Commit Graph

  • b099b5649b
    [Time Saver Enhancement] Dampe Appears All Night (#2618) Patrick12115 2023-04-02 04:19:58 -0400
  • ca23d87a3a
    Hyper Bosses (act and move twice as fast) (#2555) aMannus 2023-04-02 10:00:21 +0200
  • 5a095bc02f Revert "Revert "Merge branch 'HarbourMasters:develop' into Greg-the-Wildcard"" Patrick12115 2023-04-01 19:38:13 -0400
  • 62130c198d Revert "Merge branch 'HarbourMasters:develop' into Greg-the-Wildcard" Patrick12115 2023-04-01 19:37:24 -0400
  • 66e8a66352 Revert "Revert "Merge branch 'heads/develop' into Greg-the-Wildcard"" Patrick12115 2023-04-01 19:32:15 -0400
  • bd7b5a42fb Revert "Merge branch 'heads/develop' into Greg-the-Wildcard" Patrick12115 2023-04-01 19:30:52 -0400
  • 00fa8af24b Revert "Updated" Patrick12115 2023-04-01 19:30:47 -0400
  • f31511ee86 Updated Patrick12115 2023-04-01 19:14:20 -0400
  • d16250e996 Merge branch 'heads/develop' into Greg-the-Wildcard Patrick12115 2023-04-01 19:02:28 -0400
  • 21d82e7c4c
    Cleanup of ImGui code (#2576) Josh Bodner 2023-04-01 13:10:49 -0700
  • f12a6105ea
    Defines part of the randomizer item list. Christopher Leggett 2023-04-01 15:32:48 -0400
  • 463f81be09
    Switches static data from map to static array. Christopher Leggett 2023-04-01 15:31:57 -0400
  • 650838d650
    Rerranges RandoItem Constructor parameters Christopher Leggett 2023-04-01 15:28:58 -0400
  • 2aa7c71eac
    khan -> dev briaguya 2023-04-01 15:09:27 -0400
  • 2a0a31ae7e Merge branch 'develop-khan' into khan-to-dev briaguya 2023-04-01 14:19:41 -0400
  • f5bcc6dccf
    fix crash when fishing rod is cast and scene is reloaded (#2657) Adam Bird 2023-04-01 14:06:53 -0400
  • 8fc85521ab fix crash when fishing rod is cast and scene is reloaded Adam Bird 2023-04-01 02:00:30 -0400
  • f7703e14e8
    Fix Missing Custom Sequences (#2649) Malkierian 2023-03-31 20:35:29 -0700
  • 0c43fe7e48
    fix mido blocking pathway when link has kokiri emerald (#2653) Adam Bird 2023-03-31 23:13:24 -0400
  • 40f9601c7f A bit more on comment from the last commit. Malkierian 2023-03-31 20:06:21 -0700
  • 4905c09f6b Clarified comment about AudioCollection seqNum and MAX_AUTHENTIC_SEQID. Malkierian 2023-03-31 20:05:08 -0700
  • 1cb367660a Modified `audio_load`'s sequenceMap allocation to utilize `AudioCollection`'s sequenceMap size to account for all audio assets already loaded into that sequenceMap. This gives a non-arbitrary number in addition to the vanilla sequence count to allocate with for `audio_load`'s sequenceMap. Malkierian 2023-03-31 19:58:14 -0700
  • 545bc21fbe
    Tweak: CTMC/CSMC for treasure mini game reward and set loser green rupee as junk (#2652) Adam Bird 2023-03-31 22:22:45 -0400
  • 21a3bd9f5c
    Fix: Actually display correct GS token count in message for vanilla and rando (#2651) Adam Bird 2023-03-31 22:05:14 -0400
  • f682102c96
    fix theater mask checks not always granting items (#2650) Adam Bird 2023-03-31 21:29:35 -0400
  • 8eb41a55ed
    Initial implementation of RandoItem class. Christopher Leggett 2023-03-31 19:25:30 -0400
  • a62f8edc7f Bump Version 6.1.1-aprilfools aMannus 2023-03-31 22:48:04 +0200
  • fabc951a72 Update z_kaleido_item.c to include additional bow swapping scenario on equip inspectredc 2023-03-31 17:48:05 +0100
  • 7d7b91e5ff Beginning of tracker code organization. Malkierian 2023-03-30 20:56:42 -0700
  • b13f5ee453 Removed unnecessary parenthesis Patrick12115 2023-03-30 21:08:49 -0400
  • d81dbfc968 removed random spaces Patrick12115 2023-03-30 21:06:08 -0400
  • 30c3199e97 Simplified Patrick12115 2023-03-30 21:04:24 -0400
  • 38a7c2458c fix mido blocking pathway when link has kokiri emerald Adam Bird 2023-03-29 20:18:37 -0400
  • de2e44790d allow treasure chest game reward to use CSTMC and cleanup logic Adam Bird 2023-03-28 20:25:34 -0400
