Commit Graph

  • 75ca441715 s briaguya 2023-04-11 23:49:41 -0400
  • 3e9ee9ff26 try briaguya 2023-04-11 23:44:33 -0400
  • da0c95ae9c Merge branch 'heads/develop' into Greg-Wildcard-Bridge-LACS Patrick12115 2023-04-11 23:12:19 -0400
  • 2ff9e69222 try uploading briaguya 2023-04-11 22:47:43 -0400
  • 9ebf438e65 blarg briaguya 2023-04-11 22:44:07 -0400
  • 9273b52a43 m briaguya 2023-04-11 22:41:25 -0400
  • 3036d9441d ccc briaguya 2023-04-11 22:31:10 -0400
  • 41c8887e87 cc briaguya 2023-04-11 22:28:08 -0400
  • 6ec4d66411 a briaguya 2023-04-11 22:21:44 -0400
  • b261446260 h briaguya 2023-04-11 22:12:01 -0400
  • 31fabaec17 g briaguya 2023-04-11 22:07:42 -0400
  • 0e89ac84fa f briaguya 2023-04-11 22:03:25 -0400
  • 0790e6e07a deps briaguya 2023-04-11 22:00:48 -0400
  • 5780b47661 try generating otr as it's own step briaguya 2023-04-11 21:56:00 -0400
  • f24df549d8 no COMMAND maybe? briaguya 2023-04-11 21:29:44 -0400
  • 74215bfef4 Merge branch 'develop' into sohotr-packaging briaguya 2023-04-11 21:06:27 -0400
  • c7249ab55d Merge branch 'sohotr' into sohotr-packaging briaguya 2023-04-11 21:05:54 -0400
  • e193691a00 Fix louis 2023-04-11 20:54:14 -0400
  • 2d1110998a Fix check tracker data recreation on data file loss. Malkierian 2023-04-11 16:31:37 -0700
  • 7facd40790 Fix DMC vanilla checks. Malkierian 2023-04-11 16:21:14 -0700
  • 40b6dae261 Fix: Kak GS placement on construction site (#2695) Adam Bird 2023-04-11 18:54:37 -0400
  • ac506c8b3e
    Fix: Use correct fps value for frame interpolation with match refresh rate (#2694) Adam Bird 2023-04-11 18:54:10 -0400
  • 059df8187e
    chore: move rando savefile setup and document flags (#2697) Adam Bird 2023-04-11 18:27:51 -0400
  • 82b6c48497
    fix: process roms in consistent order (#2696) briaguya 2023-04-11 18:24:36 -0400
  • fa647ac97f document flags for rando save creation Adam Bird 2023-04-10 21:34:41 -0400
  • 7574fd8f0a move rando savefile init logic and set more flags Adam Bird 2023-04-10 20:48:43 -0400
  • ad56ab4268 remove rando save init from sram Adam Bird 2023-04-10 20:47:55 -0400
  • eadc7c28b5 fix: process roms in consistent order briaguya 2023-04-11 17:44:42 -0400
  • dae20534bf Bug fixes inspectredc 2023-04-10 12:53:15 +0100
  • 7f5cc00ee9 fix kak gs placement on construction site Adam Bird 2023-04-11 14:03:09 -0400
  • 526c0ee2cc use correct fps value for frame interpolation Adam Bird 2023-04-11 09:31:46 -0400
  • 6642f78d3d gitignore soh.otr briaguya 2023-04-11 08:48:51 -0400
  • da8942c510 Merge branch 'develop' into sohotr-packaging briaguya 2023-04-11 08:43:33 -0400
  • fe71cdfbb6
    [Reduced Clutter] Disable Hot/Underwater Warning Text (#2684) Patrick12115 2023-04-11 08:18:03 -0400
  • 6f8207d3bb
    Fix: Switch Age No Longer Reloads Start Room (#2679) inspectredc 2023-04-11 13:15:47 +0100
  • d56899dd0b
    fix death mountain cloud in rando (#2691) Adam Bird 2023-04-11 08:14:21 -0400
  • b6e9e9cd0f
    fix: lowercase package names for vcpkg (#2693) briaguya 2023-04-11 08:13:21 -0400
  • 9133c892fd b briaguya 2023-04-11 07:50:02 -0400
  • d30bae090d vcpkg briaguya 2023-04-11 07:49:49 -0400
  • 37ca02ca69 test to get the CI to error briaguya 2023-04-11 07:41:42 -0400
  • 6f9c31dd6c
