electron/patches/chromium/fix_software_compositing_in...

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1.8 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Samuel Maddock <smaddock@slack-corp.com>
Date: Fri, 18 Oct 2024 11:11:11 -0400
Subject: fix: software compositing infinite loop
When GPU compositing is unavailable, LayerTreeView::RequestNewLayerTreeFrameSink
may run in an infinite loop due to a race condition. Need to allow time to
process CompositingModeFallbackToSoftware IPC to disable GPU compositing.
https://issues.chromium.org/345275130
diff --git a/third_party/blink/renderer/platform/widget/compositing/layer_tree_view.cc b/third_party/blink/renderer/platform/widget/compositing/layer_tree_view.cc
index 9497ab591864295231db47fdc526e59935e6aa31..635fa41649db41800f99da2683cc955b2e1e935f 100644
--- a/third_party/blink/renderer/platform/widget/compositing/layer_tree_view.cc
+++ b/third_party/blink/renderer/platform/widget/compositing/layer_tree_view.cc
@@ -374,9 +374,13 @@ void LayerTreeView::DidFailToInitializeLayerTreeFrameSink() {
// unable to be killed after Chrome is closed.
// https://issues.chromium.org/336164423
if (!Platform::Current()->IsGpuRemoteDisconnected()) {
- layer_tree_host_->GetTaskRunnerProvider()->MainThreadTaskRunner()->PostTask(
+ // CompositingModeFallbackToSoftware IPC will disable GPU compositing in
+ // RenderThread. Post task with delay to give time to receive this IPC and
+ // prevent infinite loop of retries for software renderers.
+ // https://issues.chromium.org/345275130
+ layer_tree_host_->GetTaskRunnerProvider()->MainThreadTaskRunner()->PostDelayedTask(
FROM_HERE, base::BindOnce(&LayerTreeView::RequestNewLayerTreeFrameSink,
- weak_factory_.GetWeakPtr()));
+ weak_factory_.GetWeakPtr()), base::Milliseconds(10));
}
}