Commit Graph

  • 1ccf009d10 Merge branch 'develop' into custom-tunic-models-develop inspectredc 2023-10-15 18:15:12 +0100
  • 0848785d7d improve alt asset workflow inspectredc 2023-10-15 18:01:17 +0100
  • 7ebb745ad7
    oops wrong boolean operator Christopher Leggett 2023-10-15 12:32:55 -0400
  • d9c08d375a
    Should fix some of the remaining check tracker issues. Christopher Leggett 2023-10-15 12:26:02 -0400
  • 2a7e8c911a rename soh version to port version Adam Bird 2023-10-15 01:22:09 -0400
  • 5cb501f4d0
    Minor typo fix, shouldn't really be affecting anything though Christopher Leggett 2023-10-14 22:37:46 -0400
  • 6feba37794
    Fix progressive bombchus. Christopher Leggett 2023-10-14 22:01:23 -0400
  • a83f595211
    Fix a few duplication issues in the check tracker. Christopher Leggett 2023-10-14 17:14:19 -0400
  • dd6dd6c3d7
    More fixes of duplicate RG values. Christopher Leggett 2023-10-14 16:20:09 -0400
  • d674c59d77
    Removes some duplicate RGs Christopher Leggett 2023-10-14 16:14:05 -0400
  • d22dc12b6f Merge remote-tracking branch 'origin/develop' into store-soh-version-otr Adam Bird 2023-10-14 15:52:54 -0400
  • 62c3543394 change lus commit Adam Bird 2023-10-14 15:52:48 -0400
  • fe85d412a1
    Updates the Resolve Exclusion conflicts function Christopher Leggett 2023-10-14 15:41:33 -0400
  • e2e3f176a5
    Fixes some issues with excluding locations Christopher Leggett 2023-10-14 15:29:57 -0400
  • 4a54693d92 fix triforce transition offset values Adam Bird 2023-10-14 13:54:00 -0400
  • 13d24bb104 Use player enums for left and right hands. Tina H. (sheepytina) 2023-10-15 00:38:00 +1100
  • 0ffe0be217 Fix (harmless) oversight with Hookshot + some comments Tina H. (sheepytina) 2023-10-14 23:28:31 +1100
  • b24ea40451 Tweak comments and tidy things up. Tina H. (sheepytina) 2023-10-14 21:50:52 +1100
  • 858fad1a15 Slightly better fix for Hookshot tip/chain crash. Tina H. (sheepytina) 2023-10-14 16:37:24 +1100
  • fca4f3d333 Fix for crash related to alternate Hookshot tip and chain. Tina H. (sheepytina) 2023-10-14 16:21:27 +1100
  • f23f39d7e0
    Better swordless handling with temp B (#11) Adam Bird 2023-10-13 21:35:03 -0400
  • 5ddc418777
    redicle -> reticle (#3257) Adam Bird 2023-10-13 19:14:18 -0400
  • 260078c871
    [Cosmetic] Adds Bunny Hood to Cosmetic Editor (#3245) Patrick12115 2023-10-13 19:13:17 -0400
  • 57d4d1ae20
    typo on asset attribute for pal1.1 (#3264) Adam Bird 2023-10-13 19:12:16 -0400
  • a281280cf0
    Merge branch 'HarbourMasters:develop' into mister-sword Ralphie Morell 2023-10-13 17:48:42 -0400
  • f12c48a611 lus briaguya 2023-10-13 17:19:37 -0400
  • a49a11ae34
    Fixes error present on Linux builds Christopher Leggett 2023-10-13 16:57:38 -0400
  • 030112b424
    Fix missing include Christopher Leggett 2023-10-13 16:36:11 -0400
  • 80f21c6686
    Resolves weird duplicate definition issue Christopher Leggett 2023-10-13 16:29:24 -0400
  • 54c75beb4b
    Fixes LUS submodule and removes now-unused code Christopher Leggett 2023-10-13 15:55:35 -0400
  • 5ff6fbbd22
    Fixes missing location table entries Christopher Leggett 2023-10-13 15:20:31 -0400
  • c13332c8e7
    Merge branch 'rando-refactor-dedup' of github.com:leggettc18/Shipwright; branch 'develop' of https://github.com/HarbourMasters/Shipwright into rando-refactor-dedup Christopher Leggett 2023-10-13 14:23:44 -0400
