Commit Graph

  • 7865a8a944 Added time saver to open the Shadow Temple Door in both ages at the same time. Gedof 2024-11-16 00:02:40 -0300
  • d24199408b Swap to Int32 for safety net Caladius 2024-11-15 20:04:47 -0500
  • 3b40ba907b Holiday Fever Caladius 2024-11-15 19:41:12 -0500
  • 6c749a04c7
    cleanup some unnecessary headers (#7) Archez 2024-11-15 15:44:59 -0500
  • 410131fb19 Force Sleeping Waterfall enhancement in rando mode JordanLongstaff 2024-11-15 14:03:45 -0500
  • cdc930e065 Fixed typos in open waterfall feature Gedof 2024-11-15 14:22:27 -0300
  • be841e7017
    Apply formatting suggestions from code review Guilherme Fernandez 2024-11-15 14:13:33 -0300
  • 08c61af827 Skeleton Key, Shop Items, Milk, Fishing Pole, Ocarina Buttons, Loser Rupee fixed Caladius 2024-11-14 21:49:07 -0500
  • 0498e411d2 Fix Sorting issue on Linux Caladius 2024-11-14 18:57:12 -0500
  • 9a907caa5e Added option to keep the waterfall open by playing song once as well as make it togglable. - Added menu options - Added save variable - Added actor init and update hooks Gedof 2024-11-14 17:39:51 -0300
  • 79ede37262
    Merge pull request #4546 from garrettjoecox/let-it-snow Garrett Cox 2024-11-13 21:43:43 -0600
  • bfd54abada Fix christmas tree messages Garrett Cox 2024-11-13 14:19:11 -0600
  • 53e2fe4974
    Refine mixed pool options to be more dynamic. (#4545) Malkierian 2024-11-13 08:49:10 -0700
  • 6230901f29
    Fix duplicate use of CVar for invert shield aiming. (#4544) Malkierian 2024-11-12 22:02:22 -0700
  • 9d9a5d730e Refine mixed pool options to be more dynamic. Malkierian 2024-11-12 20:56:43 -0700
  • 33865ea680 Fix duplicate use of CVar for invert shield aiming. Malkierian 2024-11-12 17:39:48 -0700
  • aafd19d489
    Merge pull request #44 from Pepper0ni/FixPatch Caladius 2024-11-12 19:28:27 -0500
  • 3b1d1ee20e Merge commit 'e5ecf6a' into FixPatch Pepper0ni 2024-11-13 00:24:05 +0000
  • f6bf980d2d apply patch Pepper0ni 2024-11-13 00:23:24 +0000
  • e5ecf6aaa5 Hint update for pep Caladius 2024-11-12 18:46:23 -0500
  • 54a0e0c538
    Merge branch 'HarbourMasters:develop' into unequip-c-items OtherBlue 2024-11-12 18:49:52 -0300
  • 1eff613aa6
    Fix skipping twisted hallway cutscenes (#4536) Jordan Longstaff 2024-11-12 15:09:08 -0500
  • c8e460cebe
    Heal goron necks (#4540) aMannus 2024-11-12 20:58:41 +0100
  • f3bf511cac Heal goron necks aMannus 2024-11-12 19:01:00 +0100
  • ed9692c84f
    Merge pull request #4539 from garrettjoecox/let-it-snow Garrett Cox 2024-11-12 10:19:56 -0600
  • a6fbadc04e
    Fix issues with vanilla item queue when skipping things, resolves #4537 (#4538) Garrett Cox 2024-11-12 10:18:57 -0600
  • 2ee5e5c428 Merge branch 'develop' of garrettjoecox.github.com:HarbourMasters/Shipwright into let-it-snow Garrett Cox 2024-11-12 09:38:41 -0600
  • ee186f6c22 Fix issue with ornament get item messages Garrett Cox 2024-11-12 09:33:25 -0600
  • 6d0fb18be9 Fix issues with vanilla item queue when skipping things, resolves #4537 Garrett Cox 2024-11-12 09:28:05 -0600
  • 0b2780791d Utilize RandomElement for hints Caladius 2024-11-11 20:50:04 -0500
  • aa1a9ad8be Add Hints to Junk Pool Caladius 2024-11-11 20:42:32 -0500
  • ffc132a01b
