Commit Graph

  • bda9dbf3db Fixed static variables leading to options not properly resetting aMannus 2023-05-26 16:17:41 +0200
  • f25c200526
    Merge pull request #2890 from Archez/support-thieves-hideout-keyring Christopher Leggett 2023-05-25 21:06:52 -0400
  • cab90e9ac6 Removed unused variable. Malkierian 2023-05-25 16:59:53 -0700
  • d0c09394ca Re-added removal of empty `sceneTimestmps` objects for saving and loading, significantly reducing `sohStats` size. Malkierian 2023-05-25 16:57:27 -0700
  • 015c30d3b6
    Merge pull request #2 from leggettc18/gf-keyring Adam Bird 2023-05-25 15:57:56 -0400
  • 718ded7c44 fix: use blue potion refill for granny shop item when unshuffled Adam Bird 2023-05-25 15:47:51 -0400
  • f6b9c227d7
    Fixes bad Key Ring Count under certain conditions. Christopher Leggett 2023-05-25 15:42:22 -0400
  • 13513345bf
    Remove magic numbers and fix formatting. Christopher Leggett 2023-05-25 15:35:38 -0400
  • 8f5538a700
    Adds validation to GF Key Ring and Key Ring Count settings. Christopher Leggett 2023-05-25 14:50:28 -0400
  • df7eb8bf31 Merge branch 'actor-accessibility-experiments' of https://www.github.com/caturria/shipwright into actor-accessibility-experiments Ryanoberlein 2023-05-25 00:16:17 -0400
  • 5488b8a98e Added more actors Ryanoberlein 2023-05-25 00:15:53 -0400
  • c64b664099 Bump LUS (for real) Kenix 2023-05-24 22:26:29 -0400
  • 382067f581 Bump LUS Kenix 2023-05-24 22:23:41 -0400
  • 5f71c6fd21 Merge branch 'develop' into trick-logic inspectredc 2023-05-25 02:44:45 +0100
  • a5572b311b
    Merge branch 'HarbourMasters:develop' into actor-accessibility-experiments Jordan 2023-05-24 14:22:19 -0700
  • 1fa99fd50a What a nightmare that was. Malkierian 2023-05-24 13:00:35 -0700
  • 4de48ae785
    Merge branch 'HarbourMasters:develop' into spoiler-hint-data Malkierian 2023-05-24 10:44:07 -0700
  • 9d7b89f508
    Merge branch 'HarbourMasters:develop' into ps-lightbar-updates Malkierian 2023-05-24 10:43:57 -0700
  • 3fa02131a8 Merge branch 'develop' into boss-rush aMannus 2023-05-24 16:43:16 +0200
  • 02af211760 Spock Race Build Garrett Cox 2023-05-24 09:39:01 -0500
  • b46d6e2d19
    Update README.md Bytenex 2023-05-24 16:35:38 +0200
  • 653e44807d Template for race builds Garrett Cox 2023-05-24 09:31:06 -0500
  • 2d3cfbb386 Fix build hopefully aMannus 2023-05-24 16:29:06 +0200
  • a5396fcc2f Merge commit 'refs/pull/2910/head' of garrettjoecox.github.com:HarbourMasters/Shipwright into race-template Garrett Cox 2023-05-24 09:27:04 -0500
  • e4f542b044 Change encoding to UTF on bossrush.cpp aMannus 2023-05-24 16:21:33 +0200
  • b9d138211b Update cvar clear lists and add cheatCvars clear list(not currently used) Garrett Cox 2023-05-10 00:45:36 -0500
  • c2cd3d09c2 Use gBuildVersion instead of sohStats.buildVersion for gameplay stats Garrett Cox 2023-05-22 15:24:12 +0000
  • ab4ad42486
    Update README.md Bytenex 2023-05-24 10:34:10 +0200
  • f6e8d8ebd0 main commit MoriyaFaith 2023-05-24 03:11:02 -0400
  • 5b343ab0f9 Fix typo in actor description. Caturria 2023-05-23 21:35:21 -0700
  • 59c7d4ed73 Added a few sounds for some initial actors Ryanoberlein 2023-05-24 00:23:26 -0400
  • 3e34a9fab7 Don't run accessibility for actors that aren't drawn. Probably fixes random artifacts. Caturria 2023-05-23 20:46:15 -0700
