Commit Graph

  • a6de59e09f
    model docs (#3281) inspectredc 2023-10-27 01:38:43 +0100
  • de430dc256
    Fix for "Fewer Tunic Requirements" allowing child access to Fire Temple Boulder Maze (#3273) Malkierian 2023-10-26 17:38:10 -0700
  • 743be7b684
    Adds the easy Quick Put Away (QPA) cheat (#3268) DeusVexus 2023-10-26 17:38:02 -0700
  • c031edae98
    Add no rando generated warning (#3263) Pepe20129 2023-10-27 02:37:51 +0200
  • 6ffcee514f ??? briaguya 2023-10-26 19:29:33 -0400
  • 07e83df646
    Move merchantPrices into ItemLocation tables. Christopher Leggett 2023-10-26 17:58:04 -0400
  • 15fd43d0af try using a newer version of devkitppc? it's building locally and booting in cemu for me briaguya 2023-10-26 17:38:20 -0400
  • 1cf3b97b15 wii u builds briaguya 2023-10-26 17:04:15 -0400
  • d7c7024e8e
    Reimplements parsing of settings on file drop to re-generate seeds Christopher Leggett 2023-10-26 16:57:21 -0400
  • fdc6b91b95 Fix build Pepe20129 2023-10-26 22:37:30 +0200
  • 3b601b7109 bump OTRExporter Adam Bird 2023-10-26 12:35:00 -0700
  • 5781a46a13 fix submodules Adam Bird 2023-10-26 12:12:33 -0700
  • a0a5bdd686
    Fixes some unhandled entries in parse settings switch case Christopher Leggett 2023-10-26 14:58:51 -0400
  • ee04afe08d Merge branch 'develop' into shuffle_swim Pepe20129 2023-10-26 20:45:44 +0200
  • 92b1d26083
    Cleans up now unused arrays Christopher Leggett 2023-10-26 13:59:53 -0400
  • 04193b3bbb Merge remote-tracking branch 'origin/develop' into HEAD Adam Bird 2023-10-26 10:53:10 -0700
  • 2cbbaba9cc draw a button inspectredc 2023-10-26 18:41:45 +0100
  • dbd749c159
    Fixes some spoilerfile related issues Christopher Leggett 2023-10-26 13:35:37 -0400
  • 4e811fca86
    Move save files to new settings struct. Also fixes MQ options to match 3drando Christopher Leggett 2023-10-26 13:04:07 -0400
  • 434b698893 Update CollisionHeaderFactory.cpp Pepe20129 2023-10-26 18:54:30 +0200
  • f116a81156 Each Heart Container or full Heart Piece reduces Links hearts by 1 Caladius 2023-10-26 12:30:03 -0400
  • cc38af09e5 Updates from Feedback, Wallet size affects reduction rate and wider range of interval options. Caladius 2023-10-26 10:43:46 -0400
  • 786cc2ed45 Addresses Forest Temple Poes and NPC Dialogue issues. Caladius 2023-10-26 09:43:18 -0400
  • 4c397fbdce cleanup inspectredc 2023-10-26 13:53:38 +0100
  • f8ee552383 Merge branch 'develop' into collision Pepe20129 2023-10-26 13:51:24 +0200
  • 77043a27d3
    New settings struct (not fully working, need to wire it up to SaveManager) Christopher Leggett 2023-10-25 23:33:46 -0400
  • ee03dc1b84 add missing include inspectredc 2023-10-26 02:30:14 +0100
  • eb2d8e2045 nextEntranceIndex inspectredc 2023-10-26 02:10:44 +0100
  • 676144459d respawn entrance index inspectredc 2023-10-26 01:25:57 +0100
  • 98270e2b65 z_select pass through inspectredc 2023-10-26 01:17:14 +0100
  • 87daff817f misc lists inspectredc 2023-10-25 23:53:38 +0100
  • 8db8736aca gSaveContext.entranceIndex inspectredc 2023-10-25 23:35:18 +0100
  • b60d2424f3 randomizer grotto pass through inspectredc 2023-10-25 22:20:58 +0100
  • ce6bb97f27 randomizer entrance tracker pass through inspectredc 2023-10-25 19:33:51 +0100
  • 200a8ce188