    Clean `__osMalloc.c` (#4351) Pepe20129 2024-11-12 01:46:25 +0100
  • 3508d880d8 Corrected App Folder Directory and updated from suggesstions. Caladius 2024-11-11 18:16:13 -0500
  • 4f6375b458 Fix function call Patrick12115 2024-11-11 16:30:18 -0500
  • f15ebe1e1f Merge branch 'NoMS' of https://github.com/Patrick12115/Shipwright into NoMS Patrick12115 2024-11-11 15:44:35 -0500
  • 89442eddb9
    Update soh/src/overlays/misc/ovl_kaleido_scope/z_kaleido_collect.c briaguya 2024-11-11 15:32:59 -0500
  • bc217bac47 Update CONSOLE_COMMANDS.md Yomitht 2024-11-11 08:34:22 -0700
  • 0f49676a26
    Merge branch 'develop' into NoMS Malkierian 2024-11-10 23:46:24 -0700
  • 35989dbdaa Fix skipping twisted hallway cutscenes JordanLongstaff 2024-11-10 22:55:37 -0500
  • a282c676f6 Add Boss Soul Icon Caladius 2024-11-10 18:01:18 -0500
  • 53f96331cd Replace Tint with Color Caladius 2024-11-10 16:11:26 -0500
  • 7c4572a62b Updates based on suggestions Caladius 2024-11-10 16:10:06 -0500
  • 1ecef87340 Update z_file_nameset_PAL.c Pepe20129 2024-11-10 21:58:13 +0100
  • 8d30acf9ff Post-merge fixes Pepe20129 2024-11-10 20:40:13 +0100
  • e56d42959a Merge branch 'develop' into otrglobals_cleanup Pepe20129 2024-11-10 20:26:37 +0100
  • 816429932a Address review Pepe20129 2024-11-10 20:00:25 +0100
  • 69d8c97602 Add "play only once" option JordanLongstaff 2024-11-10 09:13:58 -0500
  • 139e9b2891 Oopsie, fix build error JordanLongstaff 2024-11-09 23:32:39 -0500
  • d712eade1c Unify hook handlers JordanLongstaff 2024-11-09 23:23:03 -0500
  • 2b6543c321 A bit more cleanup: simplify a redundant condition JordanLongstaff 2024-11-09 23:05:36 -0500
  • 2ba18a6bb7 Oops, missed a spot JordanLongstaff 2024-11-09 15:36:35 -0500
  • 40a2a44410 Remove "closed as child" option for rando setting JordanLongstaff 2024-11-09 14:36:03 -0500
  • 30f9c7057a Merge branch 'develop' into waterfall-always-open JordanLongstaff 2024-11-09 14:22:21 -0500
  • f12a2bbbb7
    Port over decomp updates for vis* and reimplement vismono fb (#4533) Archez 2024-11-09 12:51:31 -0500
  • 148ba4b51d Merge branch 'develop' of https://github.com/A-Green-Spoon/Shipwright into feature/boomerang-aiming-reticle Eric Hoey 2024-11-09 12:51:20 -0500
  • 2603b97366
    Rewrite MQ spirit logic (#4534) Pepper0ni 2024-11-09 16:40:00 +0000
  • c8815a26f7
    Improve ganon tower logic (#4526) Pepe20129 2024-11-09 17:34:05 +0100
  • 586ccbd423 fix oversights Pepper0ni 2024-11-09 14:58:47 +0000
  • ade5b1399a
    Update randomizerTypes.h Malkierian 2024-11-08 20:59:16 -0700
  • 421727784a
    Merge branch 'develop' into tower_logic Malkierian 2024-11-08 20:39:06 -0700
  • 068cceff36
    Update SFX symbols from decomp (#4531) Jordan Longstaff 2024-11-08 22:36:57 -0500
  • a54dc80bc6 rewrite MQ spirit logic Pepper0ni 2024-11-08 17:33:20 +0000
  • 76cc904ff4
    Merge branch 'develop' into waterfall-always-open Jordan Longstaff 2024-11-08 01:55:10 -0500
  • ca6f3829ef move vismono framebuffer handling to file Archez 2024-11-08 01:02:35 -0500
  • 5d1d60d59e Port over decomp updates for vis* Archez 2024-11-08 00:20:11 -0500
  • 54491eaac9 Merge remote-tracking branch 'origin/develop' into develop-plando Caladius 2024-11-07 21:25:15 -0500
