cookieclicker/minigameGarden.js

2025 lines
81 KiB
JavaScript

var M={};
M.parent=Game.Objects['Farm'];
M.parent.minigame=M;
M.launch=function()
{
var M=this;
M.name=M.parent.minigameName;
M.init=function(div)
{
//populate div with html and initialize values
/*
plants age from 0 to 100
at one point in its lifespan, the plant becomes mature
plants have 4 life stages once planted: bud, sprout, bloom, mature
a plant may age faster by having a higher .ageTick
if a plant has .ageTickR, a random number between 0 and that amount is added to .ageTick
a plant may mature faster by having a lower .mature
a plant's effects depend on how mature it is
a plant can only reproduce when mature
*/
M.plants={
'bakerWheat':{
name:'Baker\'s wheat',
icon:0,
cost:1,
costM:30,
ageTick:7,
ageTickR:2,
mature:35,
children:['bakerWheat','thumbcorn','cronerice','bakeberry','clover','goldenClover','chocoroot','tidygrass'],
effsStr:'<div class="green">&bull; '+loc("CpS")+' +1%</div>',
q:'A plentiful crop whose hardy grain is used to make flour for pastries.',
onHarvest:function(x,y,age)
{
if (age>=this.mature) M.dropUpgrade('Wheat slims',0.001);
},
},
'thumbcorn':{
name:'Thumbcorn',
icon:1,
cost:5,
costM:100,
ageTick:6,
ageTickR:2,
mature:20,
children:['bakerWheat','thumbcorn','cronerice','gildmillet','glovemorel'],
effsStr:'<div class="green">&bull; '+loc("cookies/click")+' +2%</div>',
q:'A strangely-shaped variant of corn. The amount of strands that can sprout from one seed is usually in the single digits.',
},
'cronerice':{
name:'Cronerice',
icon:2,
cost:15,
costM:250,
ageTick:0.4,
ageTickR:0.7,
mature:55,
children:['thumbcorn','gildmillet','elderwort','wardlichen'],
effsStr:'<div class="green">&bull; '+loc("%1 CpS",Game.Objects['Grandma'].single)+' +3%</div>',
q:'Not only does this wrinkly bulb look nothing like rice, it\'s not even related to it either; its closest extant relative is the weeping willow.',
},
'gildmillet':{
name:'Gildmillet',
icon:3,
cost:15,
costM:1500,
ageTick:2,
ageTickR:1.5,
mature:40,
children:['clover','goldenClover','shimmerlily'],
effsStr:'<div class="green">&bull; '+loc("golden cookie gains")+' +1%</div><div class="green">&bull; '+loc("golden cookie effect duration")+' +0.1%</div>',
q:'An ancient staple crop, famed for its golden sheen. Was once used to bake birthday cakes for kings and queens of old.',
},
'clover':{
name:'Ordinary clover',
icon:4,
cost:25,
costM:77777,
ageTick:1,
ageTickR:1.5,
mature:35,
children:['goldenClover','greenRot','shimmerlily'],
effsStr:'<div class="green">&bull; '+loc("golden cookie frequency")+' +1%</div>',
q:'<i>Trifolium repens</i>, a fairly mundane variety of clover with a tendency to produce four leaves. Such instances are considered lucky by some.',
},
'goldenClover':{
name:'Golden clover',
icon:5,
cost:125,
costM:777777777777,
ageTick:4,
ageTickR:12,
mature:50,
children:[],
effsStr:'<div class="green">&bull; '+loc("golden cookie frequency")+' +3%</div>',
q:'A variant of the ordinary clover that traded its chlorophyll for pure organic gold. Tragically short-lived, this herb is an evolutionary dead-end - but at least it looks pretty.',
},
'shimmerlily':{
name:'Shimmerlily',
icon:6,
cost:60,
costM:777777,
ageTick:5,
ageTickR:6,
mature:70,
children:['elderwort','whiskerbloom','chimerose','cheapcap'],
effsStr:'<div class="green">&bull; '+loc("golden cookie gains")+' +1%</div><div class="green">&bull; '+loc("golden cookie frequency")+' +1%</div><div class="green">&bull; '+loc("random drops")+' +1%</div>',
q:'These little flowers are easiest to find at dawn, as the sunlight refracting in dew drops draws attention to their pure-white petals.',
},
'elderwort':{
name:'Elderwort',
icon:7,
cost:60*3,
costM:100000000,
ageTick:0.3,
ageTickR:0.5,
mature:90,
immortal:1,
noContam:true,
detailsStr:cap(loc("immortal")),
children:['everdaisy','ichorpuff','shriekbulb'],
effsStr:'<div class="green">&bull; '+loc("wrath cookie gains")+' +1%</div><div class="green">&bull; '+loc("wrath cookie frequency")+' +1%</div><div class="green">&bull; '+loc("%1 CpS",Game.Objects['Grandma'].single)+' +1%</div><div class="green">&bull; '+loc("immortal")+'</div><div class="gray">&bull; '+loc("surrounding plants (%1x%1) age %2% faster",[3,3])+'</div>',
q:'A very old, long-forgotten subspecies of edelweiss that emits a strange, heady scent. There is some anecdotal evidence that these do not undergo molecular aging.',
onHarvest:function(x,y,age)
{
if (age>=this.mature) M.dropUpgrade('Elderwort biscuits',0.01);
},
},
'bakeberry':{
name:'Bakeberry',
icon:8,
cost:45,
costM:100000000,
ageTick:1,
ageTickR:1,
mature:50,
children:['queenbeet'],
effsStr:'<div class="green">&bull; '+loc("CpS")+' +1%</div><div class="green">&bull; '+loc("harvest when mature for +%1 of CpS (max. %2% of bank)",[Game.sayTime(30*60*Game.fps),3])+'</div>',
q:'A favorite among cooks, this large berry has a crunchy brown exterior and a creamy red center. Excellent in pies or chicken stews.',
onHarvest:function(x,y,age)
{
if (age>=this.mature)
{
var moni=Math.min(Game.cookies*0.03,Game.cookiesPs*60*30);
if (moni!=0)
{
Game.Earn(moni);
Game.Popup('(Bakeberry)<br>+'+Beautify(moni)+' cookies!',Game.mouseX,Game.mouseY);
}
M.dropUpgrade('Bakeberry cookies',0.015);
}
},
},
'chocoroot':{
name:'Chocoroot',
icon:9,
cost:15,
costM:100000,
ageTick:4,
ageTickR:0,
mature:25,
detailsStr:cap(loc("predictable growth")),
children:['whiteChocoroot','drowsyfern','queenbeet'],
effsStr:'<div class="green">&bull; '+loc("CpS")+' +1%</div><div class="green">&bull; '+loc("harvest when mature for +%1 of CpS (max. %2% of bank)",[Game.sayTime(3*60*Game.fps),3])+'</div><div class="green">&bull; '+loc("predictable growth")+'</div>',
q:'A tangly bramble coated in a sticky, sweet substance. Unknown genetic ancestry. Children often pick these from fields as-is as a snack.',
onHarvest:function(x,y,age)
{
if (age>=this.mature)
{
var moni=Math.min(Game.cookies*0.03,Game.cookiesPs*60*3);
if (moni!=0)
{
Game.Earn(moni);
Game.Popup('(Chocoroot)<br>+'+Beautify(moni)+' cookies!',Game.mouseX,Game.mouseY);
}
}
},
},
'whiteChocoroot':{
name:'White chocoroot',
icon:10,
cost:15,
costM:100000,
ageTick:4,
ageTickR:0,
mature:25,
detailsStr:cap(loc("predictable growth")),
children:['whiskerbloom','tidygrass'],
effsStr:'<div class="green">&bull; '+loc("golden cookie gains")+' +1%</div><div class="green">&bull; '+loc("harvest when mature for +%1 of CpS (max. %2% of bank)",[Game.sayTime(3*60*Game.fps),3])+'</div><div class="green">&bull; '+loc("predictable growth")+'</div>',
q:'A pale, even sweeter variant of the chocoroot. Often impedes travelers with its twisty branches.',
onHarvest:function(x,y,age)
{
if (age>=this.mature)
{
var moni=Math.min(Game.cookies*0.03,Game.cookiesPs*60*3);
if (moni!=0)
{
Game.Earn(moni);
Game.Popup('(White chocoroot)<br>+'+Beautify(moni)+' cookies!',Game.mouseX,Game.mouseY);
}
}
},
},
'whiteMildew':{
name:'White mildew',
fungus:true,
icon:26,
cost:20,
costM:9999,
ageTick:8,
ageTickR:12,
mature:70,
detailsStr:cap(loc("spreads easily")),
children:['brownMold','whiteChocoroot','wardlichen','greenRot'],
effsStr:'<div class="green">&bull; '+loc("CpS")+' +1%</div><div class="gray">&bull; '+loc("may spread as %1",loc("Brown mold"))+'</div>',
q:'A common rot that infests shady plots of earth. Grows in little creamy capsules. Smells sweet, but sadly wilts quickly.',
},
'brownMold':{
name:'Brown mold',
fungus:true,
icon:27,
cost:20,
costM:9999,
ageTick:8,
ageTickR:12,
mature:70,
detailsStr:cap(loc("spreads easily")),
children:['whiteMildew','chocoroot','keenmoss','wrinklegill'],
effsStr:'<div class="red">&bull; '+loc("CpS")+' -1%</div><div class="gray">&bull; '+loc("may spread as %1",loc("White mildew"))+'</div>',
q:'A common rot that infests shady plots of earth. Grows in odd reddish clumps. Smells bitter, but thankfully wilts quickly.',
},
'meddleweed':{
name:'Meddleweed',
weed:true,
icon:29,
cost:1,
costM:10,
ageTick:10,
ageTickR:6,
mature:50,
contam:0.05,
detailsStr:EN?'Grows in empty tiles, spreads easily':(cap(loc("grows in empty tiles"))+' / '+cap(loc("spreads easily"))),
children:['meddleweed','brownMold','crumbspore'],
effsStr:'<div class="red">&bull; '+loc("useless")+'</div><div class="red">&bull; '+loc("may overtake nearby plants")+'</div><div class="gray">&bull; '+loc("may sometimes drop spores when uprooted")+'</div>',
q:'The sign of a neglected farmland, this annoying weed spawns from unused dirt and may sometimes spread to other plants, killing them in the process.',
onKill:function(x,y,age)
{
if (Math.random()<0.2*(age/100)) M.plot[y][x]=[M.plants[choose(['brownMold','crumbspore'])].id+1,0];
},
},
'whiskerbloom':{
name:'Whiskerbloom',
icon:11,
cost:20,
costM:1000000,
ageTick:2,
ageTickR:2,
mature:60,
children:['chimerose','nursetulip'],
effsStr:'<div class="green">&bull; '+loc("milk effects")+' +0.2%</div>',
q:'Squeezing the translucent pods makes them excrete a milky liquid, while producing a faint squeak akin to a cat\'s meow.',
},
'chimerose':{
name:'Chimerose',
icon:12,
cost:15,
costM:242424,
ageTick:1,
ageTickR:1.5,
mature:30,
children:['chimerose'],
effsStr:'<div class="green">&bull; '+loc("reindeer gains")+' +1%</div><div class="green">&bull; '+loc("reindeer frequency")+' +1%</div>',
q:'Originating in the greener flanks of polar mountains, this beautiful flower with golden accents is fragrant enough to make any room feel a little bit more festive.',
