golang/src/runtime/mbitmap.go

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// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Garbage collector: type and heap bitmaps.
//
// Stack, data, and bss bitmaps
//
// Stack frames and global variables in the data and bss sections are
// described by bitmaps with 1 bit per pointer-sized word. A "1" bit
// means the word is a live pointer to be visited by the GC (referred to
// as "pointer"). A "0" bit means the word should be ignored by GC
// (referred to as "scalar", though it could be a dead pointer value).
//
// Heap bitmaps
//
// The heap bitmap comprises 1 bit for each pointer-sized word in the heap,
// recording whether a pointer is stored in that word or not. This bitmap
// is stored at the end of a span for small objects and is unrolled at
// runtime from type metadata for all larger objects. Objects without
// pointers have neither a bitmap nor associated type metadata.
//
// Bits in all cases correspond to words in little-endian order.
//
// For small objects, if s is the mspan for the span starting at "start",
// then s.heapBits() returns a slice containing the bitmap for the whole span.
// That is, s.heapBits()[0] holds the goarch.PtrSize*8 bits for the first
// goarch.PtrSize*8 words from "start" through "start+63*ptrSize" in the span.
// On a related note, small objects are always small enough that their bitmap
// fits in goarch.PtrSize*8 bits, so writing out bitmap data takes two bitmap
// writes at most (because object boundaries don't generally lie on
// s.heapBits()[i] boundaries).
//
// For larger objects, if t is the type for the object starting at "start",
// within some span whose mspan is s, then the bitmap at t.GCData is "tiled"
// from "start" through "start+s.elemsize".
// Specifically, the first bit of t.GCData corresponds to the word at "start",
// the second to the word after "start", and so on up to t.PtrBytes. At t.PtrBytes,
// we skip to "start+t.Size_" and begin again from there. This process is
// repeated until we hit "start+s.elemsize".
// This tiling algorithm supports array data, since the type always refers to
// the element type of the array. Single objects are considered the same as
// single-element arrays.
// The tiling algorithm may scan data past the end of the compiler-recognized
// object, but any unused data within the allocation slot (i.e. within s.elemsize)
// is zeroed, so the GC just observes nil pointers.
// Note that this "tiled" bitmap isn't stored anywhere; it is generated on-the-fly.
//
// For objects without their own span, the type metadata is stored in the first
// word before the object at the beginning of the allocation slot. For objects
// with their own span, the type metadata is stored in the mspan.
//
// The bitmap for small unallocated objects in scannable spans is not maintained
// (can be junk).
package runtime
import (
"internal/abi"
"internal/goarch"
"internal/runtime/atomic"
"runtime/internal/sys"
"unsafe"
)
const (
// A malloc header is functionally a single type pointer, but
// we need to use 8 here to ensure 8-byte alignment of allocations
// on 32-bit platforms. It's wasteful, but a lot of code relies on
// 8-byte alignment for 8-byte atomics.
mallocHeaderSize = 8
// The minimum object size that has a malloc header, exclusive.
//
// The size of this value controls overheads from the malloc header.
// The minimum size is bound by writeHeapBitsSmall, which assumes that the
// pointer bitmap for objects of a size smaller than this doesn't cross
// more than one pointer-word boundary. This sets an upper-bound on this
// value at the number of bits in a uintptr, multiplied by the pointer
// size in bytes.
//
// We choose a value here that has a natural cutover point in terms of memory
// overheads. This value just happens to be the maximum possible value this
// can be.
//
// A span with heap bits in it will have 128 bytes of heap bits on 64-bit
// platforms, and 256 bytes of heap bits on 32-bit platforms. The first size
// class where malloc headers match this overhead for 64-bit platforms is
// 512 bytes (8 KiB / 512 bytes * 8 bytes-per-header = 128 bytes of overhead).
// On 32-bit platforms, this same point is the 256 byte size class
// (8 KiB / 256 bytes * 8 bytes-per-header = 256 bytes of overhead).
//
// Guaranteed to be exactly at a size class boundary. The reason this value is
// an exclusive minimum is subtle. Suppose we're allocating a 504-byte object
// and its rounded up to 512 bytes for the size class. If minSizeForMallocHeader
// is 512 and an inclusive minimum, then a comparison against minSizeForMallocHeader
// by the two values would produce different results. In other words, the comparison
// would not be invariant to size-class rounding. Eschewing this property means a
// more complex check or possibly storing additional state to determine whether a
// span has malloc headers.
minSizeForMallocHeader = goarch.PtrSize * ptrBits
)
// heapBitsInSpan returns true if the size of an object implies its ptr/scalar
// data is stored at the end of the span, and is accessible via span.heapBits.
//
// Note: this works for both rounded-up sizes (span.elemsize) and unrounded
// type sizes because minSizeForMallocHeader is guaranteed to be at a size
// class boundary.
//
//go:nosplit
func heapBitsInSpan(userSize uintptr) bool {
// N.B. minSizeForMallocHeader is an exclusive minimum so that this function is
// invariant under size-class rounding on its input.
return userSize <= minSizeForMallocHeader
}
// typePointers is an iterator over the pointers in a heap object.
//
// Iteration through this type implements the tiling algorithm described at the
// top of this file.
type typePointers struct {
// elem is the address of the current array element of type typ being iterated over.
// Objects that are not arrays are treated as single-element arrays, in which case
// this value does not change.
elem uintptr
// addr is the address the iterator is currently working from and describes
// the address of the first word referenced by mask.
addr uintptr
// mask is a bitmask where each bit corresponds to pointer-words after addr.
// Bit 0 is the pointer-word at addr, Bit 1 is the next word, and so on.
// If a bit is 1, then there is a pointer at that word.
// nextFast and next mask out bits in this mask as their pointers are processed.
mask uintptr
// typ is a pointer to the type information for the heap object's type.
// This may be nil if the object is in a span where heapBitsInSpan(span.elemsize) is true.
typ *_type
}
// typePointersOf returns an iterator over all heap pointers in the range [addr, addr+size).
//
// addr and addr+size must be in the range [span.base(), span.limit).
//
// Note: addr+size must be passed as the limit argument to the iterator's next method on
// each iteration. This slightly awkward API is to allow typePointers to be destructured
// by the compiler.
//
// nosplit because it is used during write barriers and must not be preempted.
//
//go:nosplit
func (span *mspan) typePointersOf(addr, size uintptr) typePointers {
base := span.objBase(addr)
tp := span.typePointersOfUnchecked(base)
if base == addr && size == span.elemsize {
return tp
}
return tp.fastForward(addr-tp.addr, addr+size)
}
// typePointersOfUnchecked is like typePointersOf, but assumes addr is the base
// of an allocation slot in a span (the start of the object if no header, the
// header otherwise). It returns an iterator that generates all pointers
// in the range [addr, addr+span.elemsize).
//
// nosplit because it is used during write barriers and must not be preempted.
//
//go:nosplit
func (span *mspan) typePointersOfUnchecked(addr uintptr) typePointers {
const doubleCheck = false
if doubleCheck && span.objBase(addr) != addr {
print("runtime: addr=", addr, " base=", span.objBase(addr), "\n")
throw("typePointersOfUnchecked consisting of non-base-address for object")
}
spc := span.spanclass
if spc.noscan() {
return typePointers{}
}
if heapBitsInSpan(span.elemsize) {
// Handle header-less objects.
return typePointers{elem: addr, addr: addr, mask: span.heapBitsSmallForAddr(addr)}
}
// All of these objects have a header.
var typ *_type
if spc.sizeclass() != 0 {
// Pull the allocation header from the first word of the object.
typ = *(**_type)(unsafe.Pointer(addr))
addr += mallocHeaderSize
} else {
typ = span.largeType
if typ == nil {
// Allow a nil type here for delayed zeroing. See mallocgc.
return typePointers{}
}
}
gcdata := typ.GCData
return typePointers{elem: addr, addr: addr, mask: readUintptr(gcdata), typ: typ}
}
// typePointersOfType is like typePointersOf, but assumes addr points to one or more
// contiguous instances of the provided type. The provided type must not be nil and
// it must not have its type metadata encoded as a gcprog.
