Shipwright/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_16.h

59 lines
3.4 KiB
C

#ifndef DUNGEONS_JYASINZOU_ROOM_16_H
#define DUNGEONS_JYASINZOU_ROOM_16_H 1
#include "align_asset_macro.h"
#define djyasinzou_room_16Tex_0029B8 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_16Tex_0029B8"
static const ALIGN_ASSET(2) char jyasinzou_room_16Tex_0029B8[] = djyasinzou_room_16Tex_0029B8;
#define djyasinzou_room_16Tex_0039B8 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_16Tex_0039B8"
static const ALIGN_ASSET(2) char jyasinzou_room_16Tex_0039B8[] = djyasinzou_room_16Tex_0039B8;
#define djyasinzou_room_16Tex_0041B8 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_16Tex_0041B8"
static const ALIGN_ASSET(2) char jyasinzou_room_16Tex_0041B8[] = djyasinzou_room_16Tex_0041B8;
#define djyasinzou_room_16Tex_0045B8 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_16Tex_0045B8"
static const ALIGN_ASSET(2) char jyasinzou_room_16Tex_0045B8[] = djyasinzou_room_16Tex_0045B8;
#define djyasinzou_room_16Tex_004DB8 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_16Tex_004DB8"
static const ALIGN_ASSET(2) char jyasinzou_room_16Tex_004DB8[] = djyasinzou_room_16Tex_004DB8;
#define djyasinzou_room_16Tex_0051B8 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_16Tex_0051B8"
static const ALIGN_ASSET(2) char jyasinzou_room_16Tex_0051B8[] = djyasinzou_room_16Tex_0051B8;
#define djyasinzou_room_16Tex_0059B8 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_16Tex_0059B8"
static const ALIGN_ASSET(2) char jyasinzou_room_16Tex_0059B8[] = djyasinzou_room_16Tex_0059B8;
#define djyasinzou_room_16DL_0003F0 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_16DL_0003F0"
static const ALIGN_ASSET(2) char jyasinzou_room_16DL_0003F0[] = djyasinzou_room_16DL_0003F0;
#define djyasinzou_room_16DL_0007E0 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_16DL_0007E0"
static const ALIGN_ASSET(2) char jyasinzou_room_16DL_0007E0[] = djyasinzou_room_16DL_0007E0;
#define djyasinzou_room_16DL_000D90 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_16DL_000D90"
static const ALIGN_ASSET(2) char jyasinzou_room_16DL_000D90[] = djyasinzou_room_16DL_000D90;
#define djyasinzou_room_16DL_001458 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_16DL_001458"
static const ALIGN_ASSET(2) char jyasinzou_room_16DL_001458[] = djyasinzou_room_16DL_001458;
#define djyasinzou_room_16DL_0017D0 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_16DL_0017D0"
static const ALIGN_ASSET(2) char jyasinzou_room_16DL_0017D0[] = djyasinzou_room_16DL_0017D0;
#define djyasinzou_room_16DL_001B40 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_16DL_001B40"
static const ALIGN_ASSET(2) char jyasinzou_room_16DL_001B40[] = djyasinzou_room_16DL_001B40;
#define djyasinzou_room_16DL_001DC0 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_16DL_001DC0"
static const ALIGN_ASSET(2) char jyasinzou_room_16DL_001DC0[] = djyasinzou_room_16DL_001DC0;
#define djyasinzou_room_16DL_002040 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_16DL_002040"
static const ALIGN_ASSET(2) char jyasinzou_room_16DL_002040[] = djyasinzou_room_16DL_002040;
#define djyasinzou_room_16DL_0022C0 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_16DL_0022C0"
static const ALIGN_ASSET(2) char jyasinzou_room_16DL_0022C0[] = djyasinzou_room_16DL_0022C0;
#define djyasinzou_room_16DL_002660 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_16DL_002660"
static const ALIGN_ASSET(2) char jyasinzou_room_16DL_002660[] = djyasinzou_room_16DL_002660;
#endif // DUNGEONS_JYASINZOU_ROOM_16_H