mirror of https://github.com/gohugoio/hugo
440 lines
11 KiB
Go
440 lines
11 KiB
Go
// Copyright 2019 The Hugo Authors. All rights reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package config
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import (
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"fmt"
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"regexp"
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"sort"
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"strings"
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"github.com/bep/logg"
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"github.com/gobwas/glob"
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"github.com/gohugoio/hugo/common/loggers"
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"github.com/gohugoio/hugo/common/types"
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"github.com/gohugoio/hugo/common/herrors"
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"github.com/mitchellh/mapstructure"
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"github.com/spf13/cast"
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)
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type BaseConfig struct {
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WorkingDir string
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CacheDir string
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ThemesDir string
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PublishDir string
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}
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type CommonDirs struct {
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// The directory where Hugo will look for themes.
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ThemesDir string
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// Where to put the generated files.
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PublishDir string
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// The directory to put the generated resources files. This directory should in most situations be considered temporary
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// and not be committed to version control. But there may be cached content in here that you want to keep,
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// e.g. resources/_gen/images for performance reasons or CSS built from SASS when your CI server doesn't have the full setup.
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ResourceDir string
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// The project root directory.
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WorkingDir string
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// The root directory for all cache files.
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CacheDir string
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// The content source directory.
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// Deprecated: Use module mounts.
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ContentDir string
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// Deprecated: Use module mounts.
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// The data source directory.
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DataDir string
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// Deprecated: Use module mounts.
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// The layout source directory.
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LayoutDir string
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// Deprecated: Use module mounts.
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// The i18n source directory.
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I18nDir string
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// Deprecated: Use module mounts.
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// The archetypes source directory.
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ArcheTypeDir string
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// Deprecated: Use module mounts.
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// The assets source directory.
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AssetDir string
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}
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type LoadConfigResult struct {
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Cfg Provider
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ConfigFiles []string
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BaseConfig BaseConfig
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}
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var defaultBuild = BuildConfig{
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UseResourceCacheWhen: "fallback",
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BuildStats: BuildStats{},
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CacheBusters: []CacheBuster{
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{
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Source: `(postcss|tailwind)\.config\.js`,
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Target: cssTargetCachebusterRe,
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},
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},
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}
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// BuildConfig holds some build related configuration.
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type BuildConfig struct {
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// When to use the resource file cache.
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// One of never, fallback, always. Default is fallback
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UseResourceCacheWhen string
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// When enabled, will collect and write a hugo_stats.json with some build
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// related aggregated data (e.g. CSS class names).
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// Note that this was a bool <= v0.115.0.
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BuildStats BuildStats
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// Can be used to toggle off writing of the IntelliSense /assets/jsconfig.js
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// file.
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NoJSConfigInAssets bool
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// Can used to control how the resource cache gets evicted on rebuilds.
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CacheBusters []CacheBuster
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}
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// BuildStats configures if and what to write to the hugo_stats.json file.
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type BuildStats struct {
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Enable bool
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DisableTags bool
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DisableClasses bool
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DisableIDs bool
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}
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func (w BuildStats) Enabled() bool {
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if !w.Enable {
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return false
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}
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return !w.DisableTags || !w.DisableClasses || !w.DisableIDs
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}
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func (b BuildConfig) clone() BuildConfig {
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b.CacheBusters = append([]CacheBuster{}, b.CacheBusters...)
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return b
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}
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func (b BuildConfig) UseResourceCache(err error) bool {
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if b.UseResourceCacheWhen == "never" {
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return false
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}
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if b.UseResourceCacheWhen == "fallback" {
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return herrors.IsFeatureNotAvailableError(err)
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}
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return true
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}
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// MatchCacheBuster returns the cache buster for the given path p, nil if none.