//
// It returns an iterator that tiles typ.GCData starting from addr. It's the caller's
// responsibility to limit iteration.
//
// nosplit because its callers are nosplit and require all their callees to be nosplit.
//
//go:nosplit
func (span *mspan) typePointersOfType(typ *abi.Type, addr uintptr) typePointers {
const doubleCheck = false
if doubleCheck && (typ == nil || typ.Kind_&abi.KindGCProg != 0) {
throw("bad type passed to typePointersOfType")
}
if span.spanclass.noscan() {
return typePointers{}
}
// Since we have the type, pretend we have a header.
gcdata := typ.GCData
return typePointers{elem: addr, addr: addr, mask: readUintptr(gcdata), typ: typ}
}
// nextFast is the fast path of next. nextFast is written to be inlineable and,
// as the name implies, fast.
//
// Callers that are performance-critical should iterate using the following
// pattern:
//
// for {
// var addr uintptr
// if tp, addr = tp.nextFast(); addr == 0 {
// if tp, addr = tp.next(limit); addr == 0 {
// break
// }
// }
// // Use addr.
// ...
// }
//
// nosplit because it is used during write barriers and must not be preempted.
//
//go:nosplit
func (tp typePointers) nextFast() (typePointers, uintptr) {
// TESTQ/JEQ
if tp.mask == 0 {
return tp, 0
}
// BSFQ
var i int
if goarch.PtrSize == 8 {
i = sys.TrailingZeros64(uint64(tp.mask))
} else {
i = sys.TrailingZeros32(uint32(tp.mask))
}
// BTCQ
tp.mask ^= uintptr(1) << (i & (ptrBits - 1))
// LEAQ (XX)(XX*8)
return tp, tp.addr + uintptr(i)*goarch.PtrSize
}
// next advances the pointers iterator, returning the updated iterator and
// the address of the next pointer.
//
// limit must be the same each time it is passed to next.
//
// nosplit because it is used during write barriers and must not be preempted.
//
//go:nosplit
func (tp typePointers) next(limit uintptr) (typePointers, uintptr) {
for {
if tp.mask != 0 {
return tp.nextFast()
}
// Stop if we don't actually have type information.
if tp.typ == nil {
return typePointers{}, 0
}
// Advance to the next element if necessary.
if tp.addr+goarch.PtrSize*ptrBits >= tp.elem+tp.typ.PtrBytes {
tp.elem += tp.typ.Size_
tp.addr = tp.elem
} else {
tp.addr += ptrBits * goarch.PtrSize
}
// Check if we've exceeded the limit with the last update.
if tp.addr >= limit {
return typePointers{}, 0
}
// Grab more bits and try again.
tp.mask = readUintptr(addb(tp.typ.GCData, (tp.addr-tp.elem)/goarch.PtrSize/8))
if tp.addr+goarch.PtrSize*ptrBits > limit {
bits := (tp.addr + goarch.PtrSize*ptrBits - limit) / goarch.PtrSize
tp.mask &^= ((1 << (bits)) - 1) << (ptrBits - bits)
}
}
}
// fastForward moves the iterator forward by n bytes. n must be a multiple
// of goarch.PtrSize. limit must be the same limit passed to next for this
// iterator.
//
// nosplit because it is used during write barriers and must not be preempted.
//
//go:nosplit
func (tp typePointers) fastForward(n, limit uintptr) typePointers {
// Basic bounds check.
target := tp.addr + n
if target >= limit {
return typePointers{}
}
if tp.typ == nil {
// Handle small objects.
// Clear any bits before the target address.
tp.mask &^= (1 << ((target - tp.addr) / goarch.PtrSize)) - 1
// Clear any bits past the limit.
if tp.addr+goarch.PtrSize*ptrBits > limit {
bits := (tp.addr + goarch.PtrSize*ptrBits - limit) / goarch.PtrSize
tp.mask &^= ((1 << (bits)) - 1) << (ptrBits - bits)
}
return tp
}
// Move up elem and addr.
// Offsets within an element are always at a ptrBits*goarch.PtrSize boundary.
if n >= tp.typ.Size_ {
// elem needs to be moved to the element containing
// tp.addr + n.
oldelem := tp.elem
tp.elem += (tp.addr - tp.elem + n) / tp.typ.Size_ * tp.typ.Size_
tp.addr = tp.elem + alignDown(n-(tp.elem-oldelem), ptrBits*goarch.PtrSize)
} else {
tp.addr += alignDown(n, ptrBits*goarch.PtrSize)
}
if tp.addr-tp.elem >= tp.typ.PtrBytes {
// We're starting in the non-pointer area of an array.
// Move up to the next element.
tp.elem += tp.typ.Size_
tp.addr = tp.elem
tp.mask = readUintptr(tp.typ.GCData)
// We may have exceeded the limit after this. Bail just like next does.
if tp.addr >= limit {
return typePointers{}
}
} else {
// Grab the mask, but then clear any bits before the target address and any
// bits over the limit.
tp.mask = readUintptr(addb(tp.typ.GCData, (tp.addr-tp.elem)/goarch.PtrSize/8))
tp.mask &^= (1 << ((target - tp.addr) / goarch.PtrSize)) - 1
}
if tp.addr+goarch.PtrSize*ptrBits > limit {
bits := (tp.addr + goarch.PtrSize*ptrBits - limit) / goarch.PtrSize
tp.mask &^= ((1 << (bits)) - 1) << (ptrBits - bits)
}
return tp
}
// objBase returns the base pointer for the object containing addr in span.
//
// Assumes that addr points into a valid part of span (span.base() <= addr < span.limit).
//
//go:nosplit
func (span *mspan) objBase(addr uintptr) uintptr {
return span.base() + span.objIndex(addr)*span.elemsize
}
// bulkBarrierPreWrite executes a write barrier
// for every pointer slot in the memory range [src, src+size),
// using pointer/scalar information from [dst, dst+size).
// This executes the write barriers necessary before a memmove.
// src, dst, and size must be pointer-aligned.
// The range [dst, dst+size) must lie within a single object.
// It does not perform the actual writes.
//
// As a special case, src == 0 indicates that this is being used for a
// memclr. bulkBarrierPreWrite will pass 0 for the src of each write
// barrier.
//
// Callers should call bulkBarrierPreWrite immediately before
// calling memmove(dst, src, size). This function is marked nosplit
// to avoid being preempted; the GC must not stop the goroutine
// between the memmove and the execution of the barriers.
// The caller is also responsible for cgo pointer checks if this
// may be writing Go pointers into non-Go memory.
//
// Pointer data is not maintained for allocations containing
// no pointers at all; any caller of bulkBarrierPreWrite must first
// make sure the underlying allocation contains pointers, usually
// by checking typ.PtrBytes.
//
// The typ argument is the type of the space at src and dst (and the
// element type if src and dst refer to arrays) and it is optional.
// If typ is nil, the barrier will still behave as expected and typ
// is used purely as an optimization. However, it must be used with
// care.
//
// If typ is not nil, then src and dst must point to one or more values
// of type typ. The caller must ensure that the ranges [src, src+size)
// and [dst, dst+size) refer to one or more whole values of type src and
// dst (leaving off the pointerless tail of the space is OK). If this
// precondition is not followed, this function will fail to scan the
// right pointers.
//
// When in doubt, pass nil for typ. That is safe and will always work.
//
// Callers must perform cgo checks if goexperiment.CgoCheck2.
//
//go:nosplit
func bulkBarrierPreWrite(dst, src, size uintptr, typ *abi.Type) {
if (dst|src|size)&(goarch.PtrSize-1) != 0 {
throw("bulkBarrierPreWrite: unaligned arguments")
}
if !writeBarrier.enabled {
return
}
s := spanOf(dst)
if s == nil {
// If dst is a global, use the data or BSS bitmaps to
// execute write barriers.
for _, datap := range activeModules() {
if datap.data <= dst && dst < datap.edata {
bulkBarrierBitmap(dst, src, size, dst-datap.data, datap.gcdatamask.bytedata)
return
}
}
for _, datap := range activeModules() {
if datap.bss <= dst && dst < datap.ebss {
bulkBarrierBitmap(dst, src, size, dst-datap.bss, datap.gcbssmask.bytedata)
return
}
}
return
} else if s.state.get() != mSpanInUse || dst < s.base() || s.limit <= dst {
// dst was heap memory at some point, but isn't now.
