Commit Graph

  • 2daddd8a5a
    Added renderer api switch dropdown (#775) KiritoDev 2022-07-18 18:21:31 -0500
  • d45968270a
    Address rando pr comments (#742) briaguya 2022-07-18 19:20:07 -0400
  • 8a1314f67e Switch profiles cleanup KiritoDv 2022-07-18 18:13:37 -0500
  • 5962211c2b Fixed clkrst initialization KiritoDv 2022-07-18 17:27:46 -0500
  • 486c129fb4
    Merge pull request #4 from Sarge-117/fix-broken-knife-inventory-icon Sarge-117 2022-07-18 15:00:42 -0700
  • 3a11aa08bb Added v1 ice traps and fixed some tokens aMannus 2022-07-18 23:55:44 +0200
  • b188ed8fb4 less whitespace Sarge-117 2022-07-18 14:47:15 -0700
  • 3de4e955db Giant's Knife Behaviour Fixes Sarge-117 2022-07-18 14:44:55 -0700
  • 5f58556e76 Free cam collision v2 MelonSpeedruns 2022-07-18 15:34:20 -0400
  • b050725017 Update version to 3.0.0 David Chavez 2022-07-18 20:33:36 +0200
  • 550ed7c47c Fix linking on macos GaryOderNichts 2022-07-18 19:40:36 +0200
  • c0cdb835f8 Merge branch 'kiritodv_znx' into znx_merge Felipe Guaycuru 2022-07-18 14:34:05 -0300
  • 9cb74bdb2d Merge branch 'develop' into znx KiritoDv 2022-07-18 12:31:11 -0500
  • 21effa7d1d Fixed randomness on applet mode view KiritoDv 2022-07-18 12:29:22 -0500
  • 5319682389 Replaced homebrew icon KiritoDv 2022-07-18 12:20:27 -0500
  • e66c4b4a6a Added applet mode detection KiritoDv 2022-07-18 12:18:43 -0500
  • d6e5bbf4be Variable colors for custom ocarina controls lilDavid 2022-07-18 12:11:47 -0500
  • fc6f7dc8bd Merge branch 'HM_develop' into znx Felipe Guaycuru 2022-07-18 13:04:05 -0300
  • 6e0ece6ad4 [WIP] try to render fb before imgui asks for it David Chavez 2022-07-18 17:53:39 +0200
  • 00df6ad639 Add `ifdef` for switch specific code Felipe Guaycuru 2022-07-18 12:26:35 -0300
  • 932f2cb6bc Add `ifdef` for switch specific code Felipe Guaycuru 2022-07-18 12:26:35 -0300
  • a7e69975bc Use structs for ocarina note colors lilDavid 2022-07-18 10:09:27 -0500
  • 41fa4f117a Make some memory and rendering improvements David Chavez 2022-07-18 13:21:09 +0200
  • 3341c3d404 Another batch of spooders aMannus 2022-07-18 11:08:35 +0200
  • 06c3c2ba67 Fixed mistake aMannus 2022-07-18 09:10:36 +0200
  • 3b747b41be Cleanup and freeze fix aMannus 2022-07-18 09:05:32 +0200
  • 84c59b960e Added physical slots into controller name KiritoDv 2022-07-18 00:23:11 -0500
  • 32622c12b8 Remove config save hook KiritoDv 2022-07-18 00:02:54 -0500
  • 2e9bd98261 Fixed responsive on switch imgui KiritoDv 2022-07-17 23:55:24 -0500
  • ac3a3662c7
    [APPIMAGE] Adjust timing qurious-pixel 2022-07-17 19:43:10 -0700
  • a3c4be7cc1
    [APPIMAGE] Use GUI dialog boxes qurious-pixel 2022-07-17 19:18:32 -0700
  • e04b2c80b6
    Implements the custom text for gInjectSkulltulaCount. Christopher Leggett 2022-07-17 22:02:22 -0400
  • 7d92999d5d rename to Randomizer_GetSettingValue briaguya 2022-07-17 21:27:12 -0400
  • 437df1bb25 Add yShift position when displaying the positions of cylinders Andrew Van Caem 2022-07-18 11:19:11 +1000
  • b7c49fd3c1 Include game version in linux otr builds GaryOderNichts 2022-07-18 03:18:53 +0200
  • 85faff5e7d Fix ZAPDTR linking order for linux builds GaryOderNichts 2022-07-18 03:06:13 +0200
  • 1ed45e1433
    Implements adding message tables and retrieving by an ID. Christopher Leggett 2022-07-17 21:03:32 -0400
  • eb258043b1 Fixed switch compilation KiritoDv 2022-07-17 19:52:16 -0500