},
'nursetulip':{
name:'Nursetulip',
icon:13,
cost:40,
costM:1000000000,
ageTick:0.5,
ageTickR:2,
mature:60,
children:[],
effsStr:'<div class="green">&bull; '+loc("surrounding plants (%1x%1) are %2% more efficient",[3,20])+'</div><div class="red">&bull; '+loc("CpS")+' -2%</div>',
q:'This flower grows an intricate root network that distributes nutrients throughout the surrounding soil. The reason for this seemingly altruistic behavior is still unknown.',
},
'drowsyfern':{
name:'Drowsyfern',
icon:14,
cost:90,
costM:100000,
ageTick:0.05,
ageTickR:0.1,
mature:30,
children:[],
effsStr:'<div class="green">&bull; '+loc("CpS")+' +3%</div><div class="red">&bull; '+loc("cookies/click")+' -5%</div><div class="red">&bull; '+loc("golden cookie frequency")+' -10%</div>',
q:'Traditionally used to brew a tea that guarantees a good night of sleep.',
onHarvest:function(x,y,age)
{
if (age>=this.mature) M.dropUpgrade('Fern tea',0.01);
},
},
'wardlichen':{
name:'Wardlichen',
icon:15,
cost:10,
costM:10000,
ageTick:5,
ageTickR:4,
mature:65,
children:['wardlichen'],
effsStr:'<div class="gray">&bull; '+loc("wrath cookie frequency")+' -2%</div><div class="gray">&bull; '+loc("wrinkler spawn rate")+' -15%</div>',
q:'The metallic stench that emanates from this organism has been known to keep insects and slugs away.',
},
'keenmoss':{
name:'Keenmoss',
icon:16,
cost:50,
costM:1000000,
ageTick:4,
ageTickR:5,
mature:65,
children:['drowsyfern','wardlichen','keenmoss'],
effsStr:'<div class="green">&bull; '+loc("random drops")+' +3%</div>',
q:'Fuzzy to the touch and of a vibrant green. In plant symbolism, keenmoss is associated with good luck for finding lost objects.',
},
'queenbeet':{
name:'Queenbeet',
icon:17,
cost:60*1.5,
costM:1000000000,
ageTick:1,
ageTickR:0.4,
mature:80,
noContam:true,
children:['duketater','queenbeetLump','shriekbulb'],
effsStr:'<div class="green">&bull; '+loc("golden cookie effect duration")+' +0.3%</div><div class="red">&bull; '+loc("CpS")+' -2%</div><div class="green">&bull; '+loc("harvest when mature for +%1 of CpS (max. %2% of bank)",[Game.sayTime(60*60*Game.fps),4])+'</div>',
q:'A delicious taproot used to prepare high-grade white sugar. Entire countries once went to war over these.',
onHarvest:function(x,y,age)
{
if (age>=this.mature)
{
var moni=Math.min(Game.cookies*0.04,Game.cookiesPs*60*60);
if (moni!=0)
{
Game.Earn(moni);
Game.Popup('(Queenbeet)<br>+'+Beautify(moni)+' cookies!',Game.mouseX,Game.mouseY);
}
}
},
},
'queenbeetLump':{
name:'Juicy queenbeet',
icon:18,
plantable:false,
cost:60*2,
costM:1000000000000,
ageTick:0.04,
ageTickR:0.08,
mature:85,
noContam:true,
children:[],
effsStr:'<div class="red">&bull; '+loc("CpS")+' -10%</div><div class="red">&bull; '+loc("surrounding plants (%1x%1) are %2% less efficient",[3,20])+'</div><div class="green">&bull; '+loc("harvest when mature for a sugar lump")+'</div>',
q:'A delicious taproot used to prepare high-grade white sugar. Entire countries once went to war over these.<br>It looks like this one has grown especially sweeter and juicier from growing in close proximity to other queenbeets.',
onHarvest:function(x,y,age)
{
if (age>=this.mature)
{
Game.gainLumps(1);
Game.Popup('(Juicy queenbeet)<br>Sweet!<div style="font-size:65%;">Found 1 sugar lump!</div>',Game.mouseX,Game.mouseY);
}
},
},
'duketater':{
name:'Duketater',
icon:19,
cost:60*8,
costM:1000000000000,
ageTick:0.4,
ageTickR:0.1,
mature:95,
noContam:true,
children:['shriekbulb'],
effsStr:'<div class="green">&bull; '+loc("harvest when mature for +%1 of CpS (max. %2% of bank)",[Game.sayTime(2*60*60*Game.fps),8])+'</div>',
q:'A rare, rich-tasting tuber fit for a whole meal, as long as its strict harvesting schedule is respected. Its starch has fascinating baking properties.',
onHarvest:function(x,y,age)
{
if (age>=this.mature)
{
var moni=Math.min(Game.cookies*0.08,Game.cookiesPs*60*60*2);
if (moni!=0)
{
Game.Earn(moni);
Game.Popup('(Duketater)<br>+'+Beautify(moni)+' cookies!',Game.mouseX,Game.mouseY);
}
M.dropUpgrade('Duketater cookies',0.005);
}
},
},
'crumbspore':{
name:'Crumbspore',
fungus:true,
icon:20,
cost:10,
costM:999,
ageTick:3,
ageTickR:3,
mature:65,
contam:0.03,
noContam:true,
detailsStr:cap(loc("spreads easily")),
children:['crumbspore','glovemorel','cheapcap','doughshroom','wrinklegill','ichorpuff'],
effsStr:'<div class="green">&bull; '+loc("explodes into up to %1 of CpS at the end of its lifecycle (max. %2% of bank)",[Game.sayTime(60*Game.fps),1])+'</div><div class="red">&bull; '+loc("may overtake nearby plants")+'</div>',
q:'An archaic mold that spreads its spores to the surrounding dirt through simple pod explosion.',
onDie:function(x,y)
{
var moni=Math.min(Game.cookies*0.01,Game.cookiesPs*60)*Math.random();
if (moni!=0)
{
Game.Earn(moni);
Game.Popup('(Crumbspore)<br>+'+Beautify(moni)+' cookies!',Game.mouseX,Game.mouseY);
}
},
},
'doughshroom':{
name:'Doughshroom',
fungus:true,
icon:24,
cost:100,
costM:100000000,
ageTick:1,
ageTickR:2,
mature:85,
contam:0.03,
noContam:true,
detailsStr:cap(loc("spreads easily")),
children:['crumbspore','doughshroom','foolBolete','shriekbulb'],
effsStr:'<div class="green">&bull; '+loc("explodes into up to %1 of CpS at the end of its lifecycle (max. %2% of bank)",[Game.sayTime(5*60*Game.fps),3])+'</div><div class="red">&bull; '+loc("may overtake nearby plants")+'</div>',
q:'Jammed full of warm spores; some forest walkers often describe the smell as similar to passing by a bakery.',
onDie:function(x,y)
{
var moni=Math.min(Game.cookies*0.03,Game.cookiesPs*60*5)*Math.random();
if (moni!=0)
{
Game.Earn(moni);
Game.Popup('(Doughshroom)<br>+'+Beautify(moni)+' cookies!',Game.mouseX,Game.mouseY);
}
},
},
'glovemorel':{
name:'Glovemorel',
fungus:true,
icon:21,
cost:30,
costM:10000,
ageTick:3,
ageTickR:18,
mature:80,
children:[],
effsStr:'<div class="green">&bull; '+loc("cookies/click")+' +4%</div><div class="green">&bull; '+loc("%1 CpS",Game.Objects['Cursor'].single)+' +1%</div><div class="red">&bull; '+loc("CpS")+' -1%</div>',
q:'Touching its waxy skin reveals that the interior is hollow and uncomfortably squishy.',
},
'cheapcap':{
name:'Cheapcap',
fungus:true,
icon:22,
cost:40,
costM:100000,
ageTick:6,
ageTickR:16,
mature:40,
children:[],
effsStr:'<div class="green">&bull; '+(EN?'buildings and upgrades are 0.2% cheaper':(loc("building costs")+' -0.2% / '+loc("upgrade costs")+' -0.2%'))+'</div><div class="red">&bull; '+loc("cannot handle cold climates; %1% chance to die when frozen",15)+'</div>',
q:'Small, tough, and good in omelettes. Some historians propose that the heads of dried cheapcaps were once used as currency in some bronze age societies.',
},
'foolBolete':{
name:'Fool\'s bolete',
fungus:true,
icon:23,
cost:15,
costM:10000,
ageTick:5,
ageTickR:25,
mature:50,
children:[],
effsStr:'<div class="green">&bull; '+loc("golden cookie frequency")+' +2%</div><div class="red">&bull; '+loc("golden cookie gains")+' -5%</div><div class="red">&bull; '+loc("golden cookie duration")+' -2%</div><div class="red">&bull; '+loc("golden cookie effect duration")+' -2%</div>',
q:'Named for its ability to fool mushroom pickers. The fool\'s bolete is not actually poisonous, it\'s just extremely bland.',
},
'wrinklegill':{
name:'Wrinklegill',
fungus:true,
icon:25,
cost:20,
costM:1000000,
ageTick:1,
ageTickR:3,
mature:65,
children:['elderwort','shriekbulb'],
effsStr:'<div class="gray">&bull; '+loc("wrinkler spawn rate")+' +2%</div><div class="gray">&bull; '+loc("wrinkler appetite")+' +1%</div>',
q:'This mushroom\'s odor resembles that of a well-done steak, and is said to whet the appetite - making one\'s stomach start gurgling within seconds.',
},
'greenRot':{
name:'Green rot',
fungus:true,
icon:28,
cost:60,
costM:1000000,
ageTick:12,
ageTickR:13,
mature:65,
children:['keenmoss','foolBolete'],
effsStr:'<div class="green">&bull; '+loc("golden cookie duration")+' +0.5%</div><div class="green">&bull; '+loc("golden cookie frequency")+' +1%</div><div class="green">&bull; '+loc("random drops")+' +1%</div>',
q:'This short-lived mold is also known as "emerald pebbles", and is considered by some as a pseudo-gem that symbolizes good fortune.',
onHarvest:function(x,y,age)
{
if (age>=this.mature) M.dropUpgrade('Green yeast digestives',0.005);
},
},
'shriekbulb':{
name:'Shriekbulb',
icon:30,
cost:60,
costM:4444444444444,
ageTick:3,
ageTickR:1,
mature:60,
noContam:true,
detailsStr:cap(loc("the unfortunate result of some plant combinations")),
children:['shriekbulb'],
effsStr:'<div class="red">&bull; '+loc("CpS")+' -2%</div><div class="red">&bull; '+loc("surrounding plants (%1x%1) are %2% less efficient",[3,5])+'</div>',
q:'A nasty vegetable with a dreadful quirk : its flesh resonates with a high-pitched howl whenever it is hit at the right angle by sunlight, moonlight, or even a slight breeze.',
},
'tidygrass':{
name:'Tidygrass',
icon:31,
cost:90,
costM:100000000000000,
ageTick:0.5,
ageTickR:0,
mature:40,
children:['everdaisy'],
effsStr:'<div class="green">&bull; '+loc("surrounding tiles (%1x%1) develop no weeds or fungus",5)+'</div>',
q:'The molecules this grass emits are a natural weedkiller. Its stems grow following a predictable pattern, making it an interesting -if expensive- choice for a lawn grass.',
},
'everdaisy':{
name:'Everdaisy',
icon:32,
cost:180,
costM:100000000000000000000,
ageTick:0.3,
ageTickR:0,
mature:75,
