Commit Graph

  • 74534c5e29
    Notes shuffle Models tweaking (#2) PurpleHato 2023-07-18 22:26:48 +0200
  • 52afc0f9cf Update logic.cpp Pepe20129 2023-07-18 20:56:18 +0200
  • cf5f5ac643 Change item icon to OOT Pepe20129 2023-07-18 20:38:07 +0200
  • 00fdb576c9
    Models, translation (#1) PurpleHato 2023-07-18 19:40:59 +0200
  • 07cff3c382 Converted checking functionality to send UpdateCheckData packet instead of trying to use the receiver's check update system to capture collected items. Malkierian 2023-07-18 10:09:09 -0700
  • 16901b3a3e Add the remaining 4 models Pepe20129 2023-07-17 21:30:31 +0200
  • be8fa1cf44 Fix GI models Pepe20129 2023-07-17 20:45:46 +0200
  • 1a62ab11cb Another filtering refinement. Caturria 2023-07-16 00:25:54 -0400
  • 51f096c699 More experimental filtering against climbable false positives. Caturria 2023-07-15 23:57:47 -0400
  • 5db4ca2009 While tracking, don't take the game's attempts to correct Link's position into account. Caturria 2023-07-15 23:08:02 -0400
  • 368d03b7cd Added my tracker rework into Proxy's anchor-triforce-hunt branch. Malkierian 2023-07-15 20:03:28 -0700
  • 69764e76d3 Implement a debug tracking mode which should help find problems with probe pathing. Caturria 2023-07-15 22:51:28 -0400
  • 0a8926c799 Removed redundant call to check for Ocarina MoriyaFaith 2023-07-15 15:16:31 -0400
  • 4c704c8ad0 Move draw function to draw.cpp Pepe20129 2023-07-15 20:29:25 +0200
  • 01f14f6b58 Hookshot Update - Hookshot Tips and Chains now Have seperate meshes depending on age, as they currently cannot be easily scaled. It's possible that this could be done better in the future - Fixed Kokiri Sword Sheath MoriyaFaith 2023-07-15 13:27:19 -0400
  • 083ae6cd7e Updated to not reuse existing Display Lists - System now uses custom Display Lists defined in soh_assets.h - Default Models in system are blank placeholders meant to be replaced - Removed MM Bottles, as the setting is tied into the main option. If bottle contents don't need to be a seperate mesh, the contents model can be left blank MoriyaFaith 2023-07-15 02:26:38 -0400
  • 2c51458b90 Detect ledges below a minimum height as incline as opposed to climbables. Caturria 2023-07-15 01:12:20 -0400
  • 1743bd0e7a Experiment with probe speed to hopefully fix climbable false positives. Caturria 2023-07-15 00:56:53 -0400
  • cabbfb3333 Merge branch 'actor-accessibility-experiments' of https://www.github.com/caturria/shipwright into actor-accessibility-experiments Ryanoberlein 2023-07-14 22:53:46 -0400
  • cc6f1b3db0 Some progress towards detecting other forms of impassible terrain. Caturria 2023-07-14 22:53:28 -0400
  • d32d78052f A Button model (crashes) Pepe20129 2023-07-14 20:19:36 +0200
  • 4db0584033 Merge branch 'check-tracker-availability' of github.com:Malkierian/Shipwright into check-tracker-availability Malkierian 2023-07-14 01:05:25 -0700
  • 5731b328f5 Removed the last vestiges of `locationsSkipped`. Other general code and formatting cleanups. Malkierian 2023-07-14 01:03:03 -0700
  • 232254276a Remove option LuigiXHero 2023-07-13 23:46:08 -0700
  • b1610a75f0 So apparently std::format just decided to break with the latest merge from develop, but fmt::format exists and works? Malkierian 2023-07-13 19:56:40 -0700
  • 39c889ffa3 `std::format` pls Malkierian 2023-07-13 19:49:21 -0700
  • 03ea0e655f Merge branch 'develop' of https://github.com/HarbourMasters/Shipwright into check-tracker-availability Malkierian 2023-07-13 18:46:45 -0700
  • cae2396e9b Fixed adult link voices and recounted sound effects/voices LuigiXHero 2023-07-13 18:40:00 -0700
  • 1b4ab2a112 Finish going through voices for audio editor LuigiXHero 2023-07-13 18:23:03 -0700
  • 6a55008d71 Merge branch 'check-tracker-availability' of github.com:Malkierian/Shipwright into check-tracker-availability Malkierian 2023-07-13 18:18:33 -0700
  • 74984207cf Resolve #2682 Pepper0ni 2023-07-13 21:09:49 +0100