  • 681394285c remove padmgr commented out remnants inspectredc 2023-10-13 18:54:57 +0100
  • 8df03c376a initial padmgr pass inspectredc 2023-10-13 18:53:13 +0100
  • f60b4e3c01 remove repeat irqmgr macros inspectredc 2023-10-13 16:18:00 +0100
  • 1765fa1629 initial irqmgr pass inspectredc 2023-10-13 16:14:10 +0100
  • c48a388aa9
    Added a note about a potential use-after-free. Christopher Leggett 2023-10-13 10:41:15 -0400
  • a52abc305d
    Namespace StaticData under Rando Christopher Leggett 2023-10-13 10:31:21 -0400
  • bb13131f27
    small formatting fix Christopher Leggett 2023-10-13 09:56:49 -0400
  • ef4e831e29
    Formatting fixes Christopher Leggett 2023-10-13 09:53:28 -0400
  • 5838504ff2
    Adds missing shop GI Entries Christopher Leggett 2023-10-13 09:35:22 -0400
  • 5a694acf90 add new include files inspectredc 2023-10-13 14:32:31 +0100
  • 8dfc6cc693
    Fix a few GetItemEntry niche bugs. Christopher Leggett 2023-10-12 23:31:13 -0400
  • efe00fc8b5
    Fixes some hint generation logic Christopher Leggett 2023-10-12 23:00:01 -0400
  • a20d5d0324 hopefully everything inspectredc 2023-10-13 00:51:57 +0100
  • 5b859b372a
    Handle progressive items correctly. Christopher Leggett 2023-10-12 19:49:39 -0400
  • 21bacb386b
    Fix various miscellaneous issues related to seed gen and spoiler parsing. Christopher Leggett 2023-10-12 19:06:37 -0400
  • ebd690eb6f
    small fix for #include path Christopher Leggett 2023-10-12 13:53:03 -0400
  • 8ac53800ad model docs inspectredc 2023-10-12 17:24:03 +0100
  • 440bd76145
    More hint related fixes/edits Christopher Leggett 2023-10-12 12:13:00 -0400
  • 24c3f223ea fill array inspectredc 2023-10-12 12:42:17 +0100
  • e0d0740535 state flags 3 inspectredc 2023-10-12 12:30:48 +0100
  • 786ee36126 state flags 2 inspectredc 2023-10-12 12:26:00 +0100
  • 396033ee90 state flags 1 inspectredc 2023-10-12 11:45:57 +0100
  • 1e26f6e08b Comments about hands Tina H. (sheepytina) 2023-10-12 15:41:44 +1100
  • da7bf5dc07 Comments Tina H. (sheepytina) 2023-10-12 15:11:13 +1100
  • 1285ecb384 Remove placeholder function, and revert to cvar check. Tina H. (sheepytina) 2023-10-12 14:41:46 +1100
  • 754cf4464a (z_player_lib.c) Tidying up some cvar checks + comments. Tina H. (sheepytina) 2023-10-12 14:16:35 +1100
  • 2734cab0d5 add commented out thing to set lus control deck to single player mapping mode briaguya 2023-10-11 21:35:52 -0400
  • 585210dd37
    Adds static hints (Light Arrows, Altar text, etc) to the new Hint table. Christopher Leggett 2023-10-11 21:34:43 -0400
  • 8dc510efe6 Merge branch 'develop' into develop-resolutioneditor Tina H. (sheepytina) 2023-10-12 12:09:24 +1100
  • 8df129ed5f use decomp names inspectredc 2023-10-12 00:45:44 +0100
  • 8437e225f4 move macros inspectredc 2023-10-12 00:36:30 +0100
  • 05b9c12ae9 Apply suggestions Ralphie Morell 2023-10-11 19:24:14 -0400
  • a08e118c9a magic inspectredc 2023-10-12 00:18:54 +0100
  • 1ee99def21 age req docs inspectredc 2023-10-11 23:11:35 +0100
  • 970d400d58
    Rename of RandoItem to just Item, but in the Rando namespace Christopher Leggett 2023-10-11 17:59:18 -0400
  • 5afb6f4056
    Fix a few stragglers to successfully build Christopher Leggett 2023-10-11 16:54:04 -0400
  • 87d79b8b86
    Remove RandomizerCheckObject structs in favor of new location list. Christopher Leggett 2023-10-11 14:08:31 -0400