    Merge 0548635fc5 into b47164a110 Caladius 2023-10-25 18:15:37 +0000
  • b47164a110
    Fixes custom sequences not being listed in Audio Manager dropdowns, and adds a check to the shuffle function to make sure sequences with `canBeUsedAsReplacement = false` can't be shuffled in. (#3324) Malkierian 2023-10-25 11:14:26 -0700
  • a66b6406a1 Restore models Pepe20129 2023-10-25 15:53:39 +0200
  • fac6756d77 Merge branch 'develop' into shuffle_ocarina_buttons Pepe20129 2023-10-25 15:50:34 +0200
  • 87450d5e36 Temporarily remove models Pepe20129 2023-10-25 15:28:08 +0200
  • 30df02b437 lus briaguya 2023-10-25 02:56:54 -0400
  • 60edb45642 manually get stuff from the old branch back briaguya 2023-10-25 00:25:34 -0400
  • 4fc0d5a753
    Fix CMake extract targets to not use absolute path for xml root (#3330) Adam Bird 2023-10-24 23:36:15 -0700
  • 978e3a07ee pass xml root for header generation Adam Bird 2023-10-24 23:03:34 -0700
  • c4e99ba4fb extract using a relative path to xmls Adam Bird 2023-10-24 23:00:16 -0700
  • e369ad4c86
    Pass in custom assets to OTRExporter (#3328) Adam Bird 2023-10-24 20:51:54 -0700
  • f9f8327c95 lus briaguya 2023-10-24 23:44:07 -0400
  • 33214df9c0 bump submodules Adam Bird 2023-10-24 20:22:52 -0700
  • 402610bb50 bump submodules and use custom assets dir Adam Bird 2023-10-24 18:20:02 -0700
  • 3558a32222
    Merge pull request #3315 from Archez/move-soh-assets Adam Bird 2023-10-24 20:12:14 -0700
  • fc0ea6ac94 Randomize cosmetics on a timer Chris 2023-10-24 21:36:23 -0400
  • 8ebfb09bcf lus briaguya 2023-10-24 21:30:03 -0400
  • 24c3f056de bump lus briaguya 2023-10-24 21:20:37 -0400
  • a5b7ef535f cleanup some missing scene enums inspectredc 2023-10-25 01:10:32 +0100
  • d5a421a981 randomizer entrance pass through inspectredc 2023-10-25 00:33:22 +0100
  • 5b598dc3f1 Add Collision Header XML parser Pepe20129 2023-10-24 22:31:10 +0200
  • 7524107e6a introduce entrance table + return entrance indices + entrance info macros inspectredc 2023-10-24 16:46:42 +0100
  • f238e0fa65
    Further conversion to new settings/options classes Christopher Leggett 2023-10-24 08:58:23 -0400
  • ae109e1f1f Merge branch 'develop' into player-state-docs inspectredc 2023-10-24 11:18:09 +0100
  • daad97fa4a
    Partial conversion to new Settings/Option class Christopher Leggett 2023-10-23 22:35:01 -0400
  • 0dd314ed84 fix SetAllInRegionAsHinted Pepper0ni 2023-10-23 12:05:54 +0100
  • f832872e4e temp fix until i understand whats going wrong inspectredc 2023-10-23 02:33:01 +0100
  • 611e5e5634 Fixes custom sequences not being listed in Audio Manager dropdowns, and adds a check to the shuffle function to make sure sequences with `canBeUsedAsReplacement = false` can't be shuffled in. Malkierian 2023-10-22 18:31:39 -0700
  • 67739c4587 Revert "removing weird alt section for hopefully last time" inspectredc 2023-10-23 00:59:13 +0100
  • b886d0668a removing weird alt section for hopefully last time inspectredc 2023-10-23 00:44:58 +0100
  • 4fddba4b2b tidy up updatetunicskeletons inspectredc 2023-10-23 00:27:01 +0100
  • 6e505cfda5 fix tunic on c-button equips and make more extensible inspectredc 2023-10-23 00:18:04 +0100
  • 9ec06e75f7 add option for child link inspectredc 2023-10-22 23:08:19 +0100
  • 2ccf70d4e5 creg debug transitions inspectredc 2023-10-22 22:40:55 +0100
