Commit Graph

  • 85bf96b91a don't nest if briaguya 2023-02-16 18:18:16 -0500
  • 1ce9a86196 Merge remote-tracking branch 'origin/develop' into no-duped-sequence-names briaguya 2023-02-16 18:16:38 -0500
  • 6b93da37d4
    fix: use cache on LoadFileRaw (#2489) briaguya 2023-02-16 18:05:36 -0500
  • 05f96ced55 added to save manager; reworked storing timestamps Ralphie Morell 2023-02-16 17:55:51 -0500
  • db2d3a2b48 remove unused stuff briaguya 2023-02-16 17:44:23 -0500
  • 3dc8152edf better fix for repeated sequence names, add delay to fix repeated bgm on barinade briaguya 2023-02-16 17:43:30 -0500
  • 0498190776 Merge branch 'develop' of https://github.com/HarbourMasters/Shipwright into voice-pitch RaelCappra 2023-02-16 16:03:02 -0300
  • 6cd7066706
    Generate assets with MQ present (#2485) David Chavez 2023-02-16 19:32:01 +0100
  • 5efca68142 Improve naming of effects/enums aMannus 2023-02-16 19:23:58 +0100
  • 42981cdbbe Fix ladders with Link Size aMannus 2023-02-16 18:42:52 +0100
  • 8986eddb56 format briaguya 2023-02-16 12:20:38 -0500
  • 473b173037 format briaguya 2023-02-16 12:19:58 -0500
  • e93a83773f null check briaguya 2023-02-16 12:19:06 -0500
  • 9582a670cb fix: use cache on LoadFileRaw briaguya 2023-02-16 12:17:18 -0500
  • 71022bb370 Fix bidwars aMannus 2023-02-16 17:52:23 +0100
  • 877fc2dcca
    use the convenient printf fomat as ImGui::Text supports it (#2486) AltoXorg 2023-02-17 00:37:27 +0800
  • 1e6ec1bdda
    exclude audio from shuffle (#2411) briaguya 2023-02-16 09:49:45 -0500
  • c59fa1dd86 fix windows filesystem path string issue briaguya 2023-02-16 09:21:38 -0500
  • 8885b3dd77 rename func, remove unused confusingly named func briaguya 2023-02-16 08:57:56 -0500
  • 0c82bf36ef looks like that works now briaguya 2023-02-16 08:17:04 -0500
  • b201a719ca formatting briaguya 2023-02-16 08:12:16 -0500
  • 869a022366 use filesystem path to get filename from otr briaguya 2023-02-16 08:09:55 -0500
  • b9288f9d98
    Apply suggestions from code review briaguya 2023-02-16 07:59:01 -0500
  • 337fc928dc
    Update soh/soh/Enhancements/audio/AudioCollection.cpp briaguya 2023-02-16 07:52:36 -0500
  • 479e9893a1
    Update soh/soh/Enhancements/audio/AudioCollection.cpp briaguya 2023-02-16 07:52:21 -0500
  • 45f2a2d9a2 Fix build aMannus 2023-02-16 12:44:23 +0100
  • e6ecc9d635 use the convenient printf fomat as ImGui::Text supports it AltoXorg 2023-02-16 12:26:39 +0800
  • 110e49bb6d Generate assets with MQ present David Chavez 2023-02-16 10:46:59 +0100
  • a4579e07d4 Merge remote-tracking branch 'origin/develop' into no-duped-sequence-names briaguya 2023-02-16 00:29:44 -0500
  • d63d10b62e bump lus briaguya 2023-02-16 00:28:24 -0500
  • 27f961ac4f
    bump lus (#2483) briaguya 2023-02-16 00:27:01 -0500
  • 73aade1ea9 bump lus briaguya 2023-02-15 22:52:29 -0500
  • deb47ea430
    hintless altar text (#2456) briaguya 2023-02-15 21:00:44 -0500
  • d275740c88
    Separate X/Y axis sensitivity sliders (#2472) Bigs 2023-02-16 12:12:21 +1030
