golang/src/unicode/letter.go

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This file contains ambiguous Unicode characters!

This file contains ambiguous Unicode characters that may be confused with others in your current locale. If your use case is intentional and legitimate, you can safely ignore this warning. Use the Escape button to highlight these characters.

// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Package unicode provides data and functions to test some properties of
// Unicode code points.
package unicode
const (
MaxRune = '\U0010FFFF' // Maximum valid Unicode code point.
ReplacementChar = '\uFFFD' // Represents invalid code points.
MaxASCII = '\u007F' // maximum ASCII value.
MaxLatin1 = '\u00FF' // maximum Latin-1 value.
)
// RangeTable defines a set of Unicode code points by listing the ranges of
// code points within the set. The ranges are listed in two slices
// to save space: a slice of 16-bit ranges and a slice of 32-bit ranges.
// The two slices must be in sorted order and non-overlapping.
// Also, R32 should contain only values >= 0x10000 (1<<16).
type RangeTable struct {
R16 []Range16
R32 []Range32
LatinOffset int // number of entries in R16 with Hi <= MaxLatin1
}
// Range16 represents of a range of 16-bit Unicode code points. The range runs from Lo to Hi
// inclusive and has the specified stride.
type Range16 struct {
Lo uint16
Hi uint16
Stride uint16
}
// Range32 represents of a range of Unicode code points and is used when one or
// more of the values will not fit in 16 bits. The range runs from Lo to Hi
// inclusive and has the specified stride. Lo and Hi must always be >= 1<<16.
type Range32 struct {
Lo uint32
Hi uint32
Stride uint32
}
// CaseRange represents a range of Unicode code points for simple (one
// code point to one code point) case conversion.
// The range runs from Lo to Hi inclusive, with a fixed stride of 1. Deltas
// are the number to add to the code point to reach the code point for a
// different case for that character. They may be negative. If zero, it
// means the character is in the corresponding case. There is a special
// case representing sequences of alternating corresponding Upper and Lower
// pairs. It appears with a fixed Delta of
//
// {UpperLower, UpperLower, UpperLower}
//
// The constant UpperLower has an otherwise impossible delta value.
type CaseRange struct {
Lo uint32
Hi uint32
Delta d
}
// SpecialCase represents language-specific case mappings such as Turkish.
// Methods of SpecialCase customize (by overriding) the standard mappings.
type SpecialCase []CaseRange
// BUG(r): There is no mechanism for full case folding, that is, for
// characters that involve multiple runes in the input or output.
// Indices into the Delta arrays inside CaseRanges for case mapping.
const (
UpperCase = iota
LowerCase
TitleCase
MaxCase
)
type d [MaxCase]rune // to make the CaseRanges text shorter
// If the Delta field of a [CaseRange] is UpperLower, it means
// this CaseRange represents a sequence of the form (say)
// [Upper] [Lower] [Upper] [Lower].
const (
UpperLower = MaxRune + 1 // (Cannot be a valid delta.)
)
// linearMax is the maximum size table for linear search for non-Latin1 rune.
// Derived by running 'go test -calibrate'.
const linearMax = 18
// is16 reports whether r is in the sorted slice of 16-bit ranges.
func is16(ranges []Range16, r uint16) bool {
if len(ranges) <= linearMax || r <= MaxLatin1 {
for i := range ranges {
range_ := &ranges[i]
if r < range_.Lo {
return false
}
if r <= range_.Hi {
return range_.Stride == 1 || (r-range_.Lo)%range_.Stride == 0
}
}
return false
}
// binary search over ranges
lo := 0
hi := len(ranges)
for lo < hi {
m := int(uint(lo+hi) >> 1)
range_ := &ranges[m]
if range_.Lo <= r && r <= range_.Hi {
return range_.Stride == 1 || (r-range_.Lo)%range_.Stride == 0
}
if r < range_.Lo {
hi = m
} else {
lo = m + 1
}
}
return false
}
// is32 reports whether r is in the sorted slice of 32-bit ranges.
func is32(ranges []Range32, r uint32) bool {
if len(ranges) <= linearMax {
for i := range ranges {
range_ := &ranges[i]
if r < range_.Lo {
return false
}
if r <= range_.Hi {
return range_.Stride == 1 || (r-range_.Lo)%range_.Stride == 0
}
}
return false
}
// binary search over ranges
lo := 0
hi := len(ranges)
for lo < hi {
m := int(uint(lo+hi) >> 1)
range_ := ranges[m]
if range_.Lo <= r && r <= range_.Hi {
return range_.Stride == 1 || (r-range_.Lo)%range_.Stride == 0
}
if r < range_.Lo {
hi = m
} else {
lo = m + 1
}
}
return false
}
// Is reports whether the rune is in the specified table of ranges.
func Is(rangeTab *RangeTable, r rune) bool {
r16 := rangeTab.R16
// Compare as uint32 to correctly handle negative runes.
if len(r16) > 0 && uint32(r) <= uint32(r16[len(r16)-1].Hi) {
return is16(r16, uint16(r))
}
r32 := rangeTab.R32
if len(r32) > 0 && r >= rune(r32[0].Lo) {
return is32(r32, uint32(r))
}
return false
}
func isExcludingLatin(rangeTab *RangeTable, r rune) bool {
r16 := rangeTab.R16
// Compare as uint32 to correctly handle negative runes.
