mirror of https://github.com/electron/electron
269 lines
11 KiB
Plaintext
269 lines
11 KiB
Plaintext
// Copyright 2020 The Chromium Authors
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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// Use the <code>chrome.scripting</code> API to execute script in different
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// contexts.
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namespace scripting {
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callback InjectedFunction = void();
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// The origin for a style change.
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// See <a href="https://developer.mozilla.org/en-US/docs/Glossary/Style_origin">style origins</a>
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// for more info.
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enum StyleOrigin {
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AUTHOR,
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USER
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};
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// The JavaScript world for a script to execute within.
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enum ExecutionWorld {
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// Specifies the isolated world, which is the execution environment unique
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// to this extension.
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ISOLATED,
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// Specifies the main world of the DOM, which is the execution environment
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// shared with the host page's JavaScript.
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MAIN
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};
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dictionary InjectionTarget {
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// The ID of the tab into which to inject.
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long tabId;
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// The <a href="https://developer.chrome.com/extensions/webNavigation#frame_ids">IDs</a>
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// of specific frames to inject into.
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long[]? frameIds;
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// The <a href="https://developer.chrome.com/extensions/webNavigation#document_ids">IDs</a>
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// of specific documentIds to inject into. This must not be set if
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// <code>frameIds</code> is set.
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DOMString[]? documentIds;
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// Whether the script should inject into all frames within the tab. Defaults
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// to false.
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// This must not be true if <code>frameIds</code> is specified.
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boolean? allFrames;
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};
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dictionary ScriptInjection {
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// A JavaScript function to inject. This function will be serialized, and
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// then deserialized for injection. This means that any bound parameters
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// and execution context will be lost.
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// Exactly one of <code>files</code> or <code>func</code> must be
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// specified.
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[serializableFunction]InjectedFunction? func;
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// The arguments to pass to the provided function. This is only valid if
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// the <code>func</code> parameter is specified. These arguments must be
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// JSON-serializable.
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any[]? args;
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// We used to call the injected function `function`, but this is
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// incompatible with JavaScript's object declaration shorthand (see
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// https://crbug.com/1166438). We leave this silently in for backwards
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// compatibility.
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// TODO(devlin): Remove this in M95.
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[nodoc, serializableFunction]InjectedFunction? function;
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// The path of the JS or CSS files to inject, relative to the extension's
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// root directory.
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// Exactly one of <code>files</code> or <code>func</code> must be
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// specified.
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DOMString[]? files;
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// Details specifying the target into which to inject the script.
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InjectionTarget target;
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// The JavaScript "world" to run the script in. Defaults to
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// <code>ISOLATED</code>.
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ExecutionWorld? world;
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// Whether the injection should be triggered in the target as soon as
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// possible. Note that this is not a guarantee that injection will occur
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// prior to page load, as the page may have already loaded by the time the
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// script reaches the target.
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boolean? injectImmediately;
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};
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dictionary CSSInjection {
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// Details specifying the target into which to insert the CSS.
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InjectionTarget target;
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// A string containing the CSS to inject.
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// Exactly one of <code>files</code> and <code>css</code> must be
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// specified.
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DOMString? css;
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// The path of the CSS files to inject, relative to the extension's root
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// directory.
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// Exactly one of <code>files</code> and <code>css</code> must be
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// specified.
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DOMString[]? files;
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// The style origin for the injection. Defaults to <code>'AUTHOR'</code>.
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StyleOrigin? origin;
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};
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dictionary InjectionResult {
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// The result of the script execution.
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any? result;
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// The frame associated with the injection.
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long frameId;
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// The document associated with the injection.
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DOMString documentId;
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};
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// Describes a content script to be injected into a web page registered
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// through this API.
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dictionary RegisteredContentScript {
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// The id of the content script, specified in the API call. Must not start
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// with a '_' as it's reserved as a prefix for generated script IDs.
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DOMString id;
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// Specifies which pages this content script will be injected into. See
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// <a href="develop/concepts/match-patterns">Match Patterns</a> for more
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// details on the syntax of these strings. Must be specified for
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// $(ref:registerContentScripts).
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DOMString[]? matches;
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// Excludes pages that this content script would otherwise be injected into.
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// See <a href="develop/concepts/match-patterns">Match Patterns</a> for
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// more details on the syntax of these strings.
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DOMString[]? excludeMatches;
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// The list of CSS files to be injected into matching pages. These are
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// injected in the order they appear in this array, before any DOM is
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// constructed or displayed for the page.
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DOMString[]? css;
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// The list of JavaScript files to be injected into matching pages. These
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// are injected in the order they appear in this array.
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DOMString[]? js;
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// If specified true, it will inject into all frames, even if the frame is
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// not the top-most frame in the tab. Each frame is checked independently
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// for URL requirements; it will not inject into child frames if the URL
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// requirements are not met. Defaults to false, meaning that only the top
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// frame is matched.
