Commit Graph

  • ce77fbbd28 Hyper enemies aMannus 2023-03-11 14:06:46 +0100
  • 228a89342e Fix smaller dodongo's being sped up aMannus 2023-03-11 11:31:01 +0100
  • 9049484f5d Small code cleanup aMannus 2023-03-10 15:31:10 +0100
  • c7e44403ad Arwing range check aMannus 2023-03-09 21:16:21 +0100
  • 13d0207d84 Fix enemies taking double damage aMannus 2023-03-11 11:01:13 +0100
  • 006a8e55cb Spoiler log now generates with human-readable hinted area, type, and item for gossip stone hints. Malkierian 2023-03-11 02:18:42 -0700
  • 4170b805ef
    Merge branch 'HarbourMasters:develop' into Greg-the-Wildcard Patrick12115 2023-03-11 00:39:35 -0500
  • b8e21b1225
    set LUS to Kirito's switch-16.0.0 branch Christopher Leggett 2023-03-11 00:10:39 -0500
  • 4d71cf8339 Nighttime GS Always Spawn Patrick12115 2023-03-10 19:34:14 -0500
  • e09e1f285e
    Makes sequenceMap and seqLoadStatus a dynamic size Christopher Leggett 2023-03-10 09:48:10 -0500
  • 3300a3e607
    Makes sequenceMap and seqLoadStatus a dynamic size Christopher Leggett 2023-03-10 09:48:10 -0500
  • 0ea23e721e
    bump lus + resolve lus conflicts (#2598) briaguya 2023-03-07 23:03:00 -0500
  • 8f95cbeb57
    [CMake] Do not force CMAKE_OSX_DEPLOYMENT_TARGET (#2581) Pierre Wendling 2023-03-05 02:38:22 -0500
  • f4584a01ff
    Fix voice compilation (#2571) David Chavez 2023-03-02 21:58:27 +0100
  • 8d454434de
    Simplify Asset Headers (#2474) Amaro Martínez 2023-03-02 09:37:47 -0500
  • ef3d6bb62f
    [Accessibility] Text to Speech (#2487) David Chavez 2023-03-02 09:27:28 +0100
  • a15567a795
    build: use `fromJSON` to parse runner repo vars, don't add deps on self-hosted (#2564) briaguya 2023-03-01 19:41:04 -0500
  • 0a2e80bca0
    [Interpolation] Allow Matching & Limit Max FPS (#2466) David Chavez 2023-03-01 16:12:55 +0100
  • 91ca8f57d5
    [CI] Allow selfhosted runner configuration using repository variables (#2560) briaguya 2023-03-01 05:50:16 -0500
  • 10f2dc4523
    [Resources] Properly encode soh textures and remove raw load (#2548) David Chavez 2023-03-01 10:18:26 +0100
  • 5d07f74107 Reverts change to MAX_SEQUENCES size in light of dynamic sizing change in khan. Malkierian 2023-03-10 10:53:22 -0700
  • 89fdd0d3e8 initial temp connection between ui and backend trick logic inspectredc 2023-03-10 15:25:14 +0000
  • 5dd9b2c1ee
    Makes sequenceMap and seqLoadStatus a dynamic size Christopher Leggett 2023-03-10 09:48:10 -0500
  • 349221e2a5 Small code cleanup aMannus 2023-03-10 15:31:10 +0100
  • b059e512e9 Simplify widget logic Josh Bodner 2023-03-10 01:14:47 -0800
  • 409556c150 Consolidate disabled styling in widgets Josh Bodner 2023-03-09 16:40:41 -0800
  • b79c1ffb21 Fix Switch build break Josh Bodner 2023-03-09 15:36:05 -0800
  • a8370a309f Miscellaneous fixes Josh Bodner 2023-03-09 15:24:26 -0800
  • 39fb5a55b7 Arwing range check aMannus 2023-03-09 21:16:21 +0100
  • 67d35e4929 AudioCollection was inadvertently still using the wrong index when adding to the collection, causing seqNum mismatches. This is fixed now. Malkierian 2023-03-09 10:57:34 -0700
  • 4013c09281 clear bongo bongo static effect on actor reset Adam Bird 2023-03-09 02:24:08 -0500
  • cec864748a Doubled `MAX_SEQUENCES`. Malkierian 2023-03-08 23:15:09 -0700
