Commit Graph

  • 4680641514
    Add bombchu drops (#1257) lilDavid 2022-08-23 19:14:17 -0500
  • ca08680a12
    Add: Ability to disable ImGui checkboxes (#1272) aMannus 2022-08-24 02:13:15 +0200
  • 70d7d66d0c
    Add multiviewport support for SDL (#1275) David Chavez 2022-08-24 02:12:40 +0200
  • d735616020
    Adds game specific camera options (#1212) Ada 2022-08-24 01:12:14 +0100
  • 168e84498f
    Rework Get Item Table to be more flexible for adding custom items (#1050) Christopher Leggett 2022-08-23 20:11:38 -0400
  • a4beb0332a ResourceMgr now decreases priority of load messages to trace. Kenix3 2022-08-23 20:07:14 -0400
  • d10b57203d Cleans up InputEditor class. Kenix3 2022-08-23 20:00:24 -0400
  • 44e510e867 Merge remote-tracking branch 'upstream/rando-next' into rando-navi-tips Sarge-117 2022-08-23 16:55:04 -0700
  • a9dee5ff3d Merge branch 'Aim2' of https://github.com/GreatArgorath/Shipwright into Aim2 Ada 2022-08-24 00:36:44 +0100
  • c291b1c4b2 Adds padding to camera control editor Ada 2022-08-24 00:36:40 +0100
  • 61cf8ce67d
    Merge branch 'HarbourMasters:develop-zhora' into Aim2 Ada 2022-08-23 23:56:28 +0100
  • e2633c9be1 Moved name variables out of InsertRupeeName() aMannus 2022-08-23 23:36:59 +0200
  • 6d244cf75d Uses LUS tooltip function instead of new one Ada 2022-08-23 22:33:17 +0100
  • e8c25fe528 Matched CMakeLists.txt spacing aMannus 2022-08-23 22:43:09 +0200
  • 694c643aee Include missing files in CMakeLists.txt aMannus 2022-08-23 22:35:26 +0200
  • ed1708508a
    add SHIP_HOME (Linux) (#1210) th-2021 2022-08-23 22:29:28 +0200
  • 2283471b7b %RUPEE% -> #RUPEE# aMannus 2022-08-23 22:23:01 +0200
  • 50b3038a13 Made functions static aMannus 2022-08-23 22:14:13 +0200
  • e558efedd3 fixed hyrule market bridge visual bug Ryanoberlein 2022-08-23 15:18:53 -0400
  • e71b82ba04 Fixed typos in z_message_Pal.c Jake Edvenson 2022-08-23 12:48:30 -0600
  • 34cec71396 Fixed typos in z_message_Pal.c Jake Edvenson 2022-08-23 12:48:30 -0600
  • 20737a2045 Fix various issues including crash yay Garrett Cox 2022-08-23 11:46:08 -0500
  • c97778be31 3drando parity botw logic Ryanoberlein 2022-08-23 12:40:17 -0400
  • ab6785180a fixed botw access Ryanoberlein 2022-08-23 10:45:30 -0400
  • b0cdfc1be1 Only update vectors when options change Garrett Cox 2022-08-23 09:44:11 -0500
  • 267c27036c Allow aligning text to the left Garrett Cox 2022-08-23 08:06:53 -0500
  • 6a900022c0 Pass vanilla ammo drops to logic lilDavid 2022-08-23 07:47:21 -0500
  • 1ac0b57b13 Changed double defense particle colors aMannus 2022-08-23 13:16:56 +0200
  • ea1e3b4a8e Changed Double Defense aMannus 2022-08-23 13:05:40 +0200
  • 0a5f7c95dd Add checkbox in menu aMannus 2022-08-23 12:53:16 +0200
  • 3a5262db8b Spacing for readability aMannus 2022-08-23 12:49:41 +0200
  • 6b8891f696 Tweaks, changed ganons boss key, added double defense aMannus 2022-08-23 12:47:03 +0200
  • 35fefdecb0 Changed CVar name aMannus 2022-08-23 09:45:40 +0200
  • d0f8374c4c Changed checkbox to default to on, invert logic aMannus 2022-08-23 09:42:32 +0200
  • d04da82dec
    Merge branch 'HarbourMasters:develop-zhora' into SFX-Rando Jake Edvenson 2022-08-23 01:36:52 -0600
  • 84211c1e24 Basic logic for Ocarina shuffling added Jake Edvenson 2022-08-23 01:21:46 -0600