// It can't be a global. It must be either our stack,
// or in the case of direct channel sends, it could be
// another stack. Either way, no need for barriers.
// This will also catch if dst is in a freed span,
// though that should never have.
return
}
buf := &getg().m.p.ptr().wbBuf
// Double-check that the bitmaps generated in the two possible paths match.
const doubleCheck = false
if doubleCheck {
doubleCheckTypePointersOfType(s, typ, dst, size)
}
var tp typePointers
if typ != nil && typ.Kind_&abi.KindGCProg == 0 {
tp = s.typePointersOfType(typ, dst)
} else {
tp = s.typePointersOf(dst, size)
}
if src == 0 {
for {
var addr uintptr
if tp, addr = tp.next(dst + size); addr == 0 {
break
}
dstx := (*uintptr)(unsafe.Pointer(addr))
p := buf.get1()
p[0] = *dstx
}
} else {
for {
var addr uintptr
if tp, addr = tp.next(dst + size); addr == 0 {
break
}
dstx := (*uintptr)(unsafe.Pointer(addr))
srcx := (*uintptr)(unsafe.Pointer(src + (addr - dst)))
p := buf.get2()
p[0] = *dstx
p[1] = *srcx
}
}
}
// bulkBarrierPreWriteSrcOnly is like bulkBarrierPreWrite but
// does not execute write barriers for [dst, dst+size).
//
// In addition to the requirements of bulkBarrierPreWrite
// callers need to ensure [dst, dst+size) is zeroed.
//
// This is used for special cases where e.g. dst was just
// created and zeroed with malloc.
//
// The type of the space can be provided purely as an optimization.
// See bulkBarrierPreWrite's comment for more details -- use this
// optimization with great care.
//
//go:nosplit
func bulkBarrierPreWriteSrcOnly(dst, src, size uintptr, typ *abi.Type) {
if (dst|src|size)&(goarch.PtrSize-1) != 0 {
throw("bulkBarrierPreWrite: unaligned arguments")
}
if !writeBarrier.enabled {
return
}
buf := &getg().m.p.ptr().wbBuf
s := spanOf(dst)
// Double-check that the bitmaps generated in the two possible paths match.
const doubleCheck = false
if doubleCheck {
doubleCheckTypePointersOfType(s, typ, dst, size)
}
var tp typePointers
if typ != nil && typ.Kind_&abi.KindGCProg == 0 {
tp = s.typePointersOfType(typ, dst)
} else {
tp = s.typePointersOf(dst, size)
}
for {
var addr uintptr
if tp, addr = tp.next(dst + size); addr == 0 {
break
}
srcx := (*uintptr)(unsafe.Pointer(addr - dst + src))
p := buf.get1()
p[0] = *srcx
}
}
// initHeapBits initializes the heap bitmap for a span.
//
// TODO(mknyszek): This should set the heap bits for single pointer
// allocations eagerly to avoid calling heapSetType at allocation time,
// just to write one bit.
func (s *mspan) initHeapBits(forceClear bool) {
if (!s.spanclass.noscan() && heapBitsInSpan(s.elemsize)) || s.isUserArenaChunk {
b := s.heapBits()
clear(b)
}
}
// heapBits returns the heap ptr/scalar bits stored at the end of the span for
// small object spans and heap arena spans.
//
// Note that the uintptr of each element means something different for small object
// spans and for heap arena spans. Small object spans are easy: they're never interpreted
// as anything but uintptr, so they're immune to differences in endianness. However, the
// heapBits for user arena spans is exposed through a dummy type descriptor, so the byte
// ordering needs to match the same byte ordering the compiler would emit. The compiler always
// emits the bitmap data in little endian byte ordering, so on big endian platforms these
// uintptrs will have their byte orders swapped from what they normally would be.
//
// heapBitsInSpan(span.elemsize) or span.isUserArenaChunk must be true.
//
//go:nosplit
func (span *mspan) heapBits() []uintptr {
const doubleCheck = false
if doubleCheck && !span.isUserArenaChunk {
if span.spanclass.noscan() {
throw("heapBits called for noscan")
}
if span.elemsize > minSizeForMallocHeader {
throw("heapBits called for span class that should have a malloc header")
}
}
// Find the bitmap at the end of the span.
//
// Nearly every span with heap bits is exactly one page in size. Arenas are the only exception.
if span.npages == 1 {
// This will be inlined and constant-folded down.
return heapBitsSlice(span.base(), pageSize)
}
return heapBitsSlice(span.base(), span.npages*pageSize)
}
// Helper for constructing a slice for the span's heap bits.
//
//go:nosplit
func heapBitsSlice(spanBase, spanSize uintptr) []uintptr {
bitmapSize := spanSize / goarch.PtrSize / 8
elems := int(bitmapSize / goarch.PtrSize)
var sl notInHeapSlice
sl = notInHeapSlice{(*notInHeap)(unsafe.Pointer(spanBase + spanSize - bitmapSize)), elems, elems}
return *(*[]uintptr)(unsafe.Pointer(&sl))
}
// heapBitsSmallForAddr loads the heap bits for the object stored at addr from span.heapBits.
//
// addr must be the base pointer of an object in the span. heapBitsInSpan(span.elemsize)
// must be true.
//
//go:nosplit
func (span *mspan) heapBitsSmallForAddr(addr uintptr) uintptr {
spanSize := span.npages * pageSize
bitmapSize := spanSize / goarch.PtrSize / 8
hbits := (*byte)(unsafe.Pointer(span.base() + spanSize - bitmapSize))
// These objects are always small enough that their bitmaps
// fit in a single word, so just load the word or two we need.
//
// Mirrors mspan.writeHeapBitsSmall.
//
// We should be using heapBits(), but unfortunately it introduces
// both bounds checks panics and throw which causes us to exceed
// the nosplit limit in quite a few cases.
i := (addr - span.base()) / goarch.PtrSize / ptrBits
j := (addr - span.base()) / goarch.PtrSize % ptrBits
bits := span.elemsize / goarch.PtrSize
word0 := (*uintptr)(unsafe.Pointer(addb(hbits, goarch.PtrSize*(i+0))))
word1 := (*uintptr)(unsafe.Pointer(addb(hbits, goarch.PtrSize*(i+1))))
var read uintptr
if j+bits > ptrBits {
// Two reads.
bits0 := ptrBits - j
bits1 := bits - bits0
read = *word0 >> j
read |= (*word1 & ((1 << bits1) - 1)) << bits0
} else {
// One read.
read = (*word0 >> j) & ((1 << bits) - 1)
}
return read
}
// writeHeapBitsSmall writes the heap bits for small objects whose ptr/scalar data is
// stored as a bitmap at the end of the span.
//
// Assumes dataSize is <= ptrBits*goarch.PtrSize. x must be a pointer into the span.
// heapBitsInSpan(dataSize) must be true. dataSize must be >= typ.Size_.
//
//go:nosplit
func (span *mspan) writeHeapBitsSmall(x, dataSize uintptr, typ *_type) (scanSize uintptr) {
// The objects here are always really small, so a single load is sufficient.
src0 := readUintptr(typ.GCData)
// Create repetitions of the bitmap if we have a small array.
bits := span.elemsize / goarch.PtrSize
scanSize = typ.PtrBytes
src := src0
switch typ.Size_ {
case goarch.PtrSize:
src = (1 << (dataSize / goarch.PtrSize)) - 1
default:
for i := typ.Size_; i < dataSize; i += typ.Size_ {
src |= src0 << (i / goarch.PtrSize)
scanSize += typ.Size_
}
}
// Since we're never writing more than one uintptr's worth of bits, we're either going
// to do one or two writes.
dst := span.heapBits()
o := (x - span.base()) / goarch.PtrSize
i := o / ptrBits
j := o % ptrBits
if j+bits > ptrBits {
// Two writes.
bits0 := ptrBits - j
bits1 := bits - bits0
dst[i+0] = dst[i+0]&(^uintptr(0)>>bits0) | (src << j)
dst[i+1] = dst[i+1]&^((1<<bits1)-1) | (src >> bits0)
} else {
// One write.
dst[i] = (dst[i] &^ (((1 << bits) - 1) << j)) | (src << j)
}
const doubleCheck = false
if doubleCheck {
srcRead := span.heapBitsSmallForAddr(x)
if srcRead != src {
print("runtime: x=", hex(x), " i=", i, " j=", j, " bits=", bits, "\n")
print("runtime: dataSize=", dataSize, " typ.Size_=", typ.Size_, " typ.PtrBytes=", typ.PtrBytes, "\n")
print("runtime: src0=", hex(src0), " src=", hex(src), " srcRead=", hex(srcRead), "\n")
throw("bad pointer bits written for small object")
}
}
return
}
// heapSetType records that the new allocation [x, x+size)
// holds in [x, x+dataSize) one or more values of type typ.