if off := rangeTab.LatinOffset; len(r16) > off && uint32(r) <= uint32(r16[len(r16)-1].Hi) {
return is16(r16[off:], uint16(r))
}
r32 := rangeTab.R32
if len(r32) > 0 && r >= rune(r32[0].Lo) {
return is32(r32, uint32(r))
}
return false
}
// IsUpper reports whether the rune is an upper case letter.
func IsUpper(r rune) bool {
// See comment in IsGraphic.
if uint32(r) <= MaxLatin1 {
return properties[uint8(r)]&pLmask == pLu
}
return isExcludingLatin(Upper, r)
}
// IsLower reports whether the rune is a lower case letter.
func IsLower(r rune) bool {
// See comment in IsGraphic.
if uint32(r) <= MaxLatin1 {
return properties[uint8(r)]&pLmask == pLl
}
return isExcludingLatin(Lower, r)
}
// IsTitle reports whether the rune is a title case letter.
func IsTitle(r rune) bool {
if r <= MaxLatin1 {
return false
}
return isExcludingLatin(Title, r)
}
// to maps the rune using the specified case mapping.
// It additionally reports whether caseRange contained a mapping for r.
func to(_case int, r rune, caseRange []CaseRange) (mappedRune rune, foundMapping bool) {
if _case < 0 || MaxCase <= _case {
return ReplacementChar, false // as reasonable an error as any
}
// binary search over ranges
lo := 0
hi := len(caseRange)
for lo < hi {
m := int(uint(lo+hi) >> 1)
cr := caseRange[m]
if rune(cr.Lo) <= r && r <= rune(cr.Hi) {
delta := cr.Delta[_case]
if delta > MaxRune {
// In an Upper-Lower sequence, which always starts with
// an UpperCase letter, the real deltas always look like:
// {0, 1, 0} UpperCase (Lower is next)
// {-1, 0, -1} LowerCase (Upper, Title are previous)
// The characters at even offsets from the beginning of the
// sequence are upper case; the ones at odd offsets are lower.
// The correct mapping can be done by clearing or setting the low
// bit in the sequence offset.
// The constants UpperCase and TitleCase are even while LowerCase
// is odd so we take the low bit from _case.
return rune(cr.Lo) + ((r-rune(cr.Lo))&^1 | rune(_case&1)), true
}
return r + delta, true
}
if r < rune(cr.Lo) {
hi = m
} else {
lo = m + 1
}
}
return r, false
}
// To maps the rune to the specified case: [UpperCase], [LowerCase], or [TitleCase].
func To(_case int, r rune) rune {
r, _ = to(_case, r, CaseRanges)
return r
}
// ToUpper maps the rune to upper case.
func ToUpper(r rune) rune {
if r <= MaxASCII {
if 'a' <= r && r <= 'z' {
r -= 'a' - 'A'
}
return r
}
return To(UpperCase, r)
}
// ToLower maps the rune to lower case.
func ToLower(r rune) rune {
if r <= MaxASCII {
if 'A' <= r && r <= 'Z' {
r += 'a' - 'A'
}
return r
}
return To(LowerCase, r)
}
// ToTitle maps the rune to title case.
func ToTitle(r rune) rune {
if r <= MaxASCII {
if 'a' <= r && r <= 'z' { // title case is upper case for ASCII
r -= 'a' - 'A'
}
return r
}
return To(TitleCase, r)
}
// ToUpper maps the rune to upper case giving priority to the special mapping.
func (special SpecialCase) ToUpper(r rune) rune {
r1, hadMapping := to(UpperCase, r, []CaseRange(special))
if r1 == r && !hadMapping {
r1 = ToUpper(r)
}
return r1
}
// ToTitle maps the rune to title case giving priority to the special mapping.
func (special SpecialCase) ToTitle(r rune) rune {
r1, hadMapping := to(TitleCase, r, []CaseRange(special))
if r1 == r && !hadMapping {
r1 = ToTitle(r)
}
return r1
}
// ToLower maps the rune to lower case giving priority to the special mapping.
func (special SpecialCase) ToLower(r rune) rune {
r1, hadMapping := to(LowerCase, r, []CaseRange(special))
if r1 == r && !hadMapping {
r1 = ToLower(r)
}
return r1
}
// caseOrbit is defined in tables.go as []foldPair. Right now all the
// entries fit in uint16, so use uint16. If that changes, compilation
// will fail (the constants in the composite literal will not fit in uint16)
// and the types here can change to uint32.
type foldPair struct {
From uint16
To uint16
}
// SimpleFold iterates over Unicode code points equivalent under
// the Unicode-defined simple case folding. Among the code points
// equivalent to rune (including rune itself), SimpleFold returns the
// smallest rune > r if one exists, or else the smallest rune >= 0.
// If r is not a valid Unicode code point, SimpleFold(r) returns r.
//
// For example:
//
// SimpleFold('A') = 'a'
// SimpleFold('a') = 'A'
//
// SimpleFold('K') = 'k'
// SimpleFold('k') = '\u212A' (Kelvin symbol, )
// SimpleFold('\u212A') = 'K'
//
// SimpleFold('1') = '1'
//
// SimpleFold(-2) = -2
func SimpleFold(r rune) rune {
if r < 0 || r > MaxRune {
return r
}
if int(r) < len(asciiFold) {
return rune(asciiFold[r])
}
// Consult caseOrbit table for special cases.
lo := 0
hi := len(caseOrbit)
for lo < hi {
m := int(uint(lo+hi) >> 1)
if rune(caseOrbit[m].From) < r {
lo = m + 1
} else {
hi = m
}
}
if lo < len(caseOrbit) && rune(caseOrbit[lo].From) == r {
return rune(caseOrbit[lo].To)
}
// No folding specified. This is a one- or two-element
// equivalence class containing rune and ToLower(rune)
// and ToUpper(rune) if they are different from rune.
if l := ToLower(r); l != r {
return l
}
return ToUpper(r)
}