  • e12e1d67c6
    Prevents optimizations for debug configuration on Windows. (#1270) Christopher Leggett 2022-08-23 03:32:49 -0400
  • f6c0008d74 Fix diff David Chavez 2022-08-23 09:28:02 +0200
  • dff367cf9c Remove unused imports David Chavez 2022-08-23 09:24:18 +0200
  • 089246bd99 Diff format changes David Chavez 2022-08-23 09:22:59 +0200
  • 9f7f888c2f Clean up OpenGL checks David Chavez 2022-08-23 08:56:19 +0200
  • 3c13949321
    Fixed merge issues Jake Edvenson 2022-08-23 01:12:55 -0600
  • a567741751 Merge branch 'pr/1' into SFX-Rando Jake Edvenson 2022-08-23 01:10:11 -0600
  • 2e7fd2b0be More cleanup and tweaks Garrett Cox 2022-08-23 00:33:07 -0500
  • ccb8e2d9c5
    Fixes missed type change. Christopher Leggett 2022-08-23 00:08:22 -0400
  • 28edabdbe4
    Fixes missed type change. Christopher Leggett 2022-08-23 00:08:22 -0400
  • 60ec923b8d fixed farrores wind Ryanoberlein 2022-08-22 22:33:45 -0400
  • 75d80a0074
    Relocates a shared flag from each config to the shared section. Christopher Leggett 2022-08-22 20:45:24 -0400
  • 4ee1eba67b
    Merge branch 'get-item-rework' into get-item-rework-rando-next Christopher Leggett 2022-08-22 19:48:34 -0400
  • 3a67e2a806
    Fixes potential issue with if statement. Christopher Leggett 2022-08-22 19:40:58 -0400
  • 10c05892bf
    Uses more descriptive type name for ItemIDs for creating custom messages. Christopher Leggett 2022-08-22 19:38:30 -0400
  • 01dbfc71ad
    Documents our new GiveItemEntry fuctions. Christopher Leggett 2022-08-22 19:32:42 -0400
  • 2ae016863c Merge branch 'develop-zhora' into feature/metal David Chavez 2022-08-23 00:56:59 +0200
  • 549fce71f3 Add OneHit KO David Chavez 2022-08-23 00:09:50 +0200
  • df8badd7e4 woops aMannus 2022-08-22 23:42:37 +0200
  • 332dbf7427 Add boss keys aMannus 2022-08-22 23:42:23 +0200
  • 60647bdabb Testing out colors aMannus 2022-08-22 22:40:13 +0200
  • 4da12e2974 made firetemple and deku accesible for all ages Ryanoberlein 2022-08-22 16:38:14 -0400
  • fee057a1f7 Add multiviewport support for SDL David Chavez 2022-08-22 16:34:04 +0200
  • 17aa82a2cd Initial work towards shopsanity, not fully working but some of it is Garrett Cox 2022-08-22 13:23:27 -0500
  • 58aed3dc07 Correct bombchus in logic description to only include chu shop lil David 2022-08-22 10:41:59 -0500
  • b38206af0d Moved checkbox out of ImGui source aMannus 2022-08-22 16:27:03 +0200
  • b57e44afc9 Merge remote-tracking branch 'upstream/develop-zhora' into feature/crowd-control David Chavez 2022-08-22 16:14:38 +0200
  • d39a1a0bdf
    [macos] Embed dependencies for ZAPD in bundle (#1271) th-2021 2022-08-22 10:43:50 +0200
  • bcf311792c add SHIP_HOME Thomas Hiller 2022-08-22 10:19:59 +0200
  • 24f58d39aa Update soh.sh th-2021 2022-08-17 07:53:46 +0200
  • 8995feda7b add SHIP_HOME (Linux) Thomas Hiller 2022-08-22 10:13:00 +0200
  • 9f919665cd
    Merge branch 'develop-zhora' into Aim2 Ada 2022-08-22 09:06:52 +0100
  • 9f63aaae99 Initial work towards scrubsanity, got affordable prices mostly functional Garrett Cox 2022-08-21 16:14:41 -0500
  • d17e4dc042
    merge in get-item-rework-rando-next Christopher Leggett 2022-08-22 02:05:41 -0400
  • e12fda29fe
    Merge branch 'get-item-rework' into merge-fix Christopher Leggett 2022-08-22 02:03:04 -0400
