Commit Graph

  • 94c0750e56 small changes Ryanoberlein 2023-08-19 01:45:06 -0400
  • b8536128d4 Tweaks and tidying up. Tina H. (sheepytina) 2023-08-19 15:27:18 +1000
  • 07f19aa906 Merge branch 'develop' of https://github.com/sheepytina/Shipwright into develop Tina H. (sheepytina) 2023-08-19 13:59:55 +1000
  • 48c946a2ef Update advancedResolutionEditor.cpp Tina H. (sheepytina) 2023-08-19 13:59:37 +1000
  • c33e329756 Make the terrain probes launch from Link's shoulders to keep some distance between them. Caturria 2023-08-18 23:31:01 -0400
  • a63e1874db
    Merge branch 'HarbourMasters:develop' into actor-accessibility-experiments Jordan 2023-08-18 21:30:30 -0400
  • 6719f295c5 disabled markers Ryanoberlein 2023-08-18 18:53:14 -0400
  • f50afc0976 disabled virtual actor for climables Ryanoberlein 2023-08-18 17:43:21 -0400
  • 8eb9bb3a63 added more terrain detection support while in water, and added detection for ladders Ryanoberlein 2023-08-18 17:41:28 -0400
  • 1d01efc551 Add drop items Pepe20129 2023-08-18 16:22:08 +0200
  • 71010d158d
    Update README.md AxisError 2023-08-18 10:12:11 -0400
  • e74f4c389a
    Update README.md AxisError 2023-08-18 09:54:38 -0400
  • 86a2eb51ea
    Merge branch 'HarbourMasters:develop' into develop AxisError 2023-08-18 09:27:13 -0400
  • 54ce75ac95 Shuffle beehives Pepe20129 2023-08-18 00:06:14 +0200
  • 8278fdfbf1 Fix crash in Happy Mask Shop in OnSlotChange (referenced non-existent shop id in a tracker-specific enum). Malkierian 2023-08-17 12:28:35 -0700
  • 60005f423d Merge branch 'actor-accessibility-experiments' of https://www.github.com/caturria/shipwright into actor-accessibility-experiments Ryanoberlein 2023-08-17 00:14:47 -0400
  • 94f51e08b6 semi working detection while in water Ryanoberlein 2023-08-17 00:14:26 -0400
  • f8e1cee49d Run lowpass filters only when cutoff is not 1. Caturria 2023-08-17 00:11:15 -0400
  • e2170870f1 changes to water Ryanoberlein 2023-08-16 21:34:56 -0400
  • 1d32739149 Merge branch 'actor-accessibility-experiments' of https://www.github.com/caturria/shipwright into actor-accessibility-experiments Ryanoberlein 2023-08-16 20:45:36 -0400
  • 0f436445c8 added water detection Ryanoberlein 2023-08-16 20:45:02 -0400
  • c59aaf5f8d The panning value is a factor in DB. Caturria 2023-08-16 20:28:02 -0400
  • 6340bf5a2c More work on panning. Caturria 2023-08-16 17:35:59 -0400
  • fdc3a79b5a support for pal 1.1 change language option Adam Bird 2023-06-30 14:47:52 -0400
  • 082b47e88a Advanced Resolution Settings Tina H. (sheepytina) 2023-08-16 22:07:32 +1000
  • 3659071ccc The external sounds now use the game's panning logic for (hopefully) improved results. Caturria 2023-08-15 23:53:01 -0400
  • 0d9da5d2ee Platform detection doesn't crash. Caturria 2023-08-15 22:46:17 -0400
  • a1884a3eeb Fix incorrect initialization of terrain cue platform. Caturria 2023-08-15 21:51:38 -0400
  • 9e9b5893a3 Improvements to audio engine. Possible fix for platform detection play every frame. Caturria 2023-08-15 21:44:16 -0400
  • 5b8a104dba moved BufferTunicsNextFrame to a more fitting location MoriyaFaith 2023-08-15 21:27:19 -0400
  • 7e1370bbf3 removed cues while climbing Ryanoberlein 2023-08-15 21:15:39 -0400
  • 7f9deb2617 removed clutter Ryanoberlein 2023-08-15 20:48:48 -0400