  • dae612d57a Changes to make window position saving. Kenix 2023-05-23 21:32:08 -0400
  • 6dbc032902 Add support for virtual accessible actors. Add custom audio attenuation for accessible actors. Refactor. Caturria 2023-05-23 18:17:57 -0700
  • 7b94a56306 Merge branch 'heads/develop' into Greg-Wildcard-Bridge-LACS Patrick12115 2023-05-23 16:14:37 -0400
  • c4db1fad53 Rename All Link DLs MoriyaFaith 2023-05-23 15:43:56 -0400
  • 3229376232 Adding comments that properly explain the nomenclature confusion with the hookshot MoriyaFaith 2023-05-23 15:28:57 -0400
  • fe6705cc4d
    Merge pull request #2906 from HarbourMasters/develop-spock Christopher Leggett 2023-05-23 09:18:15 -0400
  • 4e8d0df862 Reintroduce ganondorf cutscene skip aMannus 2023-05-23 15:12:23 +0200
  • abb2e5606a Add BGS option aMannus 2023-05-23 15:04:57 +0200
  • 0045c3bbda Merge branch 'heads/develop' into Greg-Wildcard-Bridge-LACS Patrick12115 2023-05-23 01:16:58 -0400
  • 06d094202d Merge branch 'develop' of https://github.com/HarbourMasters/Shipwright into feature/custom-samples-otr RaelCappra 2023-05-23 01:53:07 -0300
  • 5757f9c8ea Add distance from player to policy. Caturria 2023-05-22 20:46:25 -0700
  • b6582bf2c3 Allow specification of a SFX to play instead of a callback. Caturria 2023-05-22 20:12:31 -0700
  • 3e1d27e625 First prototype of actor accessibility policies. Caturria 2023-05-22 19:51:40 -0700
  • e88adbe672
    Version Bump (#2916) 7.0.2 Christopher Leggett 2023-05-22 21:34:18 -0400
  • 08165ad651
    Version Bump Christopher Leggett 2023-05-22 18:49:21 -0400
  • 7b55bd174d
    Fix non-windows builds. Christopher Leggett 2023-05-22 18:41:57 -0400
  • ad0300b1a5
    Updates existing functions to use the new system Christopher Leggett 2023-05-22 18:01:04 -0400
  • 0ad2c62c2b
    Adds storage and execution of variable replacement functions. Christopher Leggett 2023-05-22 17:59:41 -0400
  • dddd3b14aa
    Add back missing Greg timestamp (#2911) aMannus 2023-05-22 16:56:44 +0200
  • 313797366b Slight up arrow in options UI tweak aMannus 2023-05-22 16:50:34 +0200
  • 327d58fe1d Implement never heal option aMannus 2023-05-22 16:37:05 +0200
  • 7cfd2dc15c Add back missing Greg timestamp aMannus 2023-05-22 16:08:34 +0200
  • 7520c50771 Implement in-game gameplay stats timer aMannus 2023-05-22 15:53:22 +0200
  • f34df2f064
    remove what i assume to be accidentally copied stuff from a diff (#2909) briaguya 2023-05-22 09:33:31 -0400
  • f005bd3b7f
    add skeleton unregistration to actors that manage their own skeletons (#2908) Rozelette 2023-05-22 08:20:06 -0500
  • 8c878e68a8 More cleanup + ganon & ganondorf boss option aMannus 2023-05-22 14:46:55 +0200
  • b30c4353f2 Cleaner timer + make it usable for general gameplay aMannus 2023-05-22 13:09:39 +0200
  • fa8cd18d97 Loops RaelCappra 2023-05-22 07:10:07 -0300
  • c01628d5c1 Merge branch 'develop' into boss-rush aMannus 2023-05-22 10:36:39 +0200
  • c0e74289aa
    remove what i assume to be accidentally copied stuff from a diff briaguya 2023-05-22 02:30:26 -0400
  • 19e3e5b04f add skeleton unregistration to actors that manage their own skeletons rozlette 2023-05-18 18:55:42 -0500
  • 712fff79d6 More LUS updates Kenix 2023-05-21 23:16:11 -0400
  • 2c5fe41365 Hook system removed from LUS. Kenix 2023-05-21 21:10:44 -0400
