mirror of https://go.googlesource.com/go
486 lines
17 KiB
Go
486 lines
17 KiB
Go
// Copyright 2022 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package runtime
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import "internal/runtime/atomic"
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// gcCPULimiter is a mechanism to limit GC CPU utilization in situations
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// where it might become excessive and inhibit application progress (e.g.
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// a death spiral).
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//
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// The core of the limiter is a leaky bucket mechanism that fills with GC
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// CPU time and drains with mutator time. Because the bucket fills and
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// drains with time directly (i.e. without any weighting), this effectively
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// sets a very conservative limit of 50%. This limit could be enforced directly,
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// however, but the purpose of the bucket is to accommodate spikes in GC CPU
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// utilization without hurting throughput.
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//
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// Note that the bucket in the leaky bucket mechanism can never go negative,
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// so the GC never gets credit for a lot of CPU time spent without the GC
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// running. This is intentional, as an application that stays idle for, say,
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// an entire day, could build up enough credit to fail to prevent a death
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// spiral the following day. The bucket's capacity is the GC's only leeway.
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//
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// The capacity thus also sets the window the limiter considers. For example,
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// if the capacity of the bucket is 1 cpu-second, then the limiter will not
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// kick in until at least 1 full cpu-second in the last 2 cpu-second window
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// is spent on GC CPU time.
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var gcCPULimiter gcCPULimiterState
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type gcCPULimiterState struct {
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lock atomic.Uint32
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enabled atomic.Bool
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// gcEnabled is an internal copy of gcBlackenEnabled that determines
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// whether the limiter tracks total assist time.
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//
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// gcBlackenEnabled isn't used directly so as to keep this structure
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// unit-testable.
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gcEnabled bool
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// transitioning is true when the GC is in a STW and transitioning between
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// the mark and sweep phases.
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transitioning bool
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// test indicates whether this instance of the struct was made for testing purposes.
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test bool
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bucket struct {
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// Invariants:
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// - fill >= 0
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// - capacity >= 0
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// - fill <= capacity
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fill, capacity uint64
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}
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// overflow is the cumulative amount of GC CPU time that we tried to fill the
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// bucket with but exceeded its capacity.
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overflow uint64
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// assistTimePool is the accumulated assist time since the last update.
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assistTimePool atomic.Int64
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// idleMarkTimePool is the accumulated idle mark time since the last update.
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idleMarkTimePool atomic.Int64
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// idleTimePool is the accumulated time Ps spent on the idle list since the last update.
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idleTimePool atomic.Int64
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// lastUpdate is the nanotime timestamp of the last time update was called.
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//
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// Updated under lock, but may be read concurrently.
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lastUpdate atomic.Int64
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// lastEnabledCycle is the GC cycle that last had the limiter enabled.
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lastEnabledCycle atomic.Uint32
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// nprocs is an internal copy of gomaxprocs, used to determine total available
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// CPU time.
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//
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// gomaxprocs isn't used directly so as to keep this structure unit-testable.
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nprocs int32
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}
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// limiting returns true if the CPU limiter is currently enabled, meaning the Go GC
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// should take action to limit CPU utilization.
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//
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// It is safe to call concurrently with other operations.
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func (l *gcCPULimiterState) limiting() bool {
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return l.enabled.Load()
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}
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// startGCTransition notifies the limiter of a GC transition.
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//
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// This call takes ownership of the limiter and disables all other means of
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// updating the limiter. Release ownership by calling finishGCTransition.
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//
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// It is safe to call concurrently with other operations.
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func (l *gcCPULimiterState) startGCTransition(enableGC bool, now int64) {
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if !l.tryLock() {
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// This must happen during a STW, so we can't fail to acquire the lock.
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// If we did, something went wrong. Throw.
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throw("failed to acquire lock to start a GC transition")
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}
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if l.gcEnabled == enableGC {
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throw("transitioning GC to the same state as before?")
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}
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// Flush whatever was left between the last update and now.
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l.updateLocked(now)
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l.gcEnabled = enableGC
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l.transitioning = true
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// N.B. finishGCTransition releases the lock.
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//
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// We don't release here to increase the chance that if there's a failure
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// to finish the transition, that we throw on failing to acquire the lock.
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}
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// finishGCTransition notifies the limiter that the GC transition is complete
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// and releases ownership of it. It also accumulates STW time in the bucket.
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// now must be the timestamp from the end of the STW pause.
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func (l *gcCPULimiterState) finishGCTransition(now int64) {
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if !l.transitioning {
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throw("finishGCTransition called without starting one?")
