16 lines
633 B
C
16 lines
633 B
C
#ifndef TEXTURES_VR_K4VR_PAL_STATIC_H
|
|
#define TEXTURES_VR_K4VR_PAL_STATIC_H 1
|
|
|
|
#include "align_asset_macro.h"
|
|
|
|
#define dgMidosHouseBgTLUT "__OTR__textures/vr_K4VR_pal_static/gMidosHouseBgTLUT"
|
|
static const ALIGN_ASSET(2) char gMidosHouseBgTLUT[] = dgMidosHouseBgTLUT;
|
|
|
|
#define dgMidosHouseBg2TLUT "__OTR__textures/vr_K4VR_pal_static/gMidosHouseBg2TLUT"
|
|
static const ALIGN_ASSET(2) char gMidosHouseBg2TLUT[] = dgMidosHouseBg2TLUT;
|
|
|
|
#define dgMidosHouseBg3TLUT "__OTR__textures/vr_K4VR_pal_static/gMidosHouseBg3TLUT"
|
|
static const ALIGN_ASSET(2) char gMidosHouseBg3TLUT[] = dgMidosHouseBg3TLUT;
|
|
|
|
#endif // TEXTURES_VR_K4VR_PAL_STATIC_H
|