23 lines
954 B
C
23 lines
954 B
C
#ifndef DUNGEONS_YDAN_SCENE_H
|
|
#define DUNGEONS_YDAN_SCENE_H 1
|
|
|
|
#include "align_asset_macro.h"
|
|
|
|
#define dydan_sceneTLUT_00B810 "__OTR__scenes/nonmq/ydan_scene/ydan_sceneTLUT_00B810"
|
|
static const ALIGN_ASSET(2) char ydan_sceneTLUT_00B810[] = dydan_sceneTLUT_00B810;
|
|
|
|
#define dgDekuTreeIntroCs "__OTR__scenes/nonmq/ydan_scene/gDekuTreeIntroCs"
|
|
static const ALIGN_ASSET(2) char gDekuTreeIntroCs[] = dgDekuTreeIntroCs;
|
|
|
|
#define dgYdanTex_00BA18 "__OTR__scenes/nonmq/ydan_scene/gYdanTex_00BA18"
|
|
static const ALIGN_ASSET(2) char gYdanTex_00BA18[] = dgYdanTex_00BA18;
|
|
|
|
#define dgYdanTex_00CA18 "__OTR__scenes/nonmq/ydan_scene/gYdanTex_00CA18"
|
|
static const ALIGN_ASSET(2) char gYdanTex_00CA18[] = dgYdanTex_00CA18;
|
|
|
|
#define dydan_sceneCollisionHeader_00B618 "__OTR__scenes/nonmq/ydan_scene/ydan_sceneCollisionHeader_00B618"
|
|
static const ALIGN_ASSET(2) char ydan_sceneCollisionHeader_00B618[] = dydan_sceneCollisionHeader_00B618;
|
|
|
|
|
|
#endif // DUNGEONS_YDAN_SCENE_H
|