noContam:true,
immortal:1,
detailsStr:cap(loc("immortal")),
children:[],
effsStr:'<div class="green">&bull; '+loc("surrounding tiles (%1x%1) develop no weeds or fungus",3)+'</div><div class="green">&bull; '+loc("immortal")+'</div>',
q:'While promoted by some as a superfood owing to its association with longevity and intriguing geometry, this elusive flower is actually mildly toxic.',
},
'ichorpuff':{
name:'Ichorpuff',
fungus:true,
icon:33,
cost:120,
costM:987654321,
ageTick:1,
ageTickR:1.5,
mature:35,
children:[],
effsStr:'<div class="green">&bull; '+loc("surrounding plants (%1x%1) age %2% slower",[3,50])+'</div><div class="red">&bull; '+loc("surrounding plants (%1x%1) are %2% less efficient",[3,50])+'</div>',
q:'This puffball mushroom contains sugary spores, but it never seems to mature to bursting on its own. Surrounding plants under its influence have a very slow metabolism, reducing their effects but lengthening their lifespan.',
onHarvest:function(x,y,age)
{
if (age>=this.mature) M.dropUpgrade('Ichor syrup',0.005);
},
},
};
M.plantsById=[];var n=0;
for (var i in M.plants)
{
var it=M.plants[i];
it.unlocked=0;
it.id=n;
it.key=i;
it.matureBase=it.mature;
M.plantsById[n]=it;
if (typeof it.plantable==='undefined') {it.plantable=true;}
it.q=loc(FindLocStringByPart(it.name+' quote'));
it.name=loc(it.name);
n++;
}
M.plantsN=M.plantsById.length;
M.plantsUnlockedN=0;
M.getUnlockedN=function()
{
M.plantsUnlockedN=0;
for (var i in M.plants){if (M.plants[i].unlocked) M.plantsUnlockedN++;}
if (M.plantsUnlockedN>=M.plantsN)
{
Game.Win('Keeper of the conservatory');
l('gardenTool-3').classList.remove('locked');
}
else l('gardenTool-3').classList.add('locked');
return M.plantsUnlockedN;
}
M.dropUpgrade=function(upgrade,rate)
{
if (!Game.Has(upgrade) && Math.random()<=rate*Game.dropRateMult()*(Game.HasAchiev('Seedless to nay')?1.05:1))
{
Game.Unlock(upgrade);
}
}
M.computeMatures=function()
{
var mult=1;
if (Game.HasAchiev('Seedless to nay')) mult=0.95;
for (var i in M.plants)
{
M.plants[i].mature=M.plants[i].matureBase*mult;
}
}
M.plantContam={};
for (var i in M.plants)
{
if (M.plants[i].contam) M.plantContam[M.plants[i].key]=M.plants[i].contam;
}
M.getMuts=function(neighs,neighsM)
{
//get possible mutations given a list of neighbors
//note: neighs stands for neighbors, not horsey noises
var muts=[];
if (neighsM['bakerWheat']>=2) muts.push(['bakerWheat',0.2],['thumbcorn',0.05],['bakeberry',0.001]);
if (neighsM['bakerWheat']>=1 && neighsM['thumbcorn']>=1) muts.push(['cronerice',0.01]);
if (neighsM['thumbcorn']>=2) muts.push(['thumbcorn',0.1],['bakerWheat',0.05]);
if (neighsM['cronerice']>=1 && neighsM['thumbcorn']>=1) muts.push(['gildmillet',0.03]);
if (neighsM['cronerice']>=2) muts.push(['thumbcorn',0.02]);
if (neighsM['bakerWheat']>=1 && neighsM['gildmillet']>=1) muts.push(['clover',0.03],['goldenClover',0.0007]);
if (neighsM['clover']>=1 && neighsM['gildmillet']>=1) muts.push(['shimmerlily',0.02]);
if (neighsM['clover']>=2 && neighs['clover']<5) muts.push(['clover',0.007],['goldenClover',0.0001]);
if (neighsM['clover']>=4) muts.push(['goldenClover',0.0007]);
if (neighsM['shimmerlily']>=1 && neighsM['cronerice']>=1) muts.push(['elderwort',0.01]);
if (neighsM['wrinklegill']>=1 && neighsM['cronerice']>=1) muts.push(['elderwort',0.002]);
if (neighsM['bakerWheat']>=1 && neighs['brownMold']>=1) muts.push(['chocoroot',0.1]);
if (neighsM['chocoroot']>=1 && neighs['whiteMildew']>=1) muts.push(['whiteChocoroot',0.1]);
if (neighsM['whiteMildew']>=1 && neighs['brownMold']<=1) muts.push(['brownMold',0.5]);
if (neighsM['brownMold']>=1 && neighs['whiteMildew']<=1) muts.push(['whiteMildew',0.5]);
if (neighsM['meddleweed']>=1 && neighs['meddleweed']<=3) muts.push(['meddleweed',0.15]);
if (neighsM['shimmerlily']>=1 && neighsM['whiteChocoroot']>=1) muts.push(['whiskerbloom',0.01]);
if (neighsM['shimmerlily']>=1 && neighsM['whiskerbloom']>=1) muts.push(['chimerose',0.05]);
if (neighsM['chimerose']>=2) muts.push(['chimerose',0.005]);
if (neighsM['whiskerbloom']>=2) muts.push(['nursetulip',0.05]);
if (neighsM['chocoroot']>=1 && neighsM['keenmoss']>=1) muts.push(['drowsyfern',0.005]);
if ((neighsM['cronerice']>=1 && neighsM['keenmoss']>=1) || (neighsM['cronerice']>=1 && neighsM['whiteMildew']>=1)) muts.push(['wardlichen',0.005]);
if (neighsM['wardlichen']>=1 && neighs['wardlichen']<2) muts.push(['wardlichen',0.05]);
if (neighsM['greenRot']>=1 && neighsM['brownMold']>=1) muts.push(['keenmoss',0.1]);
if (neighsM['keenmoss']>=1 && neighs['keenmoss']<2) muts.push(['keenmoss',0.05]);
if (neighsM['chocoroot']>=1 && neighsM['bakeberry']>=1) muts.push(['queenbeet',0.01]);
if (neighsM['queenbeet']>=8) muts.push(['queenbeetLump',0.001]);
if (neighsM['queenbeet']>=2) muts.push(['duketater',0.001]);
if (neighsM['crumbspore']>=1 && neighs['crumbspore']<=1) muts.push(['crumbspore',0.07]);
if (neighsM['crumbspore']>=1 && neighsM['thumbcorn']>=1) muts.push(['glovemorel',0.02]);
if (neighsM['crumbspore']>=1 && neighsM['shimmerlily']>=1) muts.push(['cheapcap',0.04]);
if (neighsM['doughshroom']>=1 && neighsM['greenRot']>=1) muts.push(['foolBolete',0.04]);
if (neighsM['crumbspore']>=2) muts.push(['doughshroom',0.005]);
if (neighsM['doughshroom']>=1 && neighs['doughshroom']<=1) muts.push(['doughshroom',0.07]);
if (neighsM['doughshroom']>=2) muts.push(['crumbspore',0.005]);
if (neighsM['crumbspore']>=1 && neighsM['brownMold']>=1) muts.push(['wrinklegill',0.06]);
if (neighsM['whiteMildew']>=1 && neighsM['clover']>=1) muts.push(['greenRot',0.05]);
if (neighsM['wrinklegill']>=1 && neighsM['elderwort']>=1) muts.push(['shriekbulb',0.001]);
if (neighsM['elderwort']>=5) muts.push(['shriekbulb',0.001]);
if (neighs['duketater']>=3) muts.push(['shriekbulb',0.005]);
if (neighs['doughshroom']>=4) muts.push(['shriekbulb',0.002]);
if (neighsM['queenbeet']>=5) muts.push(['shriekbulb',0.001]);
if (neighs['shriekbulb']>=1 && neighs['shriekbulb']<2) muts.push(['shriekbulb',0.005]);
if (neighsM['bakerWheat']>=1 && neighsM['whiteChocoroot']>=1) muts.push(['tidygrass',0.002]);
if (neighsM['tidygrass']>=3 && neighsM['elderwort']>=3) muts.push(['everdaisy',0.002]);
if (neighsM['elderwort']>=1 && neighsM['crumbspore']>=1) muts.push(['ichorpuff',0.002]);
return muts;
}
M.computeBoostPlot=function()
{
//some plants apply effects to surrounding tiles
//this function computes those effects by creating a grid in which those effects stack
for (var y=0;y<6;y++)
{
for (var x=0;x<6;x++)
{
//age mult, power mult, weed mult
M.plotBoost[y][x]=[1,1,1];
}
}
var effectOn=function(X,Y,s,mult)
{
for (var y=Math.max(0,Y-s);y<Math.min(6,Y+s+1);y++)
{
for (var x=Math.max(0,X-s);x<Math.min(6,X+s+1);x++)
{
if (X==x && Y==y) {}
else
{
for (var i=0;i<mult.length;i++)
{
M.plotBoost[y][x][i]*=mult[i];
}
}
}
}
}
for (var y=0;y<6;y++)
{
for (var x=0;x<6;x++)
{
var tile=M.plot[y][x];
if (tile[0]>0)
{
var me=M.plantsById[tile[0]-1];
var name=me.key;
var stage=0;
if (tile[1]>=me.mature) stage=4;
else if (tile[1]>=me.mature*0.666) stage=3;
else if (tile[1]>=me.mature*0.333) stage=2;
else stage=1;
var soilMult=M.soilsById[M.soil].effMult;
var mult=soilMult;
if (stage==1) mult*=0.1;
else if (stage==2) mult*=0.25;
else if (stage==3) mult*=0.5;
else mult*=1;
//age mult, power mult, weed mult
/*if (name=='elderwort') effectOn(x,y,1,[1+0.03*mult,1,1]);
else if (name=='queenbeetLump') effectOn(x,y,1,[1,1-0.2*mult,1]);
else if (name=='nursetulip') effectOn(x,y,1,[1,1+0.2*mult,1]);
else if (name=='shriekbulb') effectOn(x,y,1,[1,1-0.05*mult,1]);
else if (name=='tidygrass') effectOn(x,y,2,[1,1,0]);
else if (name=='everdaisy') effectOn(x,y,1,[1,1,0]);
else if (name=='ichorpuff') effectOn(x,y,1,[1-0.5*mult,1-0.5*mult,1]);*/
var ageMult=1;
var powerMult=1;
var weedMult=1;
var range=0;
if (name=='elderwort') {ageMult=1.03;range=1;}
else if (name=='queenbeetLump') {powerMult=0.8;range=1;}
else if (name=='nursetulip') {powerMult=1.2;range=1;}
else if (name=='shriekbulb') {powerMult=0.95;range=1;}
else if (name=='tidygrass') {weedMult=0;range=2;}
else if (name=='everdaisy') {weedMult=0;range=1;}
else if (name=='ichorpuff') {ageMult=0.5;powerMult=0.5;range=1;}
//by god i hope these are right
if (ageMult>=1) ageMult=(ageMult-1)*mult+1; else if (mult>=1) ageMult=1/((1/ageMult)*mult); else ageMult=1-(1-ageMult)*mult;
if (powerMult>=1) powerMult=(powerMult-1)*mult+1; else if (mult>=1) powerMult=1/((1/powerMult)*mult); else powerMult=1-(1-powerMult)*mult;
if (range>0) effectOn(x,y,range,[ageMult,powerMult,weedMult]);
}
}
}
}
M.computeEffs=function()
{
M.toCompute=false;
var effs={
cps:1,
click:1,
cursorCps:1,
grandmaCps:1,
goldenCookieGain:1,
goldenCookieFreq:1,
goldenCookieDur:1,
goldenCookieEffDur:1,
wrathCookieGain:1,
wrathCookieFreq:1,
wrathCookieDur:1,
wrathCookieEffDur:1,
reindeerGain:1,
reindeerFreq:1,
reindeerDur:1,
itemDrops:1,
milk:1,
wrinklerSpawn:1,
wrinklerEat:1,
upgradeCost:1,
buildingCost:1,
};
if (!M.freeze)
{
var soilMult=M.soilsById[M.soil].effMult;
for (var y=0;y<6;y++)
{
for (var x=0;x<6;x++)
{
var tile=M.plot[y][x];
if (tile[0]>0)
{
var me=M.plantsById[tile[0]-1];
var name=me.key;
var stage=0;
if (tile[1]>=me.mature) stage=4;
else if (tile[1]>=me.mature*0.666) stage=3;
else if (tile[1]>=me.mature*0.333) stage=2;
else stage=1;
var mult=soilMult;
if (stage==1) mult*=0.1;
else if (stage==2) mult*=0.25;
else if (stage==3) mult*=0.5;
else mult*=1;
mult*=M.plotBoost[y][x][1];