  • 908556d95e Merge branch 'develop' into address-rando-pr-comments briaguya 2022-07-17 19:49:57 -0400
  • a742feb5b0
    Merge branch 'develop' from HarbourMasters into znx (#3) Felipe Guaycuru 2022-07-17 20:36:02 -0300
  • 6adc107a8c
    DRAFT: add requirements for system to readme InfoManiac742 2022-07-17 12:06:48 -1000
  • 0da14603e2 Freeze fix/first batch of skull actors aMannus 2022-07-17 23:50:48 +0200
  • ee1270f346
    more cleanup Christopher Leggett 2022-07-17 15:29:02 -0400
  • 98c771cf2c
    Simplifies the function signature of `CustomMessage_RetrieveIfExists`. Christopher Leggett 2022-07-17 15:11:16 -0400
  • 69d2b5b3a3
    Implements function to return custom message if one exists. Christopher Leggett 2022-07-17 15:02:08 -0400
  • f57a912ca1
    Does some cleanup of unecessary code and cases of no string provided. Christopher Leggett 2022-07-17 13:31:38 -0400
  • 65de2a6ecd
    Merge pull request #3 from Sarge-117/Allow-Equipment-Toggle Sarge-117 2022-07-17 10:05:55 -0700
  • 58fdc82bdd
    Merge pull request #2 from Sarge-117/rando-quest-item-fanfares Sarge-117 2022-07-17 10:04:17 -0700
  • 4eaf70b859
    Refactors CustomMessages to not be rando specific. Christopher Leggett 2022-07-17 12:34:56 -0400
  • 4ccd4d5895 Exposed static table to change skulltokens aMannus 2022-07-17 16:02:27 +0200
  • 5103164d7a Add ocarina customization GUI lilDavid 2022-07-16 20:20:09 -0500
  • e51efe95b2 And another fix Felipe Guaycuru de C. B. Franco 2022-07-16 19:14:57 -0300
  • c2d7675057 And another conflict fix Felipe Guaycuru de C. B. Franco 2022-07-16 18:29:35 -0300
  • 8c06469f49
    Fixes ice trap chests to have short chest animations Christopher Leggett 2022-07-16 17:28:25 -0400
  • 8ffa605a49 More merge conflict fixes Felipe Guaycuru de C. B. Franco 2022-07-16 17:51:27 -0300
  • c45178ed56 Fix merge conflict messup Felipe Guaycuru de C. B. Franco 2022-07-16 17:36:13 -0300
  • 35f97be79d Add ocarina customization panel lilDavid 2022-07-16 14:53:16 -0500
  • 8f199478b1 Fix some paths Felipe Guaycuru de C. B. Franco 2022-07-16 15:00:59 -0300
  • efe3294f1c Set up Cvar and check for MS Sarge-117 2022-07-16 10:10:34 -0700
  • a0e3ee34ee Set minimum deployment target David Chavez 2022-07-16 18:10:57 +0200
  • f14b0230d7 Pull out CC and CXX flags David Chavez 2022-07-16 18:00:55 +0200
  • 55bd467c80 Merge branch 'develop' from https://github.com/HarbourMasters/Shipwright/ into znx Felipe Guaycuru de C. B. Franco 2022-07-16 10:58:16 -0300
  • 85b7829e02 Avoid UB on ocarinaAction shifts GaryOderNichts 2022-07-16 16:54:19 +0200
  • 1096d88f88 Fix big hearts issues Baoulettes 2022-07-16 16:13:36 +0200
  • 2b9810cd49 One more change from PR review Felipe Guaycuru de C. B. Franco 2022-07-16 10:11:25 -0300
  • 0f1f8c15f2 Closer but not yet aMannus 2022-07-16 12:20:53 +0200
  • 826fcfb388 Fix fullscreen presets David Chavez 2022-07-16 10:21:43 +0200
  • f8ee05ecf9 Fix regression witn using config window res David Chavez 2022-07-16 10:18:44 +0200
  • cf0b68c572 Allow Equipment Toggle Sarge-117 2022-07-16 00:24:38 -0700
  • 43700d364a Casted RotationSpeed to float for RStick and divded by 600.0f - Did this instead of dividing by 150, as at RotationSpeed of 20 the rotation was so fast it was almost nauseating. I noticed at RotationSpeed of 5, it was still very quick. Logically, another division of 4 was necessary. Blake Stinson 2022-07-16 01:25:49 -0500