  • a7747062f9 Readd some old Trick names, Change Trick name table to a vector, improve french translations. Pepper0ni 2023-07-13 21:08:09 +0100
  • c85fdfb93e Initial Attempt Pepe20129 2023-07-13 20:06:45 +0200
  • e7113a0dbd More tweaks, remove processed trap hook Garrett Cox 2023-07-13 11:10:03 -0500
  • 86b2407da9 Fixed include in en_ossan for shop slot hook. Malkierian 2023-07-13 01:08:49 -0700
  • 651d9893d9 Add `OnShopSlotChange` with cursorSlot and basePrice parameters. Malkierian 2023-07-12 23:50:29 -0700
  • 93ab9f0072
    [Fix] Merchant Check Fixes (#3067) Malkierian 2023-07-12 19:03:43 -0700
  • 423e8b96b1
    fix: add missing hashes in mac and linux launch scripts (#3070) Adam Bird 2023-07-12 21:58:43 -0400
  • 22e4020265
    Fix Market Sneak with masks (#3047) aMannus 2023-07-13 03:57:43 +0200
  • e90c8af452
    Enhancement: Enemy Health Bar (#3035) Adam Bird 2023-07-12 21:55:24 -0400
  • 40037d6e33 Complete fix for ice trap collection from GS. Malkierian 2023-07-12 17:55:32 -0700
  • 431ce5078c Change clientVersion and add support triforce pieces Garrett Cox 2023-07-12 12:25:52 -0500
  • 5871cbeb9a Merge commit 'refs/pull/3062/head' of garrettjoecox.github.com:HarbourMasters/Shipwright into anchor-triforce-hunt Garrett Cox 2023-07-12 12:17:39 -0500
  • efd222b6af
    Added comment Pepe20129 2023-07-12 19:09:24 +0200
  • cba2019754 Anchor co-op support Garrett Cox 2023-07-05 21:38:01 -0500
  • 1f8179675b
    Update randomizer_inf.h comment Pepe20129 2023-07-12 13:17:37 +0200
  • 4423f947e2 Finish translations aMannus 2023-07-12 12:26:17 +0200
  • 557920049a Merge branch 'actor-accessibility-experiments' of https://www.github.com/caturria/shipwright into actor-accessibility-experiments Ryanoberlein 2023-07-11 22:20:31 -0400
  • cefb52ec5a some adjustments to policy parameters Ryanoberlein 2023-07-11 22:19:57 -0400
  • 65d3335041 add 2d bombchu drop support Adam Bird 2023-07-11 17:52:51 -0400
  • 67c0c32ca6 Forgot the `extern`s XD Malkierian 2023-07-11 14:50:10 -0700
  • 9eafe47e36 cleanup Adam Bird 2023-07-11 17:32:42 -0400
  • dddaa31627 Make ice traps kick the player out of first person when collecting with the hookshot. Malkierian 2023-07-11 13:56:15 -0700
  • eede885b8c Spikes on walls are not 'climbable'. Caturria 2023-07-11 16:12:10 -0400
  • 6f0d869379 Fix ice traps on GS tokens not triggering OnItemReceive. Malkierian 2023-07-11 02:50:47 -0700
  • cab9b58a26 Work on Voice rando LuigiXHero 2023-07-10 20:27:59 -0700
  • 0e113b6694 Head on collision checks should not have been performed on climbable walls. Caturria 2023-07-09 21:59:10 -0400
  • 685586ccb4 Fix Song from Impa check. Malkierian 2023-07-09 18:02:16 -0700
  • 7abd832084 Convert terran system to use the new sound engine. Caturria 2023-07-09 11:45:58 -0400
  • f409cd5829 Convert all actors to use the custom sound engine. Caturria 2023-07-09 11:24:12 -0400
  • 4d8407ec20 Panning. Caturria 2023-07-08 23:47:54 -0400
  • 764537bacc testing Ryanoberlein 2023-07-08 22:57:12 -0400
  • 6f793bf8cb added door of time Ryanoberlein 2023-07-08 22:47:13 -0400
  • 958ec26ec2 A bunch of audio engine commands implemented. Spatializer still not working. Caturria 2023-07-08 21:41:46 -0400
  • 50bc8b6dfc Overhaul Trick Names and change Desert Waterfall to Valley waterfall Pepper0ni 2023-07-08 23:15:33 +0100
  • b48c465da7 Extractor now has a hardcoded table of valid values instead of just looping over ranges. Shutdown deadlock also fixed. Caturria 2023-07-08 11:28:51 -0400
  • 723f71d044 Add Saria's Song to `GetCheckFromActor` and removed some limitations from the messageCloseCheck function to make that check track properly. Malkierian 2023-07-08 01:09:16 -0700
  • ffa7610056 Fix Bazaar autoscroll. Malkierian 2023-07-08 00:36:08 -0700
  • e60fe3c2b3 Fix shooting galleries being set as collected again when being played a second time after getting the checks. Malkierian 2023-07-08 00:26:39 -0700
