electron/shell/browser/mac/in_app_purchase.mm

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// Copyright (c) 2017 Amaplex Software, Inc.
// Use of this source code is governed by the MIT license that can be
// found in the LICENSE file.
#include "shell/browser/mac/in_app_purchase.h"
#include <string>
#include <utility>
#include "base/functional/bind.h"
#include "base/strings/sys_string_conversions.h"
#include "content/public/browser/browser_task_traits.h"
#include "content/public/browser/browser_thread.h"
#import <CommonCrypto/CommonCrypto.h>
#import <StoreKit/StoreKit.h>
// ============================================================================
// InAppPurchase
// ============================================================================
// --------------------------------- Interface --------------------------------
@interface InAppPurchase : NSObject <SKProductsRequestDelegate> {
@private
in_app_purchase::InAppPurchaseCallback callback_;
NSInteger quantity_;
NSString* username_;
InAppPurchase __strong* self_;
}
- (id)initWithCallback:(in_app_purchase::InAppPurchaseCallback)callback
quantity:(NSInteger)quantity
username:(NSString*)username;
- (void)purchaseProduct:(NSString*)productID;
@end
// ------------------------------- Implementation -----------------------------
@implementation InAppPurchase
/**
* Init with a callback.
*
* @param callback - The callback that will be called when the payment is added
* to the queue.
*/
- (id)initWithCallback:(in_app_purchase::InAppPurchaseCallback)callback
quantity:(NSInteger)quantity
username:(NSString*)username {
if ((self = [super init])) {
callback_ = std::move(callback);
quantity_ = quantity;
username_ = [username copy];
self_ = self;
}
return self;
}
/**
* Start the in-app purchase process.
*
* @param productID - The id of the product to purchase (the id of
* com.example.app.product1 is product1).
*/
- (void)purchaseProduct:(NSString*)productID {
// Retrieve the product information. (The products request retrieves,
// information about valid products along with a list of the invalid product
// identifiers, and then calls its delegate to process the result).
SKProductsRequest* productsRequest;
productsRequest = [[SKProductsRequest alloc]
initWithProductIdentifiers:[NSSet setWithObject:productID]];
productsRequest.delegate = self;
[productsRequest start];
}
/**
* Process product information and start the payment.
*
* @param request - The product request.
* @param response - The information about the list of products.
*/
- (void)productsRequest:(SKProductsRequest*)request
didReceiveResponse:(SKProductsResponse*)response {
// Get the first product.
NSArray* products = response.products;
SKProduct* product = [products count] == 1 ? [products firstObject] : nil;
// Return if the product is not found or invalid.
if (product == nil) {
[self runCallback:false];
self_ = nil;
return;
}
// Start the payment process.
[self checkout:product];
}
/**
* Submit a payment request to the App Store.
*
* @param product - The product to purchase.
*/
- (void)checkout:(SKProduct*)product {
// Add the payment to the transaction queue. (The observer will be called
// when the transaction is finished).
SKMutablePayment* payment = [SKMutablePayment paymentWithProduct:product];
payment.quantity = quantity_;
payment.applicationUsername = username_;
[[SKPaymentQueue defaultQueue] addPayment:payment];
// Notify that the payment has been added to the queue with success.
[self runCallback:true];
self_ = nil;
}
/**
* Submit a payment request to the App Store.
*
* @param product - The product to purchase.
*/
- (void)runCallback:(bool)isProductValid {
if (callback_) {
content::GetUIThreadTaskRunner({})->PostTask(
FROM_HERE, base::BindOnce(std::move(callback_), isProductValid));
}
}
@end
// ============================================================================
// C++ in_app_purchase
// ============================================================================
namespace in_app_purchase {
bool CanMakePayments() {
return [SKPaymentQueue canMakePayments];
}
void RestoreCompletedTransactions() {
[[SKPaymentQueue defaultQueue] restoreCompletedTransactions];
}
void FinishAllTransactions() {
for (SKPaymentTransaction* transaction in SKPaymentQueue.defaultQueue
.transactions) {
[[SKPaymentQueue defaultQueue] finishTransaction:transaction];
}
}
void FinishTransactionByDate(const std::string& date) {
// Create the date formatter.
NSDateFormatter* dateFormatter = [[NSDateFormatter alloc] init];
NSLocale* enUSPOSIXLocale =
[NSLocale localeWithLocaleIdentifier:@"en_US_POSIX"];
[dateFormatter setLocale:enUSPOSIXLocale];
[dateFormatter setDateFormat:@"yyyy-MM-dd'T'HH:mm:ssZZZZZ"];
// Remove the transaction.
NSString* transactionDate = base::SysUTF8ToNSString(date);
for (SKPaymentTransaction* transaction in SKPaymentQueue.defaultQueue
.transactions) {
if ([transactionDate
isEqualToString:[dateFormatter
stringFromDate:transaction.transactionDate]]) {
[[SKPaymentQueue defaultQueue] finishTransaction:transaction];
}
}
}
std::string GetReceiptURL() {
NSURL* receiptURL = [[NSBundle mainBundle] appStoreReceiptURL];
if (receiptURL != nil) {
return std::string([[receiptURL path] UTF8String]);
} else {
return "";
}
}
void PurchaseProduct(const std::string& productID,
int quantity,
const std::string& username,
InAppPurchaseCallback callback) {
auto* iap = [[InAppPurchase alloc]
initWithCallback:std::move(callback)
quantity:quantity
username:base::SysUTF8ToNSString(username)];
[iap purchaseProduct:base::SysUTF8ToNSString(productID)];
}
} // namespace in_app_purchase