electron/shell/renderer/api/context_bridge/object_cache.h

45 lines
1.3 KiB
C++

// Copyright (c) 2020 Slack Technologies, Inc.
// Use of this source code is governed by the MIT license that can be
// found in the LICENSE file.
#ifndef ELECTRON_SHELL_RENDERER_API_CONTEXT_BRIDGE_OBJECT_CACHE_H_
#define ELECTRON_SHELL_RENDERER_API_CONTEXT_BRIDGE_OBJECT_CACHE_H_
#include <unordered_map>
#include "v8/include/v8-local-handle.h"
#include "v8/include/v8-object.h"
namespace electron::api::context_bridge {
/**
* NB: This is designed for context_bridge. Beware using it elsewhere!
* Since it's a v8::Local-to-v8::Local cache, be careful to destroy it
* before destroying the HandleScope that keeps the locals alive.
*/
class ObjectCache final {
public:
ObjectCache();
~ObjectCache();
void CacheProxiedObject(v8::Local<v8::Value> from,
v8::Local<v8::Value> proxy_value);
v8::MaybeLocal<v8::Value> GetCachedProxiedObject(
v8::Local<v8::Value> from) const;
private:
struct Hash {
std::size_t operator()(const v8::Local<v8::Object>& obj) const {
return obj->GetIdentityHash();
}
};
// from_object ==> proxy_value
std::unordered_map<v8::Local<v8::Object>, v8::Local<v8::Value>, Hash>
proxy_map_;
};
} // namespace electron::api::context_bridge
#endif // ELECTRON_SHELL_RENDERER_API_CONTEXT_BRIDGE_OBJECT_CACHE_H_