mirror of https://github.com/gohugoio/hugo
510 lines
12 KiB
Go
510 lines
12 KiB
Go
// Copyright 2024 The Hugo Authors. All rights reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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// Package provides ways to identify values in Hugo. Used for dependency tracking etc.
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package identity
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import (
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"fmt"
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"path"
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"path/filepath"
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"sort"
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"strings"
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"sync"
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"sync/atomic"
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"github.com/gohugoio/hugo/common/types"
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"github.com/gohugoio/hugo/compare"
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)
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const (
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// Anonymous is an Identity that can be used when identity doesn't matter.
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Anonymous = StringIdentity("__anonymous")
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// GenghisKhan is an Identity everyone relates to.
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GenghisKhan = StringIdentity("__genghiskhan")
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)
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var NopManager = new(nopManager)
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// NewIdentityManager creates a new Manager.
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func NewManager(name string, opts ...ManagerOption) Manager {
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idm := &identityManager{
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Identity: Anonymous,
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name: name,
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ids: Identities{},
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}
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for _, o := range opts {
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o(idm)
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}
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return idm
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}
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// CleanString cleans s to be suitable as an identifier.
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func CleanString(s string) string {
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s = strings.ToLower(s)
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s = strings.Trim(filepath.ToSlash(s), "/")
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return "/" + path.Clean(s)
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}
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// CleanStringIdentity cleans s to be suitable as an identifier and wraps it in a StringIdentity.
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func CleanStringIdentity(s string) StringIdentity {
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return StringIdentity(CleanString(s))
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}
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// GetDependencyManager returns the DependencyManager from v or nil if none found.
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func GetDependencyManager(v any) Manager {
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switch vv := v.(type) {
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case Manager:
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return vv
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case types.Unwrapper:
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return GetDependencyManager(vv.Unwrapv())
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case DependencyManagerProvider:
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return vv.GetDependencyManager()
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}
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return nil
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}
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// FirstIdentity returns the first Identity in v, Anonymous if none found
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func FirstIdentity(v any) Identity {
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var result Identity = Anonymous
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WalkIdentitiesShallow(v, func(level int, id Identity) bool {
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result = id
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return true
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})
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return result
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}
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// PrintIdentityInfo is used for debugging/tests only.
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func PrintIdentityInfo(v any) {
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WalkIdentitiesDeep(v, func(level int, id Identity) bool {
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var s string
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if idm, ok := id.(*identityManager); ok {
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s = " " + idm.name
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}
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fmt.Printf("%s%s (%T)%s\n", strings.Repeat(" ", level), id.IdentifierBase(), id, s)
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return false
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})
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}
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func Unwrap(id Identity) Identity {
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switch t := id.(type) {
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case IdentityProvider:
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return t.GetIdentity()
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default:
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return id
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}
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}
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// WalkIdentitiesDeep walks identities in v and applies cb to every identity found.
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// Return true from cb to terminate.
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// If deep is true, it will also walk nested Identities in any Manager found.
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func WalkIdentitiesDeep(v any, cb func(level int, id Identity) bool) {
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seen := make(map[Identity]bool)
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walkIdentities(v, 0, true, seen, cb)
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}
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// WalkIdentitiesShallow will not walk into a Manager's Identities.
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// See WalkIdentitiesDeep.
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// cb is called for every Identity found and returns whether to terminate the walk.
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func WalkIdentitiesShallow(v any, cb func(level int, id Identity) bool) {
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walkIdentitiesShallow(v, 0, cb)
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}
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// WithOnAddIdentity sets a callback that will be invoked when an identity is added to the manager.
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func WithOnAddIdentity(f func(id Identity)) ManagerOption {
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return func(m *identityManager) {
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m.onAddIdentity = f
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}
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}
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// DependencyManagerProvider provides a manager for dependencies.
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type DependencyManagerProvider interface {
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GetDependencyManager() Manager
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}
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// DependencyManagerProviderFunc is a function that implements the DependencyManagerProvider interface.
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type DependencyManagerProviderFunc func() Manager
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func (d DependencyManagerProviderFunc) GetDependencyManager() Manager {
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return d()
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}
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// DependencyManagerScopedProvider provides a manager for dependencies with a given scope.
