Commit Graph

  • f451df2334 Merge remote-tracking branch 'kenix/lus-main-on-dev' into lus-main-on-dev briaguya 2022-12-27 21:04:45 -0500
  • 6aab68a30f cmake change to find resource types briaguya 2022-12-27 21:04:13 -0500
  • cd1f03b2ed Removes redundant libultra incldue in code_800F9200 kenix3 2022-12-27 20:59:58 -0500
  • ea42a11096 fix playeranimation header briaguya 2022-12-27 20:58:33 -0500
  • 9776deebaf Merge remote-tracking branch 'kenix/lus-main-on-dev' into lus-main-on-dev briaguya 2022-12-27 20:44:16 -0500
  • 54293e33ce txt->text variable name in TextFactory.cpp. kenix3 2022-12-27 20:36:08 -0500
  • d008648b53 playeranimation briaguya 2022-12-27 20:41:08 -0500
  • bf2460e4fe txt->text variable name in TextFactory.cpp. kenix3 2022-12-27 20:36:08 -0500
  • 79241b7c5b Removes redundant return resource in TextFactory.cpp kenix3 2022-12-27 20:33:37 -0500
  • 87902c14e5 Fixes Text.cpp reference to animation data. kenix3 2022-12-27 20:29:21 -0500
  • 771c7efe21 animation factory briaguya 2022-12-27 20:11:48 -0500
  • bedcfdfede Adds TextFactory resource loader. Kenix 2022-11-29 20:28:38 -0500
  • 3088789e23
    Merge pull request #348 from Kenix3/lus-main-on-dev briaguya 2022-12-27 20:07:39 -0500
  • d0c1d61c86 Fixed math includes, and a couple GBI includes. kenix3 2022-12-27 20:03:49 -0500
  • 01fba09ec4 submodule work pls briaguya 2022-12-27 19:43:52 -0500
  • ecb10e6ac2
    chore: bump sdl version in appimage (#2288) briaguya 2022-12-27 19:33:40 -0500
  • 46587da4d1 lus change we needed briaguya 2022-12-27 19:15:00 -0500
  • 6cbfce196e on to more errors briaguya 2022-12-27 19:11:41 -0500
  • eb4d66d3f9 extractassets generates otrs briaguya 2022-12-27 17:36:25 -0500
  • ab104623a7
    Merge pull request #2233 from HarbourMasters/develop-bradley briaguya 2022-12-27 16:47:49 -0500
  • 3940bc3364 fix: properly randomize mirror shield and silver gaunts chests when using only an mq otr briaguya 2022-12-27 16:27:21 -0500
  • 75673e6867
    Update z_en_mag.c Amaro Martínez 2022-10-11 00:00:59 -0500
  • 08b6a26d3d
    Update z_message_PAL.c Amaro Martínez 2022-10-18 21:10:09 -0500
  • 6f0806ac09
    Release N64 Logo Title Lights? Amaro Martínez 2022-10-15 00:28:50 -0500
  • 75957eaade
    Update z_file_nameset_PAL.c Amaro Martínez 2022-10-11 00:04:04 -0500
  • e53e3ea043 Update README David Chavez 2022-12-27 19:23:37 +0100
  • d6c38d23a8 Add linux matrix for performance linux build David Chavez 2022-12-27 19:04:00 +0100
  • 47ce08d96e trying one more thing based on https://github.com/libsdl-org/SDL/issues/5722 briaguya 2022-12-27 08:27:58 -0500
  • 590bffa9bc chore: bump sdl version in appimage briaguya 2022-12-27 08:05:03 -0500
  • 32d82c4381 testing out PR branch of sdl that might fix gamecube controller adapter issues on linux briaguya 2022-12-27 07:54:16 -0500
  • cc46b4a95b FIX: Equip now message PurpleHato 2022-12-25 12:49:03 +0100
  • 5a1c0fd28d ADD: Gravity + Side Sway PurpleHato 2022-12-27 12:19:25 +0100
  • fbb6212d7a TWEAK: Dynamic width resizing (no reload needed) PurpleHato 2022-12-27 10:50:23 +0100
  • dea16c42f5 TWEAK: cvar initialisation / ADD: Cape Width PurpleHato 2022-12-27 10:36:22 +0100
  • 3de3e008bc reorder entrance rando funcs Adam Bird 2022-12-26 23:05:15 -0500