  • eb6e111dc8 Moved "Hide reverse" to left column of tracker settings. Malkierian 2023-02-15 16:47:39 -0700
  • 9726921317 Merge branch 'develop' into boss-rush aMannus 2023-02-15 23:27:23 +0100
  • 6dbb154cb4 don't show duped sequence names briaguya 2023-02-15 17:19:37 -0500
  • 6156fbe717 Merge branch 'develop' into cc-features aMannus 2023-02-15 23:16:45 +0100
  • a87dc9993f Finished descriptive comment. Malkierian 2023-02-15 15:09:15 -0700
  • 1a893c619b Changed "show redundant" to "hide reverse" where applicable, and change Malkierian 2023-02-15 15:02:13 -0700
  • f2d2008b6b Moved redundancy check to filtering loop instead of display loop. Malkierian 2023-02-15 14:26:00 -0700
  • 12f68cfb0f fix sequence name stuff briaguya 2023-02-15 16:21:14 -0500
  • c1a8be059d move some stuff from editor to collection briaguya 2023-02-15 16:07:11 -0500
  • 89f7ce3fce imgui cleanup briaguya 2023-02-15 15:49:34 -0500
  • 2dce26bca1 bit of renaming briaguya 2023-02-15 15:29:30 -0500
  • 8c222a9468 builds, seems to work briaguya 2023-02-15 15:26:07 -0500
  • 3da64659ca use audiocollection instead of removed var briaguya 2023-02-15 14:55:09 -0500
  • ff8e1f5c56 include the correct group name briaguya 2023-02-15 14:54:10 -0500
  • 8934274c67
    [GameInteractor] Game Hooks (#2481) David Chavez 2023-02-15 20:30:34 +0100
  • 86202b6015 Fix typo David Chavez 2023-02-15 19:46:50 +0100
  • 21210667a1 tried refactoring, broke things briaguya 2023-02-15 13:20:30 -0500
  • 9d0ba30835 initialize excludes list on window open instead of exclude tab open briaguya 2023-02-15 10:44:25 -0500
  • 2da92d07ab Add more save methods and scene init David Chavez 2023-02-15 16:23:19 +0100
  • 6c3dd9bf61 Call onsavefile hook until completion of method David Chavez 2023-02-15 15:01:43 +0100
  • e6b838fd10 Fix compilation David Chavez 2023-02-15 14:58:59 +0100
  • 4758df6985 Remove obsolete file David Chavez 2023-02-15 14:53:43 +0100
  • 0be730b152 Add OnSaveFile hook David Chavez 2023-02-15 14:52:04 +0100
  • 78bc346ff5 Migrate auto save on item receive to mod hook David Chavez 2023-02-15 14:43:42 +0100
  • 1fed811cef Add gamehook for OnReceiveItem David Chavez 2023-02-15 14:43:16 +0100
  • 9cd85c454b Point to LUS with virtual notches David Chavez 2023-02-15 13:44:21 +0100
  • 2c10bca615
    Fix compilation against latest libultraship (#2479) David Chavez 2023-02-15 11:06:19 +0100
  • 7867c58809 Fix compilation against latest libultraship David Chavez 2023-02-15 10:46:42 +0100
  • b19c72070d
    Enhancement Toggle - Disable Automatic First Person Mode for Bombchus (#2471) Bigs 2023-02-15 17:17:38 +1030
  • 3a4a260e21
    SoH now uses the multithreaded resource manager. (#2467) Kenix3 2023-02-15 01:02:09 -0500
  • a157019729
    Update GameMenuBar.cpp Bigs 2023-02-15 16:23:42 +1030
  • f7fe24e3a6 Updates LUS. Kenix 2023-02-15 00:13:01 -0500
  • 7c3c662eba
    Rando: Allow strings as seed hashes (#2438) Ralphie Morell 2023-02-14 21:43:25 -0500
  • e60f2b0c55
