Shipwright/soh/assets/scenes/dungeons/ganontika/ganontika_room_14.h

71 lines
4.2 KiB
C

#ifndef DUNGEONS_GANONTIKA_ROOM_14_H
#define DUNGEONS_GANONTIKA_ROOM_14_H 1
#include "align_asset_macro.h"
#define dganontika_room_14Tex_004FB8 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_14Tex_004FB8"
static const ALIGN_ASSET(2) char ganontika_room_14Tex_004FB8[] = dganontika_room_14Tex_004FB8;
#define dganontika_room_14Tex_0057B8 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_14Tex_0057B8"
static const ALIGN_ASSET(2) char ganontika_room_14Tex_0057B8[] = dganontika_room_14Tex_0057B8;
#define dganontika_room_14Tex_005FB8 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_14Tex_005FB8"
static const ALIGN_ASSET(2) char ganontika_room_14Tex_005FB8[] = dganontika_room_14Tex_005FB8;
#define dganontika_room_14Tex_0067B8 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_14Tex_0067B8"
static const ALIGN_ASSET(2) char ganontika_room_14Tex_0067B8[] = dganontika_room_14Tex_0067B8;
#define dganontika_room_14Tex_0077B8 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_14Tex_0077B8"
static const ALIGN_ASSET(2) char ganontika_room_14Tex_0077B8[] = dganontika_room_14Tex_0077B8;
#define dganontika_room_14Tex_007BB8 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_14Tex_007BB8"
static const ALIGN_ASSET(2) char ganontika_room_14Tex_007BB8[] = dganontika_room_14Tex_007BB8;
#define dganontika_room_14Tex_0089C8 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_14Tex_0089C8"
static const ALIGN_ASSET(2) char ganontika_room_14Tex_0089C8[] = dganontika_room_14Tex_0089C8;
#define dganontika_room_14Tex_0099C8 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_14Tex_0099C8"
static const ALIGN_ASSET(2) char ganontika_room_14Tex_0099C8[] = dganontika_room_14Tex_0099C8;
#define dganontika_room_14TLUT_004F98 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_14TLUT_004F98"
static const ALIGN_ASSET(2) char ganontika_room_14TLUT_004F98[] = dganontika_room_14TLUT_004F98;
#define dganontika_room_14DL_000918 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_14DL_000918"
static const ALIGN_ASSET(2) char ganontika_room_14DL_000918[] = dganontika_room_14DL_000918;
#define dganontika_room_14DL_001110 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_14DL_001110"
static const ALIGN_ASSET(2) char ganontika_room_14DL_001110[] = dganontika_room_14DL_001110;
#define dganontika_room_14DL_001670 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_14DL_001670"
static const ALIGN_ASSET(2) char ganontika_room_14DL_001670[] = dganontika_room_14DL_001670;
#define dganontika_room_14DL_001C68 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_14DL_001C68"
static const ALIGN_ASSET(2) char ganontika_room_14DL_001C68[] = dganontika_room_14DL_001C68;
#define dganontika_room_14DL_002778 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_14DL_002778"
static const ALIGN_ASSET(2) char ganontika_room_14DL_002778[] = dganontika_room_14DL_002778;
#define dganontika_room_14DL_0036E8 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_14DL_0036E8"
static const ALIGN_ASSET(2) char ganontika_room_14DL_0036E8[] = dganontika_room_14DL_0036E8;
#define dganontika_room_14DL_004920 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_14DL_004920"
static const ALIGN_ASSET(2) char ganontika_room_14DL_004920[] = dganontika_room_14DL_004920;
#define dganontika_room_14DL_004BF8 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_14DL_004BF8"
static const ALIGN_ASSET(2) char ganontika_room_14DL_004BF8[] = dganontika_room_14DL_004BF8;
#define dganontika_room_14DL_0085F0 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_14DL_0085F0"
static const ALIGN_ASSET(2) char ganontika_room_14DL_0085F0[] = dganontika_room_14DL_0085F0;
#define dganontika_room_14DL_0003D0 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_14DL_0003D0"
static const ALIGN_ASSET(2) char ganontika_room_14DL_0003D0[] = dganontika_room_14DL_0003D0;
#define dganontika_room_14DL_004E38 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_14DL_004E38"
static const ALIGN_ASSET(2) char ganontika_room_14DL_004E38[] = dganontika_room_14DL_004E38;
#define dganontika_room_14DL_008888 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_14DL_008888"
static const ALIGN_ASSET(2) char ganontika_room_14DL_008888[] = dganontika_room_14DL_008888;
#endif // DUNGEONS_GANONTIKA_ROOM_14_H