slider frizzle101101 2022-11-20 15:56:44 -0500
  • d19d2187dc improving the settings configurability, adding distance slider and transition speed for the free camera adding seperate sensitivity and invert settings for aiming/first person camera frizzle101101 2022-11-20 15:56:33 -0500
  • 65fe1c8053 adding pop width further constancy with float slider frizzle101101 2022-11-20 15:02:00 -0500
  • ff36c4ea2f removing unneeded spacers frizzle101101 2022-11-20 14:59:33 -0500
  • 5dcc7e41b9
    Display all game versions in build info (#1982) GaryOderNichts 2022-11-20 20:13:54 +0100
  • f0668dee07 add a spacer to make it consistent with float slider frizzle101101 2022-11-20 13:42:10 -0500
  • c8f6d49c1f add a spacer to make it consistent with float slider frizzle101101 2022-11-20 13:42:10 -0500
  • 78efd8a900 fix int sliders to fill the window like float sliders frizzle101101 2022-11-20 13:11:19 -0500
  • d1354a388c add fix camera drift option to fixes menu frizzle101101 2022-11-20 11:36:38 -0500
  • ad16c7840c Display all game versions in build info GaryOderNichts 2022-11-20 02:24:47 +0100
  • f6f5958f87 Colour coding for timestamps on quest items Sarge-117 2022-11-19 16:23:27 -0800
  • db4de70dd2
    Merge branch 'develop' into ChildBowAdultSlingshot Cardboy777 2022-11-19 17:54:17 -0500
  • c74503edeb Comments Sarge-117 2022-11-19 14:23:21 -0800
  • d5b3cfe644
    fix undefined symbol SDL_GameControllerHasRumble (#1981) briaguya 2022-11-19 16:00:38 -0500
  • 3c8e99eebb Count 3 mini Floormasters as 1 Floormaster Sarge-117 2022-11-19 12:32:05 -0800
  • be97e52148 try to fix undefined symbol SDL_GameControllerHasRumble briaguya 2022-11-19 15:29:18 -0500
  • b79f865340 LUS Vexus 2022-11-19 11:01:44 -0800
  • a50c00df23 Cosmetic Editor v3 Garrett Cox 2022-11-14 19:54:04 -0600
  • 5f65d0c1e2 Merge branch 'develop' into timer-stats-test Sarge-117 2022-11-18 22:40:56 -0800
  • 6f8f4156f6 Comments Sarge-117 2022-11-18 21:28:29 -0800
  • 82fff6486c
    Shooting gallery difficulty options menu (#1354) Oliver Schall 2022-11-19 00:55:22 +0100
  • 2c0ec96eff
    Fix credits timing (#1254) Josh Bodner 2022-11-18 15:42:58 -0800
  • d141876af4
    lus stormlib optimizations (#1980) briaguya 2022-11-18 18:00:00 -0500
  • 3d1e0453e4 lus stormlib optimizations briaguya 2022-11-18 17:47:34 -0500
  • 79d8e37cb1
    [CI] Fix Windows build env (#1977) David Chavez 2022-11-18 23:34:18 +0100
  • 4f99d5a2e9 Make sure 7z is available David Chavez 2022-11-18 22:37:08 +0100
  • 6c54538686 Use self hosted machien for Windows David Chavez 2022-11-18 22:27:34 +0100
  • 9dd12ae5a8 works with freecam RaelCappra 2022-09-25 10:57:55 -0300
  • 92975bffff Initial camera distance slider RaelCappra 2022-09-23 18:02:07 -0300
  • fc1ba3ebdb [ci] Add VS platform David Chavez 2022-11-18 21:43:00 +0100
  • 72dd38981c Like Likes dont eat tunics in Rando Vexus 2022-11-18 12:12:31 -0800
  • c3546b23ce Don’t use Ninja for build David Chavez 2022-11-18 21:00:07 +0100
  • dcd9ca56e6
    Keyrings count fix (#1975) aMannus 2022-11-18 19:03:26 +0100
  • 998358bc0e Keyrings count fix aMannus 2022-11-18 16:59:32 +0100
  • 3630a62ece