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type DependencyManagerScopedProvider interface {
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GetDependencyManagerForScope(scope int) Manager
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}
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// ForEeachIdentityProvider provides a way iterate over identities.
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type ForEeachIdentityProvider interface {
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// ForEeachIdentityProvider calls cb for each Identity.
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// If cb returns true, the iteration is terminated.
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// The return value is whether the iteration was terminated.
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ForEeachIdentity(cb func(id Identity) bool) bool
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}
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// ForEeachIdentityProviderFunc is a function that implements the ForEeachIdentityProvider interface.
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type ForEeachIdentityProviderFunc func(func(id Identity) bool) bool
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func (f ForEeachIdentityProviderFunc) ForEeachIdentity(cb func(id Identity) bool) bool {
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return f(cb)
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}
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// ForEeachIdentityByNameProvider provides a way to look up identities by name.
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type ForEeachIdentityByNameProvider interface {
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// ForEeachIdentityByName calls cb for each Identity that relates to name.
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// If cb returns true, the iteration is terminated.
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ForEeachIdentityByName(name string, cb func(id Identity) bool)
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}
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type FindFirstManagerIdentityProvider interface {
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Identity
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FindFirstManagerIdentity() ManagerIdentity
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}
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func NewFindFirstManagerIdentityProvider(m Manager, id Identity) FindFirstManagerIdentityProvider {
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return findFirstManagerIdentity{
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Identity: Anonymous,
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ManagerIdentity: ManagerIdentity{
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Manager: m, Identity: id,
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},
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}
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}
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type findFirstManagerIdentity struct {
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Identity
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ManagerIdentity
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}
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func (f findFirstManagerIdentity) FindFirstManagerIdentity() ManagerIdentity {
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return f.ManagerIdentity
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}
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// Identities stores identity providers.
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type Identities map[Identity]bool
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func (ids Identities) AsSlice() []Identity {
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s := make([]Identity, len(ids))
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i := 0
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for v := range ids {
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s[i] = v
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i++
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}
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sort.Slice(s, func(i, j int) bool {
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return s[i].IdentifierBase() < s[j].IdentifierBase()
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})
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return s
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}
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func (ids Identities) String() string {
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var sb strings.Builder
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i := 0
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for id := range ids {
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sb.WriteString(fmt.Sprintf("[%s]", id.IdentifierBase()))
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if i < len(ids)-1 {
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sb.WriteString(", ")
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}
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i++
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}
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return sb.String()
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}
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// Identity represents a thing in Hugo (a Page, a template etc.)
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// Any implementation must be comparable/hashable.
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type Identity interface {
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IdentifierBase() string
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}
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// IdentityGroupProvider can be implemented by tightly connected types.
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// Current use case is Resource transformation via Hugo Pipes.
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type IdentityGroupProvider interface {
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GetIdentityGroup() Identity
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}
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// IdentityProvider can be implemented by types that isn't itself and Identity,
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// usually because they're not comparable/hashable.
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type IdentityProvider interface {
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GetIdentity() Identity
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}
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// SignalRebuilder is an optional interface for types that can signal a rebuild.
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type SignalRebuilder interface {
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SignalRebuild(ids ...Identity)
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}
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// IncrementByOne implements Incrementer adding 1 every time Incr is called.
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type IncrementByOne struct {
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counter uint64
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}
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func (c *IncrementByOne) Incr() int {
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return int(atomic.AddUint64(&c.counter, uint64(1)))
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}
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// Incrementer increments and returns the value.
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// Typically used for IDs.
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type Incrementer interface {
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Incr() int
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}
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// IsProbablyDependentProvider is an optional interface for Identity.
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type IsProbablyDependentProvider interface {
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IsProbablyDependent(other Identity) bool
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}
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// IsProbablyDependencyProvider is an optional interface for Identity.
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type IsProbablyDependencyProvider interface {
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IsProbablyDependency(other Identity) bool
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}
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// Manager is an Identity that also manages identities, typically dependencies.