if (name=='bakerWheat') effs.cps+=0.01*mult;
else if (name=='thumbcorn') effs.click+=0.02*mult;
else if (name=='cronerice') effs.grandmaCps+=0.03*mult;
else if (name=='gildmillet') {effs.goldenCookieGain+=0.01*mult;effs.goldenCookieEffDur+=0.001*mult;}
else if (name=='clover') effs.goldenCookieFreq+=0.01*mult;
else if (name=='goldenClover') effs.goldenCookieFreq+=0.03*mult;
else if (name=='shimmerlily') {effs.goldenCookieGain+=0.01*mult;effs.goldenCookieFreq+=0.01*mult;effs.itemDrops+=0.01*mult;}
else if (name=='elderwort') {effs.wrathCookieGain+=0.01*mult;effs.wrathCookieFreq+=0.01*mult;effs.grandmaCps+=0.01*mult;}
else if (name=='bakeberry') effs.cps+=0.01*mult;
else if (name=='chocoroot') effs.cps+=0.01*mult;
else if (name=='whiteChocoroot') effs.goldenCookieGain+=0.01*mult;
else if (name=='whiteMildew') effs.cps+=0.01*mult;
else if (name=='brownMold') effs.cps*=1-0.01*mult;
else if (name=='meddleweed') {}
else if (name=='whiskerbloom') effs.milk+=0.002*mult;
else if (name=='chimerose') {effs.reindeerGain+=0.01*mult;effs.reindeerFreq+=0.01*mult;}
else if (name=='nursetulip') {effs.cps*=1-0.02*mult;}
else if (name=='drowsyfern') {effs.cps+=0.03*mult;effs.click*=1-0.05*mult;effs.goldenCookieFreq*=1-0.1*mult;}
else if (name=='wardlichen') {effs.wrinklerSpawn*=1-0.15*mult;effs.wrathCookieFreq*=1-0.02*mult;}
else if (name=='keenmoss') {effs.itemDrops+=0.03*mult;}
else if (name=='queenbeet') {effs.goldenCookieEffDur+=0.003*mult;effs.cps*=1-0.02*mult;}
else if (name=='queenbeetLump') {effs.cps*=1-0.1*mult;}
else if (name=='glovemorel') {effs.click+=0.04*mult;effs.cursorCps+=0.01*mult;effs.cps*=1-0.01*mult;}
else if (name=='cheapcap') {effs.upgradeCost*=1-0.002*mult;effs.buildingCost*=1-0.002*mult;}
else if (name=='foolBolete') {effs.goldenCookieFreq+=0.02*mult;effs.goldenCookieGain*=1-0.05*mult;effs.goldenCookieDur*=1-0.02*mult;effs.goldenCookieEffDur*=1-0.02*mult;}
else if (name=='wrinklegill') {effs.wrinklerSpawn+=0.02*mult;effs.wrinklerEat+=0.01*mult;}
else if (name=='greenRot') {effs.goldenCookieDur+=0.005*mult;effs.goldenCookieFreq+=0.01*mult;effs.itemDrops+=0.01*mult;}
else if (name=='shriekbulb') {effs.cps*=1-0.02*mult;}
}
}
}
}
M.effs=effs;
Game.recalculateGains=1;
}
M.soils={
'dirt':{
name:loc("Dirt"),
icon:0,
tick:5,
effMult:1,
weedMult:1,
req:0,
effsStr:'<div class="gray">&bull; '+loc("tick every %1",'<b>'+Game.sayTime(5*60*Game.fps)+'</b>')+'</div>',
q:loc("Simple, regular old dirt that you'd find in nature."),
},
'fertilizer':{
name:loc("Fertilizer"),
icon:1,
tick:3,
effMult:0.75,
weedMult:1.2,
req:50,
effsStr:'<div class="gray">&bull; '+loc("tick every %1",'<b>'+Game.sayTime(3*60*Game.fps)+'</b>')+'</div><div class="red">&bull; '+loc("passive plant effects")+' <b>-25%</b></div><div class="red">&bull; '+loc("weed growth")+' <b>+20%</b></div>',
q:loc("Soil with a healthy helping of fresh manure. Plants grow faster but are less efficient."),
},
'clay':{
name:loc("Clay"),
icon:2,
tick:15,
effMult:1.25,
weedMult:1,
req:100,
effsStr:'<div class="gray">&bull; '+loc("tick every %1",'<b>'+Game.sayTime(15*60*Game.fps)+'</b>')+'</div><div class="green">&bull; '+loc("passive plant effects")+' <b>+25%</b></div>',
q:loc("Rich soil with very good water retention. Plants grow slower but are more efficient."),
},
'pebbles':{
name:loc("Pebbles"),
icon:3,
tick:5,
effMult:0.25,
weedMult:0.1,
req:200,
effsStr:'<div class="gray">&bull; '+loc("tick every %1",'<b>'+Game.sayTime(5*60*Game.fps)+'</b>')+'</div><div class="red">&bull; '+loc("passive plant effects")+' <b>-75%</b></div><div class="green">&bull; '+loc("<b>%1% chance</b> of collecting seeds automatically when plants expire",35)+'</div><div class="green">&bull; '+loc("weed growth")+' <b>-90%</b></div>',
q:loc("Dry soil made of small rocks tightly packed together. Not very conducive to plant health, but whatever falls off your crops will be easy to retrieve.<br>Useful if you're one of those farmers who just want to find new seeds without having to tend their garden too much."),
},
'woodchips':{
name:loc("Wood chips"),
icon:4,
tick:5,
effMult:0.25,
weedMult:0.1,
req:300,
effsStr:'<div class="gray">&bull; '+loc("tick every %1",'<b>'+Game.sayTime(5*60*Game.fps)+'</b>')+'</div><div class="red">&bull; '+loc("passive plant effects")+' <b>-75%</b></div><div class="green">&bull; '+loc("plants spread and mutate <b>%1 times more</b>",3)+'</div><div class="green">&bull; '+loc("weed growth")+' <b>-90%</b></div>',
q:loc("Soil made of bits and pieces of bark and sawdust. Helpful for young sprouts to develop, not so much for mature plants."),
},
};
M.soilsById=[];var n=0;for (var i in M.soils){M.soils[i].id=n;M.soils[i].key=i;M.soilsById[n]=M.soils[i];n++;}
M.tools={
'info':{
name:loc("Garden information"),
icon:3,
desc:'-',
descFunc:function()
{
var str='';
if (M.freeze) str=loc("Your garden is frozen, providing no effects.");
else
{
var effs={
cps:{n:'CpS'},
click:{n:'cookies/click'},
cursorCps:{n:'cursor CpS'},
grandmaCps:{n:'grandma CpS'},
goldenCookieGain:{n:'golden cookie gains'},
goldenCookieFreq:{n:'golden cookie frequency'},
goldenCookieDur:{n:'golden cookie duration'},
goldenCookieEffDur:{n:'golden cookie effect duration'},
wrathCookieGain:{n:'wrath cookie gains'},
wrathCookieFreq:{n:'wrath cookie frequency'},
wrathCookieDur:{n:'wrath cookie duration'},
wrathCookieEffDur:{n:'wrath cookie effect duration'},
reindeerGain:{n:'reindeer gains'},
reindeerFreq:{n:'reindeer frequency'},
reindeerDur:{n:'reindeer duration'},
itemDrops:{n:'random drops'},
milk:{n:'milk effects'},
wrinklerSpawn:{n:'wrinkler spawn rate'},
wrinklerEat:{n:'wrinkler appetite'},
upgradeCost:{n:'upgrade costs',rev:true},
buildingCost:{n:'building costs',rev:true},
};
for (var i in effs){effs[i].n=loc(effs[i].n);}
var effStr='';
for (var i in M.effs)
{
if (M.effs[i]!=1 && effs[i])
{
var amount=(M.effs[i]-1)*100;
effStr+='<div style="font-size:10px;margin-left:64px;"><b>&bull; '+effs[i].n+'</b> <span class="'+((amount*(effs[i].rev?-1:1))>0?'green':'red')+'">'+(amount>0?'+':'-')+Beautify(Math.abs(M.effs[i]-1)*100,2)+'%</span></div>';
}
}
if (effStr=='') effStr='<div style="font-size:10px;margin-left:64px;"><b>'+loc("None.")+'</b></div>';
str+='<div>'+loc("Combined effects of all your plants:")+'</div>'+effStr;
}
str+='<div class="line"></div>';
str+='<img src="'+Game.resPath+'img/gardenTip.png" style="float:right;margin:0px 0px 8px 8px;"/><small style="line-height:100%;">'+(EN?"&bull; You can cross-breed plants by planting them close to each other; new plants will grow in the empty tiles next to them.<br>&bull; Unlock new seeds by harvesting mature plants.<br>&bull; When you ascend, your garden plants are reset, but you keep all the seeds you\'ve unlocked.<br>&bull; Your garden has no effect and does not grow while the game is closed.":loc("-You can cross-breed plants by planting them close to each other; new plants will grow in the empty tiles next to them.<br>-Unlock new seeds by harvesting mature plants.<br>-When you ascend, your garden plants are reset, but you keep all the seeds you've unlocked.<br>-Your garden has no effect and does not grow while the game is closed."))+'</small>';
return str;
},
func:function(){},
},
'harvestAll':{
name:loc("Harvest all"),
icon:0,
descFunc:function(){return loc("Instantly harvest all plants in your garden.")+'<div class="line"></div>'+((EN && Game.keys[16] && Game.keys[17])?'<b>You are holding shift+ctrl.</b> Only mature, mortal plants will be harvested.':loc("%1 to harvest only mature, mortal plants.",loc("Shift")+'+'+loc("Ctrl")+'+'+loc("Click")));},
func:function(){
PlaySound('snd/toneTick.mp3');
/*if (M.freeze){return false;}*/
if (Game.keys[16] && Game.keys[17]) M.harvestAll(0,1,1);//ctrl & shift, harvest only mature non-immortal plants
else M.harvestAll();
},
},
'freeze':{
name:loc("Freeze"),
icon:1,
descFunc:function()
{
return loc("Cryogenically preserve your garden.<br>Plants no longer grow, spread or die; they provide no benefits.<br>Soil cannot be changed.<div class=\"line\"></div>Using this will effectively pause your garden.");//<div class="line"></div><span class="red">'+((M.nextFreeze>Date.now())?'You will be able to freeze your garden again in '+Game.sayTime((M.nextFreeze-Date.now())/1000*30+30,-1)+'.':'After unfreezing your garden, you must wait 10 minutes to freeze it again.')+'</span>
},
func:function(){
//if (!M.freeze && M.nextFreeze>Date.now()) return false;
PlaySound('snd/toneTick.mp3');
M.freeze=(M.freeze?0:1);
if (M.freeze)
{
M.computeEffs();
PlaySound('snd/freezeGarden.mp3');
this.classList.add('on');
l('gardenContent').classList.add('gardenFrozen');
for (var y=0;y<6;y++)
{
for (var x=0;x<6;x++)
{
var tile=M.plot[y][x];
if (tile[0]>0)
{
var me=M.plantsById[tile[0]-1];
var age=tile[1];
if (me.key=='cheapcap' && Math.random()<0.15)
{
M.plot[y][x]=[0,0];
if (me.onKill) me.onKill(x,y,age);
M.toRebuild=true;
}
}
}
}
}
else
{
//M.nextFreeze=Date.now()+(Game.Has('Turbo-charged soil')?1:(1000*60*10));
M.computeEffs();
this.classList.remove('on');
l('gardenContent').classList.remove('gardenFrozen');
}
},
isOn:function(){if (M.freeze){l('gardenContent').classList.add('gardenFrozen');}else{l('gardenContent').classList.remove('gardenFrozen');}return M.freeze;},
},
'convert':{
name:loc("Sacrifice garden"),
icon:2,