    ADD: Time Savers -> Link as default file name (#2475) PurpleHato 2023-02-15 03:15:15 +0100
  • 2241635ac5
    Option for link's models reflect the projectile weapon he's holding (Bow/Slingshot) (#2454) Cardboy777 2023-02-14 21:14:42 -0500
  • 218971c4a9
    Option for projectile ammo to match item instead of age (#2453) Cardboy777 2023-02-14 21:14:20 -0500
  • 19038c00c9 Groundwork on scene/room timers; naming changes Ralphie Morell 2023-02-14 21:14:16 -0500
  • 177c95048b very early groundwork for supporting saved vs checked in the tracker briaguya 2023-02-14 21:08:22 -0500
  • 462ab00c7e
    Save skipped checks (#2476) Garrett Cox 2023-02-14 19:50:59 -0600
  • 40133b49a6 Save skipped checks attempt Garrett Cox 2023-02-14 19:25:05 -0600
  • a7f00eaba8
    Revert buffer size to 1024 Ralphie Morell 2023-02-14 20:17:17 -0500
  • 5c910d44cd
    whitespace Cardboy777 2023-02-14 19:18:41 -0500
  • a8d4239408
    Apply suggestions from code review Cardboy777 2023-02-14 19:17:08 -0500
  • 3589188193 ADD: Time Savers -> Link as default file name PurpleHato 2023-02-15 00:30:38 +0100
  • f7f3916cce Update GameMenuBar.cpp Cardboy777 2023-02-14 17:33:35 -0500
  • a5465a97b6 apply bow/slingshot model changes only if 'gBowSlingShotAmmoFix' is enabled Cardboy777 2023-02-14 16:46:18 -0500
  • f6453d20ca Added cvar under "Enhancements -> Gameplay -> Items" for bow/slingshot ammo Cardboy777 2023-02-14 16:05:38 -0500
  • 8a6f167503 sort alphabetically briaguya 2023-02-14 14:10:45 -0500
  • a4b9f0a649
    Update soh/soh/Enhancements/randomizer/randomizer.cpp briaguya 2023-02-14 10:34:10 -0500
  • 622d8c4aff
    TWEAK: Debug Warp Translations errors (#2464) PurpleHato 2023-02-14 14:56:25 +0100
  • 75782e4019
    TWEAK: German Rando Navi Hint (Shiek Name) (#2463) PurpleHato 2023-02-14 14:55:12 +0100
  • 66b2d2d5fa
    Add asset headers (#2465) David Chavez 2023-02-14 14:29:46 +0100
  • 74d9e45708 better greg tracker placement briaguya 2023-02-14 08:08:00 -0500
  • 3cf54c64f3
    Update z_player.c Bigs 2023-02-14 23:31:02 +1030
  • a14d542e55
    Update GameControlEditor.cpp Bigs 2023-02-14 23:28:35 +1030
  • af02938c1f
    Update z_player.c Bigs 2023-02-14 19:44:08 +1030
  • 18e9548b4e
    Update z_player.c Bigs 2023-02-14 18:58:24 +1030
  • c3696046b2
    Update GameMenuBar.cpp Bigs 2023-02-14 18:53:01 +1030
  • 2469dbcf0f include/exclude all buttons briaguya 2023-02-14 02:03:49 -0500
  • 6cb232fe16 some names briaguya 2023-02-14 01:28:07 -0500
  • 54e67be57a filter by type briaguya 2023-02-14 01:16:39 -0500
  • 1202e1a943 add selectable table briaguya 2023-02-14 00:56:24 -0500
  • 097b8bf81d
    Update GameControlEditor.cpp PunishedBigs 2023-02-14 15:54:20 +1030
  • 61bb8aee20
    Merge pull request #2 from PunishedBigs/revert-1-PunishedBigs-SeparateSensitivity PunishedBigs 2023-02-14 15:50:26 +1030
  • 8d6cf7e5a4
    Revert "Update z_camera.c" PunishedBigs 2023-02-14 15:49:55 +1030
  • 0cceef545a
    Update GameControlEditor.cpp PunishedBigs 2023-02-14 15:47:29 +1030