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}
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// Count the full nprocs set of CPU time because the world is stopped
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// between startGCTransition and finishGCTransition. Even though the GC
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// isn't running on all CPUs, it is preventing user code from doing so,
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// so it might as well be.
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if lastUpdate := l.lastUpdate.Load(); now >= lastUpdate {
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l.accumulate(0, (now-lastUpdate)*int64(l.nprocs))
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}
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l.lastUpdate.Store(now)
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l.transitioning = false
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l.unlock()
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}
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// gcCPULimiterUpdatePeriod dictates the maximum amount of wall-clock time
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// we can go before updating the limiter.
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const gcCPULimiterUpdatePeriod = 10e6 // 10ms
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// needUpdate returns true if the limiter's maximum update period has been
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// exceeded, and so would benefit from an update.
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func (l *gcCPULimiterState) needUpdate(now int64) bool {
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return now-l.lastUpdate.Load() > gcCPULimiterUpdatePeriod
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}
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// addAssistTime notifies the limiter of additional assist time. It will be
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// included in the next update.
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func (l *gcCPULimiterState) addAssistTime(t int64) {
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l.assistTimePool.Add(t)
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}
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// addIdleTime notifies the limiter of additional time a P spent on the idle list. It will be
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// subtracted from the total CPU time in the next update.
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func (l *gcCPULimiterState) addIdleTime(t int64) {
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l.idleTimePool.Add(t)
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}
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// update updates the bucket given runtime-specific information. now is the
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// current monotonic time in nanoseconds.
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//
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// This is safe to call concurrently with other operations, except *GCTransition.
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func (l *gcCPULimiterState) update(now int64) {
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if !l.tryLock() {
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// We failed to acquire the lock, which means something else is currently
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// updating. Just drop our update, the next one to update will include
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// our total assist time.
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return
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}
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if l.transitioning {
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throw("update during transition")
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}
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l.updateLocked(now)
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l.unlock()
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}
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// updateLocked is the implementation of update. l.lock must be held.
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func (l *gcCPULimiterState) updateLocked(now int64) {
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lastUpdate := l.lastUpdate.Load()
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if now < lastUpdate {
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// Defensively avoid overflow. This isn't even the latest update anyway.
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return
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}
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windowTotalTime := (now - lastUpdate) * int64(l.nprocs)
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l.lastUpdate.Store(now)
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// Drain the pool of assist time.
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assistTime := l.assistTimePool.Load()
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if assistTime != 0 {
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l.assistTimePool.Add(-assistTime)
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}
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// Drain the pool of idle time.
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idleTime := l.idleTimePool.Load()
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if idleTime != 0 {
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l.idleTimePool.Add(-idleTime)
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}
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if !l.test {
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// Consume time from in-flight events. Make sure we're not preemptible so allp can't change.
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//
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// The reason we do this instead of just waiting for those events to finish and push updates
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// is to ensure that all the time we're accounting for happened sometime between lastUpdate
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// and now. This dramatically simplifies reasoning about the limiter because we're not at
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// risk of extra time being accounted for in this window than actually happened in this window,
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// leading to all sorts of weird transient behavior.
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mp := acquirem()
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for _, pp := range allp {
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typ, duration := pp.limiterEvent.consume(now)
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switch typ {
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case limiterEventIdleMarkWork:
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fallthrough
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case limiterEventIdle:
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idleTime += duration
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sched.idleTime.Add(duration)
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case limiterEventMarkAssist:
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fallthrough
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case limiterEventScavengeAssist:
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assistTime += duration
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case limiterEventNone:
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break
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default:
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throw("invalid limiter event type found")
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}
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}
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releasem(mp)
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}
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// Compute total GC time.
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windowGCTime := assistTime
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if l.gcEnabled {
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windowGCTime += int64(float64(windowTotalTime) * gcBackgroundUtilization)
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}
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// Subtract out all idle time from the total time. Do this after computing
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// GC time, because the background utilization is dependent on the *real*
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// total time, not the total time after idle time is subtracted.
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//
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// Idle time is counted as any time that a P is on the P idle list plus idle mark
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// time. Idle mark workers soak up time that the application spends idle.
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//
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// On a heavily undersubscribed system, any additional idle time can skew GC CPU
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// utilization, because the GC might be executing continuously and thrashing,
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// yet the CPU utilization with respect to GOMAXPROCS will be quite low, so
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// the limiter fails to turn on. By subtracting idle time, we're removing time that
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// we know the application was idle giving a more accurate picture of whether
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// the GC is thrashing.
