Commit Graph

  • f5223c3884
    Merge branch 'briaguya-ai:testing-out-item-replacement' into testing-out-item-replacement Dog 2022-06-16 22:02:53 -0700
  • 3c9d57075a Partially implemented weaponless fishing. Dog 2022-06-16 22:01:54 -0700
  • dd42cca2cf Merge branch 'develop' into z64-devmerge briaguya 2022-06-17 00:39:07 -0400
  • 253db5aeb1 use appsupport directory Jeffrey Crowell 2022-06-17 00:13:49 -0400
  • bb90be6748 Merge branch 'zapd_audio_support' into zelda64 Kevin Alexis Contreras 2022-06-16 23:09:50 -0500
  • 09bc057a1d fix samplerate for linux briaguya 2022-06-16 23:52:23 -0400
  • 74b6684f93
    Merge pull request #134 from briaguya-ai/toir-md3 briaguya 2022-06-16 23:26:31 -0400
  • 111b32010d
    Merge pull request #135 from briaguya-ai/fix-fishing-linux-build briaguya 2022-06-16 23:25:55 -0400
  • 58c0ac3f10 fishing fixes briaguya 2022-06-16 23:22:15 -0400
  • 208fc62a8b Moved filesystem include into GlobalCtx2.h Ian Drake 2022-06-16 22:27:28 -0400
  • 1f6fd671a0 dampe merge fix briaguya 2022-06-16 22:24:20 -0400
  • 69b7a1d9e1
    Merge pull request #112 from Dog/testing-out-item-replacement briaguya 2022-06-16 22:22:50 -0400
  • 97f789890c Remove comment Dog 2022-06-16 19:22:32 -0700
  • 7b6da29bfa Turn off instant fishing for randomizer. Dog 2022-06-16 19:20:55 -0700
  • f619f48cfb Merge branch 'develop' into toir-md3 briaguya 2022-06-16 22:18:10 -0400
  • 94c60108a9
    Merge branch 'develop' into tokenpatch Dog 2022-06-16 19:15:39 -0700
  • 3fdba9fb9c change default to off Dog 2022-06-16 19:06:20 -0700
  • 06b3f3d8fe change default to off Dog 2022-06-16 19:06:20 -0700
  • cba4fff3e1 Updated to be compatible with the latest develop earthcrafterman 2022-06-16 22:03:42 -0400
  • 3e6307bf96
    No forced navi (Prevent forced Navi conversations) (#453) briaguya 2022-06-16 21:43:46 -0400
  • 56efa941bf
    Merge branch 'HarbourMasters:develop' into guardVision louist103 2022-06-16 21:28:41 -0400
  • 89c0d61bd9
    Merge branch 'HarbourMasters:develop' into no-forced-navi briaguya 2022-06-16 21:24:01 -0400
  • 36d37d97bd fix audioexporter signedness comparison issue briaguya 2022-06-16 21:07:19 -0400
  • 587c46cacf
    Enable High DPI mode in SDL (#490) David Chavez 2022-06-17 03:08:47 +0200
  • ac8acaeba4
    Cheat: shield with two-handed weapons (#487) vaguerant 2022-06-17 11:08:32 +1000
  • a77e1c6abb fix audioexporter signedness comparison issue briaguya 2022-06-16 21:07:19 -0400
  • 8715d39a1d
    Merge branch 'develop' into guardVision louist103 2022-06-16 21:04:29 -0400
  • 93e69c924d
    Add time. (#462) louist103 2022-06-16 20:57:01 -0400
  • 73ebcf2b1b
    Add failsafe in case of hang (#465) sholdee 2022-06-16 19:55:26 -0500
  • 72ebeaad3b
    Fix: SohImGui behavior and cleanup (#461) PurpleHato 2022-06-17 02:48:42 +0200
  • 9cfab330c7
    Merge branch 'HarbourMasters:develop' into no-forced-navi briaguya 2022-06-16 20:47:04 -0400
  • f29fb01887
    Add Controller Navigation (#429) qurious-pixel 2022-06-16 17:43:34 -0700
  • 3d24f3f595
    Improved Collision Viewer (#435) getBrainError 2022-06-17 02:40:27 +0200
  • bf0935a5a2
    Gravedigging tour fix (#388) Christopher Leggett 2022-06-16 20:36:13 -0400