  • 17ca836c11 First attempt at tracking hinted locations. Not looking promising for more than a hint tracker. Malkierian 2023-03-08 14:16:30 -0700
  • 724bcb573a Merge branch 'develop' into use-plus-minus Josh Bodner 2023-03-08 12:44:35 -0800
  • ae9ff05ab0 Removed print because sometimes the if is not triggered when the image is already byteswapped KiritoDv 2023-03-08 12:18:32 -0600
  • 1c00d56053
    Exclude club moblins in clear rooms (#2593) aMannus 2023-03-08 19:10:14 +0100
  • 7c558ae089
    fix rando quest selection falling back to vanilla saves (#2599) Adam Bird 2023-03-08 13:09:22 -0500
  • 60f4f71495
    fix flag wind speed to use correct uint type (#2600) Adam Bird 2023-03-08 13:08:54 -0500
  • 7d24123d7a Increased even more the buffer because it crashes on long texts KiritoDv 2023-03-08 12:01:40 -0600
  • dee86cfe62 fix flag wind speed to use correct uint type Adam Bird 2023-03-08 12:34:27 -0500
  • 064ff8ee7a Bump lus KiritoDv 2023-03-08 09:23:56 -0600
  • 6738a4ab11 Fixed jpeg backgrounds and decreased icon buffer size KiritoDv 2023-03-08 09:21:24 -0600
  • 2117d98178
    fix skulltula token count message on vanilla (#2597) Adam Bird 2023-03-08 10:18:02 -0500
  • 08f553a32b Cleaner implementation aMannus 2023-03-08 16:10:43 +0100
  • f7e8636df6 Trick and Glitch Rando UI implemented inspectredc 2023-02-08 21:36:11 +0000
  • 952d6ba838 Merge branch 'develop' of https://github.com/HarbourMasters/Shipwright into check-tracker-availability Malkierian 2023-03-07 22:22:55 -0700
  • 9c2d9730c3
    Merge pull request #14 from HarbourMasters/models-merge-stuff briaguya 2023-03-07 23:56:35 -0500
  • d22d217712
    Update OTRExporter/OTRExporter/Main.cpp Kenix3 2023-03-07 23:48:50 -0500
  • 9c8a4d91e1
    Update soh/src/code/z_skelanime.c Kenix3 2023-03-07 23:48:36 -0500
  • 796526a3b3 fix rando quest selection falling back to vanilla saves Adam Bird 2023-03-07 23:48:22 -0500
  • ec18a228df
    Update ZAPDTR/ZAPD/ZResource.h Kenix3 2023-03-07 23:47:46 -0500
  • f84571c8fc
    Update OTRExporter/OTRExporter/Main.cpp Kenix3 2023-03-07 23:47:24 -0500
  • b549706e2b
    Update soh/src/overlays/actors/ovl_player_actor/z_player.c Kenix3 2023-03-07 23:46:44 -0500
  • 69863c6119
    Update soh/src/overlays/actors/ovl_player_actor/z_player.c Kenix3 2023-03-07 23:46:20 -0500
  • 475ff6d493 Merge remote-tracking branch 'origin/otrexporter_asset_compiler' into models-merge-stuff briaguya 2023-03-07 23:42:10 -0500
  • 23c7ba1447 Merge remote-tracking branch 'origin/develop-ghost' into textures-merge-stuff briaguya 2023-03-07 23:13:52 -0500
  • 4a89c20ac9
    bump lus + resolve lus conflicts (#2598) briaguya 2023-03-07 23:03:00 -0500
  • 38a01a1ad9 setMesh image path cleanup briaguya 2023-03-07 22:47:21 -0500
  • fca2b2615f bump lus + resolve lus conflicts briaguya 2023-03-07 22:25:52 -0500
  • 333bbbecce soh builds briaguya 2023-03-07 22:15:05 -0500
  • b5fdac2b6b fix exporter build, header update briaguya 2023-03-07 22:12:30 -0500
  • 9ca5963491 bump lus briaguya 2023-03-07 22:05:47 -0500
  • c97686bd7a Merge remote-tracking branch 'origin/develop-ghost' into textures-merge-stuff briaguya 2023-03-07 22:00:26 -0500
  • 9cbdc2a571 Fixes Nicholas Estelami 2023-03-07 21:38:47 -0500