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//
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// Note that this can cause the limiter to turn on even if it's not needed. For
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// instance, on a system with 32 Ps but only 1 running goroutine, each GC will have
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// 8 dedicated GC workers. Assuming the GC cycle is half mark phase and half sweep
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// phase, then the GC CPU utilization over that cycle, with idle time removed, will
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// be 8/(8+2) = 80%. Even though the limiter turns on, though, assist should be
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// unnecessary, as the GC has way more CPU time to outpace the 1 goroutine that's
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// running.
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windowTotalTime -= idleTime
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l.accumulate(windowTotalTime-windowGCTime, windowGCTime)
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}
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// accumulate adds time to the bucket and signals whether the limiter is enabled.
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//
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// This is an internal function that deals just with the bucket. Prefer update.
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// l.lock must be held.
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func (l *gcCPULimiterState) accumulate(mutatorTime, gcTime int64) {
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headroom := l.bucket.capacity - l.bucket.fill
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enabled := headroom == 0
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// Let's be careful about three things here:
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// 1. The addition and subtraction, for the invariants.
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// 2. Overflow.
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// 3. Excessive mutation of l.enabled, which is accessed
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// by all assists, potentially more than once.
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change := gcTime - mutatorTime
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// Handle limiting case.
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if change > 0 && headroom <= uint64(change) {
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l.overflow += uint64(change) - headroom
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l.bucket.fill = l.bucket.capacity
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if !enabled {
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l.enabled.Store(true)
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l.lastEnabledCycle.Store(memstats.numgc + 1)
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}
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return
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}
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// Handle non-limiting cases.
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if change < 0 && l.bucket.fill <= uint64(-change) {
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// Bucket emptied.
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l.bucket.fill = 0
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} else {
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// All other cases.
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l.bucket.fill -= uint64(-change)
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}
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if change != 0 && enabled {
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l.enabled.Store(false)
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}
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}
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// tryLock attempts to lock l. Returns true on success.
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func (l *gcCPULimiterState) tryLock() bool {
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return l.lock.CompareAndSwap(0, 1)
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}
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// unlock releases the lock on l. Must be called if tryLock returns true.
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func (l *gcCPULimiterState) unlock() {
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old := l.lock.Swap(0)
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if old != 1 {
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throw("double unlock")
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}
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}
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// capacityPerProc is the limiter's bucket capacity for each P in GOMAXPROCS.
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const capacityPerProc = 1e9 // 1 second in nanoseconds
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// resetCapacity updates the capacity based on GOMAXPROCS. Must not be called
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// while the GC is enabled.
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//
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// It is safe to call concurrently with other operations.
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func (l *gcCPULimiterState) resetCapacity(now int64, nprocs int32) {
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if !l.tryLock() {
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// This must happen during a STW, so we can't fail to acquire the lock.
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// If we did, something went wrong. Throw.
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throw("failed to acquire lock to reset capacity")
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}
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// Flush the rest of the time for this period.
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l.updateLocked(now)
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l.nprocs = nprocs
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l.bucket.capacity = uint64(nprocs) * capacityPerProc
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if l.bucket.fill > l.bucket.capacity {
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l.bucket.fill = l.bucket.capacity
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l.enabled.Store(true)
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l.lastEnabledCycle.Store(memstats.numgc + 1)
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} else if l.bucket.fill < l.bucket.capacity {
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l.enabled.Store(false)
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}
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l.unlock()
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}
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// limiterEventType indicates the type of an event occurring on some P.
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//
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// These events represent the full set of events that the GC CPU limiter tracks
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// to execute its function.
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//
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// This type may use no more than limiterEventBits bits of information.
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type limiterEventType uint8
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const (
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limiterEventNone limiterEventType = iota // None of the following events.
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limiterEventIdleMarkWork // Refers to an idle mark worker (see gcMarkWorkerMode).
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limiterEventMarkAssist // Refers to mark assist (see gcAssistAlloc).
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limiterEventScavengeAssist // Refers to a scavenge assist (see allocSpan).
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limiterEventIdle // Refers to time a P spent on the idle list.
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limiterEventBits = 3
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)
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// limiterEventTypeMask is a mask for the bits in p.limiterEventStart that represent
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// the event type. The rest of the bits of that field represent a timestamp.
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const (
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limiterEventTypeMask = uint64((1<<limiterEventBits)-1) << (64 - limiterEventBits)
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limiterEventStampNone = limiterEventStamp(0)
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)
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// limiterEventStamp is a nanotime timestamp packed with a limiterEventType.
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type limiterEventStamp uint64
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// makeLimiterEventStamp creates a new stamp from the event type and the current timestamp.