  • 1f1b81ab40 Additional fixes Nicholas Estelami 2022-06-16 20:13:33 -0400
  • b9a8118e33 Ready for round 2? Nicholas Estelami 2022-06-16 20:00:38 -0400
  • f581e3e79f Let's try again Nicholas Estelami 2022-06-16 19:46:07 -0400
  • 2a2ef17302 Fixed Linux issues (I think) Nicholas Estelami 2022-06-16 19:24:18 -0400
  • 34ef1d2fd0 Updated resource types Nicholas Estelami 2022-06-16 19:09:07 -0400
  • bb6f5abbbf Updated sequence file format and updated resource version to Rachael Nicholas Estelami 2022-06-15 12:22:21 -0400
  • 960a29e513 Fixed StormLib Forward Slash BackSlash issues Nicholas Estelami 2022-06-14 18:56:17 -0400
  • aeaaa54e0d GC PAL Audio XML Nicholas Estelami 2022-06-14 12:32:11 -0400
  • 3f10195c0e Added XML attributes and fixed odd crash Nicholas Estelami 2022-06-14 01:29:52 -0400
  • c930bd0138 Added names for the soundfonts. Nicholas Estelami 2022-06-14 00:59:31 -0400
  • 0a629ea6e9 Fixed last remaining audio bugs Nicholas Estelami 2022-06-13 21:54:25 -0400
  • 6c94c8690e Updated sample rate to 44100hz Nicholas Estelami 2022-06-13 18:09:22 -0400
  • 510ef9b60c Fixed crackling issues Nicholas Estelami 2022-06-13 18:05:51 -0400
  • 2b40e66fa4 Fixed resample and corrupt audio bug. Minor documentation updates. Nicholas Estelami 2022-06-10 15:40:19 -0400
  • 28073fbb19 Commented out additional test code Nicholas Estelami 2022-06-10 13:53:03 -0400
  • ef2f4f799c Commented out NTSC test Nicholas Estelami 2022-06-10 13:50:16 -0400
  • c49cee3521 Audio support nearly complete. Nicholas Estelami 2022-06-10 13:37:50 -0400
  • b3e299dbde Replaced StormLib .lib files with source code. Nicholas Estelami 2022-06-01 16:05:05 -0400
  • 941c19f2c3 Audio decompiled and WIP custom sample support Nicholas Estelami 2022-06-01 13:06:32 -0400
  • bd68e29bfb Additional fixes Nicholas Estelami 2022-06-16 20:13:33 -0400
  • 4c99fc497c Ready for round 2? Nicholas Estelami 2022-06-16 20:00:38 -0400
  • 2abfc20489
    Merge branch 'testing-out-item-replacement' into testing-out-item-replacement Dog 2022-06-16 16:59:32 -0700
  • 6941b76742
    Merge pull request #133 from briaguya-ai/put-freestanding-keys-back-in briaguya 2022-06-16 19:51:36 -0400
  • b8334e5757 Let's try again Nicholas Estelami 2022-06-16 19:46:07 -0400
  • 84e78839cb put freestanding key checks back in briaguya 2022-06-16 19:38:31 -0400
  • 38a39ba038
    Merge pull request #132 from briaguya-ai/fix-adult-gossip-stones-outside-tot briaguya 2022-06-16 19:28:14 -0400
  • 8f57a876fd fix night kid gossip stones too briaguya 2022-06-16 19:26:57 -0400
  • ce36822c80 Fixed Linux issues (I think) Nicholas Estelami 2022-06-16 19:24:18 -0400
  • 67cb05d373 fix gossip stone hints outside tot as adult briaguya 2022-06-16 19:18:25 -0400
  • 1ec0161247 Updated resource types Nicholas Estelami 2022-06-16 19:09:07 -0400
  • 50e24df3f4 simplify helper functions Dog 2022-06-16 14:42:14 -0700
  • c16f236f73 Make rando fishing and vanilla fishing variables independent of each other. Dog 2022-06-16 14:39:14 -0700
  • f2bd020f86 Update building instructions for generating app David Chavez 2022-06-16 23:24:23 +0200
  • 29a7820bac Remove x11 mentions and linking (not used) David Chavez 2022-06-16 23:22:32 +0200
