Shipwright/soh/assets/scenes/overworld/spot16/spot16_scene.h

140 lines
7.7 KiB
C

#ifndef OVERWORLD_SPOT16_SCENE_H
#define OVERWORLD_SPOT16_SCENE_H 1
#include "align_asset_macro.h"
#define dspot16_sceneTex_008198 "__OTR__scenes/shared/spot16_scene/spot16_sceneTex_008198"
static const ALIGN_ASSET(2) char spot16_sceneTex_008198[] = dspot16_sceneTex_008198;
#define dspot16_sceneTex_009198 "__OTR__scenes/shared/spot16_scene/spot16_sceneTex_009198"
static const ALIGN_ASSET(2) char spot16_sceneTex_009198[] = dspot16_sceneTex_009198;
#define dspot16_sceneTex_009998 "__OTR__scenes/shared/spot16_scene/spot16_sceneTex_009998"
static const ALIGN_ASSET(2) char spot16_sceneTex_009998[] = dspot16_sceneTex_009998;
#define dspot16_sceneTex_009D98 "__OTR__scenes/shared/spot16_scene/spot16_sceneTex_009D98"
static const ALIGN_ASSET(2) char spot16_sceneTex_009D98[] = dspot16_sceneTex_009D98;
#define dspot16_sceneTex_00AD98 "__OTR__scenes/shared/spot16_scene/spot16_sceneTex_00AD98"
static const ALIGN_ASSET(2) char spot16_sceneTex_00AD98[] = dspot16_sceneTex_00AD98;
#define dspot16_sceneTex_00BD98 "__OTR__scenes/shared/spot16_scene/spot16_sceneTex_00BD98"
static const ALIGN_ASSET(2) char spot16_sceneTex_00BD98[] = dspot16_sceneTex_00BD98;
#define dspot16_sceneTex_00CD98 "__OTR__scenes/shared/spot16_scene/spot16_sceneTex_00CD98"
static const ALIGN_ASSET(2) char spot16_sceneTex_00CD98[] = dspot16_sceneTex_00CD98;
#define dspot16_sceneTex_00CF98 "__OTR__scenes/shared/spot16_scene/spot16_sceneTex_00CF98"
static const ALIGN_ASSET(2) char spot16_sceneTex_00CF98[] = dspot16_sceneTex_00CF98;
#define dspot16_sceneTex_00D398 "__OTR__scenes/shared/spot16_scene/spot16_sceneTex_00D398"
static const ALIGN_ASSET(2) char spot16_sceneTex_00D398[] = dspot16_sceneTex_00D398;
#define dspot16_sceneTex_00D798 "__OTR__scenes/shared/spot16_scene/spot16_sceneTex_00D798"
static const ALIGN_ASSET(2) char spot16_sceneTex_00D798[] = dspot16_sceneTex_00D798;
#define dspot16_sceneTex_00DF98 "__OTR__scenes/shared/spot16_scene/spot16_sceneTex_00DF98"
static const ALIGN_ASSET(2) char spot16_sceneTex_00DF98[] = dspot16_sceneTex_00DF98;
#define dspot16_sceneTex_00E198 "__OTR__scenes/shared/spot16_scene/spot16_sceneTex_00E198"
static const ALIGN_ASSET(2) char spot16_sceneTex_00E198[] = dspot16_sceneTex_00E198;
#define dspot16_sceneTex_00F198 "__OTR__scenes/shared/spot16_scene/spot16_sceneTex_00F198"
static const ALIGN_ASSET(2) char spot16_sceneTex_00F198[] = dspot16_sceneTex_00F198;
#define dspot16_sceneTex_010198 "__OTR__scenes/shared/spot16_scene/spot16_sceneTex_010198"
static const ALIGN_ASSET(2) char spot16_sceneTex_010198[] = dspot16_sceneTex_010198;
#define dspot16_sceneTex_011198 "__OTR__scenes/shared/spot16_scene/spot16_sceneTex_011198"
static const ALIGN_ASSET(2) char spot16_sceneTex_011198[] = dspot16_sceneTex_011198;
#define dspot16_sceneTex_011598 "__OTR__scenes/shared/spot16_scene/spot16_sceneTex_011598"
static const ALIGN_ASSET(2) char spot16_sceneTex_011598[] = dspot16_sceneTex_011598;
#define dspot16_sceneTex_011798 "__OTR__scenes/shared/spot16_scene/spot16_sceneTex_011798"
static const ALIGN_ASSET(2) char spot16_sceneTex_011798[] = dspot16_sceneTex_011798;
#define dspot16_sceneTex_012798 "__OTR__scenes/shared/spot16_scene/spot16_sceneTex_012798"
static const ALIGN_ASSET(2) char spot16_sceneTex_012798[] = dspot16_sceneTex_012798;
#define dspot16_sceneTex_013798 "__OTR__scenes/shared/spot16_scene/spot16_sceneTex_013798"
static const ALIGN_ASSET(2) char spot16_sceneTex_013798[] = dspot16_sceneTex_013798;
#define dspot16_sceneTex_013998 "__OTR__scenes/shared/spot16_scene/spot16_sceneTex_013998"
static const ALIGN_ASSET(2) char spot16_sceneTex_013998[] = dspot16_sceneTex_013998;
#define dspot16_sceneTex_013D98 "__OTR__scenes/shared/spot16_scene/spot16_sceneTex_013D98"
static const ALIGN_ASSET(2) char spot16_sceneTex_013D98[] = dspot16_sceneTex_013D98;
#define dspot16_sceneTex_014D98 "__OTR__scenes/shared/spot16_scene/spot16_sceneTex_014D98"
