electron/shell/browser/ui/views/win_caption_button_container.h

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3.1 KiB
C++

// Copyright 2020 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// Modified from
// chrome/browser/ui/views/frame/glass_browser_caption_button_container.h
#ifndef ELECTRON_SHELL_BROWSER_UI_VIEWS_WIN_CAPTION_BUTTON_CONTAINER_H_
#define ELECTRON_SHELL_BROWSER_UI_VIEWS_WIN_CAPTION_BUTTON_CONTAINER_H_
#include "base/memory/raw_ptr.h"
#include "base/scoped_observation.h"
#include "ui/base/metadata/metadata_header_macros.h"
#include "ui/base/metadata/metadata_impl_macros.h"
#include "ui/base/pointer/touch_ui_controller.h"
#include "ui/views/controls/button/button.h"
#include "ui/views/view.h"
#include "ui/views/widget/widget.h"
#include "ui/views/widget/widget_observer.h"
namespace electron {
class WinFrameView;
class WinCaptionButton;
// Provides a container for Windows 10 caption buttons that can be moved between
// frame and browser window as needed. When extended horizontally, becomes a
// grab bar for moving the window.
class WinCaptionButtonContainer : public views::View,
private views::WidgetObserver {
METADATA_HEADER(WinCaptionButtonContainer, views::View)
public:
explicit WinCaptionButtonContainer(WinFrameView* frame_view);
~WinCaptionButtonContainer() override;
// Tests to see if the specified |point| (which is expressed in this view's
// coordinates and which must be within this view's bounds) is within one of
// the caption buttons. Returns one of HitTestCompat enum defined in
// ui/base/hit_test.h, HTCAPTION if the area hit would be part of the window's
// drag handle, and HTNOWHERE otherwise.
// See also ClientView::NonClientHitTest.
int NonClientHitTest(const gfx::Point& point) const;
gfx::Size GetButtonSize() const;
void SetButtonSize(gfx::Size size);
// Sets caption button container background color.
void UpdateBackground();
// Sets caption button visibility and enabled state based on window state.
// Only one of maximize or restore button should ever be visible at the same
// time, and both are disabled in tablet UI mode.
void UpdateButtons();
// Reset window button states to STATE_NORMAL.
void ResetWindowControls();
private:
// views::View:
void AddedToWidget() override;
void RemovedFromWidget() override;
// views::WidgetObserver:
void OnWidgetBoundsChanged(views::Widget* widget,
const gfx::Rect& new_bounds) override;
raw_ptr<WinFrameView> const frame_view_;
raw_ptr<WinCaptionButton> const minimize_button_;
raw_ptr<WinCaptionButton> const maximize_button_;
raw_ptr<WinCaptionButton> const restore_button_;
raw_ptr<WinCaptionButton> const close_button_;
base::ScopedObservation<views::Widget, views::WidgetObserver>
widget_observation_{this};
base::CallbackListSubscription subscription_ =
ui::TouchUiController::Get()->RegisterCallback(
base::BindRepeating(&WinCaptionButtonContainer::UpdateButtons,
base::Unretained(this)));
};
} // namespace electron
#endif // ELECTRON_SHELL_BROWSER_UI_VIEWS_WIN_CAPTION_BUTTON_CONTAINER_H_