Shipwright/soh/assets/scenes/misc/kakusiana/kakusiana_scene.h

20 lines
947 B
C

#ifndef MISC_KAKUSIANA_SCENE_H
#define MISC_KAKUSIANA_SCENE_H 1
#include "align_asset_macro.h"
#define dkakusiana_sceneTex_00B820 "__OTR__scenes/shared/kakusiana_scene/kakusiana_sceneTex_00B820"
static const ALIGN_ASSET(2) char kakusiana_sceneTex_00B820[] = dkakusiana_sceneTex_00B820;
#define dkakusiana_sceneTex_00C020 "__OTR__scenes/shared/kakusiana_scene/kakusiana_sceneTex_00C020"
static const ALIGN_ASSET(2) char kakusiana_sceneTex_00C020[] = dkakusiana_sceneTex_00C020;
#define dkakusiana_sceneTex_00D020 "__OTR__scenes/shared/kakusiana_scene/kakusiana_sceneTex_00D020"
static const ALIGN_ASSET(2) char kakusiana_sceneTex_00D020[] = dkakusiana_sceneTex_00D020;
#define dkakusiana_sceneCollisionHeader_00B7F0 "__OTR__scenes/shared/kakusiana_scene/kakusiana_sceneCollisionHeader_00B7F0"
static const ALIGN_ASSET(2) char kakusiana_sceneCollisionHeader_00B7F0[] = dkakusiana_sceneCollisionHeader_00B7F0;
#endif // MISC_KAKUSIANA_SCENE_H