Commit Graph

  • 5ceb1815d6 trying to figure out how matrix include works briaguya 2024-02-12 15:58:33 -0500
  • 9c88aca4c6 needs briaguya 2024-02-12 15:53:54 -0500
  • a7ac11d365 soh otr i guess briaguya 2024-02-12 15:53:03 -0500
  • d6e8442f6c try to matrix briaguya 2024-02-12 15:50:00 -0500
  • 5413b3d007 more briaguya 2024-02-12 14:58:37 -0500
  • fc25d8e6a4 things briaguya 2024-02-12 14:53:45 -0500
  • cbbc72f237 add a bunch briaguya 2024-02-12 14:48:01 -0500
  • 90f197ef1f cmake briaguya 2024-02-12 14:40:07 -0500
  • 7a7c81bd29 git briaguya 2024-02-12 14:37:42 -0500
  • 188ad6fadf non interactive briaguya 2024-02-12 14:34:36 -0500
  • 3c5b75e448 imagemagick and add opensuse briaguya 2024-02-12 14:29:10 -0500
  • 572d27a65d simplify condition Taw 2024-02-12 10:50:43 -0800
  • e6ecf25231 boost briaguya 2024-02-12 13:49:42 -0500
  • 36705c5053 sdl net briaguya 2024-02-12 13:46:55 -0500
  • a22b651033 png briaguya 2024-02-12 13:38:15 -0500
  • df0f4ad7f0 sdl2 briaguya 2024-02-12 13:11:38 -0500
  • d6151a705a lsb briaguya 2024-02-12 13:07:43 -0500
  • 20379ec21f gcc briaguya 2024-02-12 12:25:42 -0500
  • 67ac755ec4 ninja briaguya 2024-02-12 12:19:17 -0500
  • 7a65e38fb8 cmake briaguya 2024-02-12 12:16:08 -0500
  • cdd42b2081 just skip cache briaguya 2024-02-12 11:44:27 -0500
  • f5deed2d8d noconfirm briaguya 2024-02-12 11:29:51 -0500
  • a11f6bd177 git briaguya 2024-02-12 11:26:59 -0500
  • 4e5b92fdf3 Man On Roof Taw 2024-02-10 09:06:34 -0800
  • b0ac54a2a8 noconfirm briaguya 2024-02-12 11:24:24 -0500
  • e58b9eeec7 start on arch briaguya 2024-02-12 11:16:06 -0500
  • 66ecb3fc2a add map toggle enhancement to presets Taw 2024-02-12 08:15:09 -0800
  • 69f842cadb interface needs to update regardless, minor change mckinlee 2024-02-12 10:53:02 -0500
  • acfc98bef5 Removed static variables, using SaveContext directly. Dropped unnecessary adult logic. mckinlee 2024-02-12 10:17:59 -0500
  • e433cce799
    Merge pull request #83 from Tawling/vbo-shooting-gallery Garrett Cox 2024-02-12 01:14:35 -0600
  • 18c9594d35 Support hook unregistration Garrett Cox 2024-02-12 00:38:18 -0600
  • b8f175ff6c Rename OnPauseMenu to OnKaleidoUpdate mckinlee 2024-02-12 01:25:08 -0500
  • 574e8925bb Fix issue with bombchus always showing as major Garrett Cox 2024-02-12 00:03:44 -0600
  • a48a5adb9a Update z64item.h with names from decomp Garrett Cox 2024-02-11 23:20:12 -0600
  • 3531bdd3ba TimelessEquipment Change mckinlee 2024-02-11 21:05:33 -0500
  • c1bd869c94
    Actually start randomizing silver rupees Christopher Leggett 2024-02-11 17:02:26 -0500
  • 79eb74871b Adding Splits, Collection Updates, Basic Save Feature. Caladius 2024-02-11 16:31:11 -0500
  • cd27dc5c45
    Add RAND_INF flags for all silver rupees. Christopher Leggett 2024-02-11 15:14:21 -0500
  • 69d4e43fd5
    Adding RCs, RGs, and Silver Rupee Counts. Christopher Leggett 2024-02-11 15:02:34 -0500
  • ec47d0419c Allow IsSaveLoaded to consider debug saves Adam Bird 2024-02-11 13:53:28 -0500
  • c80adcc2b3 clean up, these arn't needed anymore mckinlee 2024-02-11 12:31:31 -0500
  • 29e167ce34 Merge remote-tracking branch 'origin/pausewarpredo' into develop-pausewarp mckinlee 2024-02-11 12:25:40 -0500
  • 0b14cbed1c now we done mckinlee 2024-02-11 12:21:50 -0500
  • 609f45f246 give early returns values briaguya 2024-02-11 05:57:58 -0500
  • b119a06f01
    Update soh/soh/Enhancements/randomizer/randomizer_check_tracker.cpp briaguya 2024-02-11 02:10:04 -0500
  • 7a7ba9daf1
    Update soh/soh/Enhancements/randomizer/randomizer_check_tracker.cpp briaguya 2024-02-11 02:09:24 -0500
  • 9ae87a8130 Use manifest for windows DPI awareness Spodi 2023-09-26 22:46:12 +0200
  • d215510b0b Merge branch 'develop' of github.com:Malkierian/Shipwright into freestanding-mystery Malkierian 2024-02-10 22:44:27 -0700
  • 7fb9b54185 Added Hookshot Tip&Chain and more edge cases Patrick12115 2024-02-11 00:24:22 -0500
  • 3521a897eb Second Pass Patrick12115 2024-02-10 22:04:06 -0500