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boolean? allFrames;
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// Indicates whether the script can be injected into frames where the URL
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// contains an unsupported scheme; specifically: about:, data:, blob:, or
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// filesystem:. In these cases, the URL's origin is checked to determine if
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// the script should be injected. If the origin is `null` (as is the case
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// for data: URLs) then the used origin is either the frame that created
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// the current frame or the frame that initiated the navigation to this
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// frame. Note that this may not be the parent frame.
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boolean? matchOriginAsFallback;
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// Specifies when JavaScript files are injected into the web page. The
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// preferred and default value is <code>document_idle</code>.
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extensionTypes.RunAt? runAt;
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// Specifies if this content script will persist into future sessions. The
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// default is true.
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boolean? persistAcrossSessions;
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// The JavaScript "world" to run the script in. Defaults to
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// <code>ISOLATED</code>.
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ExecutionWorld? world;
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};
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// An object used to filter content scripts for
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// ${ref:getRegisteredContentScripts}.
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dictionary ContentScriptFilter {
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// If specified, $(ref:getRegisteredContentScripts) will only return scripts
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// with an id specified in this list.
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DOMString[]? ids;
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};
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callback ScriptInjectionCallback = void(InjectionResult[] results);
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callback CSSInjectionCallback = void();
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callback RegisterContentScriptsCallback = void();
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callback GetRegisteredContentScriptsCallback = void(
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RegisteredContentScript[] scripts);
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callback UnregisterContentScriptsCallback = void();
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callback UpdateContentScriptsCallback = void();
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interface Properties {
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// An object available for content scripts running in isolated worlds to use
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// and modify as a JS object. One instance exists per frame and is shared
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// between all content scripts for a given extension. This object is
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// initialized when the frame is created, before document_start.
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// TODO(crbug.com/40119604): Enable this once implementation is complete.
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[nodoc, nocompile] static long globalParams();
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};
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interface Functions {
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// Injects a script into a target context. By default, the script will be run
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// at <code>document_idle</code>, or immediately if the page has already
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// loaded. If the <code>injectImmediately</code> property is set, the script
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// will inject without waiting, even if the page has not finished loading. If
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// the script evaluates to a promise, the browser will wait for the promise to
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// settle and return the resulting value.
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// |injection|: The details of the script which to inject.
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// |callback|: Invoked upon completion of the injection. The resulting
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// array contains the result of execution for each frame where the
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// injection succeeded.
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static void executeScript(
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ScriptInjection injection,
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optional ScriptInjectionCallback callback);
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// Inserts a CSS stylesheet into a target context.
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// If multiple frames are specified, unsuccessful injections are ignored.
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// |injection|: The details of the styles to insert.
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// |callback|: Invoked upon completion of the insertion.
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static void insertCSS(
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CSSInjection injection,
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optional CSSInjectionCallback callback);
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// Removes a CSS stylesheet that was previously inserted by this extension
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// from a target context.
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// |injection|: The details of the styles to remove. Note that the
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// <code>css</code>, <code>files</code>, and <code>origin</code> properties
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// must exactly match the stylesheet inserted through $(ref:insertCSS).
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// Attempting to remove a non-existent stylesheet is a no-op.
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// |callback|: A callback to be invoked upon the completion of the removal.
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static void removeCSS(
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CSSInjection injection,
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optional CSSInjectionCallback callback);
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// Registers one or more content scripts for this extension.
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// |scripts|: Contains a list of scripts to be registered. If there are
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// errors during script parsing/file validation, or if the IDs specified
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// already exist, then no scripts are registered.
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// |callback|: A callback to be invoked once scripts have been fully
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// registered or if an error has occurred.
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static void registerContentScripts(
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RegisteredContentScript[] scripts,
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optional RegisterContentScriptsCallback callback);
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// Returns all dynamically registered content scripts for this extension
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// that match the given filter.
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// |filter|: An object to filter the extension's dynamically registered
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// scripts.
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static void getRegisteredContentScripts(
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optional ContentScriptFilter filter,
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GetRegisteredContentScriptsCallback callback);
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// Unregisters content scripts for this extension.
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// |filter|: If specified, only unregisters dynamic content scripts which
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// match the filter. Otherwise, all of the extension's dynamic content
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// scripts are unregistered.
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// |callback|: A callback to be invoked once scripts have been unregistered
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// or if an error has occurred.
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static void unregisterContentScripts(
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optional ContentScriptFilter filter,
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optional UnregisterContentScriptsCallback callback);
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// Updates one or more content scripts for this extension.
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// |scripts|: Contains a list of scripts to be updated. A property is only
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// updated for the existing script if it is specified in this object. If
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// there are errors during script parsing/file validation, or if the IDs
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// specified do not correspond to a fully registered script, then no scripts
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// are updated.
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// |callback|: A callback to be invoked once scripts have been updated or
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// if an error has occurred.
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static void updateContentScripts(
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RegisteredContentScript[] scripts,
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optional RegisterContentScriptsCallback callback);
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};
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};
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