    bump lus (#2692) briaguya 2023-04-11 07:38:36 -0400
  • e79535cce9 bump lus briaguya 2023-04-11 07:35:19 -0400
  • b47d538e62
    fix own dungeon items on shuffled boss rooms (#2683) Adam Bird 2023-04-11 07:31:37 -0400
  • 8a33ef9fc1 fix death mountain cloud in rando Adam Bird 2023-04-10 23:48:43 -0400
  • 184cc203cf paths louis 2023-04-10 22:05:39 -0400
  • 3266bdd839 sohotr in CI? louis 2023-04-10 21:59:30 -0400
  • f76fdd0c1d
    Fixed issues with ganon cape (#34) Nicholas Estelami 2023-04-10 19:30:54 -0400
  • f2141bb1c2 Fixed "Recheck Area" button erroneously adding to an area's check totals? Malkierian 2023-04-10 14:50:23 -0700
  • b2962a9d6c
    Merge branch 'HarbourMasters:develop' into check-tracker-availability Malkierian 2023-04-10 14:47:43 -0700
  • d875fdab8f Fixed shooting gallery not reporting proper area. Malkierian 2023-04-10 14:46:20 -0700
  • fdf4817122
    Replaces relevant `uint32_t`s w/ `RandomizerGet`s Christopher Leggett 2023-04-10 13:07:49 -0400
  • f56a4bad94 Replaces text chevron with Font Awesome icon aMannus 2023-04-10 11:28:30 +0200
  • 66447f662d Major revamp of checking code. Doesn't rely on `GetCheckFromActor` at all anymore, but instead simply sets a flag to evaluate a number of checks in an area every frame until the check that was gotten is identified. With the new setup, it's much less hardware intensive, and at 60fps 6 checks per frame shows no noticeable effect on framerate. I can envision needing to add a collectedCount in order to account for times when two checks are gotten one right after the other. Malkierian 2023-04-10 01:46:06 -0700
  • a9b480c904 Update generate-builds.yml louist103 2023-03-25 15:55:22 -0400
  • ae6efc512c Update generate-builds.yml louist103 2023-03-25 15:51:29 -0400
  • 141f315a7b update louis 2023-03-25 15:20:09 -0400
  • 1d66f98309 UI includes difficulty tags + cleanup and removal of glitched logic interface inspectredc 2023-04-09 22:29:28 +0100
  • 6358a6840c Revert FPS slider behaviour for DX11 aMannus 2023-04-09 22:42:30 +0200
  • dd953751d5 Moved to Reduced Clutter Patrick12115 2023-04-09 12:59:45 -0400
  • f077526fa2 Disable Warning Text Patrick12115 2023-04-09 12:54:10 -0400
  • 3f9cf8f9bf fix own dungeon items on shuffled boss rooms Adam Bird 2023-04-09 11:58:06 -0400
  • ec26c41084 bongo logic fix inspectredc 2023-04-08 17:41:57 +0100
  • f1fd1ba66a Removal of oot3d glitches inspectredc 2023-04-08 15:56:25 +0100
  • 0d7920d584
    HD Skeleton Swapping and Language Fixes (#32) Nicholas Estelami 2023-04-08 08:18:33 -0400
  • 8a3aff4ca0
    Removes unneeded stuff from initializer list macro Christopher Leggett 2023-04-07 21:54:43 -0400
  • f011daee92
    Merge branch 'develop' of https://github.com/HarbourMasters/Shipwright into rando-refactor-dedup Christopher Leggett 2023-04-07 21:36:30 -0400
  • a898743ced Update mods.cpp inspectredc 2023-04-07 23:31:20 +0100
  • 25dcae8e65
    Adds item class member for if item is progressive Christopher Leggett 2023-04-07 17:38:49 -0400
  • 23e9cd2642
    Refactors GetItemEntry data Christopher Leggett 2023-04-07 17:29:49 -0400
  • 05234b5816 Variable typo fix & initial trick enum reorganisation inspectredc 2023-04-07 22:21:24 +0100