// (The number of values is given by dataSize / typ.Size.)
// If dataSize < size, the fragment [x+dataSize, x+size) is
// recorded as non-pointer data.
// It is known that the type has pointers somewhere;
// malloc does not call heapSetType when there are no pointers.
//
// There can be read-write races between heapSetType and things
// that read the heap metadata like scanobject. However, since
// heapSetType is only used for objects that have not yet been
// made reachable, readers will ignore bits being modified by this
// function. This does mean this function cannot transiently modify
// shared memory that belongs to neighboring objects. Also, on weakly-ordered
// machines, callers must execute a store/store (publication) barrier
// between calling this function and making the object reachable.
func heapSetType(x, dataSize uintptr, typ *_type, header **_type, span *mspan) (scanSize uintptr) {
const doubleCheck = false
gctyp := typ
if header == nil {
if doubleCheck && (!heapBitsInSpan(dataSize) || !heapBitsInSpan(span.elemsize)) {
throw("tried to write heap bits, but no heap bits in span")
}
// Handle the case where we have no malloc header.
scanSize = span.writeHeapBitsSmall(x, dataSize, typ)
} else {
if typ.Kind_&abi.KindGCProg != 0 {
// Allocate space to unroll the gcprog. This space will consist of
// a dummy _type value and the unrolled gcprog. The dummy _type will
// refer to the bitmap, and the mspan will refer to the dummy _type.
if span.spanclass.sizeclass() != 0 {
throw("GCProg for type that isn't large")
}
spaceNeeded := alignUp(unsafe.Sizeof(_type{}), goarch.PtrSize)
heapBitsOff := spaceNeeded
spaceNeeded += alignUp(typ.PtrBytes/goarch.PtrSize/8, goarch.PtrSize)
npages := alignUp(spaceNeeded, pageSize) / pageSize
var progSpan *mspan
systemstack(func() {
progSpan = mheap_.allocManual(npages, spanAllocPtrScalarBits)
memclrNoHeapPointers(unsafe.Pointer(progSpan.base()), progSpan.npages*pageSize)
})
// Write a dummy _type in the new space.
//
// We only need to write size, PtrBytes, and GCData, since that's all
// the GC cares about.
gctyp = (*_type)(unsafe.Pointer(progSpan.base()))
gctyp.Size_ = typ.Size_
gctyp.PtrBytes = typ.PtrBytes
gctyp.GCData = (*byte)(add(unsafe.Pointer(progSpan.base()), heapBitsOff))
gctyp.TFlag = abi.TFlagUnrolledBitmap
// Expand the GC program into space reserved at the end of the new span.
runGCProg(addb(typ.GCData, 4), gctyp.GCData)
}
// Write out the header.
*header = gctyp
scanSize = span.elemsize
}
if doubleCheck {
doubleCheckHeapPointers(x, dataSize, gctyp, header, span)
// To exercise the less common path more often, generate
// a random interior pointer and make sure iterating from
// that point works correctly too.
maxIterBytes := span.elemsize
if header == nil {
maxIterBytes = dataSize
}
off := alignUp(uintptr(cheaprand())%dataSize, goarch.PtrSize)
size := dataSize - off
if size == 0 {
off -= goarch.PtrSize
size += goarch.PtrSize
}
interior := x + off
size -= alignDown(uintptr(cheaprand())%size, goarch.PtrSize)
if size == 0 {
size = goarch.PtrSize
}
// Round up the type to the size of the type.
size = (size + gctyp.Size_ - 1) / gctyp.Size_ * gctyp.Size_
if interior+size > x+maxIterBytes {
size = x + maxIterBytes - interior
}
doubleCheckHeapPointersInterior(x, interior, size, dataSize, gctyp, header, span)
}
return
}
func doubleCheckHeapPointers(x, dataSize uintptr, typ *_type, header **_type, span *mspan) {
// Check that scanning the full object works.
tp := span.typePointersOfUnchecked(span.objBase(x))
maxIterBytes := span.elemsize
if header == nil {
maxIterBytes = dataSize
}
bad := false
for i := uintptr(0); i < maxIterBytes; i += goarch.PtrSize {
// Compute the pointer bit we want at offset i.
want := false
if i < span.elemsize {
off := i % typ.Size_
if off < typ.PtrBytes {
j := off / goarch.PtrSize
want = *addb(typ.GCData, j/8)>>(j%8)&1 != 0
}
}
if want {
var addr uintptr
tp, addr = tp.next(x + span.elemsize)
if addr == 0 {
println("runtime: found bad iterator")
}
if addr != x+i {
print("runtime: addr=", hex(addr), " x+i=", hex(x+i), "\n")
bad = true
}
}
}
if !bad {
var addr uintptr
tp, addr = tp.next(x + span.elemsize)
if addr == 0 {
return
}
println("runtime: extra pointer:", hex(addr))
}
print("runtime: hasHeader=", header != nil, " typ.Size_=", typ.Size_, " hasGCProg=", typ.Kind_&abi.KindGCProg != 0, "\n")
print("runtime: x=", hex(x), " dataSize=", dataSize, " elemsize=", span.elemsize, "\n")
print("runtime: typ=", unsafe.Pointer(typ), " typ.PtrBytes=", typ.PtrBytes, "\n")
print("runtime: limit=", hex(x+span.elemsize), "\n")
tp = span.typePointersOfUnchecked(x)
dumpTypePointers(tp)
for {
var addr uintptr
if tp, addr = tp.next(x + span.elemsize); addr == 0 {
println("runtime: would've stopped here")
dumpTypePointers(tp)
break
}
print("runtime: addr=", hex(addr), "\n")
dumpTypePointers(tp)
}
throw("heapSetType: pointer entry not correct")
}
func doubleCheckHeapPointersInterior(x, interior, size, dataSize uintptr, typ *_type, header **_type, span *mspan) {
bad := false
if interior < x {
print("runtime: interior=", hex(interior), " x=", hex(x), "\n")
throw("found bad interior pointer")
}
off := interior - x
tp := span.typePointersOf(interior, size)
for i := off; i < off+size; i += goarch.PtrSize {
// Compute the pointer bit we want at offset i.
want := false
if i < span.elemsize {
off := i % typ.Size_
if off < typ.PtrBytes {
j := off / goarch.PtrSize
want = *addb(typ.GCData, j/8)>>(j%8)&1 != 0
}
}
if want {
var addr uintptr
tp, addr = tp.next(interior + size)
if addr == 0 {
println("runtime: found bad iterator")
bad = true
}
if addr != x+i {
print("runtime: addr=", hex(addr), " x+i=", hex(x+i), "\n")
bad = true
}
}
}
if !bad {
var addr uintptr
tp, addr = tp.next(interior + size)
if addr == 0 {
return
}
println("runtime: extra pointer:", hex(addr))
}
print("runtime: hasHeader=", header != nil, " typ.Size_=", typ.Size_, "\n")
print("runtime: x=", hex(x), " dataSize=", dataSize, " elemsize=", span.elemsize, " interior=", hex(interior), " size=", size, "\n")
print("runtime: limit=", hex(interior+size), "\n")
tp = span.typePointersOf(interior, size)
dumpTypePointers(tp)
for {
var addr uintptr
if tp, addr = tp.next(interior + size); addr == 0 {
println("runtime: would've stopped here")
dumpTypePointers(tp)
break
}
print("runtime: addr=", hex(addr), "\n")
dumpTypePointers(tp)
}
print("runtime: want: ")
for i := off; i < off+size; i += goarch.PtrSize {
// Compute the pointer bit we want at offset i.