desc:loc("A swarm of sugar hornets comes down on your garden, <span class=\"red\">destroying every plant as well as every seed you've unlocked</span> - leaving only a %1 seed.<br>In exchange, they will grant you <span class=\"green\">%2</span>.<br>This action is only available with a complete seed log.",[loc("Baker's wheat"),loc("%1 sugar lump",LBeautify(10))]),
func:function(){PlaySound('snd/toneTick.mp3');M.askConvert();},
isDisplayed:function(){if (M.plantsUnlockedN>=M.plantsN) return true; else return false;},
},
};
M.toolsById=[];var n=0;for (var i in M.tools){M.tools[i].id=n;M.tools[i].key=i;M.toolsById[n]=M.tools[i];n++;}
M.plot=[];
for (var y=0;y<6;y++)
{
M.plot[y]=[];
for (var x=0;x<6;x++)
{
M.plot[y][x]=[0,0];
}
}
M.plotBoost=[];
for (var y=0;y<6;y++)
{
M.plotBoost[y]=[];
for (var x=0;x<6;x++)
{
//age mult, power mult, weed mult
M.plotBoost[y][x]=[1,1,1];
}
}
M.tileSize=40;
M.seedSelected=-1;
M.soil=0;
M.nextSoil=0;//timestamp for when soil will be ready to change again
M.stepT=1;//in seconds
M.nextStep=0;//timestamp for next step tick
M.harvests=0;
M.harvestsTotal=0;
M.loopsMult=1;
M.toRebuild=false;
M.toCompute=false;
M.freeze=0;
M.nextFreeze=0;//timestamp for when we can freeze again; unused, but still stored
M.getCost=function(me)
{
if (Game.Has('Turbo-charged soil')) return 0;
return Math.max(me.costM,Game.cookiesPs*me.cost*60)*(Game.HasAchiev('Seedless to nay')?0.95:1);
}
M.getPlantDesc=function(me)
{
var children='';
if (me.children.length>0)
{
children+='<div class="shadowFilter" style="display:inline-block;">';
for (var i in me.children)
{
if (!M.plants[me.children[i]]) console.log('No plant named '+me.children[i]);
else
{
var it=M.plants[me.children[i]];
if (it.unlocked) children+='<div class="gardenSeedTiny" style="background-position:'+(-0*48)+'px '+(-it.icon*48)+'px;"></div>';
else children+='<div class="gardenSeedTiny" style="background-image:url('+Game.resPath+'img/icons.png?v='+Game.version+');background-position:'+(-0*48)+'px '+(-7*48)+'px;opacity:0.35;"></div>';
}
}
children+='</div>';
}
var dragonBoost=1/(1+0.05*Game.auraMult('Supreme Intellect'));
return '<div class="description">'+
(!me.immortal?('<div style="margin:6px 0px;font-size:11px;"><b>'+loc("Average lifespan:")+'</b> '+Game.sayTime(((100/(me.ageTick+me.ageTickR/2))*dragonBoost*M.stepT)*30,-1)+' <small>('+loc("%1 tick",LBeautify(Math.ceil((100/((me.ageTick+me.ageTickR/2)/dragonBoost))*(1))))+')</small></div>'):'')+
'<div style="margin:6px 0px;font-size:11px;"><b>'+loc("Average maturation:")+'</b> '+Game.sayTime(((100/((me.ageTick+me.ageTickR/2)))*(me.mature/100)*dragonBoost*M.stepT)*30,-1)+' <small>('+loc("%1 tick",LBeautify(Math.ceil((100/((me.ageTick+me.ageTickR/2)/dragonBoost))*(me.mature/100))))+')</small></div>'+
(me.weed?'<div style="margin:6px 0px;font-size:11px;"><b>'+(EN?"Is a weed":loc("Weed"))+'</b></div>':'')+
(me.fungus?'<div style="margin:6px 0px;font-size:11px;"><b>'+(EN?"Is a fungus":loc("Fungus"))+'</b></div>':'')+
(me.detailsStr?('<div style="margin:6px 0px;font-size:11px;"><b>'+loc("Details:")+'</b> '+me.detailsStr+'</div>'):'')+
(children!=''?('<div style="margin:6px 0px;font-size:11px;"><b>'+loc("Possible mutations:")+'</b> '+children+'</div>'):'')+
'<div class="line"></div>'+
'<div style="margin:6px 0px;"><b>'+loc("Effects:")+'</b> <span style="font-size:11px;">('+loc("while plant is alive; scales with plant growth")+')</span></div>'+
'<div style="font-size:11px;font-weight:bold;">'+me.effsStr+'</div>'+
(me.q?('<q>'+me.q+'</q>'):'')+
'</div>';
}
M.canPlant=function(me)
{
if (Game.cookies>=M.getCost(me)) return true; else return false;
}
M.cursor=1;
M.hideCursor=function()
{
M.cursor=0;
}
M.showCursor=function()
{
M.cursor=1;
}
M.soilTooltip=function(id)
{
return function(){
var me=M.soilsById[id];
var str='<div style="padding:8px 4px;min-width:350px;" id="tooltipGardenSoil">'+
(M.parent.amount<me.req?(
'<div style="text-align:center;">'+loc("Soil unlocked at %1 farms.",me.req)+'</div>'
):('<div class="icon" style="background:url('+Game.resPath+'img/gardenPlants.png?v='+Game.version+');float:left;margin-left:-8px;margin-top:-8px;background-position:'+(-me.icon*48)+'px '+(-34*48)+'px;"></div>'+
'<div><div class="name">'+me.name+'</div><div><small>'+((M.soil==me.id)?loc("Your field is currently using this soil."):(M.nextSoil>Date.now())?loc("You will be able to change your soil again in %1.",Game.sayTime((M.nextSoil-Date.now())/1000*30+30,-1)):loc("Click to use this type of soil for your whole field."))+'</small></div></div>'+
'<div class="line"></div>'+
'<div class="description">'+
'<div style="margin:6px 0px;"><b>'+loc("Effects:")+'</b></div>'+
'<div style="font-size:11px;font-weight:bold;">'+me.effsStr+'</div>'+
(me.q?('<q>'+me.q+'</q>'):'')+
'</div>'))+
'</div>';
return str;
};
}
M.seedTooltip=function(id)
{
return function(){
var me=M.plantsById[id];
var str='<div style="padding:8px 4px;min-width:400px;" id="tooltipGardenSeed">'+
'<div class="icon" style="background:url('+Game.resPath+'img/gardenPlants.png?v='+Game.version+');float:left;margin-left:-24px;margin-top:-4px;background-position:'+(-0*48)+'px '+(-me.icon*48)+'px;"></div>'+
'<div class="icon" style="background:url('+Game.resPath+'img/gardenPlants.png?v='+Game.version+');float:left;margin-left:-24px;margin-top:-28px;background-position:'+(-4*48)+'px '+(-me.icon*48)+'px;"></div>'+
'<div style="background:url('+Game.resPath+'img/turnInto.png);width:20px;height:22px;position:absolute;left:28px;top:24px;z-index:1000;"></div>'+
(me.plantable?('<div style="float:right;text-align:right;width:100px;"><small>'+loc("Planting cost:")+'</small><br><span class="price'+(M.canPlant(me)?'':' disabled')+'">'+Beautify(Math.round(shortenNumber(M.getCost(me))))+'</span><br><small>'+loc("%1 of CpS,<br>minimum %2",[Game.sayTime(me.cost*60*30,-1),loc("%1 cookie",LBeautify(me.costM))])+'</small></div>'):'')+
'<div style="width:300px;"><div class="name">'+cap(loc("%1 seed",me.name))+'</div><div><small>'+(me.plantable?loc("Click to select this seed for planting."):'<span class="red">'+loc("This seed cannot be planted.")+'</span>')+'<br>'+loc("%1 to harvest all mature plants of this type.",loc("Shift")+'+'+loc("Ctrl")+'+'+loc("Click"))+'</small></div></div>'+
'<div class="line"></div>'+
M.getPlantDesc(me)+
'</div>';
return str;
};
}
M.toolTooltip=function(id)
{
return function(){
var me=M.toolsById[id];
var icon=[me.icon,35];
var str='<div style="padding:8px 4px;min-width:350px;" id="tooltipGardenTool">'+
'<div class="icon" style="background:url('+Game.resPath+'img/gardenPlants.png?v='+Game.version+');float:left;margin-left:-8px;margin-top:-8px;background-position:'+(-icon[0]*48)+'px '+(-icon[1]*48)+'px;"></div>'+
'<div><div class="name">'+me.name+'</div></div>'+
'<div class="line"></div>'+
'<div class="description">'+
(me.descFunc?me.descFunc():me.desc)+
'</div>'+
'</div>';
return str;
};
}
M.tileTooltip=function(x,y)
{
return function(){
if (Game.keys[16]) return '';
var tile=M.plot[y][x];
if (tile[0]==0)
{
var me=(M.seedSelected>=0)?M.plantsById[M.seedSelected]:0;
var str='<div style="padding:8px 4px;min-width:350px;text-align:center;" id="tooltipGardenTile">'+
'<div class="name">'+loc("Empty tile")+'</div>'+'<div class="line"></div><div class="description">'+
loc("This tile of soil is empty.<br>Pick a seed and plant something!")+
(me?'<div class="line"></div>'+loc("Click to plant %1 for %2.",['<b>'+me.name+'</b>','<span class="price'+(M.canPlant(me)?'':' disabled')+'">'+Beautify(Math.round(M.getCost(me)))+'</span>'])+'<br><small>('+loc("%1 to plant multiple.",loc("Shift-click"))+')</small>'+(EN?'<br><small>(Holding the shift key pressed will also hide tooltips.)</small>':''):'')+
(M.plotBoost[y][x][0]!=1?'<br><small>'+loc("Aging multiplier:")+' '+Beautify(M.plotBoost[y][x][0]*100)+'%</small>':'')+
(M.plotBoost[y][x][1]!=1?'<br><small>'+loc("Effect multiplier:")+' '+Beautify(M.plotBoost[y][x][1]*100)+'%</small>':'')+
(M.plotBoost[y][x][2]!=1?'<br><small>'+loc("Weeds/fungus repellent:")+' '+Beautify(100-M.plotBoost[y][x][2]*100)+'%</small>':'')+
'</div>'+
'</div>';
return str;
}
else
{
var me=M.plantsById[tile[0]-1];
var stage=0;
if (tile[1]>=me.mature) stage=4;
else if (tile[1]>=me.mature*0.666) stage=3;
else if (tile[1]>=me.mature*0.333) stage=2;
else stage=1;
var dragonBoost=1/(1+0.05*Game.auraMult('Supreme Intellect'));
var icon=[stage,me.icon];
var str='<div style="padding:8px 4px;min-width:350px;">'+
'<div class="icon" style="background:url('+Game.resPath+'img/gardenPlants.png?v='+Game.version+');float:left;margin-left:-8px;margin-top:-8px;background-position:'+(-icon[0]*48)+'px '+(-icon[1]*48)+'px;"></div>'+
'<div class="name">'+me.name+'</div><div><small>'+loc("This plant is growing here.")+'</small></div>'+
'<div class="line"></div>'+
'<div style="text-align:center;">'+
'<div style="display:inline-block;position:relative;box-shadow:0px 0px 0px 1px #000,0px 0px 0px 1px rgba(255,255,255,0.5) inset,0px -2px 2px 0px rgba(255,255,255,0.5) inset;width:256px;height:6px;background:linear-gradient(to right,#fff 0%,#0f9 '+me.mature+'%,#3c0 '+(me.mature+0.1)+'%,#960 100%)">'+
'<div class="gardenGrowthIndicator" style="left:'+Math.floor((tile[1]/100)*256)+'px;"></div>'+
'<div style="background:url('+Game.resPath+'img/gardenPlants.png?v='+Game.version+');background-position:'+(-1*48)+'px '+(-icon[1]*48)+'px;position:absolute;left:'+(0-24)+'px;top:-32px;transform:scale(0.5,0.5);width:48px;height:48px;"></div>'+