  • 287e005d44 Clean Up, Hash Icon Editor Caladius 2024-11-07 21:24:36 -0500
  • 690af9ba66 Update SFX symbols from decomp JordanLongstaff 2024-11-07 16:40:19 -0500
  • 4eeb01905d
    pull in decomp updates for z_play (#4522) Archez 2024-11-07 11:52:21 -0500
  • 1d9d273a57
    Rewrite MQ Water Temple Logic (#4520) Pepper0ni 2024-11-07 16:51:29 +0000
  • a4450dbfd0 Update logic.cpp Pepe20129 2024-11-07 16:51:12 +0100
  • ce2954f730 Update locacc_ganons_castle.cpp Pepe20129 2024-11-07 16:46:58 +0100
  • be2e6f69ce Update locacc_ganons_castle.cpp Pepe20129 2024-11-07 16:45:08 +0100
  • d07cbe8395
    Adjustments to change age cheat and time travel enhancement (#4512) Garrett Cox 2024-11-06 20:38:57 -0600
  • a919b6a5a0
    Fix skipping Adult Ruto one-point cutscene (#4519) Jordan Longstaff 2024-11-06 21:38:44 -0500
  • 753ec3661e Drop down for previous seeds, wip hash display. Caladius 2024-11-06 21:08:09 -0500
  • f65e0edd1a UI, Ice Trap Editor, Hint Editor Caladius 2024-11-06 20:31:59 -0500
  • f4eaf0ed30 Update locacc_ganons_castle.cpp Pepe20129 2024-11-06 21:54:56 +0100
  • 105ddcd4de Fix build and address review Pepe20129 2024-11-06 21:52:56 +0100
  • 3b23ff5e28 cleanups Pepper0ni 2024-11-06 20:21:13 +0000
  • 405398bc0a Fix some random errors Pepper0ni 2024-11-06 20:13:22 +0000
  • 9ec7f7ad77 Improve ganon tower logic Pepe20129 2024-11-06 20:19:26 +0100
  • 071001aa05 Merge branch 'develop' into RewriteWater Pepper0ni 2024-11-06 18:19:18 +0000
  • dabd0c25bd
    Move collision viewer draw to hook and fix empty nametags (#4523) Archez 2024-11-05 21:50:59 -0500
  • 3d9dae656b fix a boss room oversight Pepper0ni 2024-11-06 02:06:05 +0000
  • 4520f0348f Adjustments to change age cheat and time travel enhancement Garrett Cox 2024-11-05 19:29:19 -0600
  • 764a82efe5 Move collision viewer draw to hook and fix empty nametags Archez 2024-11-05 16:39:02 -0500
  • 45478ff449 pull in decomp updates for z_play Archez 2024-11-05 16:21:04 -0500
  • 5eedae0351 Change header exports to extern exports JordanLongstaff 2024-11-05 14:33:12 -0500
  • 2424cfbb3d Change to extern function JordanLongstaff 2024-11-05 14:03:38 -0500
  • a7515c397c Change to Story cutscene JordanLongstaff 2024-11-05 13:59:35 -0500
  • c9e0e32386 Add Randomizer setting for keeping Sleeping Waterfall open JordanLongstaff 2024-11-01 14:28:06 -0400
  • bc7e31bb54 Kill Ruto's actor instead of leaving her to swim up JordanLongstaff 2024-11-05 10:07:12 -0500
  • 894d3c00d3
    Change `ENTR_BOMBCHU_SHOP_0` to `ENTR_BOMBCHU_SHOP_1` in entrance.cpp to fix interior shuffle crash. (#4521) Malkierian 2024-11-04 20:16:27 -0700
  • d8f8b6e6b9
    Fix Bluewarp handling with entrance rando (#4517) Archez 2024-11-04 22:07:21 -0500
  • df0669ce46 Change `ENTR_BOMBCHU_SHOP_0` to `ENTR_BOMBCHU_SHOP_1` in entrance.cpp to fix interior shuffle crash. Malkierian 2024-11-04 19:52:54 -0700
  • fa3103bba1 Rewrite Storage Temple Logic Pepper0ni 2024-11-04 20:49:10 +0000
  • 24530bfbd6 Move all checks into update hook JordanLongstaff 2024-11-04 13:43:21 -0500
  • 3a87d3bba5 Merge branch 'develop' into waterfall-always-open JordanLongstaff 2024-11-04 13:30:49 -0500
  • 01fae9fad8 Fix skipping Adult Ruto one-point cutscene JordanLongstaff 2024-11-04 12:22:14 -0500