  • 24971d36d5 Cleanup Dog 2022-06-16 13:21:46 -0700
  • 38d32f6ef1
    Merge pull request #131 from PurpleHato/RandomizerGUI briaguya 2022-06-16 15:20:54 -0400
  • 41180102c7 Tweak: Combobox and sliders take the while place (at least for those available for now) PurpleHato 2022-06-16 21:17:58 +0200
  • f204e6e729 Removed "Super Bow", it will instead be in another mod made by me. NitrousTheIceFox 2022-06-16 20:05:45 +0100
  • 2260137167 Fix artefact path David Chavez 2022-06-16 20:32:01 +0200
  • 94ce0a1fb3 Moved "Hide Ammo Counter" and "Super Bow", also suggested by jbodnir09 NitrousTheIceFox 2022-06-16 19:10:13 +0100
  • 3900b6b3b4 Actually save build artefacts David Chavez 2022-06-16 20:04:27 +0200
  • fa803b5295 Updated names and tooltips (Suggested by jbodner09) NitrousTheIceFox 2022-06-16 18:58:14 +0100
  • 1be6ae7320 Add Jenkins and make exe in par with other platforms David Chavez 2022-06-16 19:42:43 +0200
  • dd47590a6d move make target to the end so it's not default Jeffrey Crowell 2022-06-16 13:03:32 -0400
  • 5205c25d21 pull gcc's rpath from otool output Jeffrey Crowell 2022-06-16 12:57:12 -0400
  • 7517785c63 add target <appbundle> and <filledappbundle> Jeffrey Crowell 2022-06-16 12:10:02 -0400
  • bb964be559 Add reset button, don't reset actor when changing scene ajanhallinta 2022-06-16 13:41:27 +0300
  • 829a7849d1 Play error sound when spawning invalid actor ajanhallinta 2022-06-16 13:30:43 +0300
  • d655a7e364 Show new Actor description, fix window opening ajanhallinta 2022-06-16 12:41:35 +0300
  • c6028691a2
    Fixes for switch port qurious-pixel 2022-06-15 20:25:16 -0700
  • 7e9a90ea5d Cleaned up and made appropriate changes. Removed unused code. NitrousTheIceFox 2022-06-15 23:54:37 +0100
  • f353dc688e Enable High DPI mode in SDL David Chavez 2022-06-16 00:09:59 +0200
  • cd89807996 Fix type issues David Chavez 2022-06-16 00:05:44 +0200
  • 784bb74619 Merge branch 'zelda64' into zelda64_mac David Chavez 2022-06-15 23:35:50 +0200
  • f85f2ae54c First Release! NitrousTheIceFox 2022-06-15 22:00:20 +0100
  • dcb1b59c1b Updated sequence file format and updated resource version to Rachael Nicholas Estelami 2022-06-15 12:22:21 -0400
  • 510a38a6bc Fixed StormLib Forward Slash BackSlash issues Nicholas Estelami 2022-06-14 18:56:17 -0400
  • 7bca63a800 GC PAL Audio XML Nicholas Estelami 2022-06-14 12:32:11 -0400
  • aa98408e00 Added XML attributes and fixed odd crash Nicholas Estelami 2022-06-14 01:29:52 -0400
  • 416173fa79 Added names for the soundfonts. Nicholas Estelami 2022-06-14 00:59:31 -0400
  • 99e3d9a899 Fixed last remaining audio bugs Nicholas Estelami 2022-06-13 21:54:25 -0400
  • 5d3b21bd2b Updated sample rate to 44100hz Nicholas Estelami 2022-06-13 18:09:22 -0400
  • a0e9ca9a9c Fixed crackling issues Nicholas Estelami 2022-06-13 18:05:51 -0400
  • 262d067870 Fixed resample and corrupt audio bug. Minor documentation updates. Nicholas Estelami 2022-06-10 15:40:19 -0400
  • 44874a0763 Commented out additional test code Nicholas Estelami 2022-06-10 13:53:03 -0400
  • 9fe268abc7 Commented out NTSC test Nicholas Estelami 2022-06-10 13:50:16 -0400