  • 661a1e2a27
    Uses new SceneID Enum Values Christopher Leggett 2023-10-11 13:12:03 -0400
  • b96044a35c REM: Dupe PurpleHato 2023-10-11 18:14:05 +0200
  • 8c7786d4bb
    Replace Race Preset Magic Numbers and Remove gPreset1 from No Logic Preset (#3255) inspectredc 2023-10-11 16:11:04 +0100
  • 2a356b6e9a
    bump lus to latest main (#3249) Adam Bird 2023-10-11 11:10:47 -0400
  • 33923889de Merge branch 'develop' into shuffle_hylian_loach Pepe20129 2023-10-11 16:48:09 +0200
  • 48dcfb0449 ADD/ Proper Transition PurpleHato 2023-10-11 16:47:32 +0200
  • 0c03e9903c Merge branch 'develop' into shuffle_ocarina_buttons Pepe20129 2023-10-11 16:40:37 +0200
  • 050497e1c8 Tweak `Player_IsChildWithHylianShield` function. Tina H. (sheepytina) 2023-10-11 22:17:54 +1100
  • 97577081f5 Change "alternative" comments to "alternate" for consistency Tina H. (sheepytina) 2023-10-11 22:13:51 +1100
  • e73f27ad88 Small tweak to one of the cvar checks I added earlier. Tina H. (sheepytina) 2023-10-11 21:49:43 +1100
  • 47e81d7b9f Revert "I found this one confusing. Please review." Tina H. (sheepytina) 2023-10-11 21:37:27 +1100
  • bffd73c672 Block out Alt Equipment behavior in the following functions. Tina H. (sheepytina) 2023-10-11 20:09:47 +1100
  • 10ffec28a2 I found this one confusing. Please review. Tina H. (sheepytina) 2023-10-11 19:56:40 +1100
  • b52571adc5 Block out more modified behavior behind cvar checks. Tina H. (sheepytina) 2023-10-11 19:56:11 +1100
  • a1dd523cd7 Reinstate "gAltLinkEquip" cvar, now as part of the CanUse functions. Tina H. (sheepytina) 2023-10-11 17:38:48 +1100
  • ea4aefd904
    Final push for removal of massive keys.hpp enum Christopher Leggett 2023-10-10 21:00:34 -0400
  • 89ec146577
    Uses new RandomizerRegion keys in entrance.cpp Christopher Leggett 2023-10-10 20:13:56 -0400
  • 28fc1d7b34
    Removal of 3drando/item_location files. Christopher Leggett 2023-10-10 19:49:03 -0400
  • 770377ce32
    Moves areaTable to use new RandomizerRegion keys Christopher Leggett 2023-10-10 19:06:01 -0400
  • 484a8e68a1
    Adds new Hint and Location IDs to area tables Christopher Leggett 2023-10-10 17:35:21 -0400
  • a2aecab4ea
    Further conversion of hints to new definitions. Christopher Leggett 2023-10-10 14:59:07 -0400
  • d7a39487aa
    Changes hints to use the new tables Christopher Leggett 2023-10-10 00:07:18 -0400
  • ca1e232fc9 try string.h import instead Adam Bird 2023-10-09 18:55:08 -0400
  • 34b6bdb668 fix mq logic for ganons castle main area Adam Bird 2023-10-09 17:44:08 -0400
  • bba6242daa Implement age requirements Pepe20129 2023-10-09 21:22:42 +0200
  • fdf783f010 Fix c button max ammo color Pepe20129 2023-10-09 20:03:16 +0200
  • 420ebc044f Further update to tooltip. Malkierian 2023-10-09 10:44:11 -0700
  • 8b209b995c Implement ammo Pepe20129 2023-10-09 19:39:09 +0200
  • a303c642ca After discussion, decided to change it to lock access only to lower maze so child access with dungeon shuffle remains intact. Also changed the tooltip for Fewer Tunic Requirements to reflect the current status of what the trick enables. Malkierian 2023-10-09 09:56:13 -0700
  • 9514098641 add load char array method to remove string intermediate var Adam Bird 2023-10-09 10:45:41 -0400
  • cf471be867 use string copy in gameplay stats Adam Bird 2023-10-08 22:09:49 -0400