    Fixes missed memory boost from earlier. Christopher Leggett 2022-11-18 08:42:42 -0500
  • 7c95f581b2 Enemy count spacing Sarge-117 2022-11-17 21:43:49 -0800
  • fce75841af
    Merge branch 'develop' of github.com:HarbourMasters/Shipwright into darunias-joy Christopher Leggett 2022-11-17 23:52:29 -0500
  • 90dcbc7265
    Some cleanup on the generated music archive process. Christopher Leggett 2022-11-17 23:32:46 -0500
  • 272b827abc
    Adds more pool memory for a few tracks that couldn't fit. Christopher Leggett 2022-11-17 23:32:00 -0500
  • 84e170cb37
    Prevents OOB crash on Synthwave array and adds octave drop feature. Christopher Leggett 2022-11-17 23:08:17 -0500
  • 1cef143971 Add curly brackets in response to feedback Vexus 2022-11-17 19:19:34 -0800
  • 681153161f Added comments in response to feedback Vexus 2022-11-17 19:13:48 -0800
  • 2ec5ba1ce6 Include Minigame Ammo in Infinite Ammo Cheat Vexus 2022-11-17 14:10:40 -0800
  • 0b759add94 Adds Slingshot and Bow ammo use fix Vexus 2022-11-17 13:20:45 -0800
  • cdceb44b73 Adds Infinite Minigame Ammo Cheat Vexus 2022-11-17 12:50:42 -0800
  • 8e5ba31aec
    Merge branch 'HarbourMasters:develop' into rando-setting-enums Ralphie Morell 2022-11-17 15:34:33 -0500
  • fdae4c722d Adds Ultra Deku Stick Cheat Vexus 2022-11-17 12:31:17 -0800
  • 2644fb1ff9 Adds some new cheats and fixes Vexus 2022-11-17 11:16:39 -0800
  • 0fbc4e0813
    Merge branch 'HarbourMasters:develop' into shooting-gallery-difficulty Oliver Schall 2022-11-17 18:08:17 +0100
  • 4b62928780 Exclude big Peahat & Stalchildren from Gohma fight aMannus 2022-11-17 12:32:56 +0100
  • e700174e23 Addressed review comment aMannus 2022-11-17 11:31:29 +0100
  • 6191e101e2 Fix Shell blade & spikes exclusion aMannus 2022-11-17 10:16:18 +0100
  • d16bca6191 test stormlib optimization in lus briaguya 2022-11-17 00:17:58 -0500
  • 4d9d1d2b7f
    Merge branch 'develop' into rando-hints-redux Ralphie Morell 2022-11-16 19:29:56 -0500
  • b0dba716e2 Maybe? aMannus 2022-11-16 23:47:39 +0100
  • 5f2075e082 (╯°□°)╯︵ ┻━┻ aMannus 2022-11-16 23:25:03 +0100
  • fba3c9544c Pls Linux aMannus 2022-11-16 22:47:52 +0100
  • 12d8eb0310 How about now aMannus 2022-11-16 22:26:37 +0100
  • 15a0bb7490 Hopefully fix build error aMannus 2022-11-16 22:10:51 +0100
  • 4392945051 Address review comment aMannus 2022-11-16 22:03:44 +0100
  • 3139f94a6d Regression & code cleanup aMannus 2022-11-16 22:00:50 +0100
  • 821691cff5 Refactor Actor_Spawn & code cleanup aMannus 2022-11-16 21:55:16 +0100
  • 6ef359c83b moved fallback function to LUS Alto1772 2022-11-16 14:46:47 +0800
  • 283854c854
    Implement option to start with a specific number of skulltula tokens (#1967) Garrett Cox 2022-11-16 00:39:53 -0600
  • 4993d7a527 Merge branch 'develop' into audio-fallback Alto1772 2022-11-16 14:37:58 +0800
  • 5446bd06db Implement option to start with a specific number of skulltula tokens Garrett Cox 2022-11-16 00:06:51 -0600
  • f231592220
    revert lus changes Alto1772 2022-11-16 12:16:27 +0800
  • 624fbc547b Update after LUS submodule Sarge-117 2022-11-15 19:01:01 -0800
  • bd51c3cca2 Merge branch 'develop' into timer-stats-test Sarge-117 2022-11-15 18:39:31 -0800