'<div style="background:url('+Game.resPath+'img/gardenPlants.png?v='+Game.version+');background-position:'+(-2*48)+'px '+(-icon[1]*48)+'px;position:absolute;left:'+((((me.mature*0.333)/100)*256)-24)+'px;top:-32px;transform:scale(0.5,0.5);width:48px;height:48px;"></div>'+
'<div style="background:url('+Game.resPath+'img/gardenPlants.png?v='+Game.version+');background-position:'+(-3*48)+'px '+(-icon[1]*48)+'px;position:absolute;left:'+((((me.mature*0.666)/100)*256)-24)+'px;top:-32px;transform:scale(0.5,0.5);width:48px;height:48px;"></div>'+
'<div style="background:url('+Game.resPath+'img/gardenPlants.png?v='+Game.version+');background-position:'+(-4*48)+'px '+(-icon[1]*48)+'px;position:absolute;left:'+((((me.mature)/100)*256)-24)+'px;top:-32px;transform:scale(0.5,0.5);width:48px;height:48px;"></div>'+
'</div><br>'+
'<b>'+loc("Stage:")+'</b> '+loc(["bud","sprout","bloom","mature"][stage-1])+'<br>'+
'<small>'+(stage==1?loc("Plant effects:")+' 10%':stage==2?loc("Plant effects:")+' 25%':stage==3?loc("Plant effects:")+' 50%':loc("Plant effects:")+' 100%; '+loc("may reproduce, will drop seed when harvested"))+'</small>'+
'<br><small>'+(
stage<4?(
loc("Mature in about %1",Game.sayTime(((100/(M.plotBoost[y][x][0]*(me.ageTick+me.ageTickR/2)))*((me.mature-tile[1])/100)*dragonBoost*M.stepT)*30,-1))+' ('+loc("%1 tick",LBeautify(Math.ceil((100/(M.plotBoost[y][x][0]*(me.ageTick+me.ageTickR/2)/dragonBoost))*((me.mature-tile[1])/100))))+')'
):(
!me.immortal?(
loc("Decays in about %1",Game.sayTime(((100/(M.plotBoost[y][x][0]*(me.ageTick+me.ageTickR/2)))*((100-tile[1])/100)*dragonBoost*M.stepT)*30,-1))+' ('+loc("%1 tick",LBeautify(Math.ceil((100/(M.plotBoost[y][x][0]*(me.ageTick+me.ageTickR/2)/dragonBoost))*((100-tile[1])/100))))+')'
):
loc("Does not decay")
)
)+'</small>'+
(M.plotBoost[y][x][0]!=1?'<br><small>'+loc("Aging multiplier:")+' '+Beautify(M.plotBoost[y][x][0]*100)+'%</small>':'')+
(M.plotBoost[y][x][1]!=1?'<br><small>'+loc("Effect multiplier:")+' '+Beautify(M.plotBoost[y][x][1]*100)+'%</small>':'')+
(M.plotBoost[y][x][2]!=1?'<br><small>'+loc("Weeds/fungus repellent:")+' '+Beautify(100-M.plotBoost[y][x][2]*100)+'%</small>':'')+
'</div>'+
'<div class="line"></div>'+
//'<div style="text-align:center;">Click to harvest'+(M.seedSelected>=0?', planting <b>'+M.plantsById[M.seedSelected].name+'</b><br>for <span class="price'+(M.canPlant(me)?'':' disabled')+'">'+Beautify(Math.round(M.getCost(M.plantsById[M.seedSelected])))+'</span> in its place':'')+'.</div>'+
'<div style="text-align:center;">'+(stage==4?loc("Click to harvest."):loc("Click to unearth."))+'</div>'+
'<div class="line"></div>'+
M.getPlantDesc(me)+
'</div>';
return str;
}
};
}
M.refillTooltip=function(){
return '<div style="padding:8px;width:300px;font-size:11px;text-align:center;" id="tooltipRefill">'+loc("Click to refill your soil timer and trigger <b>1</b> plant growth tick with <b>x%1</b> spread and mutation rate for %2.",[3,'<span class="price lump">'+loc("%1 sugar lump",LBeautify(1))+'</span>'])+
(Game.canRefillLump()?'<br><small>('+loc("can be done once every %1",Game.sayTime(Game.getLumpRefillMax(),-1))+')</small>':('<br><small class="red">('+loc("usable again in %1",Game.sayTime(Game.getLumpRefillRemaining()+Game.fps,-1))+')</small>'))+
'</div>';
};
M.buildPanel=function()
{
if (!l('gardenSeeds')) return false;
var str='';
for (var i in M.plants)
{
var me=M.plants[i];
var icon=[0,me.icon];
str+='<div id="gardenSeed-'+me.id+'" class="gardenSeed'+(M.seedSelected==me.id?' on':'')+' locked" '+Game.getDynamicTooltip('Game.ObjectsById['+M.parent.id+'].minigame.seedTooltip('+me.id+')','this')+'>';
str+='<div id="gardenSeedIcon-'+me.id+'" class="gardenSeedIcon shadowFilter" style="background-position:'+(-icon[0]*48)+'px '+(-icon[1]*48)+'px;"></div>';
str+='</div>';
}
l('gardenSeeds').innerHTML=str;
for (var i in M.plants)
{
var me=M.plants[i];
me.l=l('gardenSeed-'+me.id);
AddEvent(me.l,'click',function(me){return function()
{
if (/* !M.freeze && */Game.keys[16] && Game.keys[17])//shift & ctrl
{
//harvest all mature of type
M.harvestAll(me,1);
return false;
}
if (!me.plantable && !Game.sesame) return false;
if (M.seedSelected==me.id){M.seedSelected=-1;}
else {M.seedSelected=me.id;PlaySound('snd/toneTick.mp3');}
for (var i in M.plants)
{
var it=M.plants[i];
if (it.id==M.seedSelected){it.l.classList.add('on');}
else {it.l.classList.remove('on');}
}
}}(me));
AddEvent(me.l,'mouseover',M.hideCursor);
AddEvent(me.l,'mouseout',M.showCursor);
if (me.unlocked) me.l.classList.remove('locked');
}
var str='';
for (var i in M.tools)
{
var me=M.tools[i];
var icon=[me.icon,35];
str+='<div id="gardenTool-'+me.id+'" style="margin:8px;" class="gardenSeed'+((me.isOn && me.isOn())?' on':'')+''+((!me.isDisplayed || me.isDisplayed())?'':' locked')+'" '+Game.getDynamicTooltip('Game.ObjectsById['+M.parent.id+'].minigame.toolTooltip('+me.id+')','this')+'>';
str+='<div id="gardenToolIcon-'+me.id+'" class="gardenSeedIcon shadowFilter" style="background-position:'+(-icon[0]*48)+'px '+(-icon[1]*48)+'px;"></div>';
str+='</div>';
}
l('gardenTools').innerHTML=str;
for (var i in M.tools)
{
var me=M.tools[i];
AddEvent(l('gardenTool-'+me.id),'click',me.func);
AddEvent(l('gardenTool-'+me.id),'mouseover',M.hideCursor);
AddEvent(l('gardenTool-'+me.id),'mouseout',M.showCursor);
}
var str='';
for (var i in M.soils)
{
var me=M.soils[i];
var icon=[me.icon,34];
str+='<div id="gardenSoil-'+me.id+'" class="gardenSeed gardenSoil disabled'+(M.soil==me.id?' on':'')+'" '+Game.getDynamicTooltip('Game.ObjectsById['+M.parent.id+'].minigame.soilTooltip('+me.id+')','this')+'>';
str+='<div id="gardenSoilIcon-'+me.id+'" class="gardenSeedIcon shadowFilter" style="background-position:'+(-icon[0]*48)+'px '+(-icon[1]*48)+'px;"></div>';
str+='</div>';
}
l('gardenSoils').innerHTML=str;
for (var i in M.soils)
{
var me=M.soils[i];
AddEvent(l('gardenSoil-'+me.id),'click',function(me){return function(){
if (M.freeze || M.soil==me.id || M.nextSoil>Date.now() || M.parent.amount<me.req){return false;}
PlaySound('snd/toneTick.mp3');
M.nextSoil=Date.now()+(Game.Has('Turbo-charged soil')?1:(1000*60*10));
M.toCompute=true;M.soil=me.id;M.computeStepT();
for (var i in M.soils){var it=M.soils[i];if (it.id==M.soil){l('gardenSoil-'+it.id).classList.add('on');}else{l('gardenSoil-'+it.id).classList.remove('on');}}
}}(me));
AddEvent(l('gardenSoil-'+me.id),'mouseover',M.hideCursor);
AddEvent(l('gardenSoil-'+me.id),'mouseout',M.showCursor);
}
M.cursorL=l('gardenCursor');
}
M.buildPlot=function()
{
M.toRebuild=false;
if (!l('gardenPlot')) return false;
if (!l('gardenTile-0-0'))
{
var str='';
for (var y=0;y<6;y++)
{
for (var x=0;x<6;x++)
{
str+='<div id="gardenTile-'+x+'-'+y+'" class="gardenTile" style="left:'+(x*M.tileSize)+'px;top:'+(y*M.tileSize)+'px;display:none;" '+Game.getDynamicTooltip('Game.ObjectsById['+M.parent.id+'].minigame.tileTooltip('+x+','+y+')','this')+'>';
str+='<div id="gardenTileIcon-'+x+'-'+y+'" class="gardenTileIcon" style="display:none;"></div>';
str+='</div>';
}
}
l('gardenPlot').innerHTML=str;
for (var y=0;y<6;y++)
{
for (var x=0;x<6;x++)
{
AddEvent(l('gardenTile-'+x+'-'+y),'click',function(x,y){return function()
{
M.clickTile(x,y);
}}(x,y));
}
}
}
var plants=0;
for (var y=0;y<6;y++)
{
for (var x=0;x<6;x++)
{
var tile=M.plot[y][x];
var tileL=l('gardenTile-'+x+'-'+y);
var iconL=l('gardenTileIcon-'+x+'-'+y);
var me=0;
if (tile[0]>0)
{
plants++;
me=M.plantsById[tile[0]-1];
var stage=0;
if (tile[1]>=me.mature) stage=4;
else if (tile[1]>=me.mature*0.666) stage=3;
else if (tile[1]>=me.mature*0.333) stage=2;
else stage=1;
var dying=((tile[1]+Math.ceil(me.ageTick+me.ageTickR))>=100?1:0);
var icon=[stage,me.icon];
iconL.style.opacity=(dying?0.5:1);
iconL.style.backgroundPosition=(-icon[0]*48)+'px '+(-icon[1]*48)+'px';
iconL.style.display='block';
//iconL.innerHTML=M.plotBoost[y][x];
}
else iconL.style.display='none';
if (M.isTileUnlocked(x,y)) tileL.style.display='block';
else tileL.style.display='none';
}
}
if (plants>=6*6) Game.Win('In the garden of Eden (baby)');
}
M.clickTile=function(x,y)
{
//if (M.freeze) return false;
var outcome=M.useTool(M.seedSelected,x,y);
M.toCompute=true;
if (outcome && !Game.keys[16])//shift
{
M.seedSelected=-1;
for (var i in M.plants)
{
var it=M.plants[i];
if (it.id==M.seedSelected) {l('gardenSeed-'+it.id).classList.add('on');}
else {l('gardenSeed-'+it.id).classList.remove('on');}
}
}
//PlaySound('snd/tick.mp3');
}
M.useTool=function(what,x,y)
{
var harvested=M.harvest(x,y,1);
if (harvested)
{
Game.SparkleAt(Game.mouseX,Game.mouseY);
PlaySound('snd/harvest'+choose(['1','2','3'])+'.mp3',1,0.2);
}
else
{
if (what>=0 && M.canPlant(M.plantsById[what]))
{
M.plot[y][x]=[what+1,0];
M.toRebuild=true;
Game.Spend(M.getCost(M.plantsById[what]));
Game.SparkleAt(Game.mouseX,Game.mouseY);
PlaySound('snd/tillb'+choose(['1','2','3'])+'.mp3',1,0.2);
return true;
}
}
return false;
}
M.getTile=function(x,y)
{
if (x<0 || x>5 || y<0 || y>5 || !M.isTileUnlocked(x,y)) return [0,0];
return M.plot[y][x];
}
M.plotLimits=[
[2,2,4,4],
[2,2,5,4],
[2,2,5,5],
[1,2,5,5],
[1,1,5,5],
[1,1,6,5],
[1,1,6,6],
[0,1,6,6],
[0,0,6,6],
];
M.isTileUnlocked=function(x,y)
{
var level=M.parent.level;
level=Math.max(1,Math.min(M.plotLimits.length,level))-1;
var limits=M.plotLimits[level];
if (x>=limits[0] && x<limits[2] && y>=limits[1] && y<limits[3]) return true; else return false;
}
M.computeStepT=function()
