electron/patches/angle/cherry-pick-f6672dbbe223.patch

268 lines
8.3 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Shahbaz Youssefi <syoussefi@chromium.org>
Date: Mon, 25 Mar 2024 14:46:56 -0400
Subject: M123: Translator: Disallow samplers in structs in interface blocks
As disallowed by the spec:
> Types and declarators are the same as for other uniform variable
> declarations outside blocks, with these exceptions:
>
> * opaque types are not allowed
Bug: chromium:328859176
Change-Id: Ib94977860102329e520e635c3757827c93ca2163
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5391986
Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
(cherry picked from commit a0fa06f6d79ced897c0fe2795551268199d29806)
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5435737
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
diff --git a/src/compiler/translator/ParseContext.cpp b/src/compiler/translator/ParseContext.cpp
index 38bd4ca13a4a8828ebbe64e19bd740639bce5083..98b4dc46fec65269a87ee920d8e63a1d0350fbae 100644
--- a/src/compiler/translator/ParseContext.cpp
+++ b/src/compiler/translator/ParseContext.cpp
@@ -34,27 +34,39 @@ namespace
const int kWebGLMaxStructNesting = 4;
-bool ContainsSampler(const TStructure *structType);
+struct IsSamplerFunc
+{
+ bool operator()(TBasicType type) { return IsSampler(type); }
+};
+struct IsOpaqueFunc
+{
+ bool operator()(TBasicType type) { return IsOpaqueType(type); }
+};
+
+template <typename OpaqueFunc>
+bool ContainsOpaque(const TStructure *structType);
-bool ContainsSampler(const TType &type)
+template <typename OpaqueFunc>
+bool ContainsOpaque(const TType &type)
{
- if (IsSampler(type.getBasicType()))
+ if (OpaqueFunc{}(type.getBasicType()))
{
return true;
}
if (type.getBasicType() == EbtStruct)
{
- return ContainsSampler(type.getStruct());
+ return ContainsOpaque<OpaqueFunc>(type.getStruct());
}
return false;
}
-bool ContainsSampler(const TStructure *structType)
+template <typename OpaqueFunc>
+bool ContainsOpaque(const TStructure *structType)
{
for (const auto &field : structType->fields())
{
- if (ContainsSampler(*field->type()))
+ if (ContainsOpaque<OpaqueFunc>(*field->type()))
return true;
}
return false;
@@ -1113,7 +1125,7 @@ bool TParseContext::checkIsNotOpaqueType(const TSourceLoc &line,
{
if (pType.type == EbtStruct)
{
- if (ContainsSampler(pType.userDef))
+ if (ContainsOpaque<IsSamplerFunc>(pType.userDef))
{
std::stringstream reasonStream = sh::InitializeStream<std::stringstream>();
reasonStream << reason << " (structure contains a sampler)";
@@ -4979,12 +4991,9 @@ TIntermDeclaration *TParseContext::addInterfaceBlock(
{
TField *field = (*fieldList)[memberIndex];
TType *fieldType = field->type();
- if (IsOpaqueType(fieldType->getBasicType()))
+ if (ContainsOpaque<IsOpaqueFunc>(*fieldType))
{
- std::string reason("unsupported type - ");
- reason += fieldType->getBasicString();
- reason += " types are not allowed in interface blocks";
- error(field->line(), reason.c_str(), fieldType->getBasicString());
+ error(field->line(), "Opaque types are not allowed in interface blocks", blockName);
}
const TQualifier qualifier = fieldType->getQualifier();
diff --git a/src/tests/gl_tests/GLSLTest.cpp b/src/tests/gl_tests/GLSLTest.cpp
index ed63153e49b2425a974a497a1fae2f9fdc79afa6..cfe6414d52647db92669be954cadd15344603559 100644
--- a/src/tests/gl_tests/GLSLTest.cpp
+++ b/src/tests/gl_tests/GLSLTest.cpp
@@ -6716,7 +6716,34 @@ void main()
gl_FragColor = vec4(f(us), 0, 0, 1);
})";
- CompileShader(GL_FRAGMENT_SHADER, kFS);
+ GLuint fs = CompileShader(GL_FRAGMENT_SHADER, kFS);
+ EXPECT_NE(fs, 0u);
+ ASSERT_GL_NO_ERROR();
+}
+
+// Test that structs with samplers are not allowed in interface blocks. This is forbidden per
+// GLES3:
+//
+// > Types and declarators are the same as for other uniform variable declarations outside blocks,
+// > with these exceptions:
+// > * opaque types are not allowed
+TEST_P(GLSLTest_ES3, StructWithSamplersDisallowedInInterfaceBlock)
+{
+ const char kFS[] = R"(#version 300 es
+precision mediump float;
+struct S { sampler2D samp; bool b; };
+
+layout(std140) uniform Buffer { S s; } buffer;
+
+out vec4 color;
+
+void main()
+{
+ color = texture(buffer.s.samp, vec2(0));
+})";
+
+ GLuint fs = CompileShader(GL_FRAGMENT_SHADER, kFS);
+ EXPECT_EQ(fs, 0u);
ASSERT_GL_NO_ERROR();
}
@@ -18357,6 +18384,116 @@ void main() {
EXPECT_EQ(0u, shader);
}
+// Same as TooManyFieldsInStruct, but with samplers in the struct.