want := false
if i < dataSize {
off := i % typ.Size_
if off < typ.PtrBytes {
j := off / goarch.PtrSize
want = *addb(typ.GCData, j/8)>>(j%8)&1 != 0
}
}
if want {
print("1")
} else {
print("0")
}
}
println()
throw("heapSetType: pointer entry not correct")
}
//go:nosplit
func doubleCheckTypePointersOfType(s *mspan, typ *_type, addr, size uintptr) {
if typ == nil || typ.Kind_&abi.KindGCProg != 0 {
return
}
if typ.Kind_&abi.KindMask == abi.Interface {
// Interfaces are unfortunately inconsistently handled
// when it comes to the type pointer, so it's easy to
// produce a lot of false positives here.
return
}
tp0 := s.typePointersOfType(typ, addr)
tp1 := s.typePointersOf(addr, size)
failed := false
for {
var addr0, addr1 uintptr
tp0, addr0 = tp0.next(addr + size)
tp1, addr1 = tp1.next(addr + size)
if addr0 != addr1 {
failed = true
break
}
if addr0 == 0 {
break
}
}
if failed {
tp0 := s.typePointersOfType(typ, addr)
tp1 := s.typePointersOf(addr, size)
print("runtime: addr=", hex(addr), " size=", size, "\n")
print("runtime: type=", toRType(typ).string(), "\n")
dumpTypePointers(tp0)
dumpTypePointers(tp1)
for {
var addr0, addr1 uintptr
tp0, addr0 = tp0.next(addr + size)
tp1, addr1 = tp1.next(addr + size)
print("runtime: ", hex(addr0), " ", hex(addr1), "\n")
if addr0 == 0 && addr1 == 0 {
break
}
}
throw("mismatch between typePointersOfType and typePointersOf")
}
}
func dumpTypePointers(tp typePointers) {
print("runtime: tp.elem=", hex(tp.elem), " tp.typ=", unsafe.Pointer(tp.typ), "\n")
print("runtime: tp.addr=", hex(tp.addr), " tp.mask=")
for i := uintptr(0); i < ptrBits; i++ {
if tp.mask&(uintptr(1)<<i) != 0 {
print("1")
} else {
print("0")
}
}
println()
}
// addb returns the byte pointer p+n.
//
//go:nowritebarrier
//go:nosplit
func addb(p *byte, n uintptr) *byte {
// Note: wrote out full expression instead of calling add(p, n)
// to reduce the number of temporaries generated by the
// compiler for this trivial expression during inlining.
return (*byte)(unsafe.Pointer(uintptr(unsafe.Pointer(p)) + n))
}
// subtractb returns the byte pointer p-n.
//
//go:nowritebarrier
//go:nosplit
func subtractb(p *byte, n uintptr) *byte {
// Note: wrote out full expression instead of calling add(p, -n)
// to reduce the number of temporaries generated by the
// compiler for this trivial expression during inlining.
return (*byte)(unsafe.Pointer(uintptr(unsafe.Pointer(p)) - n))
}
// add1 returns the byte pointer p+1.
//
//go:nowritebarrier
//go:nosplit
func add1(p *byte) *byte {
// Note: wrote out full expression instead of calling addb(p, 1)
// to reduce the number of temporaries generated by the
// compiler for this trivial expression during inlining.
return (*byte)(unsafe.Pointer(uintptr(unsafe.Pointer(p)) + 1))
}
// subtract1 returns the byte pointer p-1.
//
// nosplit because it is used during write barriers and must not be preempted.
//
//go:nowritebarrier
//go:nosplit
func subtract1(p *byte) *byte {
// Note: wrote out full expression instead of calling subtractb(p, 1)
// to reduce the number of temporaries generated by the
// compiler for this trivial expression during inlining.
return (*byte)(unsafe.Pointer(uintptr(unsafe.Pointer(p)) - 1))
}
// markBits provides access to the mark bit for an object in the heap.
// bytep points to the byte holding the mark bit.
// mask is a byte with a single bit set that can be &ed with *bytep
// to see if the bit has been set.
// *m.byte&m.mask != 0 indicates the mark bit is set.
// index can be used along with span information to generate
// the address of the object in the heap.
// We maintain one set of mark bits for allocation and one for
// marking purposes.
type markBits struct {
bytep *uint8
mask uint8
index uintptr
}
//go:nosplit
func (s *mspan) allocBitsForIndex(allocBitIndex uintptr) markBits {
bytep, mask := s.allocBits.bitp(allocBitIndex)
return markBits{bytep, mask, allocBitIndex}
}
// refillAllocCache takes 8 bytes s.allocBits starting at whichByte
// and negates them so that ctz (count trailing zeros) instructions
// can be used. It then places these 8 bytes into the cached 64 bit
// s.allocCache.
func (s *mspan) refillAllocCache(whichByte uint16) {
bytes := (*[8]uint8)(unsafe.Pointer(s.allocBits.bytep(uintptr(whichByte))))
aCache := uint64(0)
aCache |= uint64(bytes[0])
aCache |= uint64(bytes[1]) << (1 * 8)
aCache |= uint64(bytes[2]) << (2 * 8)
aCache |= uint64(bytes[3]) << (3 * 8)
aCache |= uint64(bytes[4]) << (4 * 8)
aCache |= uint64(bytes[5]) << (5 * 8)
aCache |= uint64(bytes[6]) << (6 * 8)
aCache |= uint64(bytes[7]) << (7 * 8)
s.allocCache = ^aCache
}
// nextFreeIndex returns the index of the next free object in s at
// or after s.freeindex.
// There are hardware instructions that can be used to make this
// faster if profiling warrants it.
func (s *mspan) nextFreeIndex() uint16 {
sfreeindex := s.freeindex
snelems := s.nelems
if sfreeindex == snelems {
return sfreeindex
}
if sfreeindex > snelems {
throw("s.freeindex > s.nelems")
}
aCache := s.allocCache
bitIndex := sys.TrailingZeros64(aCache)
for bitIndex == 64 {
// Move index to start of next cached bits.
sfreeindex = (sfreeindex + 64) &^ (64 - 1)
if sfreeindex >= snelems {
s.freeindex = snelems
return snelems
}
whichByte := sfreeindex / 8
// Refill s.allocCache with the next 64 alloc bits.
s.refillAllocCache(whichByte)
aCache = s.allocCache
bitIndex = sys.TrailingZeros64(aCache)
// nothing available in cached bits
// grab the next 8 bytes and try again.
}
result := sfreeindex + uint16(bitIndex)
if result >= snelems {
s.freeindex = snelems
return snelems
}
s.allocCache >>= uint(bitIndex + 1)
sfreeindex = result + 1
if sfreeindex%64 == 0 && sfreeindex != snelems {
// We just incremented s.freeindex so it isn't 0.
// As each 1 in s.allocCache was encountered and used for allocation
// it was shifted away. At this point s.allocCache contains all 0s.
// Refill s.allocCache so that it corresponds
// to the bits at s.allocBits starting at s.freeindex.
whichByte := sfreeindex / 8
s.refillAllocCache(whichByte)
}
s.freeindex = sfreeindex
return result
}
// isFree reports whether the index'th object in s is unallocated.
//
// The caller must ensure s.state is mSpanInUse, and there must have
// been no preemption points since ensuring this (which could allow a
// GC transition, which would allow the state to change).
func (s *mspan) isFree(index uintptr) bool {
if index < uintptr(s.freeIndexForScan) {
return false
}
bytep, mask := s.allocBits.bitp(index)
return *bytep&mask == 0
}
// divideByElemSize returns n/s.elemsize.
// n must be within [0, s.npages*_PageSize),
// or may be exactly s.npages*_PageSize
// if s.elemsize is from sizeclasses.go.