{
if (Game.Has('Turbo-charged soil')) M.stepT=1;
else M.stepT=M.soilsById[M.soil].tick*60;
}
M.convertTimes=0;
M.askConvert=function()
{
if (M.plantsUnlockedN<M.plantsN) return false;
Game.Prompt('<h3>'+loc("Sacrifice garden")+'</h3><div class="block">'+loc("Do you REALLY want to sacrifice your garden to the sugar hornets?<br><small>You will be left with an empty plot and only the %1 seed unlocked.<br>In return, you will gain <b>%2 sugar lumps</b>.</small>",[loc("Baker's wheat"),10])+'</div>',[[loc("Yes"),'Game.ClosePrompt();Game.ObjectsById['+M.parent.id+'].minigame.convert();'],loc("No")]);
}
M.convert=function()
{
if (M.plantsUnlockedN<M.plantsN) return false;
M.harvestAll();
for (var i in M.plants){M.lockSeed(M.plants[i]);}
M.unlockSeed(M.plants['bakerWheat']);
Game.gainLumps(10);
Game.Notify(loc("Sacrifice!"),loc("You've sacrificed your garden to the sugar hornets, destroying your crops and your knowledge of seeds.<br>In the remains, you find <b>%1 sugar lumps</b>.",10),[29,14],12);
M.seedSelected=-1;
Game.Win('Seedless to nay');
M.convertTimes++;
M.computeMatures();
PlaySound('snd/spellFail.mp3',0.75);
}
M.harvestAll=function(type,mature,mortal)
{
var harvested=0;
for (var i=0;i<2;i++)//we do it twice to take care of whatever spawns on kill
{
for (var y=0;y<6;y++)
{
for (var x=0;x<6;x++)
{
if (M.plot[y][x][0]>=1)
{
var doIt=true;
var tile=M.plot[y][x];
var me=M.plantsById[tile[0]-1];
if (type && me!=type) doIt=false;
if (mortal && me.immortal) doIt=false;
if (mature && tile[1]<me.mature) doIt=false;
if (doIt) harvested+=M.harvest(x,y)?1:0;
}
}
}
}
if (harvested>0) setTimeout(function(){PlaySound('snd/harvest1.mp3',1,0.2);},50);
if (harvested>2) setTimeout(function(){PlaySound('snd/harvest2.mp3',1,0.2);},150);
if (harvested>6) setTimeout(function(){PlaySound('snd/harvest3.mp3',1,0.2);},250);
}
M.harvest=function(x,y,manual)
{
var tile=M.plot[y][x];
if (tile[0]>=1)
{
M.toCompute=true;
var me=M.plantsById[tile[0]-1];
var age=tile[1];
if (me.onHarvest) me.onHarvest(x,y,age);
if (tile[1]>=me.mature)
{
if (M.unlockSeed(me)) Game.Popup('('+me.name+')<br>'+loc("Unlocked %1 seed.",me.name),Game.mouseX,Game.mouseY);
M.harvests++;
M.harvestsTotal++;
if (M.harvestsTotal>=100) Game.Win('Botany enthusiast');
if (M.harvestsTotal>=1000) Game.Win('Green, aching thumb');
}
M.plot[y][x]=[0,0];
if (me.onKill) me.onKill(x,y,age);
M.toRebuild=true;
return true;
}
return false;
}
M.unlockSeed=function(me)
{
if (me.unlocked) return false;
me.unlocked=1;
if (me.l) me.l.classList.remove('locked');
M.getUnlockedN();
return true;
}
M.lockSeed=function(me)
{
if (me.locked) return false;
me.unlocked=0;
if (me.l) me.l.classList.add('locked');
M.getUnlockedN();
return true;
}
M.dragonBoostTooltip=function()
{
return '<div style="width:280px;padding:8px;text-align:center;" id="tooltipDragonBoost"><b>'+loc("Supreme Intellect")+'</b><div class="line"></div>'+loc("Garden plants age and mutate %1% faster.",5*Game.auraMult('Supreme Intellect'))+'</div>';
}
var str='';
str+='<style>'+
'#gardenBG{background:url('+Game.resPath+'img/shadedBorders.png),url('+Game.resPath+'img/BGgarden.jpg);background-size:100% 100%,auto;position:absolute;left:0px;right:0px;top:0px;bottom:16px;}'+
'#gardenContent{position:relative;box-sizing:border-box;padding:4px 24px;height:'+(6*M.tileSize+16+48+48)+'px;}'+
'.gardenFrozen{box-shadow:0px 0px 16px rgba(255,255,255,1) inset,0px 0px 48px 24px rgba(200,255,225,0.5) inset;}'+
'#gardenPanel{text-align:center;margin:0px;padding:0px;position:absolute;left:4px;top:4px;bottom:4px;right:65%;overflow-y:auto;overflow-x:hidden;box-shadow:8px 0px 8px rgba(0,0,0,0.5);}'+
'#gardenSeeds{}'+
'#gardenField{text-align:center;position:absolute;right:0px;top:0px;bottom:0px;overflow-x:auto;overflow:hidden;}'+//width:65%;
'#gardenPlot{position:relative;margin:8px auto;}'+
'.gardenTile{cursor:pointer;width:'+M.tileSize+'px;height:'+M.tileSize+'px;position:absolute;}'+
//'.gardenTile:before{transform:translate(0,0);pointer-events:none;content:\'\';display:block;position:absolute;left:0px;top:0px;right:0px;bottom:0px;margin:6px;border-radius:12px;background:rgba(0,0,0,0.1);box-shadow:0px 0px 4px rgba(255,255,255,0.2),-4px 4px 4px 2px rgba(0,0,0,0.2) inset;}'+
//'.gardenTile:hover:before{margin:2px;animation:wobble 0.5s;}'+
'.gardenTile:before{transform:translate(0,0);opacity:0.65;transition:opacity 0.2s;pointer-events:none;content:\'\';display:block;position:absolute;left:0px;top:0px;right:0px;bottom:0px;margin:0px;background:url('+Game.resPath+'img/gardenPlots.png);}'+
'.gardenTile:nth-child(4n+1):before{background-position:40px 0px;}'+
'.gardenTile:nth-child(4n+2):before{background-position:80px 0px;}'+
'.gardenTile:nth-child(4n+3):before{background-position:120px 0px;}'+
'.gardenTile:hover:before{opacity:1;animation:wobble 0.5s;}'+
'.noFancy .gardenTile:hover:before{opacity:1;animation:none;}'+
'.gardenTileIcon{transform:translate(0,0);pointer-events:none;transform-origin:50% 40px;width:48px;height:48px;position:absolute;left:-'+((48-M.tileSize)/2)+'px;top:-'+((48-M.tileSize)/2+8)+'px;background:url('+Game.resPath+'img/gardenPlants.png?v='+Game.version+');}'+
'.gardenTile:hover .gardenTileIcon{animation:pucker 0.3s;}'+
'.noFancy .gardenTile:hover .gardenTileIcon{animation:none;}'+
'#gardenDrag{pointer-events:none;position:absolute;left:0px;top:0px;right:0px;bottom:0px;overflow:hidden;z-index:1000000001;}'+
'#gardenCursor{transition:transform 0.1s;display:none;pointer-events:none;width:48px;height:48px;position:absolute;background:url('+Game.resPath+'img/gardenPlants.png?v='+Game.version+');}'+
'.gardenSeed{cursor:pointer;display:inline-block;width:40px;height:40px;position:relative;}'+
'.gardenSeed.locked{display:none;}'+
'.gardenSeedIcon{pointer-events:none;transform:translate(0,0);display:inline-block;position:absolute;left:-4px;top:-4px;width:48px;height:48px;background:url('+Game.resPath+'img/gardenPlants.png?v='+Game.version+');}'+
'.gardenSeed:hover .gardenSeedIcon{animation:bounce 0.8s;z-index:1000000001;}'+
'.gardenSeed:active .gardenSeedIcon{animation:pucker 0.2s;}'+
'.noFancy .gardenSeed:hover .gardenSeedIcon,.noFancy .gardenSeed:active .gardenSeedIcon{animation:none;}'+
'.gardenPanelLabel{font-size:12px;width:100%;padding:2px;margin-top:4px;margin-bottom:-4px;}'+'.gardenSeedTiny{transform:scale(0.5,0.5);margin:-20px -16px;display:inline-block;width:48px;height:48px;background:url('+Game.resPath+'img/gardenPlants.png?v='+Game.version+');}'+
'.gardenSeed.on:before{pointer-events:none;content:\'\';display:block;position:absolute;left:-10px;top:-10px;width:60px;height:60px;background:url('+Game.resPath+'img/selectTarget.png);animation:wobble 0.2s ease-out;z-index:10;}'+
'.gardenGrowthIndicator{background:#000;box-shadow:0px 0px 0px 1px #fff,0px 0px 0px 2px #000,2px 2px 2px 2px rgba(0,0,0,0.5);position:absolute;top:0px;width:1px;height:6px;z-index:100;}'+
'.noFancy .gardenGrowthIndicator{background:#fff;border:1px solid #000;margin-top:-1px;margin-left:-1px;}'+
'#gardenSoils{}'+
'.gardenSoil.disabled{filter:brightness(10%);}'+
'.noFilters .gardenSoil.disabled{opacity:0.2;}'+
'#gardenInfo{position:relative;display:inline-block;margin:8px auto 0px auto;padding:8px 16px;padding-left:32px;text-align:left;font-size:11px;color:rgba(255,255,255,0.75);text-shadow:-1px 1px 0px #000;background:rgba(0,0,0,0.75);border-radius:16px;}'+
'</style>';
str+='<div id="gardenBG"></div>';
str+='<div id="gardenContent">';
str+='<div id="gardenDrag"><div id="gardenCursor" class="shadowFilter"></div></div>';
str+='<div id="gardenPanel" class="framed">';
str+='<div class="title gardenPanelLabel">'+loc("Tools")+'</div><div class="line"></div>';
str+='<div id="gardenTools"></div>';
str+='<div id="gardenSeedsUnlocked" class="title gardenPanelLabel">'+loc("Seeds")+'</div><div class="line"></div>';
str+='<div id="gardenSeeds"></div>';
str+='</div>';
str+='<div id="gardenField">';
str+='<div style="pointer-events:none;opacity:0.75;position:absolute;left:0px;right:0px;top:8px;" id="gardenPlotSize"></div>';
str+='<div id="gardenPlot" class="shadowFilter" style="width:'+(6*M.tileSize)+'px;height:'+(6*M.tileSize)+'px;"></div>';
str+='<div style="margin-top:0px;" id="gardenSoils"></div>';
str+='<div id="gardenInfo">';
str+='<div '+Game.getDynamicTooltip('Game.ObjectsById['+M.parent.id+'].minigame.refillTooltip','this')+' id="gardenLumpRefill" class="usesIcon shadowFilter lumpRefill" style="display:none;left:-8px;top:-6px;background-position:'+(-29*48)+'px '+(-14*48)+'px;"></div>';
str+='<div id="gardenNextTick">'+loc("Initializing...")+'</div>';
str+='<div id="gardenStats"></div>';
str+='</div>';
str+='</div>';
str+='</div>';
div.innerHTML=str;
M.buildPlot();
M.buildPanel();
M.lumpRefill=l('gardenLumpRefill');
AddEvent(M.lumpRefill,'click',function(){
Game.refillLump(1,function(){
M.loopsMult=3;
M.nextSoil=Date.now();
//M.nextFreeze=Date.now();
M.nextStep=Date.now();
PlaySound('snd/pop'+Math.floor(Math.random()*3+1)+'.mp3',0.75);
});
});
AddEvent(l('gardenSeedsUnlocked'),'click',function()
{
if (Game.sesame)
{
if (Game.keys[16] && Game.keys[17])//ctrl & shift, fill garden with random plants
{
for (var y=0;y<6;y++)
{
for (var x=0;x<6;x++)
{
M.plot[y][x]=[choose(M.plantsById).id+1,Math.floor(Math.random()*100)];
}
}
M.toRebuild=true;
M.toCompute=true;
}
else//unlock/lock all seeds
{
var locked=0;
for (var i in M.plants)
