Shipwright/soh/assets/scenes/dungeons/gerudoway/gerudoway_room_2.h

38 lines
2.0 KiB
C

#ifndef DUNGEONS_GERUDOWAY_ROOM_2_H
#define DUNGEONS_GERUDOWAY_ROOM_2_H 1
#include "align_asset_macro.h"
#define dgerudoway_room_2Tex_002298 "__OTR__scenes/shared/gerudoway_scene/gerudoway_room_2Tex_002298"
static const ALIGN_ASSET(2) char gerudoway_room_2Tex_002298[] = dgerudoway_room_2Tex_002298;
#define dgerudoway_room_2Tex_002A98 "__OTR__scenes/shared/gerudoway_scene/gerudoway_room_2Tex_002A98"
static const ALIGN_ASSET(2) char gerudoway_room_2Tex_002A98[] = dgerudoway_room_2Tex_002A98;
#define dgerudoway_room_2DL_001E40 "__OTR__scenes/shared/gerudoway_scene/gerudoway_room_2DL_001E40"
static const ALIGN_ASSET(2) char gerudoway_room_2DL_001E40[] = dgerudoway_room_2DL_001E40;
#define dgerudoway_room_2DL_003410 "__OTR__scenes/shared/gerudoway_scene/gerudoway_room_2DL_003410"
static const ALIGN_ASSET(2) char gerudoway_room_2DL_003410[] = dgerudoway_room_2DL_003410;
#define dgerudoway_room_2DL_002150 "__OTR__scenes/shared/gerudoway_scene/gerudoway_room_2DL_002150"
static const ALIGN_ASSET(2) char gerudoway_room_2DL_002150[] = dgerudoway_room_2DL_002150;
#define dgerudoway_room_2DL_003690 "__OTR__scenes/shared/gerudoway_scene/gerudoway_room_2DL_003690"
static const ALIGN_ASSET(2) char gerudoway_room_2DL_003690[] = dgerudoway_room_2DL_003690;
#define dgerudoway_room_2DL_003CC8 "__OTR__scenes/shared/gerudoway_scene/gerudoway_room_2DL_003CC8"
static const ALIGN_ASSET(2) char gerudoway_room_2DL_003CC8[] = dgerudoway_room_2DL_003CC8;
#define dgerudoway_room_2DL_001518 "__OTR__scenes/shared/gerudoway_scene/gerudoway_room_2DL_001518"
static const ALIGN_ASSET(2) char gerudoway_room_2DL_001518[] = dgerudoway_room_2DL_001518;
#define dgerudoway_room_2DL_001A98 "__OTR__scenes/shared/gerudoway_scene/gerudoway_room_2DL_001A98"
static const ALIGN_ASSET(2) char gerudoway_room_2DL_001A98[] = dgerudoway_room_2DL_001A98;
#define dgerudoway_room_2DL_000E80 "__OTR__scenes/shared/gerudoway_scene/gerudoway_room_2DL_000E80"
static const ALIGN_ASSET(2) char gerudoway_room_2DL_000E80[] = dgerudoway_room_2DL_000E80;
#endif // DUNGEONS_GERUDOWAY_ROOM_2_H