  • 61e87c31aa itny lus change briaguya 2024-02-10 20:04:18 -0500
  • d52ef4c2ba Done unless I'm missing headers mckinlee 2024-02-10 19:32:15 -0500
  • 42523fadda msvc briaguya 2024-02-10 19:32:04 -0500
  • ca0e5af1d4 clang formatted lus briaguya 2024-02-10 19:10:18 -0500
  • 38a31e421d more exporter cleanup briaguya 2024-02-10 19:03:41 -0500
  • 6fea3e7dde exporter cleanup briaguya 2024-02-10 19:02:39 -0500
  • 8771f8a675 in game! briaguya 2024-02-10 18:53:38 -0500
  • ed13f21faa get past the cutscene problem briaguya 2024-02-10 17:33:11 -0500
  • e7113b1e27
    Initial scaffolding of tracking silver rupee counts. Christopher Leggett 2024-02-10 16:14:09 -0500
  • 3fc40fa3ff
    Sets up hook to override silver rupee behavior. Christopher Leggett 2024-02-10 15:58:53 -0500
  • e53040e504
    Adds Silver Rupee Shuffle option to menu Christopher Leggett 2024-02-10 15:57:52 -0500
  • 4fe9026062 slightly less logspam briaguya 2024-02-10 15:47:27 -0500
  • 1495008cae fix audio loading briaguya 2024-02-10 14:41:47 -0500
  • a20a4c44c3 scene command override etc briaguya 2024-02-10 14:05:20 -0500
  • df90d7234d Adds reset function to z_en_si (GS Token) to set getItemId to vanilla after resetting SoH. Malkierian 2024-02-10 12:03:48 -0700
  • ab68d94803 Merge branch 'develop' of https://github.com/A-Green-Spoon/Shipwright into feature/bridge-always-down Eric Hoey 2024-02-10 10:53:39 -0500
  • 519da3f3ea cleanup leftovers Eric Hoey 2024-02-10 10:40:18 -0500
  • 1551108bd9 fix naming Eric Hoey 2024-02-10 10:32:36 -0500
  • 779f73bb03 move bridge movement to hooks + rename CVar Eric Hoey 2024-02-10 10:22:44 -0500
  • fdb0c4e132 lus briaguya 2024-02-10 09:32:33 -0500
  • b3be913999 it's trying to link now briaguya 2024-02-10 09:16:34 -0500
  • 0acec4b828 wrap all factories in namespace soh briaguya 2024-02-10 08:46:01 -0500
  • 23e48eb925 namespace shanans briaguya 2024-02-10 08:21:34 -0500
  • b0de0cbb70 Revert "stop putting things in the LUS namespace from SoH" briaguya 2024-02-10 07:50:42 -0500
  • e9b93ca75c background briaguya 2024-02-10 06:45:34 -0500
  • 972703f8a6 audiosequence briaguya 2024-02-10 06:40:55 -0500
  • fe09649c93 sound font briaguya 2024-02-10 06:28:45 -0500
  • b0b054610a audio sample briaguya 2024-02-10 06:05:15 -0500
  • ee60990d40 text briaguya 2024-02-10 05:55:40 -0500
  • 82764bc7b8 cutscene briaguya 2024-02-10 05:45:03 -0500
  • b29de301ba path briaguya 2024-02-10 05:39:12 -0500
  • 239844fa99 fix briaguya 2024-02-10 05:18:10 -0500
  • d537c5d2d0 skeletonlimb briaguya 2024-02-10 05:09:18 -0500
  • 693d1079b0 skeleton briaguya 2024-02-10 04:52:00 -0500
  • b1526bd6a8 collision header briaguya 2024-02-10 04:41:10 -0500
  • 637296a9c3 reduce copypasta briaguya 2024-02-10 04:33:34 -0500
  • 2a09ab79a5 i think that's the rest of scene briaguya 2024-02-10 03:21:16 -0500
  • f3b0906c06 start on scene command stuff briaguya 2024-02-10 02:29:28 -0500
  • 14d56e33b0 WIP mckinlee 2024-02-09 17:22:02 -0500
  • bea3c6dae0 GameInteractor hooks for adult and child shooting gallery Taw 2024-02-09 14:17:17 -0800
  • 1533650969 First pass for shields, swords, and sheaths Patrick12115 2024-02-09 16:05:14 -0500
  • f473691c3c LUS:: briaguya 2024-02-09 14:53:06 -0500
  • e05d48f242 get all the factories out of the namespace briaguya 2024-02-09 14:51:44 -0500
  • 0ead6056e6 stop putting things in the LUS namespace from SoH briaguya 2024-02-09 14:25:55 -0500
  • 60e27edab5 playeranimation briaguya 2024-02-09 14:08:17 -0500
  • 9651382579 Merge branch 'develop' into develop-pausewarp mckinlee 2024-02-09 13:38:52 -0500
  • 472c5baf3d
    Merge branch 'HarbourMasters:develop' into develop-banker mckinlee 2024-02-09 13:16:59 -0500
  • e87ade4ebd animation briaguya 2024-02-09 12:35:01 -0500
  • 8a14fea94c
    support LUS archivemanager refactor (#3912) briaguya 2024-02-08 20:28:02 -0500
  • bee09c7990 pulseless briaguya 2024-02-08 18:07:39 -0500