Commit Graph

  • db02870a05
    Restore Original Scene Command Object List Behaviour (MacReady) (#3827) inspectredc 2024-01-15 15:30:20 +0000
  • ecdf74161b
    Add a tooltip to "Restore old Gold Skulltula cutscene" enhancement. (#3849) Tina H. (sheepytina) 2024-01-16 02:28:59 +1100
  • 861bd09848
    Adds a log statement to show the SoH version at startup, in case crashes don't produce a stack trace from which to glean that information. (#3786) Malkierian 2024-01-15 08:26:19 -0700
  • 8426cc93e5
    Fix: Tektite texture not loading for death animation (#3808) Archez 2024-01-15 10:25:57 -0500
  • 31623a93ab
    Remove OpenMenu Bar Check (#3817) Patrick12115 2024-01-15 10:24:57 -0500
  • bfe2f58feb
    Custom message loading (#3713) Amaro Martínez 2024-01-15 10:24:08 -0500
  • 01529126ba
    Imgui polish (#3481) Josh Bodner 2024-01-15 07:22:56 -0800
  • 22b9284240
    Rando: Shuffle Swim (Rando V3) (#3795) Pepe20129 2024-01-15 16:20:57 +0100
  • 2b9d2e5f16 All rewards implemented and linux/mac/wiiu/switch builds now work mckinlee 2024-01-14 22:49:55 -0500
  • a9c3c74546 Shot in the dark to make linux build mckinlee 2024-01-14 22:00:05 -0500
  • 1c857d4cc2 change default value + scale offset by icon size appropriately Eric Hoey 2024-01-14 20:48:45 -0500
  • ef589d5eb6 Added a extra check in banker.c and z_parameter.c mckinlee 2024-01-14 19:26:19 -0500
  • ebe913f019 Added new custommesages and additional logic mckinlee 2024-01-14 16:47:39 -0500
  • 45373a6298 Added a Return; Patrick12115 2024-01-14 15:40:20 -0500
  • a9bdc551c0 Merge branch 'develop-rando' into shuffle_swim_develop-rando Pepe20129 2024-01-14 21:08:55 +0100
  • ab3e9a7e54
    Rando: Shuffle Child's Wallet (Rando V3) (#3794) Pepe20129 2024-01-14 20:55:03 +0100
  • da4500b6e2 Added to presets Patrick12115 2024-01-14 14:40:46 -0500
  • 9a16def5e2 Properly this time Patrick12115 2024-01-14 14:30:40 -0500
  • 5e1d0d6b49 Moved to Hook Patrick12115 2024-01-14 14:23:56 -0500
  • e79b4f8a5e Update locacc_hyrule_field.cpp Pepe20129 2024-01-14 20:03:59 +0100
  • 44bf02696f Update randomizer.cpp Pepe20129 2024-01-14 19:48:40 +0100
  • 670f7660f3 Merge branch 'develop-rando' into shuffle_child_wallet_develop-rando Pepe20129 2024-01-14 19:43:15 +0100
  • 6e6521bdaf Fix build Pepe20129 2024-01-14 19:30:59 +0100
  • 2ef8f2ed61 Merge branch 'develop-rando' into shuffle_child_wallet_develop-rando Pepe20129 2024-01-14 19:30:29 +0100
  • 080038c39e
    Rando: Shuffle Beehives (Rando V3) (#3763) Pepe20129 2024-01-14 19:16:32 +0100
  • 75e3f3c07b
    Update z_obj_switch.c Patrick12115 2024-01-14 13:11:39 -0500
  • c8ba2db427 Merge branch 'develop-rando' into shuffle_beehives_develop-rando Pepe20129 2024-01-14 18:34:57 +0100
  • 4cbf3a5621
    Fishsanity - Rando v3 (#3738) Jordan Gilbreath 2024-01-14 12:02:23 -0500
  • cb04f76a47 Adds Slider and Functionality Patrick12115 2024-01-14 03:26:54 -0500
  • eb6c5188ea Correct boomerang distance Eric Hoey 2024-01-13 22:21:40 -0500
  • fcd9251698 Post resolution fixes Pepper0ni 2024-01-13 15:49:20 +0000
  • c21aa51af1 gEnhancements. Patrick12115 2024-01-12 21:35:01 -0500
  • d54e16b354 Lower by 1 Patrick12115 2024-01-12 21:14:26 -0500
  • 6eae08953a Use visual indicator instead of despawning caught fish jordanpg 2024-01-12 20:21:25 -0500