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func (s BuildConfig) MatchCacheBuster(logger loggers.Logger, p string) (func(string) bool, error) {
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var matchers []func(string) bool
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for _, cb := range s.CacheBusters {
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if matcher := cb.compiledSource(p); matcher != nil {
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matchers = append(matchers, matcher)
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}
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}
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if len(matchers) > 0 {
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return (func(cacheKey string) bool {
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for _, m := range matchers {
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if m(cacheKey) {
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return true
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}
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}
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return false
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}), nil
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}
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return nil, nil
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}
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func (b *BuildConfig) CompileConfig(logger loggers.Logger) error {
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for i, cb := range b.CacheBusters {
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if err := cb.CompileConfig(logger); err != nil {
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return fmt.Errorf("failed to compile cache buster %q: %w", cb.Source, err)
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}
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b.CacheBusters[i] = cb
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}
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return nil
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}
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func DecodeBuildConfig(cfg Provider) BuildConfig {
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m := cfg.GetStringMap("build")
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b := defaultBuild.clone()
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if m == nil {
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return b
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}
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// writeStats was a bool <= v0.115.0.
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if writeStats, ok := m["writestats"]; ok {
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if bb, ok := writeStats.(bool); ok {
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m["buildstats"] = BuildStats{Enable: bb}
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}
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}
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err := mapstructure.WeakDecode(m, &b)
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if err != nil {
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return b
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}
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b.UseResourceCacheWhen = strings.ToLower(b.UseResourceCacheWhen)
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when := b.UseResourceCacheWhen
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if when != "never" && when != "always" && when != "fallback" {
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b.UseResourceCacheWhen = "fallback"
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}
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return b
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}
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// SitemapConfig configures the sitemap to be generated.
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type SitemapConfig struct {
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// The page change frequency.
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ChangeFreq string
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// The priority of the page.
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Priority float64
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// The sitemap filename.
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Filename string
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// Whether to disable page inclusion.
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Disable bool
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}
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func DecodeSitemap(prototype SitemapConfig, input map[string]any) (SitemapConfig, error) {
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err := mapstructure.WeakDecode(input, &prototype)
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return prototype, err
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}
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// Config for the dev server.
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type Server struct {
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Headers []Headers
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Redirects []Redirect
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compiledHeaders []glob.Glob
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compiledRedirects []glob.Glob
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}
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func (s *Server) CompileConfig(logger loggers.Logger) error {
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if s.compiledHeaders != nil {
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return nil
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}
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for _, h := range s.Headers {
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s.compiledHeaders = append(s.compiledHeaders, glob.MustCompile(h.For))
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}
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for _, r := range s.Redirects {
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s.compiledRedirects = append(s.compiledRedirects, glob.MustCompile(r.From))
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}
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return nil
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}
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func (s *Server) MatchHeaders(pattern string) []types.KeyValueStr {
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if s.compiledHeaders == nil {
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return nil
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}
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var matches []types.KeyValueStr
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for i, g := range s.compiledHeaders {
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if g.Match(pattern) {
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h := s.Headers[i]
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for k, v := range h.Values {
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matches = append(matches, types.KeyValueStr{Key: k, Value: cast.ToString(v)})
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}
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}
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}
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sort.Slice(matches, func(i, j int) bool {
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return matches[i].Key < matches[j].Key
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})
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return matches
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}
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func (s *Server) MatchRedirect(pattern string) Redirect {
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if s.compiledRedirects == nil {
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return Redirect{}
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}
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pattern = strings.TrimSuffix(pattern, "index.html")
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for i, g := range s.compiledRedirects {
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redir := s.Redirects[i]
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// No redirect to self.
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if redir.To == pattern {
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return Redirect{}
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}
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if g.Match(pattern) {
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return redir
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}
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}
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return Redirect{}
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}
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type Headers struct {
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For string
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Values map[string]any
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}
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type Redirect struct {
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From string
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To string
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// HTTP status code to use for the redirect.
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// A status code of 200 will trigger a URL rewrite.
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Status int
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// Forcode redirect, even if original request path exists.
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Force bool
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}
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// CacheBuster configures cache busting for assets.
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type CacheBuster struct {
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// Trigger for files matching this regexp.
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Source string
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// Cache bust targets matching this regexp.