  • a163933da0 one more boss heart container hint fix Adam Bird 2022-12-26 23:02:26 -0500
  • c34793873e
    Merge pull request #26 from briaguya-ai/fix-cape-build PurpleHato 2022-12-27 01:52:05 +0100
  • 80faf85871 just rename it and it works briaguya 2022-12-26 19:50:52 -0500
  • e9d735afd9 TWEAK: re-add the // Set length comment PurpleHato 2022-12-27 01:36:49 +0100
  • 790e391df4 TWEAK: Remove test comments PurpleHato 2022-12-27 01:35:17 +0100
  • 0edd5bb8db ADD: Cape + Cape Length + Cape Type PurpleHato 2022-12-27 01:16:08 +0100
  • bee899ec19 fix no logic missing break statement before vanilla RaelCappra 2022-12-26 15:34:05 -0300
  • f42f86e3ef
    fix: make fisherman rumble text work (#2279) briaguya 2022-12-26 06:37:40 -0500
  • a9434a40ed fix: make fisherman rumble text work briaguya 2022-12-26 05:23:06 -0500
  • d2ae5d288d allow using windowed fullscreen with sdl gfx briaguya 2022-12-26 01:35:06 -0500
  • 0ec7433801 FIX: Equip now message PurpleHato 2022-12-25 12:49:03 +0100
  • 8b1cbf3c43 Updated ( again i know it, shh ) lus <3 KiritoDv 2022-12-24 19:45:14 -0600
  • a1a1c8f167 Updated lus with latest commit KiritoDv 2022-12-24 19:35:38 -0600
  • e43a08feed Updates lus with latest pr commit KiritoDv 2022-12-24 18:11:47 -0600
  • 1516f2ed4b Added support for switch controllers using native api KiritoDv 2022-12-24 17:00:07 -0600
  • 85bccab1bb
    bump lus version (#2269) briaguya 2022-12-24 17:49:54 -0500
  • c2fadb3c03 Fixed StringHelper issues caused by the latest lus version KiritoDv 2022-12-24 15:16:57 -0600
  • 5842d10447 bump lus version briaguya 2022-12-24 16:20:09 -0500
  • e7f4110bbd Fixed StringHelper issues caused by the latest lus version KiritoDv 2022-12-24 15:16:57 -0600
  • 9790e16d38 Added support for switch controllers using native api KiritoDv 2022-12-24 15:03:46 -0600
  • 74f87e1fdd Merge branch 'develop-bradley' of https://github.com/HarbourMasters/Shipwright into experimental RaelCappra 2022-12-24 11:29:38 -0300
  • 2a3a72a030 update to 5.1.3 Thomas Hiller 2022-12-24 10:47:03 +0100
  • 8bf74503ce Merge remote-tracking branch 'upstream/develop-bradley' into flatpak Thomas Hiller 2022-12-24 10:46:21 +0100
  • 7768869251
    bump version 5.1.3 briaguya 2022-12-24 00:58:15 -0500
  • e10fee66eb
    Update CMakeLists.txt briaguya 2022-12-24 00:53:41 -0500
  • 013244560e
    hi mom (#2261) briaguya 2022-12-24 00:45:02 -0500
  • 9529cc1217
    SFX: Support replaying the current BGM when changed (#2150) Adam Bird 2022-12-23 23:50:39 -0500
  • 58fed1a766 fix wrong seq type after merge Adam Bird 2022-12-19 12:34:46 -0500
  • 9f65f1d233 clarify audio command with comment Adam Bird 2022-12-11 20:44:57 -0500
  • 3a36004b74 add support for reloading the current bgm when changing it in the sfx editor Adam Bird 2022-12-11 20:30:47 -0500
  • 0017bf1fcc
    fix: correct item ordering in kak potion shop (#2256) briaguya 2022-12-23 22:27:19 -0500
  • f6a7f3d13c
    Fix enemy rando flags (#2253) aMannus 2022-12-24 04:27:01 +0100
  • 99367ebb53
    Fix silver rupee room in GtG (#2252) aMannus 2022-12-24 04:26:26 +0100
  • d215c76eba
    fix shopsanity spawning objects for actors (#2247) Adam Bird 2022-12-23 22:26:01 -0500
  • 07bae6b84c
    Fix common enemy rando crashes (#2242) aMannus 2022-12-24 04:25:38 +0100