  • d9ea13c7ed set green rupee to junk category for ctmc Adam Bird 2023-03-28 20:08:52 -0400
  • 7ebc902255 fix vanilla vs rando gs token count to be correct Adam Bird 2023-03-28 14:44:22 -0400
  • ce0c793295 Revert "fix skulltula token count message on vanilla (#2597)" Adam Bird 2023-03-28 13:56:30 -0400
  • dbc74e6b78 Merge branch 'hyper-bosses' into hyper-bosses-enemies aMannus 2023-03-28 16:46:41 +0200
  • ce8a171115 Extern variable -> GI state aMannus 2023-03-28 16:45:10 +0200
  • 444839d62a Merge branch 'develop' into hyper-bosses aMannus 2023-03-28 16:33:20 +0200
  • 8fc9fc18ec Rig treasure chest minigame aMannus 2023-03-28 15:00:11 +0200
  • f2a975872e Change wide link into sideways link while climbing aMannus 2023-03-28 14:34:04 +0200
  • b5b0990e83 Wide Link while climbing aMannus 2023-03-28 14:19:32 +0200
  • af3ebf9a08 Super heavy Iron Boots aMannus 2023-03-28 14:13:16 +0200
  • 68b3de6aac Double Hover Boots duration aMannus 2023-03-28 13:18:26 +0200
  • eace543250 Forced Hyper Bosses aMannus 2023-03-28 13:06:03 +0200
  • dc8374830c Bunny hood backwards speed aMannus 2023-03-28 10:54:19 +0200
  • 6721c2d791 Random bonks while rolling aMannus 2023-03-28 10:49:38 +0200
  • c90b32231a Random Cucco Storms aMannus 2023-03-28 10:46:50 +0200
  • 85ca3c9ea9 5x boomerang length aMannus 2023-03-28 10:34:20 +0200
  • 679beee4f3 Random hookshot/longshot length aMannus 2023-03-28 10:32:17 +0200
  • c18603d1c9 Slightly smaller Link aMannus 2023-03-28 10:10:24 +0200
  • ae910355c6 Fake 999 prices with shops/scrubs aMannus 2023-03-28 10:00:17 +0200
  • d7febc01b4 Randomly unequip c-buttons, shield, unequip ocarina on dpad down aMannus 2023-02-26 23:32:00 +0100
  • 9088f0c38d Slow mweep aMannus 2023-02-26 23:29:36 +0100
  • e8e8997fd8 Spicy dampe aMannus 2023-02-26 21:32:35 +0100
  • 3a5ef24396 Hardcore enemy rando aMannus 2023-03-28 09:43:49 +0200
  • 855e2bc18c fix theater mask checks not always granting items Adam Bird 2023-03-27 17:19:53 -0400
  • e651430b3a
    Merge branch 'HarbourMasters:develop' into check-tracker-availability Malkierian 2023-03-27 14:19:52 -0700
  • 977dcf0285 Changed check data creation to use RSKs from gRandomizer to account for settings loaded from drag and drop spoilers. Malkierian 2023-03-27 12:02:44 -0700
  • fb6e210f60 Temporary hook to message box close to tie in trackers for non-gs/chest actors that aren't added to `GetCheckFromActor`. This triggers a 2-frame countdown to check with `HasItemBeenCollected` since half of the methods in there aren't updated until after a text box closes. Malkierian 2023-03-27 11:28:48 -0700
  • c063af1ca5 Bow reticle enhancement RaelCappra 2023-03-27 01:11:13 -0300
  • 7461674dde
    Initial StaticData and RandoItem class definitions Christopher Leggett 2023-03-26 19:51:47 -0400
  • f21a048bcd Modifies custom sequence loading to bypass other sounds being loaded in AudioCollection to fix missing custom sequences on load. Malkierian 2023-03-25 12:43:09 -0700
  • 5fa66c4988 Feature: speed modifiers affect inputs RaelCappra 2023-03-24 09:27:29 -0300
  • 13b07bfc8a Actor-based checks fully fleshed out, but can't help with sale-based checks. Implemented `pendingSaleCheck` to back out of an RC check cycle if `gSaveContext->pendingSale` is not NONE when `OnItemReceive` is called, processed through `OnSaleEnd`. This should be the final change necessary to streamline the checks. Malkierian 2023-03-23 20:41:35 -0700
  • 1eb39a29d4 Merge branch 'check-tracker-availability' of github.com:Malkierian/Shipwright into check-tracker-availability Malkierian 2023-03-23 12:32:40 -0700
  • 46402818c4 Beginning of rework for individual check updates. Adds `Actor lastCheck` to PlayState to allow assigning of last actor to give an item. This allows precise tracking of GS, freestanding PoH, etc. Works for chests too. Currently does not work for shops, unknown for normal NPC gives. Doesn't track last gives for non-checks, like drops from grass, pots, crates, etc. Malkierian 2023-03-23 12:32:19 -0700