  • c3b4cbee34 fix skulltula token count message on vanilla Adam Bird 2023-03-07 21:23:04 -0500
  • afdbeefbac Adds XML resource type names. Kenix 2023-03-07 20:54:50 -0500
  • 4aad3bf406 Bump LUS Kenix 2023-03-07 20:47:33 -0500
  • 3963c2fa18 Merge branch 'develop' into use-plus-minus Josh Bodner 2023-03-07 13:44:55 -0800
  • 582405930b One more missed paramater name refactor. Malkierian 2023-03-07 12:23:56 -0700
  • bacbbf6e15 Merge branch 'develop' of https://github.com/HarbourMasters/Shipwright into item-give Malkierian 2023-03-07 11:36:56 -0700
  • 962db3c6dd
    Update README.md pancake-byte 2023-03-07 11:49:18 -0600
  • d21e791921
    Removing Unwanted changes Caladius 2023-03-07 12:01:58 -0500
  • de1f522c76
    Revert TTS Caladius 2023-03-07 11:50:52 -0500
  • f88e428b68
    Merge pull request #1 from Caladius/ShadowTag-fixes Caladius 2023-03-07 11:44:59 -0500
  • 32466af135
    Merge branch 'ShadowTagv3' into ShadowTag-fixes Caladius 2023-03-07 11:44:49 -0500
  • 84a42acfc9 fixes and updates Caladius 2023-03-07 11:40:28 -0500
  • 62b2f33487
    Merge branch 'HarbourMasters:develop' into ShadowTagv3 Caladius 2023-03-07 11:09:49 -0500
  • 75152c48fe Shadow Tag Commit Caladius 2023-03-07 11:09:05 -0500
  • 6f4696649a Merge branch 'develop' into boss-rush aMannus 2023-03-07 12:03:52 +0100
  • 7cc627606e Merge branch 'develop' into hyper-bosses aMannus 2023-03-07 12:03:41 +0100
  • c048f0f5a0 Fix boss rush logo rendering aMannus 2023-03-07 12:02:08 +0100
  • 39f99af741
    Update README.md pancake-byte 2023-03-07 04:51:28 -0600
  • f6eadca09d Exclude club moblins in clear rooms aMannus 2023-03-07 11:14:48 +0100
  • fda93cdeda
    Update README.md pancake-byte 2023-03-07 04:09:16 -0600
  • d58682068e
    Update README.md pancake-byte 2023-03-07 04:05:51 -0600
  • bb41825deb
    Update README.md pancake-byte 2023-03-07 03:58:47 -0600
  • 25b933fa1f
    Update README.md pancake-byte 2023-03-07 03:32:32 -0600
  • fa1906902d
    Update README.md pancake-byte 2023-03-07 03:30:33 -0600
  • eb28d114cd
    khan -> dev briaguya 2023-03-06 23:39:08 -0500
  • 5d32343919
    Modify cutsceneIndex in scene transition autosave to include use-cases outside of normal vanilla play. (#2588) Malkierian 2023-03-06 21:17:27 -0700
  • ce115272cd
    fix equip now enhancement running with non-equipment items (#2590) Adam Bird 2023-03-06 23:15:51 -0500
  • ab393d7411 fix equip now enhancement running with non-equipment items Adam Bird 2023-03-06 22:39:30 -0500
  • f0c28f29e8 Merge branch 'develop' of https://github.com/HarbourMasters/Shipwright into check-tracker-availability Malkierian 2023-03-06 19:28:40 -0700
  • 44a50e87d8 Update randomizer.cpp Patrick12115 2023-03-06 20:45:59 -0500
  • c2f835d674 Modify cutsceneIndex in scene transition autosave to include use-cases outside of normal vanilla play. Malkierian 2023-03-06 18:01:24 +0000
  • 9479017e17 Update how death is handled for the Shadow Tag Wallmaster. Caladius 2023-03-06 13:01:07 -0500
  • 566271dd26 ShadowTagv2 Caladius 2023-03-06 11:18:40 -0500
  • 76098eaa57 Clean up Caladius 2023-03-06 10:51:47 -0500
  • 5931924d55 revert GMB Caladius 2023-03-06 10:50:28 -0500
  • f17664fc2b ShadowTag V1 Caladius 2023-03-06 10:46:01 -0500