  • 67d56e72ca added rough jumplable ledge detection Ryanoberlein 2023-08-15 20:38:25 -0400
  • e7292aa4c8 Update actorViewer.cpp Pepe20129 2023-08-16 02:36:29 +0200
  • 8872a59284
    Add "More info in file select" enhancement (#3053) Pepe20129 2023-08-16 02:26:43 +0200
  • 6923c2d3c0
    Opt-in for an easy-way CMake target to create soh.otr file (#3057) AltoXorg 2023-08-16 08:26:23 +0800
  • 4efd09dbc0 oops, accidentally deleted something MoriyaFaith 2023-08-15 19:53:15 -0400
  • 5626a136e3 why was windows letting me build MoriyaFaith 2023-08-15 19:45:27 -0400
  • 23d6309365 my ass forgot to declare a global function MoriyaFaith 2023-08-15 19:41:03 -0400
  • 4b62f9841b Make it so that Link's bow SHOULDN'T draw if Link's in FPS mode and he doesn't have an arm MoriyaFaith 2023-08-15 18:50:31 -0400
  • 51f4fa2404 removed (most) placeholder models instead, when a custom DL isn't present, the vanilla system is used reworks how sheaths load entirely, shouldn't affect the game without cheats MoriyaFaith 2023-08-15 18:22:06 -0400
  • fd1c8a7b5e removed placeholder models from soh.otr only custom tunic models that actually exist should render now MoriyaFaith 2023-08-15 15:15:27 -0400
  • 728b053e15 Main Code Implementation MoriyaFaith 2023-08-15 15:10:20 -0400
  • ed4c6f769e Added placeholder models for each tunic MoriyaFaith 2023-08-15 14:30:04 -0400
  • f98b6bceb8
    Merge branch 'HarbourMasters:develop' into develop-newassets MoriyaFaith 2023-08-15 14:27:25 -0400
  • 9054ddfa27 Removed the testing spdlog calls sitton76 2023-08-15 10:00:36 -0500
  • b104b3af80 Merge branch 'develop' of github.com:Malkierian/Shipwright into check-tracker-availability Malkierian 2023-08-14 21:00:43 -0700
  • a8e9cb1d43
    Merge branch 'HarbourMasters:develop' into state-warning Malkierian 2023-08-14 20:17:19 -0700
  • c20018e80b Synced to current SoH, updated LUS, possibly fixed Linux appimage load order sitton76 2023-08-14 21:51:48 -0500
  • 757d4b229f Merge branch 'mod_json_rework' of https://github.com/sitton76/Shipwright into mod_json_rework sitton76 2023-08-14 21:30:45 -0500
  • 74d6678543
    Merge pull request #3121 from Archez/mergeSuluBravo Adam Bird 2023-08-14 22:01:36 -0400
  • 92e70c8c96 Fixed the Modded Loading disabling is alternate assets are disabled MoriyaFaith 2023-08-14 15:21:39 -0400
  • 4cf2354d9c
    Merge branch 'develop' into yet-more-hints Ralphie Morell 2023-08-13 20:54:57 -0400
  • 35277a961d
    Merge branch 'HarbourMasters:develop' into mister-sword Ralphie Morell 2023-08-13 20:53:22 -0400
  • 633bec3a1c Merge remote-tracking branch 'origin/develop' into mergeSuluBravo Adam Bird 2023-08-13 20:50:59 -0400
  • 8bc3077529
    version bump to Sulu Bravo (#3120) 7.1.1 Christopher Leggett 2023-08-13 20:41:57 -0400
  • 8bde395877
    version bump to Sulu Bravo Christopher Leggett 2023-08-13 19:43:35 -0400
  • 06c4d30d2f Add a search function Pepe20129 2023-08-14 00:54:45 +0200
  • b94d7f135d
    #3040 give em to the distro packagers + LUS submodule bump (#3119) Christopher Leggett 2023-08-13 18:45:45 -0400
  • 3903394980
    Merge remote-tracking branch 'alto1772/app-install-method' into app-install-method Christopher Leggett 2023-08-13 16:50:58 -0400
  • 2af505a31e add visualization for pause menu item cycling Adam Bird 2023-08-13 15:59:15 -0400
  • db043b5a96 Add more actors Pepe20129 2023-08-13 21:22:51 +0200