  • 80caeab489 Streamlined altar data (only needed location name for `RandomizerCheck` translation. `RandomizerCheck` provides access to `RandomizerCheckArea` via `RandomizerCheckObject`). Malkierian 2023-03-22 19:24:23 -0700
  • c9c7fc7df6
    Restore 1.0 quick Bongo kill glitch (#2641) RaelCappra 2023-03-22 21:59:44 -0300
  • e76b990c8a
    Randomzier: Fix starting rupee item collection (#2645) Malkierian 2023-03-22 17:59:08 -0700
  • 4ca0193a13
    Update soh/src/code/z_parameter.c Malkierian 2023-03-22 17:39:14 -0700
  • 8fd3d10b34 When rupees are given as starting items, they still modify `gSaveContext.rupeeAccumulator`, which means that if you make a new file, start it, and reload without saving, or exit SoH before starting the new file, those rupees were lost. This adds a check for `gPlayState` being NULL, and if it is, adds those initial rupees to the rupee count directly. Malkierian 2023-03-22 14:57:05 -0700
  • dcedac5add Merge remote-tracking branch 'RR/feature/quick-bongo-kill' into Start-with-Rocs Patrick12115 2023-03-22 16:12:23 -0400
  • 61e507a4a7 No freeze Patrick12115 2023-03-22 16:04:20 -0400
  • d8f8ca38a2 Altar reward info (location and area) now writes to and reads from the spoiler log. Added a few entries to `SpoilerfileAreaNameToEnum` to accommodate area name variants from region hint names. Malkierian 2023-03-22 12:19:18 -0700
  • 3a8e82714c Releasable trick version, tricks match text fixes also inspectredc 2023-03-22 17:30:10 +0000
  • ed1cc32c0b Trick Logic Complete inspectredc 2023-03-22 04:33:27 +0000
  • ffdd96b165 Step 2 of altar reward info. Malkierian 2023-03-21 20:41:44 -0700
  • a880cdc29d Beginning of alter rewards information. Malkierian 2023-03-21 17:23:42 -0700
  • 04897efbae Address review comments RaelCappra 2023-03-21 19:29:33 -0300
  • ddb0d8623c Expanded gossip stone hints to include item, hinted location and area, and `RandomizerGet` names. Currently only English names. Malkierian 2023-03-21 08:13:23 -0700
  • a8897f4c60 Restore 1.0 quick Bongo kill glitch RaelCappra 2023-03-20 20:18:44 -0300
  • 49d89d2759 Fix sliders being too long on console Josh Bodner 2023-03-19 20:24:52 -0700
  • 60775302fb Revert "Merge remote-tracking branch 'Strato/even-more-stats' into Start-with-Rocs" Patrick12115 2023-03-19 21:01:18 -0400
  • 89a8b319d0 Mapped 3d tricks to enums and save cvar bug fixes inspectredc 2023-03-18 18:08:15 +0000
  • a7a6a73833 Merge remote-tracking branch 'Strato/even-more-stats' into Start-with-Rocs Patrick12115 2023-03-18 12:35:40 -0400
  • 049c27a13e Merge branch 'Dampe-All-Night' into Start-with-Rocs Patrick12115 2023-03-17 21:42:02 -0400
  • 566a48906a Starting Nayrus/Rocs Patrick12115 2023-03-17 21:33:38 -0400
  • 4f697f797e Merge remote-tracking branch 'aMannus/nayru-rocs-feather-mod' into Start-with-Rocs Patrick12115 2023-03-17 21:08:05 -0400
  • c101162da2 UI overhaul to look more like AudioEditor tag section inspectredc 2023-03-18 00:39:14 +0000
  • c31243ce5b Fix CVar aMannus 2023-02-16 11:56:22 +0100
  • 5421b5e132 Implement cvar aMannus 2022-12-03 15:53:03 +0100
  • 2d5f71afce Roc's Feather V1 aMannus 2022-12-01 19:05:01 +0100
  • 777ad37f39 Fix sliders being too long Josh Bodner 2023-03-16 23:06:43 -0700
  • c0bd0e511c Fix sliders being one button too wide Josh Bodner 2023-03-16 18:50:09 -0700
  • fe88208434 Merge branch 'develop' into use-plus-minus Josh Bodner 2023-03-16 16:48:41 -0700
  • 533ee9379a
    Balanced Shopsanity Bugfix (#2640) Malkierian 2023-03-15 19:46:30 -0700
  • 349ae69c83
    Merge branch 'develop' into even-more-stats Ralphie Morell 2023-03-15 21:22:27 -0400
  • 15b2594e65 Updated fixed comment Malkierian 2023-03-16 01:21:54 +0000