//
// nosplit, because it is called by objIndex, which is nosplit
//
//go:nosplit
func (s *mspan) divideByElemSize(n uintptr) uintptr {
const doubleCheck = false
// See explanation in mksizeclasses.go's computeDivMagic.
q := uintptr((uint64(n) * uint64(s.divMul)) >> 32)
if doubleCheck && q != n/s.elemsize {
println(n, "/", s.elemsize, "should be", n/s.elemsize, "but got", q)
throw("bad magic division")
}
return q
}
// nosplit, because it is called by other nosplit code like findObject
//
//go:nosplit
func (s *mspan) objIndex(p uintptr) uintptr {
return s.divideByElemSize(p - s.base())
}
func markBitsForAddr(p uintptr) markBits {
s := spanOf(p)
objIndex := s.objIndex(p)
return s.markBitsForIndex(objIndex)
}
func (s *mspan) markBitsForIndex(objIndex uintptr) markBits {
bytep, mask := s.gcmarkBits.bitp(objIndex)
return markBits{bytep, mask, objIndex}
}
func (s *mspan) markBitsForBase() markBits {
return markBits{&s.gcmarkBits.x, uint8(1), 0}
}
// isMarked reports whether mark bit m is set.
func (m markBits) isMarked() bool {
return *m.bytep&m.mask != 0
}
// setMarked sets the marked bit in the markbits, atomically.
func (m markBits) setMarked() {
// Might be racing with other updates, so use atomic update always.
// We used to be clever here and use a non-atomic update in certain
// cases, but it's not worth the risk.
atomic.Or8(m.bytep, m.mask)
}
// setMarkedNonAtomic sets the marked bit in the markbits, non-atomically.
func (m markBits) setMarkedNonAtomic() {
*m.bytep |= m.mask
}
// clearMarked clears the marked bit in the markbits, atomically.
func (m markBits) clearMarked() {
// Might be racing with other updates, so use atomic update always.
// We used to be clever here and use a non-atomic update in certain
// cases, but it's not worth the risk.
atomic.And8(m.bytep, ^m.mask)
}
// markBitsForSpan returns the markBits for the span base address base.
func markBitsForSpan(base uintptr) (mbits markBits) {
mbits = markBitsForAddr(base)
if mbits.mask != 1 {
throw("markBitsForSpan: unaligned start")
}
return mbits
}
// advance advances the markBits to the next object in the span.
func (m *markBits) advance() {
if m.mask == 1<<7 {
m.bytep = (*uint8)(unsafe.Pointer(uintptr(unsafe.Pointer(m.bytep)) + 1))
m.mask = 1
} else {
m.mask = m.mask << 1
}
m.index++
}
// clobberdeadPtr is a special value that is used by the compiler to
// clobber dead stack slots, when -clobberdead flag is set.
const clobberdeadPtr = uintptr(0xdeaddead | 0xdeaddead<<((^uintptr(0)>>63)*32))
// badPointer throws bad pointer in heap panic.
func badPointer(s *mspan, p, refBase, refOff uintptr) {
// Typically this indicates an incorrect use
// of unsafe or cgo to store a bad pointer in
// the Go heap. It may also indicate a runtime
// bug.
//
// TODO(austin): We could be more aggressive
// and detect pointers to unallocated objects
// in allocated spans.
printlock()
print("runtime: pointer ", hex(p))
if s != nil {
state := s.state.get()
if state != mSpanInUse {
print(" to unallocated span")
} else {
print(" to unused region of span")
}
print(" span.base()=", hex(s.base()), " span.limit=", hex(s.limit), " span.state=", state)
}
print("\n")
if refBase != 0 {
print("runtime: found in object at *(", hex(refBase), "+", hex(refOff), ")\n")
gcDumpObject("object", refBase, refOff)
}
getg().m.traceback = 2
throw("found bad pointer in Go heap (incorrect use of unsafe or cgo?)")
}
// findObject returns the base address for the heap object containing
// the address p, the object's span, and the index of the object in s.
// If p does not point into a heap object, it returns base == 0.
//
// If p points is an invalid heap pointer and debug.invalidptr != 0,
// findObject panics.
//
// refBase and refOff optionally give the base address of the object
// in which the pointer p was found and the byte offset at which it
// was found. These are used for error reporting.
//
// It is nosplit so it is safe for p to be a pointer to the current goroutine's stack.
// Since p is a uintptr, it would not be adjusted if the stack were to move.
//
//go:nosplit
func findObject(p, refBase, refOff uintptr) (base uintptr, s *mspan, objIndex uintptr) {
s = spanOf(p)
// If s is nil, the virtual address has never been part of the heap.
// This pointer may be to some mmap'd region, so we allow it.
if s == nil {
if (GOARCH == "amd64" || GOARCH == "arm64") && p == clobberdeadPtr && debug.invalidptr != 0 {
// Crash if clobberdeadPtr is seen. Only on AMD64 and ARM64 for now,
// as they are the only platform where compiler's clobberdead mode is
// implemented. On these platforms clobberdeadPtr cannot be a valid address.
badPointer(s, p, refBase, refOff)
}
return
}
// If p is a bad pointer, it may not be in s's bounds.
//
// Check s.state to synchronize with span initialization
// before checking other fields. See also spanOfHeap.
if state := s.state.get(); state != mSpanInUse || p < s.base() || p >= s.limit {
// Pointers into stacks are also ok, the runtime manages these explicitly.
if state == mSpanManual {
return
}
// The following ensures that we are rigorous about what data
// structures hold valid pointers.
if debug.invalidptr != 0 {
badPointer(s, p, refBase, refOff)
}
return
}
objIndex = s.objIndex(p)
base = s.base() + objIndex*s.elemsize
return
}
// reflect_verifyNotInHeapPtr reports whether converting the not-in-heap pointer into a unsafe.Pointer is ok.
//
//go:linkname reflect_verifyNotInHeapPtr reflect.verifyNotInHeapPtr
func reflect_verifyNotInHeapPtr(p uintptr) bool {
// Conversion to a pointer is ok as long as findObject above does not call badPointer.
// Since we're already promised that p doesn't point into the heap, just disallow heap
// pointers and the special clobbered pointer.
return spanOf(p) == nil && p != clobberdeadPtr
}
const ptrBits = 8 * goarch.PtrSize
// bulkBarrierBitmap executes write barriers for copying from [src,
// src+size) to [dst, dst+size) using a 1-bit pointer bitmap. src is
// assumed to start maskOffset bytes into the data covered by the
// bitmap in bits (which may not be a multiple of 8).
//
// This is used by bulkBarrierPreWrite for writes to data and BSS.
//
//go:nosplit
func bulkBarrierBitmap(dst, src, size, maskOffset uintptr, bits *uint8) {
word := maskOffset / goarch.PtrSize
bits = addb(bits, word/8)
mask := uint8(1) << (word % 8)
buf := &getg().m.p.ptr().wbBuf
for i := uintptr(0); i < size; i += goarch.PtrSize {
if mask == 0 {
bits = addb(bits, 1)
if *bits == 0 {
// Skip 8 words.
i += 7 * goarch.PtrSize
continue
}
mask = 1
}
if *bits&mask != 0 {
dstx := (*uintptr)(unsafe.Pointer(dst + i))
if src == 0 {
p := buf.get1()
p[0] = *dstx
} else {
srcx := (*uintptr)(unsafe.Pointer(src + i))
p := buf.get2()
p[0] = *dstx
p[1] = *srcx
}
}
mask <<= 1
}
}
// typeBitsBulkBarrier executes a write barrier for every
// pointer that would be copied from [src, src+size) to [dst,
// dst+size) by a memmove using the type bitmap to locate those
// pointer slots.
//
// The type typ must correspond exactly to [src, src+size) and [dst, dst+size).
// dst, src, and size must be pointer-aligned.
// The type typ must have a plain bitmap, not a GC program.
// The only use of this function is in channel sends, and the
// 64 kB channel element limit takes care of this for us.
//
// Must not be preempted because it typically runs right before memmove,
// and the GC must observe them as an atomic action.
//
// Callers must perform cgo checks if goexperiment.CgoCheck2.