  • fafd35cbeb
    Update libultraship (OpenGL window position fix) (#3113) Spodi 2023-08-13 17:41:43 +0200
  • 91c6eba0d0
    tweak: easy pause buffer to track inputs better (#3054) Adam Bird 2023-08-13 11:41:19 -0400
  • 78790fe8aa
    [Accessibility] Tweak Pause menu TTS functions (#3098) Adam Bird 2023-08-13 11:41:04 -0400
  • 05dde45a75
    Update AudioEditor.cpp (#3115) Malkierian 2023-08-13 08:40:44 -0700
  • d5a7d35357 Update actorViewer.cpp Pepe20129 2023-08-13 01:38:21 +0200
  • e7d74a853f Dark Link no longer erroneously loads weapons MoriyaFaith 2023-08-12 13:13:10 -0400
  • f29a5997c3 Abstracted repeated code into functions Miles Acquaviva 2023-08-11 23:37:16 -0400
  • 535157ce00
    Fix: Various Rando generation crashes (#3108) Adam Bird 2023-08-11 23:06:38 -0400
  • b2e9d547ba
    fix anju rando item gives when performing an action (#3107) Adam Bird 2023-08-11 23:05:54 -0400
  • 325c7fe365
    fix dark links input in mirror mode (#3109) Adam Bird 2023-08-11 23:05:26 -0400
  • d22ca3cfc3
    Rewrite the logic to check for CRC32 at runtime (#3072) louist103 2023-08-11 23:02:05 -0400
  • 2f05dace5a
    Update AudioEditor.cpp Malkierian 2023-08-11 17:20:26 -0700
  • e42f1adc05
    Merge branch 'develop' into audio-editor-autoscroll Malkierian 2023-08-11 17:14:42 -0700
  • a8a29a97f8 Merge branch 'develop' of https://github.com/HarbourMasters/Shipwright into mouse RaelCappra 2023-08-11 19:21:34 -0300
  • d9d1965be3 Add missing include statements Pepe20129 2023-08-11 23:15:44 +0200
  • 5e5582875a Adds autoscroll to Audio Editor dropdowns. Malkierian 2023-07-12 19:34:47 -0700
  • ceb7eee425 Re-run build Pepe20129 2023-08-11 22:41:09 +0200
  • 3d3a89fe4a ARM64 fixes louist103 2023-07-17 22:41:13 -0400
  • c31a46e887 Clarify the ifdefs louist103 2023-07-17 21:01:28 -0400
  • 670158dbea MAC AGAIN louist103 2023-07-08 20:22:06 -0400
  • e6e5d436a5 I hate this louist103 2023-07-08 20:09:13 -0400
  • 071f6d316e Please apple louist103 2023-07-08 20:01:12 -0400
  • 89f47867ce MORE louist103 2023-07-08 18:54:13 -0400
  • ac10e52aa5 more clang fixes louist103 2023-07-08 18:48:08 -0400
  • 28c2ebdd8c fix pragmas louist103 2023-07-08 18:22:12 -0400
  • 7cb5b5f47e fix include for windows louist103 2023-07-07 16:24:39 -0400
  • 563e58a793 rewrite the logic to check for CRC32 at runtime louist103 2023-07-07 15:58:56 -0400
  • 5984c51408 tts announce what items are assigned to buttons; announce page on open Adam Bird 2023-07-29 14:28:19 -0400
  • e273ecbaea tweak kaleido tts Adam Bird 2023-07-28 17:23:52 -0400
  • 51de11e7f5 Update libultraship (OpenGL window position fix) Spodi 2023-08-11 16:56:05 +0200
  • 1daab426d9
    Update README.md AxisError 2023-08-10 15:19:36 -0400
  • 9358455ae8 Remove commented out code Pepe20129 2023-08-10 00:31:04 +0200
  • c549f64620 Add OnActorKill & OnEnemyDefeat hooks Pepe20129 2023-08-09 23:48:28 +0200
  • 7594bc49dd
    Move to equipment louist103 2023-08-08 19:11:28 -0400
  • 4b3df729d2 Add cvars to cheatCvars Pepe20129 2023-08-08 17:01:28 +0200
  • 3c92f522c1 Re-add the bomb timer multiplier slider Pepe20129 2023-08-08 16:59:33 +0200
  • a74f2586a2 Fix LUS commit change Pepe20129 2023-08-08 16:54:43 +0200
  • 707a67d68e Move don't despawn cheats and fix capitalization Pepe20129 2023-08-08 16:48:20 +0200