113 lines
4.5 KiB
Plaintext
113 lines
4.5 KiB
Plaintext
The Steps to Build Git with VS2015 or VS2017 from the command line.
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1. Install the "vcpkg" open source package manager and build essential
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third-party libraries. The steps for this have been captured in a
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set of convenience scripts. These can be run from a stock Command
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Prompt or from an SDK bash window:
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$ cd <repo_root>
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$ ./compat/vcbuild/vcpkg_install.bat
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The vcpkg tools and all of the third-party sources will be installed
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in this folder:
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<repo_root>/compat/vcbuild/vcpkg/
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A file will be created with a set of Makefile macros pointing to a
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unified "include", "lib", and "bin" directory (release and debug) for
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all of the required packages. This file will be included by the main
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Makefile:
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<repo_root>/compat/vcbuild/MSVC-DEFS-GEN
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2. OPTIONALLY copy the third-party *.dll and *.pdb files into the repo
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root to make it easier to run and debug git.exe without having to
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manipulate your PATH. This is especially true for debug sessions in
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Visual Studio.
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Use ONE of the following forms which should match how you want to
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compile git.exe.
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$ ./compat/vcbuild/vcpkg_copy_dlls.bat debug
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$ ./compat/vcbuild/vcpkg_copy_dlls.bat release
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3. Build git using MSVC from an SDK bash window using one of the
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following commands:
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$ make MSVC=1
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$ make MSVC=1 DEBUG=1
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================================================================
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Alternatively, run `make vcxproj` and then load the generated `git.sln` in
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Visual Studio. The initial build will install the vcpkg system and build the
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dependencies automatically. This will take a while.
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Instead of generating the `git.sln` file yourself (which requires a full Git
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for Windows SDK), you may want to consider fetching the `vs/master` branch of
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https://github.com/git-for-windows/git instead (which is updated automatically
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via CI running `make vcxproj`). The `vs/master` branch does not require a Git
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for Windows to build, but you can run the test scripts in a regular Git Bash.
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Note that `make vcxproj` will automatically add and commit the generated `.sln`
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and `.vcxproj` files to the repo. This is necessary to allow building a
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fully-testable Git in Visual Studio, where a regular Git Bash can be used to
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run the test scripts (as opposed to a full Git for Windows SDK): a number of
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build targets, such as Git commands implemented as Unix shell scripts (where
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`@@SHELL_PATH@@` and other placeholders are interpolated) require a full-blown
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Git for Windows SDK (which is about 10x the size of a regular Git for Windows
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installation).
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If your plan is to open a Pull Request with Git for Windows, it is a good idea
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to drop this commit before submitting.
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================================================================
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The Steps of Build Git with VS2008
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1. You need the build environment, which contains the Git dependencies
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to be able to compile, link and run Git with MSVC.
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You can either use the binary repository:
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WWW: http://repo.or.cz/w/msvcgit.git
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Git: git clone git://repo.or.cz/msvcgit.git
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Zip: http://repo.or.cz/w/msvcgit.git?a=snapshot;h=master;sf=zip
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and call the setup_32bit_env.cmd batch script before compiling Git,
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(see repo/package README for details), or the source repository:
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WWW: http://repo.or.cz/w/gitbuild.git
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Git: git clone git://repo.or.cz/gitbuild.git
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Zip: (None, as it's a project with submodules)
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and build the support libs as instructed in that repo/package.
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2. Ensure you have the msysgit environment in your path, so you have
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GNU Make, bash and perl available.
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WWW: http://repo.or.cz/w/msysgit.git
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Git: git clone git://repo.or.cz/msysgit.git
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Zip: http://repo.or.cz/w/msysgit.git?a=snapshot;h=master;sf=zip
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This environment is also needed when you use the resulting
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executables, since Git might need to run scripts which are part of
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the git operations.
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3. Inside Git's directory run the command:
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make generated-hdrs
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to generate the header file needed to compile git.
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4. Then either build Git with the GNU Make Makefile in the Git projects
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root
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make MSVC=1
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or generate Visual Studio solution/projects (.sln/.vcproj) with the
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command
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perl contrib/buildsystems/generate -g Vcproj
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and open and build the solution with the IDE
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devenv git.sln /useenv
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or build with the IDE build engine directly from the command line
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devenv git.sln /useenv /build "Release|Win32"
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The /useenv option is required, so Visual Studio picks up the
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environment variables for the support libraries required to build
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Git, which you set up in step 1.
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Done!
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