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// This regexp can contain group matches (e.g. $1) from the source regexp.
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Target string
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compiledSource func(string) func(string) bool
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}
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func (c *CacheBuster) CompileConfig(logger loggers.Logger) error {
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if c.compiledSource != nil {
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return nil
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}
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source := c.Source
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sourceRe, err := regexp.Compile(source)
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if err != nil {
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return fmt.Errorf("failed to compile cache buster source %q: %w", c.Source, err)
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}
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target := c.Target
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var compileErr error
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debugl := logger.Logger().WithLevel(logg.LevelDebug).WithField(loggers.FieldNameCmd, "cachebuster")
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c.compiledSource = func(s string) func(string) bool {
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m := sourceRe.FindStringSubmatch(s)
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matchString := "no match"
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match := m != nil
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if match {
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matchString = "match!"
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}
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debugl.Logf("Matching %q with source %q: %s", s, source, matchString)
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if !match {
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return nil
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}
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groups := m[1:]
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currentTarget := target
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// Replace $1, $2 etc. in target.
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for i, g := range groups {
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currentTarget = strings.ReplaceAll(target, fmt.Sprintf("$%d", i+1), g)
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}
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targetRe, err := regexp.Compile(currentTarget)
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if err != nil {
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compileErr = fmt.Errorf("failed to compile cache buster target %q: %w", currentTarget, err)
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return nil
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}
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return func(ss string) bool {
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match = targetRe.MatchString(ss)
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matchString := "no match"
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if match {
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matchString = "match!"
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}
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logger.Debugf("Matching %q with target %q: %s", ss, currentTarget, matchString)
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return match
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}
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}
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return compileErr
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}
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func (r Redirect) IsZero() bool {
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return r.From == ""
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}
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const (
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// Keep this a little coarse grained, some false positives are OK.
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cssTargetCachebusterRe = `(css|styles|scss|sass)`
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)
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func DecodeServer(cfg Provider) (Server, error) {
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s := &Server{}
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_ = mapstructure.WeakDecode(cfg.GetStringMap("server"), s)
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for i, redir := range s.Redirects {
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// Get it in line with the Hugo server for OK responses.
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// We currently treat the 404 as a special case, they are always "ugly", so keep them as is.
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if redir.Status != 404 {
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redir.To = strings.TrimSuffix(redir.To, "index.html")
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if !strings.HasPrefix(redir.To, "https") && !strings.HasSuffix(redir.To, "/") {
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// There are some tricky infinite loop situations when dealing
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// when the target does not have a trailing slash.
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// This can certainly be handled better, but not time for that now.
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return Server{}, fmt.Errorf("unsupported redirect to value %q in server config; currently this must be either a remote destination or a local folder, e.g. \"/blog/\" or \"/blog/index.html\"", redir.To)
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}
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}
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s.Redirects[i] = redir
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}
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if len(s.Redirects) == 0 {
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// Set up a default redirect for 404s.
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s.Redirects = []Redirect{
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{
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From: "**",
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To: "/404.html",
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Status: 404,
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},
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}
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}
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return *s, nil
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}
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// Pagination configures the pagination behavior.
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type Pagination struct {
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// Default number of elements per pager in pagination.
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PagerSize int
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// The path element used during pagination.
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Path string
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// Whether to disable generation of alias for the first pagination page.
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DisableAliases bool
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}
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// PageConfig configures the behavior of pages.
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type PageConfig struct {
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// Sort order for Page.Next and Page.Prev. Default "desc" (the default page sort order in Hugo).
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NextPrevSortOrder string
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// Sort order for Page.NextInSection and Page.PrevInSection. Default "desc".
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NextPrevInSectionSortOrder string
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}
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func (c *PageConfig) CompileConfig(loggers.Logger) error {
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c.NextPrevInSectionSortOrder = strings.ToLower(c.NextPrevInSectionSortOrder)
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c.NextPrevSortOrder = strings.ToLower(c.NextPrevSortOrder)
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return nil
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}
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