  • 100ab4cbf6
    Rando: Fix Fast File Select seed loading (#1252) Baoulettes 2022-08-22 04:19:02 +0200
  • f87f636828
    Update BUILDING.md (#1228) InfoManiac742 2022-08-21 19:14:05 -0700
  • eed3942b81
    Restore Gold skulltula CS from the "0.9" version (#1217) louist103 2022-08-21 22:11:23 -0400
  • f5112a709a
    Add'l Console Commands (#1207) Ralphie Morell 2022-08-21 22:01:51 -0400
  • f6bb46a0dc
    FIX: Disable Draw Distance, Miniboss music could still play in DC with Lizalfos under certain conditions (#1170) PurpleHato 2022-08-22 03:57:55 +0200
  • de9465c22a
    Fixes goofup of ImGui window from bad merge conflict resolution. Christopher Leggett 2022-08-21 21:48:01 -0400
  • 51e4485966
    LUS Cleanup: Merge Window and GlobalCtx2 classes. (#1259) Kenix3 2022-08-21 21:08:01 -0400
  • dec266d47a
    Merge pull request #1 from briaguya-ai/lus-cleanup-20-plzbuild Kenix3 2022-08-21 20:55:54 -0400
  • c5c0d39094
    Link returns to where he was prior to time change Jake Edvenson 2022-08-21 16:33:26 -0600
  • 58a60e3f44 Merge branch 'item-tracker-v3' of github.com:garrettjoecox/Shipwright into item-tracker-v3 Garrett Cox 2022-08-21 17:17:19 -0500
  • 65055c25e6
    Update game.c Jake Edvenson 2022-08-21 16:15:41 -0600
  • f52ba103aa Attempt to fix windows build error Garrett Cox 2022-08-21 17:07:24 -0500
  • d8e7a247f4
    Merge branch 'get-item-rework' into get-item-rework-rando-next Christopher Leggett 2022-08-21 17:04:53 -0400
  • 987f695252
    Link now respawns where he last was Jake Edvenson 2022-08-21 15:03:40 -0600
  • 5298bda0e2
    Merge branch 'rando-next', remote-tracking branch 'origin' into get-item-rework-rando-next Christopher Leggett 2022-08-21 16:42:15 -0400
  • 1d9e52b169
    Merge remote-tracking branch 'origin' into get-item-rework Christopher Leggett 2022-08-21 16:41:41 -0400
  • 91cb6f2360
    This should fix a bug with the Gerudo Archery minigame. Christopher Leggett 2022-08-21 16:40:16 -0400
  • 7e7fe174f4
    Made leaving Nighttime castletown more seamless Jake Edvenson 2022-08-21 14:30:26 -0600
  • 2bbd618599
    Cleans up another if statement in item00 Christopher Leggett 2022-08-21 15:35:10 -0400
  • e5bca727ac
    Cleans up an if statement for item00. Christopher Leggett 2022-08-21 15:22:18 -0400
  • e1b403a31b
    Removes unused `Randomizer_GetItemIdFromGetItemId`. Christopher Leggett 2022-08-21 15:14:50 -0400
  • b3307883c7
    Update soh/soh/Enhancements/randomizer/randomizer_item_tracker.cpp Garrett Cox 2022-08-21 13:32:01 -0500
  • 3aa82eaaf1 Support only enabling while paused, better align dungeon name text Garrett Cox 2022-08-21 12:59:40 -0500
  • 83485b3a51 Renamed args, added disabledGraphic option aMannus 2022-08-21 19:47:38 +0200
  • 3f52d000a6 Fix grouping on chu drop condition lilDavid 2022-08-21 11:48:14 -0500
  • de8b9a9928 Move bombchu drop conditions for better clarity lilDavid 2022-08-21 11:47:31 -0500
  • 196e2acd3a
    Merge pull request #1267 from leggettc18/skullsanity-saveeditor-fix briaguya 2022-08-21 10:37:46 -0400
  • 6920d5ef30 move fixup to main CMakeLists to cover ZAPD.out as well Thomas Hiller 2022-08-21 12:28:15 +0200
  • 3581a01462 Added ability to disable checkboxes aMannus 2022-08-21 12:25:17 +0200