+TEST_P(GLSLTest_ES3, TooManySamplerFieldsInStruct)
+{
+ std::ostringstream fs;
+ fs << R"(#version 300 es
+precision highp float;
+struct TooManyFields
+{
+)";
+ for (uint32_t i = 0; i < (1 << 16); ++i)
+ {
+ fs << " sampler2D field" << i << ";\n";
+ }
+ fs << R"(};
+uniform TooManyFields s;
+out vec4 color;
+void main() {
+ color = texture(s.field0, vec2(0));
+})";
+
+ GLuint shader = CompileShader(GL_FRAGMENT_SHADER, fs.str().c_str());
+ EXPECT_EQ(0u, shader);
+}
+
+// More complex variation of ManySamplerFieldsInStruct. This one compiles fine.
+TEST_P(GLSLTest_ES3, ManySamplerFieldsInStructComplex)
+{
+ // D3D and OpenGL may be more restrictive about this many samplers.
+ ANGLE_SKIP_TEST_IF(IsD3D() || IsOpenGL());
+
+ std::ostringstream fs;
+ fs << R"(#version 300 es
+precision highp float;
+
+struct X {
+ mediump sampler2D a[0xf00];
+ mediump sampler2D b[0xf00];
+ mediump sampler2D c[0xf000];
+ mediump sampler2D d[0xf00];
+};
+
+struct Y {
+ X s1;
+ mediump sampler2D a[0xf00];
+ mediump sampler2D b[0xf000];
+ mediump sampler2D c[0x14000];
+};
+
+struct S {
+ Y s1;
+};
+
+struct structBuffer { S s; };
+
+uniform structBuffer b;
+
+out vec4 color;
+void main()
+{
+ color = texture(b.s.s1.s1.c[0], vec2(0));
+})";
+
+ GLuint shader = CompileShader(GL_FRAGMENT_SHADER, fs.str().c_str());
+ EXPECT_NE(0u, shader);
+}
+
+// Make sure a large array of samplers works.
+TEST_P(GLSLTest, ManySamplers)
+{
+ // D3D and OpenGL may be more restrictive about this many samplers.
+ ANGLE_SKIP_TEST_IF(IsD3D() || IsOpenGL());
+
+ std::ostringstream fs;
+ fs << R"(precision highp float;
+
+uniform mediump sampler2D c[0x12000];
+
+void main()
+{
+ gl_FragColor = texture2D(c[0], vec2(0));
+})";
+
+ GLuint shader = CompileShader(GL_FRAGMENT_SHADER, fs.str().c_str());
+ EXPECT_NE(0u, shader);
+}
+
+// Make sure a large array of samplers works when declared in a struct.
+TEST_P(GLSLTest, ManySamplersInStruct)
+{
+ // D3D and OpenGL may be more restrictive about this many samplers.
+ ANGLE_SKIP_TEST_IF(IsD3D() || IsOpenGL());
+
+ std::ostringstream fs;
+ fs << R"(precision highp float;
+
+struct X {
+ mediump sampler2D c[0x12000];
+};
+
+uniform X x;
+
+void main()
+{
+ gl_FragColor = texture2D(x.c[0], vec2(0));
+})";
+
+ GLuint shader = CompileShader(GL_FRAGMENT_SHADER, fs.str().c_str());
+ EXPECT_NE(0u, shader);
+}
+
// Test that passing large arrays to functions are compiled correctly. Regression test for the
// SPIR-V generator that made a copy of the array to pass to the function, by decomposing and
// reconstructing it (in the absence of OpCopyLogical), but the reconstruction instruction has a
diff --git a/src/tests/gl_tests/PixelLocalStorageTest.cpp b/src/tests/gl_tests/PixelLocalStorageTest.cpp
index c49ba5741ad565ad9637fb2188a472ccbebc6284..126936271eb25eec601349a560fabc6f0f7d4b75 100644
--- a/src/tests/gl_tests/PixelLocalStorageTest.cpp
+++ b/src/tests/gl_tests/PixelLocalStorageTest.cpp
@@ -5573,8 +5573,7 @@ TEST_P(PixelLocalStorageCompilerTest, Declarations)
EXPECT_FALSE(log.compileFragmentShader(kPLSInStruct));
EXPECT_TRUE(log.has("ERROR: 0:5: 'pixelLocalANGLE' : disallowed type in struct"));
EXPECT_TRUE(
- log.has("ERROR: 0:10: 'pixelLocalANGLE' : unsupported type - pixelLocalANGLE types are not "
- "allowed in interface blocks"));
+ log.has("ERROR: 0:10: 'PLSBlock' : Opaque types are not allowed in interface blocks"));
ASSERT_GL_NO_ERROR();
}