  • 4b0035eb3c Bump LUS Kenix 2023-05-21 20:42:41 -0400
  • d3b55f2d5a Removed ExitGame hook. Kenix 2023-05-21 20:31:33 -0400
  • e31696f7f6 Bump LUS Kenix 2023-05-21 19:44:27 -0400
  • 5de1240391
    Cleanup gameplay stats code/UI and support RTA timing (#2862) Garrett Cox 2023-05-21 22:35:56 +0000
  • 7962e0e6d6
    Add Scene Specific Checks to Dirt Path Fixes (#2907) Patrick12115 2023-05-21 18:12:25 -0400
  • ec8ab0442a Better arrows in options UI aMannus 2023-05-21 22:44:32 +0200
  • 33cf659612 Update GameInteractor.h Patrick12115 2023-05-21 15:10:52 -0400
  • 3b827ba0bd Moved to mod.h Patrick12115 2023-05-21 15:08:11 -0400
  • 2c31f0977f Move from Dev to Dev-Spock Patrick12115 2023-05-21 14:54:32 -0400
  • 3b90ba244b More cleanup Patrick12115 2023-05-21 14:43:28 -0400
  • cf711d9164
    Initialize `gSlotAgeReqs[SLOT_TRADE_CHILD]` and `gItemAgeReqs[ITEM_MASK_BUNNY]` on load initialization according to `gMMBunnyHood` and `gTimelessEquipment` to prevent bunny hood from being unequipped from adult equips on first load. (#2904) Malkierian 2023-05-21 09:13:38 -0700
  • 8a534d51fa Animated up/down arrows in options UI aMannus 2023-05-21 17:48:23 +0200
  • 4fd7e9466c German translation & small UI tweaks aMannus 2023-05-21 16:31:13 +0200
  • e60f593a8d Variable name change aMannus 2023-05-21 16:23:47 +0200
  • ac9bd1710d Uncomment timer requirement aMannus 2023-05-21 16:16:38 +0200
  • 9c03329873 Implement timer in cosmetics editor aMannus 2023-05-21 16:16:11 +0200
  • ce72a76bd7 just "Ship" it's cleaner briaguya 2023-05-21 04:13:50 -0400
  • 6b7bd80430 (Hopefully) fix build on mac RaelCappra 2023-05-21 05:03:53 -0300
  • c43b2a960e use input viewer class branch for now briaguya 2023-05-21 03:59:01 -0400
  • 5e9595ad91 Custom samples first draft RaelCappra 2023-05-21 04:48:07 -0300
  • 7802e65371 multifix bmp briaguya 2023-05-21 02:17:48 -0400
  • cce1ff30e5 game icon stuff briaguya 2023-05-21 02:16:47 -0400
  • b6f3a15b8a fix: make audio init work without hooks briaguya 2023-05-21 00:59:21 -0400
  • 3216a2cbcb use non-crashing branch of lus briaguya 2023-05-21 00:34:08 -0400
  • 95d5cd5d01 Simplified by Proxy Patrick12115 2023-05-20 20:08:36 -0400
  • f180531db2 Initialize `gSlotAgeReqs[SLOT_TRADE_CHILD]` and `gItemAgeReqs[ITEM_MASK_BUNNY]` on load initialization according to `gMMBunnyHood` and `gTimelessEquipment` to prevent bunny hood from being unequipped from adult equips on first load. Malkierian 2023-05-20 14:32:19 -0700
  • b8391764e5 Add Scene Specific Checks Patrick12115 2023-05-20 17:30:41 -0400
  • cf42057842
    Fix: seed srand on launch and fix spoiler log for seed testing generation (#2902) Adam Bird 2023-05-20 16:25:29 -0400
  • 5ee3cf39db Removes debug audio_setgamevolume to 1 Kenix 2023-05-20 14:46:42 -0400
  • 367f5ad8e6 Remove Hook: GfxInit Kenix 2023-05-20 14:42:33 -0400
  • 8d301d48a6 Reacts to removed LUS hooks and bump LUS Kenix 2023-05-20 14:05:43 -0400
  • b199b35e75
    Merge branch 'HarbourMasters:develop' into spoiler-hint-data Malkierian 2023-05-20 11:03:30 -0700
  • be0c976dd2 ensure seed string is saved and then hashed Adam Bird 2023-05-20 13:17:13 -0400
  • d4aefcc1eb seed srand on launch and couple seed setting fixes Adam Bird 2023-05-20 12:30:36 -0400
  • 0b47a19c2c
    Mask Sale Fix (#2900) Malkierian 2023-05-20 09:05:47 -0700