  • 0d8917dbb7 Added logic to play animations based on what Link has equipped & his age - If has sword and shield, all animations - Unless he's a kid with the Hylian shield equipped - If has sword no shield, all anims but shield anim - If has shield no sword, all anims but sword anim - Unless he's a kid with the Hylian shield equipped - If he has no sword or shield equipped no sword or shield anims Blake Stinson 2022-07-16 00:58:37 -0500
  • aa751d7b73 Specifically for the RStick, divided RotationSpeed by 150 -Even at RotationSpeed 1 it was way too fast Blake Stinson 2022-07-15 23:49:08 -0500
  • 0dd81358f5 Added RotationSpeed as a multiplier rather than a hardcoded 2.5 -Allows for more custom control -Also gives purpose for the slider to still be present w/ RStick Blake Stinson 2022-07-15 23:40:13 -0500
  • 8952f44783 All features are for the equipment menu: Added ability to use the right stick for rotate Link enhancement. Added ability to have analog control on rotating Link. Added ability to zoom into Link with right stick. Added ability to have Link do random animations Idle only. Blake Stinson 2022-07-15 23:03:01 -0500
  • 702b565aa7 Frambuffer work David Chavez 2022-07-16 01:56:01 +0200
  • 3f2111a3e6
    Adds text for Bottle with Blue Fire as a demo. Christopher Leggett 2022-07-15 19:48:49 -0400
  • 1165e70434
    Merge branch 'develop' of https://github.com/HarbourMasters/Shipwright into rando-custom-messages Christopher Leggett 2022-07-15 19:18:45 -0400
  • 756bb24c22 - + button optionnal for Int and float sliders Baoulettes 2022-07-16 00:56:50 +0200
  • 19f990beb3 more closely bridge objc and c++ worlds David Chavez 2022-07-15 22:11:20 +0200
  • d856642490 Add Xcode project David Chavez 2022-07-14 07:38:56 +0200
  • 5047131c5d Add initial Metal support David Chavez 2022-07-15 21:55:25 +0200
  • 9149947703 TWEAK: Spacing PurpleHato 2022-07-15 21:41:45 +0200
  • 1b769bb37f TWEAK: Forgot one "D-pad" PurpleHato 2022-07-15 21:35:43 +0200
  • ff5c2d54c1
    Add Windows x64 build instruction Josh Bodner 2022-07-15 12:15:08 -0700
  • f7a7481e2f TWEAK: Shows it only if gDpadEquips is enable PurpleHato 2022-07-15 21:06:05 +0200
  • edc7c22f46 TWEAK: Spelling PurpleHato 2022-07-15 21:03:20 +0200
  • 0d79ebd5cc ADD: Dapd on "current Dpad equip PurpleHato 2022-07-15 21:01:50 +0200
  • 9e779fc9cb Update README.md Ada 2022-07-15 15:53:10 +0100
  • 5c65057d76 Adds tooltip to free camera Ada 2022-07-15 14:43:40 +0100
  • dd2aa21a19 Adds option for right stick aiming Ada 2022-07-15 14:23:56 +0100
  • ac099018e4 still nothing yet aMannus 2022-07-15 14:56:52 +0200
  • 680d27615f Precise positionning, reset margin and pos Baoulettes 2022-07-15 14:19:22 +0200
  • fcd8d4c871 fix non-rando non-3d-drops small key crash briaguya 2022-07-15 01:25:37 -0400
  • d0a42986a9
    Merge branch 'HarbourMasters:develop' into rando-quest-item-fanfares Sarge-117 2022-07-14 21:15:51 -0700
  • cddc5f8ab8 Make ocarina button colors match in 3DS mode lilDavid 2022-07-14 20:56:30 -0500
  • 57fca55c72 Add checkbutton for 3DS controls lilDavid 2022-07-14 18:13:26 -0500
  • f57fe6f260 Calculate ocarina button mask programmatically lilDavid 2022-07-13 21:20:14 -0500
  • 0cfba89b5d Make ocarina button names less confusing lilDavid 2022-07-13 21:10:46 -0500
  • b122d59f96 Temporarily (?) remove L disabling songs lilDavid 2022-07-13 17:24:02 -0500
  • f543a905cb Hack in 3DS ocarina controls lilDavid 2022-07-11 22:25:10 -0500