  • 7865401083 Clean up some of the comments Patrick12115 2024-01-12 19:52:56 -0500
  • 89b958e91f Added Toggle and Refined Patrick12115 2024-01-12 19:42:59 -0500
  • 1e16e2bd9d ADD: Cape PurpleHato 2024-01-12 20:39:33 +0100
  • 742c2043a5
    Add a tooltip to "Restore old Gold Skulltula cutscene" enhancement. Tina H. (sheepytina) 2024-01-12 20:22:01 +1100
  • 1afe8a0242 H & L Patrick12115 2024-01-12 00:24:53 -0500
  • b0ff80c322 Child Hylian Shield Cheat Patrick12115 2024-01-11 21:24:22 -0500
  • 9753faa7ba address reviews Pepper0ni 2024-01-09 13:10:33 +0000
  • dca77850eb Finish bombchus in logic overhaul Pepper0ni 2023-12-22 13:46:11 +0000
  • fd3ab8b66d Revamp Textbox Handling -I've completely redone the entire textbox handling for the banker. This makes the textboxes way easier to manage and makes them more asthetically please. -I also added the players bank balance to the save editor because it was a pain to test things otherwise. mckinlee 2024-01-11 16:12:32 -0500
  • 5647e8799b Initial Bombchu rework implementation Pepper0ni 2023-12-19 23:27:34 +0000
  • 68384c2a28 update hint loc jordanpg 2024-01-10 16:31:37 -0500
  • 970d0a100f Merge branch 'develop-rando' into fishsanity-rando-v3 jordanpg 2024-01-10 16:16:21 -0500
  • eb5f7688f8
    Add more static hints (#3543) Pepper0ni 2024-01-10 15:44:11 +0000
  • 4fae45df60 Added condition Adds a conditional check at the beginning of the BankerMain function to return early if the msgMode is MSGMODE_NONE. Theres no need for it to be running otherwise. mckinlee 2024-01-09 19:36:25 -0500
  • 538fc5c06d Reward Logic You cannot actually receive the rewards just yet, however, the textboxes will now display the correct text for the rewards you would receive. mckinlee 2024-01-09 19:26:53 -0500
  • f6e84cb05b Update z_kaleido_scope_PAL.c Pepe20129 2024-01-09 21:39:11 +0100
  • c7e2315a24
    Update soh/src/overlays/misc/ovl_kaleido_scope/z_kaleido_item.c Pepe20129 2024-01-09 21:37:59 +0100
  • ae3f7e12e3 Added missing declaration -Declared BankerMain in z_en_hy. Maybe it'll compile in linux now... mckinlee 2024-01-09 14:25:59 -0500
  • 6aa3e3be10 actually return if overlay cant load inspectredc 2024-01-09 19:16:52 +0000
  • a41cc76614 Missing Includes -Added stdlib and functions.h headers. I think this is why linux build won't compile. Since I don't have a linux environment to test on I am doing this commit to test if github actions will compile for linux now. mckinlee 2024-01-09 14:11:56 -0500
  • 0afb36d416 bugfix and add to value viewer inspectredc 2024-01-09 17:59:28 +0000
  • d902d2648b
    Merge branch 'HarbourMasters:develop' into develop-banker mckinlee 2024-01-09 12:08:23 -0500
  • d8a9f347ab Clean up -Banker.c was a mess so I reworked it. -I have no idea when I'll get around to finishing this project. I'm having a hard time figuring out how to do the rewards system go figure. mckinlee 2024-01-09 12:05:03 -0500
  • b62231a3ca create more realistic stairAllocSize inspectredc 2024-01-09 16:23:53 +0000
  • 3bbecca360 Better ammo rendering Pepe20129 2024-01-09 17:09:49 +0100
  • 00ff6ae17f add missing cvar check inspectredc 2024-01-09 12:39:18 +0000
  • cc838113f7 STAIRS inspectredc 2024-01-09 12:33:34 +0000
  • d9222e3ec9 Merge remote-tracking branch 'origin/develop-macready' into fix-tektite-texture Adam Bird 2024-01-09 01:42:02 -0500