  • 4885ad8a33 tc set params inspectredc 2023-10-22 22:39:00 +0100
  • 5aca1465b2 transition type enum inspectredc 2023-10-22 22:35:44 +0100
  • 02f61bc3fa
    Fix two missing changes after ms GI enum was changed & hint fix (#3319) Garrett Cox 2023-10-22 15:08:56 -0500
  • ab44410522 Randomized Enemy Sizes aMannus 2023-10-22 21:54:49 +0200
  • 0809d81c67 Restore building after conflict resolution Pepper0ni 2023-10-22 16:52:05 +0100
  • d3f00b9a72 Forgot to stage dampe diary update Pepper0ni 2023-10-17 01:08:56 +0100
  • 7664a3d4a0 Fix remaining hint distribution errors Pepper0ni 2023-10-15 16:52:02 +0100
  • 0835365494 Merge special hint functions, move special hint text to the HintTable, expand LightArrow hint category into OtherHint category. Pepper0ni 2023-10-12 17:02:16 +0100
  • 4b9beff561 Split PlaceRandomHint and fix hint bugs Pepper0ni 2023-10-11 00:03:39 +0100
  • 61cd79cf7f Fix bugs with hint distrabution Pepper0ni 2023-10-09 11:00:11 +0100
  • d5bfc30b39 fix fixed hints doubling after failing to place a hint Pepper0ni 2023-09-14 23:30:41 +0100
  • 53fae00182 fix obvious errors Pepper0ni 2023-09-14 18:42:31 +0100
  • aff4545f1a fix building Pepper0ni 2023-09-14 11:46:47 +0100
  • 5a1f919142 Refactor hint system (broken) Pepper0ni 2023-09-13 20:09:52 +0100
  • ce93c58c3e First part of copies implementation Pepper0ni 2023-09-10 00:39:15 +0100
  • 70a0952f4f Prevent the Final Frogs gossip stone hint from spawning when the special final frogs hint is enabled. Pepper0ni 2023-10-08 20:02:14 +0100
  • 6f6156a8c3 Remove Sheik and Saria hints from the spoiler log when are not enabled Pepper0ni 2023-10-07 02:43:10 +0100
  • e42a9b0425 redelete keys.hpp Pepper0ni 2023-10-20 23:35:12 +0100
  • 6029c5b5f0 Fix building after rebasing in deduplication Pepper0ni 2023-10-20 23:31:10 +0100
  • 2e66dcbf86 Prevent the Final Frogs gossip stone hint from spawning when the special final frogs hint is enabled. Pepper0ni 2023-10-08 20:02:14 +0100
  • 5e874051ae Prevent Magic hinted by Saria and Light Arrows hinted by Sheik from being hinted elsewhere unless they are locked by that item. Pepper0ni 2023-10-08 19:41:07 +0100
  • d9b8c23517 Remove Sheik and Saria hints from the spoiler log when are not enabled Pepper0ni 2023-10-07 02:43:10 +0100
  • 37aeac1354 Fix Loading spoiler logs causing corrupt hints, remove disabled warp song shuffle text from spoiler logs Pepper0ni 2023-08-30 01:32:30 +0100
  • 9618f1eef8
    Merge branch 'develop-rando' of https://github.com/HarbourMasters/Shipwright into rando-gap-bridging Christopher Leggett 2023-10-22 14:06:09 -0400
  • ac79bfb307 fix building Pepper0ni 2023-10-07 11:51:13 +0100
  • 46f90b134e Impa's song will no longer be hinted when you skip child zelda Pepper0ni 2023-09-08 15:38:14 +0100
  • 30c84b5d3f stupid fixes Pepper0ni 2023-07-03 01:04:59 +0100
  • b412a257f9 Initial implementation of no-duplicates of special hints Pepper0ni 2023-07-03 00:05:24 +0100
  • 71b249fa4f transition mode enum inspectredc 2023-10-22 18:57:47 +0100
  • efd6fb9072 transition trigger macros inspectredc 2023-10-22 18:41:57 +0100
  • 6eb9c5a6ee remaining sceneloadflag rename inspectredc 2023-10-22 18:08:20 +0100
  • 6b2ed9bc8c sand storm inspectredc 2023-10-22 17:53:41 +0100