  • 18c84a298d
    dev -> ghost briaguya 2023-04-07 17:09:03 -0400
  • 330da0b5ec
    khan -> dev briaguya 2023-04-07 17:06:58 -0400
  • 1fa31410c2
    Switch age fix (#2676) inspectredc 2023-04-07 22:05:12 +0100
  • e86db17797 Fixed dungeon area totals and GS checks not functioning properly. Malkierian 2023-04-07 14:04:28 -0700
  • 551c59188e Suggested Edits inspectredc 2023-04-07 21:18:54 +0100
  • 2149cd1fdd
    fix boss clear logic and add bongo logic trick (#2677) Adam Bird 2023-04-07 15:54:49 -0400
  • 0f6147f41d
    Link voice pitch v0 (#2430) RaelCappra 2023-04-07 16:54:26 -0300
  • 5fa82ed778 Remove 3D glitch logic location access inspectredc 2023-04-07 20:53:23 +0100
  • f68b5d867c fix boss clear logic and add bongo logic trick Adam Bird 2023-04-07 15:27:34 -0400
  • 85c827a064 Fixed scummed detail color not showing properly on tracker. Malkierian 2023-04-07 10:51:01 -0700
  • 693f778b60
    fix jabu mq clear condition for boss entrance rando (#2671) Adam Bird 2023-04-07 11:24:35 -0400
  • b10e489cc6
    fix cobra statue shadow and small doc updates (#2666) Adam Bird 2023-04-07 11:22:42 -0400
  • ad60ad7c2b
    Fix: Goron Link's text in randomizer and have Big rolling goron continue rolling (#2670) Adam Bird 2023-04-07 11:21:28 -0400
  • bd2ea57e5a Removed potentially unnecessary function call inspectredc 2023-04-07 14:53:13 +0100
  • 23d6a92378 Fixed room load on change age transition inspectredc 2023-04-07 14:32:16 +0100
  • cb87e189c6 Fix now works for randomiser inspectredc 2023-04-07 12:22:54 +0100
  • f46e5e7158 Working fix for vanilla swordless change age inspectredc 2023-04-07 11:29:54 +0100
  • 592e2111fe Apparently not all toolchains can handle macro instantiation without all parameters, like VS can. Malkierian 2023-04-07 02:28:15 -0700
  • a1babcf634 Added vanilla check tracker population via `vanillaCheck` bool in `RandomizerCheckObject`. This is also added to `IsVisibleInImGui` to handle file loading and saving to eliminate checks that aren't part of vanilla or the rando seed. Malkierian 2023-04-07 02:16:01 -0700
  • 8b9a3880cf specific scenarios for switch age button, non rando inspectredc 2023-04-07 09:24:51 +0100
  • ebe6e6c4da
    Merge pull request #30 from HarbourMasters/merge-dev-into-ghost briaguya 2023-04-07 01:02:35 -0400
  • 920a3efc97 Merge branch 'develop' into merge-dev-into-ghost briaguya 2023-04-07 01:01:47 -0400
  • 196de9d05d
    build: don't install deps on selfhosted windows (#2675) briaguya 2023-04-07 00:57:03 -0400
  • 089f7604dd
    Update generate-builds.yml briaguya 2023-04-07 00:55:21 -0400
  • 38465c6de6
    Merge pull request #29 from HarbourMasters/dev-to-ghost briaguya 2023-04-07 00:36:14 -0400
  • c68ff6026b Merge branch 'develop' into dev-to-ghost briaguya 2023-04-07 00:33:05 -0400
  • bd05cb8b5d
    bump lus (#2674) briaguya 2023-04-07 00:25:00 -0400
  • 9cdb6f4678 Attempting to have only the relevant checks added to the tracker data, as well as showing vanilla checks for non-rando saves. Not working yet (everything is displayed in vanilla). Malkierian 2023-04-06 20:56:54 -0700
  • 65143ec4e2
    Yes. (#28) Nicholas Estelami 2023-04-06 23:54:35 -0400
  • cd174f5387 bump briaguya 2023-04-06 23:53:23 -0400