  • c4dc856e66 I hate when I forget to pull changes from a different machine... Malkierian 2023-07-08 00:13:36 -0700
  • d8bf5c0a59 Fixes grotto and great fairy scrolling and checks. Malkierian 2023-07-08 00:05:21 -0700
  • 27f1a80742 Cleanup SfxExtractor and fix a few audio engine bugs. Caturria 2023-07-07 18:33:51 -0700
  • cb576e502e "fix" implicit declaration RaelCappra 2023-07-07 15:30:43 -0300
  • f2c51af877 Update setting description Pepe20129 2023-07-07 11:28:15 +0200
  • 6e19a572f1 Rename "Child Wallet" to "Child's Wallet" Pepe20129 2023-07-07 11:03:20 +0200
  • 2ad93f6908 Update randomizer_item_tracker.cpp Pepe20129 2023-07-07 10:49:04 +0200
  • b5810ddfbc Almost finish work on SFX extractor. Caturria 2023-07-06 19:38:15 -0700
  • a9f3688000 Edge case for BGS but no bow Ralphie Morell 2023-07-06 22:34:11 -0400
  • ad83eeb6ac Fix default state of Hide Shop Right Checks checkbox. Malkierian 2023-07-06 19:20:22 -0700
  • 04ddd0d1e4
    Merge branch 'HarbourMasters:develop' into mister-sword Ralphie Morell 2023-07-06 21:10:48 -0400
  • 01ac7e3bd7
    Merge branch 'HarbourMasters:develop' into yet-more-hints Ralphie Morell 2023-07-06 21:10:40 -0400
  • cc77dc5585 Adds option to remove right-side shop items (slots 1-4) from the tracker list. Enabled by default. Malkierian 2023-07-06 17:55:36 -0700
  • c808bdba38 Fix check ordering for checks that trigger the autosave. Malkierian 2023-07-06 16:52:26 -0700
  • 461251ed22 tweak: refactor 3d drops handling Adam Bird 2023-07-06 19:45:26 -0400
  • 59d496615d Forgot to change the section string for loading with the name change. Malkierian 2023-07-06 16:36:56 -0700
  • 017c12e2ee fix: add missing hashes in mac and linux launch scripts Adam Bird 2023-07-06 17:00:31 -0400
  • 6f050d261c Changed section name to `trackerDataCheck` to force SoH to load it after the randomizer section, as it required some randoSettings to be loaded first, and nothing else I tried to make the randomizer section load before it worked. This hacks a solution to checks not displaying on fast file load to a specific slot. Malkierian 2023-07-06 13:34:00 -0700
  • c12e53ccbc Added `StateButton`, a button like `ArrowButton` but that allows text instead of arrow icons. Apparently the changes from ArrowButton to StateButton happened in a previous commit... Malkierian 2023-07-06 10:43:21 -0700
  • 26ef724ca3 Add `OnTransitionEnd` calls to sandstorm transitions both to and from Wasteland. Also improved `gSaveContext.lastScene` assignment for both transition types. Allowed a bit of cleanup in `GetCheckArea`. Malkierian 2023-07-06 10:39:32 -0700
  • 500a961494 Merge branch 'flagsHooks' of garrettjoecox.github.com:garrettjoecox/OOT into anchor-base Garrett Cox 2023-07-05 16:00:35 -0500
  • 23ff0289d7 Merge branch 'addTableIdToGetItemEntry' of garrettjoecox.github.com:garrettjoecox/OOT into anchor-base Garrett Cox 2023-07-05 15:59:57 -0500
  • a0f8b2d607 Merge branch 'fixOnItemReceiveHook' of garrettjoecox.github.com:garrettjoecox/OOT into anchor-base Garrett Cox 2023-07-05 15:59:50 -0500
  • bae3306557 Merge branch 'addGetRandomizerItemNameUtil' of garrettjoecox.github.com:garrettjoecox/OOT into anchor-base Garrett Cox 2023-07-05 15:59:41 -0500
  • f3d8aae2f7 Merge branch 'always-use-dungeon-specific' of garrettjoecox.github.com:garrettjoecox/OOT into anchor-base Garrett Cox 2023-07-05 15:59:32 -0500
  • 453bd4f4fd Remote GI Work Garrett Cox 2023-07-05 12:04:36 -0500
  • e26a05f447 French translation and update defaults aMannus 2023-07-05 20:35:13 +0200
  • 0ea28c1a7b fix granny not checking for bottle properly Adam Bird 2023-07-05 12:26:17 -0400
  • 8e7f0e0272 Small ImGui adjustments aMannus 2023-07-04 09:40:39 +0200
  • 0b205705ae Update Item Tracker Settings initial size aMannus 2023-07-04 09:28:51 +0200
  • c5aeda3de1 Forced save on completion improvements aMannus 2023-07-04 08:53:58 +0200