  • a1f943cc97 fix: correct item ordering in kak potion shop briaguya 2022-12-23 22:06:03 -0500
  • ef0bc9b5cc hi mom aMannus 2022-12-23 23:53:28 +0100
  • ea492de92b Merge branch 'Starting-Songs' of https://github.com/Patrick12115/Shipwright into Starting-Songs Patrick12115 2022-12-23 17:40:50 -0500
  • 8b10ab2a81 Formatting Changes Patrick12115 2022-12-23 17:40:35 -0500
  • 588accd8d3 Fix enemy rando flags aMannus 2022-12-23 23:03:49 +0100
  • 89ac43a4b5 Fix silver rupee room in GtG aMannus 2022-12-23 21:24:13 +0100
  • 9c47dbc414 Merge commit 'refs/pull/2242/head' of https://github.com/HarbourMasters/Shipwright into experimental RaelCappra 2022-12-23 13:08:05 -0300
  • de60d5758b Merge commit 'refs/pull/2221/head' of https://github.com/HarbourMasters/Shipwright into experimental RaelCappra 2022-12-23 13:07:55 -0300
  • efe81ccbd1 Merge commit 'refs/pull/2246/head' of https://github.com/HarbourMasters/Shipwright into experimental RaelCappra 2022-12-23 13:03:56 -0300
  • 78f94f6339 Merge commit 'refs/pull/2191/head' of https://github.com/HarbourMasters/Shipwright into experimental RaelCappra 2022-12-23 13:00:44 -0300
  • 83d6758a31 Merge commit 'refs/pull/2194/head' of https://github.com/HarbourMasters/Shipwright into experimental RaelCappra 2022-12-23 12:52:07 -0300
  • f8945fa4a1 Merge branch 'develop' of https://github.com/HarbourMasters/Shipwright into experimental RaelCappra 2022-12-23 12:51:59 -0300
  • ef177517a1 fix script; remove old versions Thomas Hiller 2022-12-23 10:05:40 +0100
  • b3d7711fdc fix shopsanity spawning objects for actors Adam Bird 2022-12-23 00:42:59 -0500
  • c17d604918
    Adds the new option to Vanilla Plus preset and up Christopher Leggett 2022-12-22 23:18:05 -0500
  • dc160c2c54
    Adds option to add higher pitches to silver rupee jingle. Christopher Leggett 2022-12-22 23:13:03 -0500
  • 2990da08b4
    Merge branch 'HarbourMasters:develop' into Starting-Songs Patrick12115 2022-12-22 20:51:02 -0500
  • b97fcb7834 update boss reward hints to not mention dungeons Adam Bird 2022-12-22 10:19:10 -0500
  • 16bf70d70b Fix common enemy rando crashes aMannus 2022-12-22 13:28:01 +0100
  • 9705174dc6 update to 5.1.2 Thomas Hiller 2022-12-22 08:29:10 +0100
  • 06b1e46512 update to 5.1.2 Thomas Hiller 2022-12-22 08:28:52 +0100
  • be899c46f8 Merge remote-tracking branch 'upstream/develop-bradley' into flatpak Thomas Hiller 2022-12-22 08:27:23 +0100
  • b4157230da Merge remote-tracking branch 'origin/develop' into boss-shuffle Adam Bird 2022-12-22 01:51:45 -0500
  • cc6878522e unset hint area for boss rooms to fix altar hint Adam Bird 2022-12-22 01:51:00 -0500
  • a54bb2b1ab
    Fixes crash when a sequence without a name is attempted to be displayed. Christopher Leggett 2022-12-21 23:15:44 -0500
  • 395e576dd0
    Adds option for showing sequence names on the overlay Christopher Leggett 2022-12-21 22:32:27 -0500
  • 3201f2de93 fix wrong vanilla items (sync with 3ds) and add more vanilla setting overrides Adam Bird 2022-12-16 15:14:51 -0500
  • b53296b9ee sync vanilla logic overrides with latest 3ds Adam Bird 2022-12-15 18:01:12 -0500
  • ee089c2104 run the generate playthrough to populate entrance playthrough for vanilla logic Adam Bird 2022-12-15 18:00:43 -0500
  • c8db678788 Add vanilla logic option Garrett Cox 2022-12-14 15:16:10 -0600