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func makeLimiterEventStamp(typ limiterEventType, now int64) limiterEventStamp {
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return limiterEventStamp(uint64(typ)<<(64-limiterEventBits) | (uint64(now) &^ limiterEventTypeMask))
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}
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// duration computes the difference between now and the start time stored in the stamp.
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//
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// Returns 0 if the difference is negative, which may happen if now is stale or if the
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// before and after timestamps cross a 2^(64-limiterEventBits) boundary.
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func (s limiterEventStamp) duration(now int64) int64 {
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// The top limiterEventBits bits of the timestamp are derived from the current time
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// when computing a duration.
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start := int64((uint64(now) & limiterEventTypeMask) | (uint64(s) &^ limiterEventTypeMask))
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if now < start {
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return 0
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}
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return now - start
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}
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// type extracts the event type from the stamp.
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func (s limiterEventStamp) typ() limiterEventType {
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return limiterEventType(s >> (64 - limiterEventBits))
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}
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// limiterEvent represents tracking state for an event tracked by the GC CPU limiter.
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type limiterEvent struct {
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stamp atomic.Uint64 // Stores a limiterEventStamp.
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}
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// start begins tracking a new limiter event of the current type. If an event
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// is already in flight, then a new event cannot begin because the current time is
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// already being attributed to that event. In this case, this function returns false.
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// Otherwise, it returns true.
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//
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// The caller must be non-preemptible until at least stop is called or this function
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// returns false. Because this is trying to measure "on-CPU" time of some event, getting
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// scheduled away during it can mean that whatever we're measuring isn't a reflection
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// of "on-CPU" time. The OS could deschedule us at any time, but we want to maintain as
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// close of an approximation as we can.
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func (e *limiterEvent) start(typ limiterEventType, now int64) bool {
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if limiterEventStamp(e.stamp.Load()).typ() != limiterEventNone {
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return false
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}
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e.stamp.Store(uint64(makeLimiterEventStamp(typ, now)))
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return true
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}
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// consume acquires the partial event CPU time from any in-flight event.
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// It achieves this by storing the current time as the new event time.
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//
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// Returns the type of the in-flight event, as well as how long it's currently been
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// executing for. Returns limiterEventNone if no event is active.
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func (e *limiterEvent) consume(now int64) (typ limiterEventType, duration int64) {
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// Read the limiter event timestamp and update it to now.
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for {
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old := limiterEventStamp(e.stamp.Load())
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typ = old.typ()
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if typ == limiterEventNone {
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// There's no in-flight event, so just push that up.
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return
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}
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duration = old.duration(now)
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if duration == 0 {
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// We might have a stale now value, or this crossed the
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// 2^(64-limiterEventBits) boundary in the clock readings.
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// Just ignore it.
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return limiterEventNone, 0
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}
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new := makeLimiterEventStamp(typ, now)
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if e.stamp.CompareAndSwap(uint64(old), uint64(new)) {
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break
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}
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}
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return
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}
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// stop stops the active limiter event. Throws if the
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//
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// The caller must be non-preemptible across the event. See start as to why.
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func (e *limiterEvent) stop(typ limiterEventType, now int64) {
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var stamp limiterEventStamp
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for {
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stamp = limiterEventStamp(e.stamp.Load())
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if stamp.typ() != typ {
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print("runtime: want=", typ, " got=", stamp.typ(), "\n")
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throw("limiterEvent.stop: found wrong event in p's limiter event slot")
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}
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if e.stamp.CompareAndSwap(uint64(stamp), uint64(limiterEventStampNone)) {
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break
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}
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}
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duration := stamp.duration(now)
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if duration == 0 {
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// It's possible that we're missing time because we crossed a
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// 2^(64-limiterEventBits) boundary between the start and end.
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// In this case, we're dropping that information. This is OK because
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// at worst it'll cause a transient hiccup that will quickly resolve
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// itself as all new timestamps begin on the other side of the boundary.
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// Such a hiccup should be incredibly rare.
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return
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}
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// Account for the event.
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switch typ {
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case limiterEventIdleMarkWork:
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gcCPULimiter.addIdleTime(duration)
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case limiterEventIdle:
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gcCPULimiter.addIdleTime(duration)
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sched.idleTime.Add(duration)
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case limiterEventMarkAssist:
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fallthrough
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case limiterEventScavengeAssist:
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gcCPULimiter.addAssistTime(duration)
|
|
default:
|
|
throw("limiterEvent.stop: invalid limiter event type found")
|
|
}
|
|
}
|