//
//go:nosplit
func typeBitsBulkBarrier(typ *_type, dst, src, size uintptr) {
if typ == nil {
throw("runtime: typeBitsBulkBarrier without type")
}
if typ.Size_ != size {
println("runtime: typeBitsBulkBarrier with type ", toRType(typ).string(), " of size ", typ.Size_, " but memory size", size)
throw("runtime: invalid typeBitsBulkBarrier")
}
if typ.Kind_&abi.KindGCProg != 0 {
println("runtime: typeBitsBulkBarrier with type ", toRType(typ).string(), " with GC prog")
throw("runtime: invalid typeBitsBulkBarrier")
}
if !writeBarrier.enabled {
return
}
ptrmask := typ.GCData
buf := &getg().m.p.ptr().wbBuf
var bits uint32
for i := uintptr(0); i < typ.PtrBytes; i += goarch.PtrSize {
if i&(goarch.PtrSize*8-1) == 0 {
bits = uint32(*ptrmask)
ptrmask = addb(ptrmask, 1)
} else {
bits = bits >> 1
}
if bits&1 != 0 {
dstx := (*uintptr)(unsafe.Pointer(dst + i))
srcx := (*uintptr)(unsafe.Pointer(src + i))
p := buf.get2()
p[0] = *dstx
p[1] = *srcx
}
}
}
// countAlloc returns the number of objects allocated in span s by
// scanning the mark bitmap.
func (s *mspan) countAlloc() int {
count := 0
bytes := divRoundUp(uintptr(s.nelems), 8)
// Iterate over each 8-byte chunk and count allocations
// with an intrinsic. Note that newMarkBits guarantees that
// gcmarkBits will be 8-byte aligned, so we don't have to
// worry about edge cases, irrelevant bits will simply be zero.
for i := uintptr(0); i < bytes; i += 8 {
// Extract 64 bits from the byte pointer and get a OnesCount.
// Note that the unsafe cast here doesn't preserve endianness,
// but that's OK. We only care about how many bits are 1, not
// about the order we discover them in.
mrkBits := *(*uint64)(unsafe.Pointer(s.gcmarkBits.bytep(i)))
count += sys.OnesCount64(mrkBits)
}
return count
}
// Read the bytes starting at the aligned pointer p into a uintptr.
// Read is little-endian.
func readUintptr(p *byte) uintptr {
x := *(*uintptr)(unsafe.Pointer(p))
if goarch.BigEndian {
if goarch.PtrSize == 8 {
return uintptr(sys.Bswap64(uint64(x)))
}
return uintptr(sys.Bswap32(uint32(x)))
}
return x
}
var debugPtrmask struct {
lock mutex
data *byte
}
// progToPointerMask returns the 1-bit pointer mask output by the GC program prog.
// size the size of the region described by prog, in bytes.
// The resulting bitvector will have no more than size/goarch.PtrSize bits.
func progToPointerMask(prog *byte, size uintptr) bitvector {
n := (size/goarch.PtrSize + 7) / 8
x := (*[1 << 30]byte)(persistentalloc(n+1, 1, &memstats.buckhash_sys))[:n+1]
x[len(x)-1] = 0xa1 // overflow check sentinel
n = runGCProg(prog, &x[0])
if x[len(x)-1] != 0xa1 {
throw("progToPointerMask: overflow")
}
return bitvector{int32(n), &x[0]}
}
// Packed GC pointer bitmaps, aka GC programs.
//
// For large types containing arrays, the type information has a
// natural repetition that can be encoded to save space in the
// binary and in the memory representation of the type information.
//
// The encoding is a simple Lempel-Ziv style bytecode machine
// with the following instructions:
//
// 00000000: stop
// 0nnnnnnn: emit n bits copied from the next (n+7)/8 bytes
// 10000000 n c: repeat the previous n bits c times; n, c are varints
// 1nnnnnnn c: repeat the previous n bits c times; c is a varint
// runGCProg returns the number of 1-bit entries written to memory.
func runGCProg(prog, dst *byte) uintptr {
dstStart := dst
// Bits waiting to be written to memory.
var bits uintptr
var nbits uintptr
p := prog
Run:
for {
// Flush accumulated full bytes.
// The rest of the loop assumes that nbits <= 7.
for ; nbits >= 8; nbits -= 8 {
*dst = uint8(bits)
dst = add1(dst)
bits >>= 8
}
// Process one instruction.
inst := uintptr(*p)
p = add1(p)
n := inst & 0x7F
if inst&0x80 == 0 {
// Literal bits; n == 0 means end of program.
if n == 0 {
// Program is over.
break Run
}
nbyte := n / 8
for i := uintptr(0); i < nbyte; i++ {
bits |= uintptr(*p) << nbits
p = add1(p)
*dst = uint8(bits)
dst = add1(dst)
bits >>= 8
}
if n %= 8; n > 0 {
bits |= uintptr(*p) << nbits
p = add1(p)
nbits += n
}
continue Run
}
// Repeat. If n == 0, it is encoded in a varint in the next bytes.
if n == 0 {
for off := uint(0); ; off += 7 {
x := uintptr(*p)
p = add1(p)
n |= (x & 0x7F) << off
if x&0x80 == 0 {
break
}
}
}
// Count is encoded in a varint in the next bytes.
c := uintptr(0)
for off := uint(0); ; off += 7 {
x := uintptr(*p)
p = add1(p)
c |= (x & 0x7F) << off
if x&0x80 == 0 {
break
}
}
c *= n // now total number of bits to copy
// If the number of bits being repeated is small, load them
// into a register and use that register for the entire loop
// instead of repeatedly reading from memory.
// Handling fewer than 8 bits here makes the general loop simpler.
// The cutoff is goarch.PtrSize*8 - 7 to guarantee that when we add
// the pattern to a bit buffer holding at most 7 bits (a partial byte)
// it will not overflow.
src := dst
const maxBits = goarch.PtrSize*8 - 7
if n <= maxBits {
// Start with bits in output buffer.
pattern := bits
npattern := nbits
// If we need more bits, fetch them from memory.
src = subtract1(src)
for npattern < n {
pattern <<= 8
pattern |= uintptr(*src)
src = subtract1(src)
npattern += 8
}
// We started with the whole bit output buffer,
// and then we loaded bits from whole bytes.
// Either way, we might now have too many instead of too few.
// Discard the extra.
if npattern > n {
pattern >>= npattern - n
npattern = n
}
// Replicate pattern to at most maxBits.
if npattern == 1 {
// One bit being repeated.
// If the bit is 1, make the pattern all 1s.
// If the bit is 0, the pattern is already all 0s,
// but we can claim that the number of bits
// in the word is equal to the number we need (c),
// because right shift of bits will zero fill.
if pattern == 1 {
pattern = 1<<maxBits - 1
npattern = maxBits
} else {
npattern = c
}
} else {
b := pattern
nb := npattern
if nb+nb <= maxBits {
// Double pattern until the whole uintptr is filled.
for nb <= goarch.PtrSize*8 {
b |= b << nb
nb += nb
}
// Trim away incomplete copy of original pattern in high bits.
// TODO(rsc): Replace with table lookup or loop on systems without divide?
nb = maxBits / npattern * npattern
b &= 1<<nb - 1
pattern = b
npattern = nb
}
}
// Add pattern to bit buffer and flush bit buffer, c/npattern times.
// Since pattern contains >8 bits, there will be full bytes to flush
// on each iteration.
for ; c >= npattern; c -= npattern {
bits |= pattern << nbits
nbits += npattern
for nbits >= 8 {
*dst = uint8(bits)
dst = add1(dst)
bits >>= 8
nbits -= 8
}
}
// Add final fragment to bit buffer.
if c > 0 {
pattern &= 1<<c - 1
bits |= pattern << nbits
nbits += c
}
continue Run
}
// Repeat; n too large to fit in a register.
// Since nbits <= 7, we know the first few bytes of repeated data
// are already written to memory.
off := n - nbits // n > nbits because n > maxBits and nbits <= 7
// Leading src fragment.
src = subtractb(src, (off+7)/8)
if frag := off & 7; frag != 0 {
bits |= uintptr(*src) >> (8 - frag) << nbits
src = add1(src)
nbits += frag
c -= frag
}
// Main loop: load one byte, write another.
