Shipwright/soh/assets/scenes/misc/kakusiana/kakusiana_room_0.h

56 lines
3.2 KiB
C

#ifndef MISC_KAKUSIANA_ROOM_0_H
#define MISC_KAKUSIANA_ROOM_0_H 1
#include "align_asset_macro.h"
#define dkakusiana_room_0Tex_0022A0 "__OTR__scenes/shared/kakusiana_scene/kakusiana_room_0Tex_0022A0"
static const ALIGN_ASSET(2) char kakusiana_room_0Tex_0022A0[] = dkakusiana_room_0Tex_0022A0;
#define dkakusiana_room_0Tex_0032A0 "__OTR__scenes/shared/kakusiana_scene/kakusiana_room_0Tex_0032A0"
static const ALIGN_ASSET(2) char kakusiana_room_0Tex_0032A0[] = dkakusiana_room_0Tex_0032A0;
#define dkakusiana_room_0Tex_0042A0 "__OTR__scenes/shared/kakusiana_scene/kakusiana_room_0Tex_0042A0"
static const ALIGN_ASSET(2) char kakusiana_room_0Tex_0042A0[] = dkakusiana_room_0Tex_0042A0;
#define dkakusiana_room_0Tex_004AA0 "__OTR__scenes/shared/kakusiana_scene/kakusiana_room_0Tex_004AA0"
static const ALIGN_ASSET(2) char kakusiana_room_0Tex_004AA0[] = dkakusiana_room_0Tex_004AA0;
#define dkakusiana_room_0Tex_005AA0 "__OTR__scenes/shared/kakusiana_scene/kakusiana_room_0Tex_005AA0"
static const ALIGN_ASSET(2) char kakusiana_room_0Tex_005AA0[] = dkakusiana_room_0Tex_005AA0;
#define dkakusiana_room_0Tex_006AA0 "__OTR__scenes/shared/kakusiana_scene/kakusiana_room_0Tex_006AA0"
static const ALIGN_ASSET(2) char kakusiana_room_0Tex_006AA0[] = dkakusiana_room_0Tex_006AA0;
#define dkakusiana_room_0DL_0064A0 "__OTR__scenes/shared/kakusiana_scene/kakusiana_room_0DL_0064A0"
static const ALIGN_ASSET(2) char kakusiana_room_0DL_0064A0[] = dkakusiana_room_0DL_0064A0;
#define dkakusiana_room_0DL_0021C0 "__OTR__scenes/shared/kakusiana_scene/kakusiana_room_0DL_0021C0"
static const ALIGN_ASSET(2) char kakusiana_room_0DL_0021C0[] = dkakusiana_room_0DL_0021C0;
#define dkakusiana_room_0DL_0069F0 "__OTR__scenes/shared/kakusiana_scene/kakusiana_room_0DL_0069F0"
static const ALIGN_ASSET(2) char kakusiana_room_0DL_0069F0[] = dkakusiana_room_0DL_0069F0;
#define dkakusiana_room_0DL_000E58 "__OTR__scenes/shared/kakusiana_scene/kakusiana_room_0DL_000E58"
static const ALIGN_ASSET(2) char kakusiana_room_0DL_000E58[] = dkakusiana_room_0DL_000E58;
#define dkakusiana_room_0DL_0066A8 "__OTR__scenes/shared/kakusiana_scene/kakusiana_room_0DL_0066A8"
static const ALIGN_ASSET(2) char kakusiana_room_0DL_0066A8[] = dkakusiana_room_0DL_0066A8;
#define dkakusiana_room_0DL_001DC8 "__OTR__scenes/shared/kakusiana_scene/kakusiana_room_0DL_001DC8"
static const ALIGN_ASSET(2) char kakusiana_room_0DL_001DC8[] = dkakusiana_room_0DL_001DC8;
#define dkakusiana_room_0DL_0007D0 "__OTR__scenes/shared/kakusiana_scene/kakusiana_room_0DL_0007D0"
static const ALIGN_ASSET(2) char kakusiana_room_0DL_0007D0[] = dkakusiana_room_0DL_0007D0;
#define dkakusiana_room_0DL_006838 "__OTR__scenes/shared/kakusiana_scene/kakusiana_room_0DL_006838"
static const ALIGN_ASSET(2) char kakusiana_room_0DL_006838[] = dkakusiana_room_0DL_006838;
#define dkakusiana_room_0DL_001600 "__OTR__scenes/shared/kakusiana_scene/kakusiana_room_0DL_001600"
static const ALIGN_ASSET(2) char kakusiana_room_0DL_001600[] = dkakusiana_room_0DL_001600;
#define dkakusiana_room_0DL_0013B8 "__OTR__scenes/shared/kakusiana_scene/kakusiana_room_0DL_0013B8"
static const ALIGN_ASSET(2) char kakusiana_room_0DL_0013B8[] = dkakusiana_room_0DL_0013B8;
#endif // MISC_KAKUSIANA_ROOM_0_H