{
if (!M.plants[i].unlocked) locked++;
}
if (locked>0){for (var i in M.plants){M.unlockSeed(M.plants[i]);}}
else{for (var i in M.plants){M.lockSeed(M.plants[i]);}}
M.unlockSeed(M.plants['bakerWheat']);
}
}
});
M.reset();
//M.parent.switchMinigame(1);
}
M.onResize=function()
{
var width=l('gardenContent').offsetWidth;
var panelW=Math.min(Math.max(width*0.40,320),width-6*M.tileSize)-8;
var fieldW=Math.max(Math.min(width*0.60,width-panelW),6*M.tileSize)-8;
l('gardenField').style.width=fieldW+'px';
l('gardenPanel').style.width=panelW+'px';
}
M.onLevel=function(level)
{
M.buildPlot();
}
M.onRuinTheFun=function()
{
for (var i in M.plants){M.unlockSeed(M.plants[i]);}
}
M.save=function()
{
//output cannot use ",", ";" or "|"
var str=''+
parseFloat(M.nextStep)+':'+
parseInt(M.soil)+':'+
parseFloat(M.nextSoil)+':'+
parseInt(M.freeze)+':'+
parseInt(M.harvests)+':'+
parseInt(M.harvestsTotal)+':'+
parseInt(M.parent.onMinigame?'1':'0')+':'+
parseFloat(M.convertTimes)+':'+
parseFloat(M.nextFreeze)+':'+
' ';
for (var i in M.plants)
{
str+=''+(M.plants[i].unlocked?'1':'0');
}
str+=' ';
for (var y=0;y<6;y++)
{
for (var x=0;x<6;x++)
{
str+=parseInt(M.plot[y][x][0])+':'+parseInt(M.plot[y][x][1])+':';
}
}
return str;
}
M.load=function(str)
{
//interpret str; called after .init
//note: not actually called in the Game's load; see "minigameSave" in main.js
if (!str) return false;
var i=0;
var spl=str.split(' ');
var spl2=spl[i++].split(':');
var i2=0;
M.nextStep=parseFloat(spl2[i2++]||M.nextStep);
M.soil=parseInt(spl2[i2++]||M.soil);
M.nextSoil=parseFloat(spl2[i2++]||M.nextSoil);
M.freeze=parseInt(spl2[i2++]||M.freeze)?1:0;
M.harvests=parseInt(spl2[i2++]||0);
M.harvestsTotal=parseInt(spl2[i2++]||0);
var on=parseInt(spl2[i2++]||0);if (on && Game.ascensionMode!=1) M.parent.switchMinigame(1);
M.convertTimes=parseFloat(spl2[i2++]||M.convertTimes);
M.nextFreeze=parseFloat(spl2[i2++]||M.nextFreeze);
var seeds=spl[i++]||'';
if (seeds)
{
var n=0;
for (var ii in M.plants)
{
if (seeds.charAt(n)=='1') M.plants[ii].unlocked=1; else M.plants[ii].unlocked=0;
n++;
}
}
M.plants['bakerWheat'].unlocked=1;
var plot=spl[i++]||0;
if (plot)
{
plot=plot.split(':');
var n=0;
for (var y=0;y<6;y++)
{
for (var x=0;x<6;x++)
{
M.plot[y][x]=[parseInt(plot[n]),parseInt(plot[n+1])];
n+=2;
}
}
}
M.getUnlockedN();
M.computeStepT();
M.buildPlot();
M.buildPanel();
M.computeBoostPlot();
M.toCompute=true;
}
M.reset=function(hard)
{
M.soil=0;
if (M.seedSelected>-1) M.plantsById[M.seedSelected].l.classList.remove('on');
M.seedSelected=-1;
M.nextStep=Date.now();
M.nextSoil=Date.now();
M.nextFreeze=Date.now();
for (var y=0;y<6;y++)
{
for (var x=0;x<6;x++)
{
M.plot[y][x]=[0,0];
}
}
M.harvests=0;
if (hard)
{
M.convertTimes=0;
M.harvestsTotal=0;
for (var i in M.plants)
{
M.plants[i].unlocked=0;
}
}
M.plants['bakerWheat'].unlocked=1;
M.loopsMult=1;
M.getUnlockedN();
M.computeStepT();
M.computeMatures();
M.buildPlot();
M.buildPanel();
M.computeEffs();
M.toCompute=true;
setTimeout(function(M){return function(){M.onResize();}}(M),10);
}
M.logic=function()
{
//run each frame
var now=Date.now();
if (!M.freeze)
{
M.nextStep=Math.min(M.nextStep,now+(M.stepT)*1000);
if (now>=M.nextStep)
{
M.computeStepT();
M.nextStep=now+M.stepT*1000;
M.computeBoostPlot();
M.computeMatures();
var weedMult=M.soilsById[M.soil].weedMult;
var dragonBoost=1+0.05*Game.auraMult('Supreme Intellect');
var loops=1;
if (M.soilsById[M.soil].key=='woodchips') loops=3;
loops=randomFloor(loops*dragonBoost);
loops*=M.loopsMult;
M.loopsMult=1;
for (var y=0;y<6;y++)
{
for (var x=0;x<6;x++)
{
if (M.isTileUnlocked(x,y))
{
var tile=M.plot[y][x];
var me=M.plantsById[tile[0]-1];
if (tile[0]>0)
{
//age
tile[1]+=randomFloor((me.ageTick+me.ageTickR*Math.random())*M.plotBoost[y][x][0]*dragonBoost);
tile[1]=Math.max(tile[1],0);
if (me.immortal) tile[1]=Math.min(me.mature+1,tile[1]);
else if (tile[1]>=100)
{
//die of old age
M.plot[y][x]=[0,0];
if (me.onDie) me.onDie(x,y);
if (M.soilsById[M.soil].key=='pebbles' && Math.random()<0.35)
{
if (M.unlockSeed(me)) Game.Popup(loc("Unlocked %1 seed.",me.name),Game.mouseX,Game.mouseY);
}
}
else if (!me.noContam)
{
//other plant contamination
//only occurs in cardinal directions
//immortal plants and plants with noContam are immune
var list=[];
for (var i in M.plantContam)
{
if (Math.random()<M.plantContam[i] && (!M.plants[i].weed || Math.random()<weedMult)) list.push(i);
}
var contam=choose(list);
if (contam && me.key!=contam)
{
if ((!M.plants[contam].weed && !M.plants[contam].fungus) || Math.random()<M.plotBoost[y][x][2])
{
var any=0;
var neighs={};//all surrounding plants
var neighsM={};//all surrounding mature plants
for (var i in M.plants){neighs[i]=0;}
for (var i in M.plants){neighsM[i]=0;}
var neigh=M.getTile(x,y-1);if (neigh[0]>0){var age=neigh[1];neigh=M.plantsById[neigh[0]-1];any++;neighs[neigh.key]++;if (age>=neigh.mature){neighsM[neigh.key]++;}}
var neigh=M.getTile(x,y+1);if (neigh[0]>0){var age=neigh[1];neigh=M.plantsById[neigh[0]-1];any++;neighs[neigh.key]++;if (age>=neigh.mature){neighsM[neigh.key]++;}}
var neigh=M.getTile(x-1,y);if (neigh[0]>0){var age=neigh[1];neigh=M.plantsById[neigh[0]-1];any++;neighs[neigh.key]++;if (age>=neigh.mature){neighsM[neigh.key]++;}}
var neigh=M.getTile(x+1,y);if (neigh[0]>0){var age=neigh[1];neigh=M.plantsById[neigh[0]-1];any++;neighs[neigh.key]++;if (age>=neigh.mature){neighsM[neigh.key]++;}}
if (neighsM[contam]>=1) M.plot[y][x]=[M.plants[contam].id+1,0];
}
}
}
}
else
{
//plant spreading and mutation
//happens on all 8 tiles around this one
for (var loop=0;loop<loops;loop++)
{
var any=0;
var neighs={};//all surrounding plants
var neighsM={};//all surrounding mature plants
for (var i in M.plants){neighs[i]=0;}
for (var i in M.plants){neighsM[i]=0;}
var neigh=M.getTile(x,y-1);if (neigh[0]>0){var age=neigh[1];neigh=M.plantsById[neigh[0]-1];any++;neighs[neigh.key]++;if (age>=neigh.mature){neighsM[neigh.key]++;}}
var neigh=M.getTile(x,y+1);if (neigh[0]>0){var age=neigh[1];neigh=M.plantsById[neigh[0]-1];any++;neighs[neigh.key]++;if (age>=neigh.mature){neighsM[neigh.key]++;}}
var neigh=M.getTile(x-1,y);if (neigh[0]>0){var age=neigh[1];neigh=M.plantsById[neigh[0]-1];any++;neighs[neigh.key]++;if (age>=neigh.mature){neighsM[neigh.key]++;}}
var neigh=M.getTile(x+1,y);if (neigh[0]>0){var age=neigh[1];neigh=M.plantsById[neigh[0]-1];any++;neighs[neigh.key]++;if (age>=neigh.mature){neighsM[neigh.key]++;}}
var neigh=M.getTile(x-1,y-1);if (neigh[0]>0){var age=neigh[1];neigh=M.plantsById[neigh[0]-1];any++;neighs[neigh.key]++;if (age>=neigh.mature){neighsM[neigh.key]++;}}
var neigh=M.getTile(x-1,y+1);if (neigh[0]>0){var age=neigh[1];neigh=M.plantsById[neigh[0]-1];any++;neighs[neigh.key]++;if (age>=neigh.mature){neighsM[neigh.key]++;}}
var neigh=M.getTile(x+1,y-1);if (neigh[0]>0){var age=neigh[1];neigh=M.plantsById[neigh[0]-1];any++;neighs[neigh.key]++;if (age>=neigh.mature){neighsM[neigh.key]++;}}
var neigh=M.getTile(x+1,y+1);if (neigh[0]>0){var age=neigh[1];neigh=M.plantsById[neigh[0]-1];any++;neighs[neigh.key]++;if (age>=neigh.mature){neighsM[neigh.key]++;}}
if (any>0)
{
var muts=M.getMuts(neighs,neighsM);
var list=[];
for (var ii=0;ii<muts.length;ii++)
{
if (Math.random()<muts[ii][1] && (!M.plants[muts[ii][0]].weed || Math.random()<weedMult) && ((!M.plants[muts[ii][0]].weed && !M.plants[muts[ii][0]].fungus) || Math.random()<M.plotBoost[y][x][2])) list.push(muts[ii][0]);
}
if (list.length>0) M.plot[y][x]=[M.plants[choose(list)].id+1,0];
}
else if (loop==0)
{
//weeds in empty tiles (no other plants must be nearby)
var chance=0.002*weedMult*M.plotBoost[y][x][2];
if (Math.random()<chance) M.plot[y][x]=[M.plants['meddleweed'].id+1,0];
}
}
}
}
}
}
M.toRebuild=true;
M.toCompute=true;
}
}
if (M.toRebuild) M.buildPlot();
if (M.toCompute) M.computeEffs();
if (Game.keys[27])//esc
{
if (M.seedSelected>-1) M.plantsById[M.seedSelected].l.classList.remove('on');
M.seedSelected=-1;
}
}
M.draw=function()
{
//run each draw frame
if (M.cursorL)
{
if (!M.cursor || M.seedSelected<0)
{
M.cursorL.style.display='none';
}
else
{
var box=l('gardenDrag').getBounds();
var x=Game.mouseX-box.left-24;
var y=Game.mouseY-box.top-32+TopBarOffset;
var seed=M.plantsById[M.seedSelected];
var icon=[0,seed.icon];
M.cursorL.style.transform='translate('+(x)+'px,'+(y)+'px)';
M.cursorL.style.backgroundPosition=(-icon[0]*48)+'px '+(-icon[1]*48)+'px';
M.cursorL.style.display='block';
}
}
if (Game.drawT%10==0)
{
M.lumpRefill.style.display='block';
if (M.freeze) l('gardenNextTick').innerHTML=loc("Garden is frozen. Unfreeze to resume.");
else l('gardenNextTick').innerHTML=loc("Next tick in %1.",Game.sayTime((M.nextStep-Date.now())/1000*30+30,-1));
l('gardenStats').innerHTML=loc("Mature plants harvested: %1 (total: %2)",[Beautify(M.harvests),Beautify(M.harvestsTotal)]);
if (M.parent.level<M.plotLimits.length) l('gardenPlotSize').innerHTML='<small>'+loc("Plot size: %1<br>(Upgrades with farm level)",Math.max(1,Math.min(M.plotLimits.length,M.parent.level))+'/'+M.plotLimits.length)+'</small>';
else l('gardenPlotSize').innerHTML='';
l('gardenSeedsUnlocked').innerHTML=loc("Seeds")+'<small> ('+M.plantsUnlockedN+'/'+M.plantsN+')</small>';
for (var i in M.soils)
{
var me=M.soils[i];
if (M.parent.amount<me.req) l('gardenSoil-'+me.id).classList.add('disabled');
else l('gardenSoil-'+me.id).classList.remove('disabled');
}
}
}
M.init(l('rowSpecial'+M.parent.id));
}
var M=0;