// The bits are rotating through the bit buffer.
for i := c / 8; i > 0; i-- {
bits |= uintptr(*src) << nbits
src = add1(src)
*dst = uint8(bits)
dst = add1(dst)
bits >>= 8
}
// Final src fragment.
if c %= 8; c > 0 {
bits |= (uintptr(*src) & (1<<c - 1)) << nbits
nbits += c
}
}
// Write any final bits out, using full-byte writes, even for the final byte.
totalBits := (uintptr(unsafe.Pointer(dst))-uintptr(unsafe.Pointer(dstStart)))*8 + nbits
nbits += -nbits & 7
for ; nbits > 0; nbits -= 8 {
*dst = uint8(bits)
dst = add1(dst)
bits >>= 8
}
return totalBits
}
// materializeGCProg allocates space for the (1-bit) pointer bitmask
// for an object of size ptrdata. Then it fills that space with the
// pointer bitmask specified by the program prog.
// The bitmask starts at s.startAddr.
// The result must be deallocated with dematerializeGCProg.
func materializeGCProg(ptrdata uintptr, prog *byte) *mspan {
// Each word of ptrdata needs one bit in the bitmap.
bitmapBytes := divRoundUp(ptrdata, 8*goarch.PtrSize)
// Compute the number of pages needed for bitmapBytes.
pages := divRoundUp(bitmapBytes, pageSize)
s := mheap_.allocManual(pages, spanAllocPtrScalarBits)
runGCProg(addb(prog, 4), (*byte)(unsafe.Pointer(s.startAddr)))
return s
}
func dematerializeGCProg(s *mspan) {
mheap_.freeManual(s, spanAllocPtrScalarBits)
}
func dumpGCProg(p *byte) {
nptr := 0
for {
x := *p
p = add1(p)
if x == 0 {
print("\t", nptr, " end\n")
break
}
if x&0x80 == 0 {
print("\t", nptr, " lit ", x, ":")
n := int(x+7) / 8
for i := 0; i < n; i++ {
print(" ", hex(*p))
p = add1(p)
}
print("\n")
nptr += int(x)
} else {
nbit := int(x &^ 0x80)
if nbit == 0 {
for nb := uint(0); ; nb += 7 {
x := *p
p = add1(p)
nbit |= int(x&0x7f) << nb
if x&0x80 == 0 {
break
}
}
}
count := 0
for nb := uint(0); ; nb += 7 {
x := *p
p = add1(p)
count |= int(x&0x7f) << nb
if x&0x80 == 0 {
break
}
}
print("\t", nptr, " repeat ", nbit, " × ", count, "\n")
nptr += nbit * count
}
}
}
// Testing.
// reflect_gcbits returns the GC type info for x, for testing.
// The result is the bitmap entries (0 or 1), one entry per byte.
//
//go:linkname reflect_gcbits reflect.gcbits
func reflect_gcbits(x any) []byte {
return getgcmask(x)
}
// Returns GC type info for the pointer stored in ep for testing.
// If ep points to the stack, only static live information will be returned
// (i.e. not for objects which are only dynamically live stack objects).
func getgcmask(ep any) (mask []byte) {
e := *efaceOf(&ep)
p := e.data
t := e._type
var et *_type
if t.Kind_&abi.KindMask != abi.Pointer {
throw("bad argument to getgcmask: expected type to be a pointer to the value type whose mask is being queried")
}
et = (*ptrtype)(unsafe.Pointer(t)).Elem
// data or bss
for _, datap := range activeModules() {
// data
if datap.data <= uintptr(p) && uintptr(p) < datap.edata {
bitmap := datap.gcdatamask.bytedata
n := et.Size_
mask = make([]byte, n/goarch.PtrSize)
for i := uintptr(0); i < n; i += goarch.PtrSize {
off := (uintptr(p) + i - datap.data) / goarch.PtrSize
mask[i/goarch.PtrSize] = (*addb(bitmap, off/8) >> (off % 8)) & 1
}
return
}
// bss
if datap.bss <= uintptr(p) && uintptr(p) < datap.ebss {
bitmap := datap.gcbssmask.bytedata
n := et.Size_
mask = make([]byte, n/goarch.PtrSize)
for i := uintptr(0); i < n; i += goarch.PtrSize {
off := (uintptr(p) + i - datap.bss) / goarch.PtrSize
mask[i/goarch.PtrSize] = (*addb(bitmap, off/8) >> (off % 8)) & 1
}
return
}
}
// heap
if base, s, _ := findObject(uintptr(p), 0, 0); base != 0 {
if s.spanclass.noscan() {
return nil
}
limit := base + s.elemsize
// Move the base up to the iterator's start, because
// we want to hide evidence of a malloc header from the
// caller.
tp := s.typePointersOfUnchecked(base)
base = tp.addr
// Unroll the full bitmap the GC would actually observe.
maskFromHeap := make([]byte, (limit-base)/goarch.PtrSize)
for {
var addr uintptr
if tp, addr = tp.next(limit); addr == 0 {
break
}
maskFromHeap[(addr-base)/goarch.PtrSize] = 1
}
// Double-check that every part of the ptr/scalar we're not
// showing the caller is zeroed. This keeps us honest that
// that information is actually irrelevant.
for i := limit; i < s.elemsize; i++ {
if *(*byte)(unsafe.Pointer(i)) != 0 {
throw("found non-zeroed tail of allocation")
}
}
// Callers (and a check we're about to run) expects this mask
// to end at the last pointer.
for len(maskFromHeap) > 0 && maskFromHeap[len(maskFromHeap)-1] == 0 {
maskFromHeap = maskFromHeap[:len(maskFromHeap)-1]
}
if et.Kind_&abi.KindGCProg == 0 {
// Unroll again, but this time from the type information.
maskFromType := make([]byte, (limit-base)/goarch.PtrSize)
tp = s.typePointersOfType(et, base)
for {
var addr uintptr
if tp, addr = tp.next(limit); addr == 0 {
break
}
maskFromType[(addr-base)/goarch.PtrSize] = 1
}
// Validate that the prefix of maskFromType is equal to
// maskFromHeap. maskFromType may contain more pointers than
// maskFromHeap produces because maskFromHeap may be able to
// get exact type information for certain classes of objects.
// With maskFromType, we're always just tiling the type bitmap
// through to the elemsize.
//
// It's OK if maskFromType has pointers in elemsize that extend
// past the actual populated space; we checked above that all
// that space is zeroed, so just the GC will just see nil pointers.
differs := false
for i := range maskFromHeap {
if maskFromHeap[i] != maskFromType[i] {
differs = true
break
}
}
if differs {
print("runtime: heap mask=")
for _, b := range maskFromHeap {
print(b)
}
println()
print("runtime: type mask=")
for _, b := range maskFromType {
print(b)
}
println()
print("runtime: type=", toRType(et).string(), "\n")
throw("found two different masks from two different methods")
}
}
// Select the heap mask to return. We may not have a type mask.
mask = maskFromHeap
// Make sure we keep ep alive. We may have stopped referencing
// ep's data pointer sometime before this point and it's possible
// for that memory to get freed.
KeepAlive(ep)
return
}
// stack
if gp := getg(); gp.m.curg.stack.lo <= uintptr(p) && uintptr(p) < gp.m.curg.stack.hi {
found := false
var u unwinder
for u.initAt(gp.m.curg.sched.pc, gp.m.curg.sched.sp, 0, gp.m.curg, 0); u.valid(); u.next() {
if u.frame.sp <= uintptr(p) && uintptr(p) < u.frame.varp {
found = true
break
}
}
if found {
locals, _, _ := u.frame.getStackMap(false)
if locals.n == 0 {
return
}
size := uintptr(locals.n) * goarch.PtrSize
n := (*ptrtype)(unsafe.Pointer(t)).Elem.Size_
mask = make([]byte, n/goarch.PtrSize)
for i := uintptr(0); i < n; i += goarch.PtrSize {
off := (uintptr(p) + i - u.frame.varp + size) / goarch.PtrSize
mask[i/goarch.PtrSize] = locals.ptrbit(off)
}
}
return
}
// otherwise, not something the GC knows about.
// possibly read-only data, like malloc(0).
// must not have pointers
return
}