  • 2766e13b36 Rework hints a bit jordanpg 2024-01-08 23:22:43 -0500
  • fd1afba8b6 removeoopsie jordanpg 2024-01-08 22:49:00 -0500
  • 87a02ffaf5 add a todo for this jordanpg 2024-01-08 22:41:11 -0500
  • fc08e49204 Force Rebuild Patrick12115 2024-01-08 22:26:08 -0500
  • b02cdbed31 get build working jordanpg 2024-01-08 22:36:24 -0500
  • 657cbc43bf Removed Mirror Shield Patch Patrick12115 2024-01-08 21:47:30 -0500
  • e28665b889 Added the remainder of equipment and DL Patching for hands Patrick12115 2024-01-08 21:36:48 -0500
  • 2573dd83a8 Merge branch 'develop-rando' into fishsanity-rando-v3 jordanpg 2024-01-08 21:22:05 -0500
  • 587b57e020 last cleanup Pepper0ni 2024-01-09 02:15:31 +0000
  • 1916ad4c48 remove StaticHintData as redundent Pepper0ni 2024-01-09 01:52:45 +0000
  • 72288eab97
    Merge pull request #12 from jordanpg/fishsanity-v3-polish Jordan Gilbreath 2024-01-08 20:02:13 -0500
  • ac87b1ff2e Merge branch 'develop-rando' into shuffle_hyrule_loach_develop-rando Pepe20129 2024-01-08 23:05:36 +0100
  • 17ba3b4e93 Fix build Pepe20129 2024-01-08 22:57:04 +0100
  • c33a13f9f8 Merge branch 'develop-rando' into shuffle_swim_develop-rando Pepe20129 2024-01-08 22:56:52 +0100
  • ca03bc47fd Revert actor uncullZone related checks back to match decomp inspectredc 2024-01-08 21:39:41 +0000
  • 9607e24bf3 Fix build Pepe20129 2024-01-08 22:23:36 +0100
  • 8d4524a044 Merge branch 'develop-rando' into shuffle_child_wallet_develop-rando Pepe20129 2024-01-08 22:23:21 +0100
  • f2061b0f1d fix build post conflcit res Pepper0ni 2024-01-08 20:45:24 +0000
  • 3353806535 Fix build Pepe20129 2024-01-08 21:43:44 +0100
  • 8ba1a5b01f Merge branch 'develop-rando' into shuffle_beehives_develop-rando Pepe20129 2024-01-08 21:37:30 +0100
  • d0341fea96 try to fix windows build Pepper0ni 2023-12-22 13:59:57 +0000
  • 21d5d256d7 Forgot to remove this Pepper0ni 2023-12-18 16:12:00 +0000
  • 7930b39003 remove vestigial code Pepper0ni 2023-12-18 16:02:01 +0000
  • 0ed5f66a45 Finish extra Basic Static Hints Pepper0ni 2023-12-18 15:42:43 +0000
  • 1eb6e48bee Add more hints Pepper0ni 2023-12-14 01:42:25 +0000
  • a8ee349dbd add some comments inspectredc 2024-01-08 19:11:19 +0000
  • 9408fa2d0b remove some vrom stuff inspectredc 2024-01-08 18:25:10 +0000
  • 454fa88c89 Restore Original Scene_CommandObjectList Behaviour inspectredc 2024-01-08 18:13:29 +0000
  • c77660279e adjust for settings update Pepper0ni 2023-12-11 16:35:06 +0000
  • fb0dc4ae34 commit v0 of biggoron and big poes hints Pepper0ni 2023-12-11 14:06:16 +0000
  • d654a071f8 WIP biggoron and big poes hint Pepper0ni 2023-12-10 13:24:39 +0000
  • a196dd6b7e
    Streamline hint generation (#3401) Christopher Leggett 2024-01-08 14:41:33 -0500
  • 8359b4d2b3 add some comments inspectredc 2024-01-08 19:11:19 +0000
  • ef6c1ddd0f
    Fixes backwards colors for area and item in some hints. Christopher Leggett 2024-01-08 14:04:44 -0500
  • 21796367a0
    Use temporary mirror for Boost download URL (#3822) Amaro Martínez 2024-01-08 13:39:49 -0500
  • 2b8722ffab Add menu entry and fix stuff aMannus 2024-01-08 19:36:37 +0100
  • ab4a9ec37a remove some vrom stuff inspectredc 2024-01-08 18:25:10 +0000
  • a0258f0fca
    Add Invert Y-Axis and Apply Right-Stick Aiming to Z-Weapon Aiming (#3304) Eric Hoey 2024-01-08 13:21:18 -0500