static const ALIGN_ASSET(2) char spot16_sceneTex_014D98[] = dspot16_sceneTex_014D98;
#define dspot16_sceneTex_015598 "__OTR__scenes/shared/spot16_scene/spot16_sceneTex_015598"
static const ALIGN_ASSET(2) char spot16_sceneTex_015598[] = dspot16_sceneTex_015598;
#define dspot16_sceneTex_015D98 "__OTR__scenes/shared/spot16_scene/spot16_sceneTex_015D98"
static const ALIGN_ASSET(2) char spot16_sceneTex_015D98[] = dspot16_sceneTex_015D98;
#define dspot16_sceneTex_015E98 "__OTR__scenes/shared/spot16_scene/spot16_sceneTex_015E98"
static const ALIGN_ASSET(2) char spot16_sceneTex_015E98[] = dspot16_sceneTex_015E98;
#define dspot16_sceneTex_016E98 "__OTR__scenes/shared/spot16_scene/spot16_sceneTex_016E98"
static const ALIGN_ASSET(2) char spot16_sceneTex_016E98[] = dspot16_sceneTex_016E98;
#define dspot16_sceneTex_017E98 "__OTR__scenes/shared/spot16_scene/spot16_sceneTex_017E98"
static const ALIGN_ASSET(2) char spot16_sceneTex_017E98[] = dspot16_sceneTex_017E98;
#define dspot16_sceneTex_018698 "__OTR__scenes/shared/spot16_scene/spot16_sceneTex_018698"
static const ALIGN_ASSET(2) char spot16_sceneTex_018698[] = dspot16_sceneTex_018698;
#define dspot16_sceneTex_018E98 "__OTR__scenes/shared/spot16_scene/spot16_sceneTex_018E98"
static const ALIGN_ASSET(2) char spot16_sceneTex_018E98[] = dspot16_sceneTex_018E98;
#define dspot16_sceneTex_019698 "__OTR__scenes/shared/spot16_scene/spot16_sceneTex_019698"
static const ALIGN_ASSET(2) char spot16_sceneTex_019698[] = dspot16_sceneTex_019698;
#define dspot16_sceneTex_019E98 "__OTR__scenes/shared/spot16_scene/spot16_sceneTex_019E98"
static const ALIGN_ASSET(2) char spot16_sceneTex_019E98[] = dspot16_sceneTex_019E98;
#define dspot16_sceneTex_01B698 "__OTR__scenes/shared/spot16_scene/spot16_sceneTex_01B698"
static const ALIGN_ASSET(2) char spot16_sceneTex_01B698[] = dspot16_sceneTex_01B698;
#define dspot16_sceneTex_01C698 "__OTR__scenes/shared/spot16_scene/spot16_sceneTex_01C698"
static const ALIGN_ASSET(2) char spot16_sceneTex_01C698[] = dspot16_sceneTex_01C698;
#define dspot16_sceneTex_01D698 "__OTR__scenes/shared/spot16_scene/spot16_sceneTex_01D698"
static const ALIGN_ASSET(2) char spot16_sceneTex_01D698[] = dspot16_sceneTex_01D698;
#define dspot16_sceneTex_01DE98 "__OTR__scenes/shared/spot16_scene/spot16_sceneTex_01DE98"
static const ALIGN_ASSET(2) char spot16_sceneTex_01DE98[] = dspot16_sceneTex_01DE98;
#define dspot16_sceneTLUT_008170 "__OTR__scenes/shared/spot16_scene/spot16_sceneTLUT_008170"
static const ALIGN_ASSET(2) char spot16_sceneTLUT_008170[] = dspot16_sceneTLUT_008170;
#define dgDMTOwlCs "__OTR__scenes/shared/spot16_scene/gDMTOwlCs"
static const ALIGN_ASSET(2) char gDMTOwlCs[] = dgDMTOwlCs;
#define dgDMTIntroCs "__OTR__scenes/shared/spot16_scene/gDMTIntroCs"
static const ALIGN_ASSET(2) char gDMTIntroCs[] = dgDMTIntroCs;
#define dspot16_sceneCollisionHeader_003D10 "__OTR__scenes/shared/spot16_scene/spot16_sceneCollisionHeader_003D10"
static const ALIGN_ASSET(2) char spot16_sceneCollisionHeader_003D10[] = dspot16_sceneCollisionHeader_003D10;
#define dspot16_scene_Tex_01AE98 "__OTR__scenes/shared/spot16_scene/spot16_scene_Tex_01AE98"
static const ALIGN_ASSET(2) char spot16_scene_Tex_01AE98[] = dspot16_scene_Tex_01AE98;
#define dspot16_sceneCollisionHeader_003D10 "__OTR__scenes/shared/spot16_scene/spot16_sceneCollisionHeader_003D10"
#define dspot16_sceneCollisionHeader_003D10 "__OTR__scenes/shared/spot16_scene/spot16_sceneCollisionHeader_003D10"
#define dspot16_sceneCollisionHeader_003D10 "__OTR__scenes/shared/spot16_scene/spot16_sceneCollisionHeader_003D10"
#define dspot16_sceneCollisionHeader_003D10 "__OTR__scenes/shared/spot16_scene/spot16_sceneCollisionHeader_003D10"
#define dspot16_sceneCollisionHeader_003D10 "__OTR__scenes/shared/spot16_scene/spot16_sceneCollisionHeader_003D10"
#define dspot16_sceneCollisionHeader_003D10 "__OTR__scenes/shared/spot16_scene/spot16_sceneCollisionHeader_003D10"
#endif // OVERWORLD_SPOT16_SCENE_H