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type Manager interface {
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Identity
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AddIdentity(ids ...Identity)
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AddIdentityForEach(ids ...ForEeachIdentityProvider)
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GetIdentity() Identity
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Reset()
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forEeachIdentity(func(id Identity) bool) bool
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}
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type ManagerOption func(m *identityManager)
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// StringIdentity is an Identity that wraps a string.
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type StringIdentity string
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func (s StringIdentity) IdentifierBase() string {
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return string(s)
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}
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type identityManager struct {
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Identity
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// Only used for debugging.
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name string
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// mu protects _changes_ to this manager,
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// reads currently assumes no concurrent writes.
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mu sync.RWMutex
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ids Identities
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forEachIds []ForEeachIdentityProvider
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// Hooks used in debugging.
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onAddIdentity func(id Identity)
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}
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func (im *identityManager) AddIdentity(ids ...Identity) {
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im.mu.Lock()
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for _, id := range ids {
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if id == nil || id == Anonymous {
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continue
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}
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if _, found := im.ids[id]; !found {
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if im.onAddIdentity != nil {
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im.onAddIdentity(id)
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}
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im.ids[id] = true
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}
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}
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im.mu.Unlock()
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}
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func (im *identityManager) AddIdentityForEach(ids ...ForEeachIdentityProvider) {
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im.mu.Lock()
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im.forEachIds = append(im.forEachIds, ids...)
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im.mu.Unlock()
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}
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func (im *identityManager) ContainsIdentity(id Identity) FinderResult {
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if im.Identity != Anonymous && id == im.Identity {
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return FinderFound
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}
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f := NewFinder(FinderConfig{Exact: true})
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r := f.Contains(id, im, -1)
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return r
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}
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// Managers are always anonymous.
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func (im *identityManager) GetIdentity() Identity {
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return im.Identity
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}
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func (im *identityManager) Reset() {
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im.mu.Lock()
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im.ids = Identities{}
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im.mu.Unlock()
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}
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func (im *identityManager) GetDependencyManagerForScope(int) Manager {
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return im
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}
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func (im *identityManager) String() string {
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return fmt.Sprintf("IdentityManager(%s)", im.name)
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}
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func (im *identityManager) forEeachIdentity(fn func(id Identity) bool) bool {
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// The absence of a lock here is deliberate. This is currently only used on server reloads
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// in a single-threaded context.
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for id := range im.ids {
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if fn(id) {
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return true
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}
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}
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for _, fe := range im.forEachIds {
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if fe.ForEeachIdentity(fn) {
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return true
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}
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}
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return false
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}
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type nopManager int
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func (m *nopManager) AddIdentity(ids ...Identity) {
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}
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func (m *nopManager) AddIdentityForEach(ids ...ForEeachIdentityProvider) {
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}
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func (m *nopManager) IdentifierBase() string {
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return ""
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}
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func (m *nopManager) GetIdentity() Identity {
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return Anonymous
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}
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func (m *nopManager) Reset() {
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}
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func (m *nopManager) forEeachIdentity(func(id Identity) bool) bool {
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return false
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}
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// returns whether further walking should be terminated.
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func walkIdentities(v any, level int, deep bool, seen map[Identity]bool, cb func(level int, id Identity) bool) {
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if level > 20 {
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panic("too deep")
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}
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var cbRecursive func(level int, id Identity) bool
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cbRecursive = func(level int, id Identity) bool {
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if id == nil {
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return false
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}
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if deep && seen[id] {
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return false
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}
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seen[id] = true
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if cb(level, id) {
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return true
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}
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if deep {
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if m := GetDependencyManager(id); m != nil {
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m.forEeachIdentity(func(id2 Identity) bool {
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return walkIdentitiesShallow(id2, level+1, cbRecursive)
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})
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}
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}
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return false
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}
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walkIdentitiesShallow(v, level, cbRecursive)
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}
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// returns whether further walking should be terminated.
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// Anonymous identities are skipped.
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func walkIdentitiesShallow(v any, level int, cb func(level int, id Identity) bool) bool {
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cb2 := func(level int, id Identity) bool {
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if id == Anonymous {
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return false
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}
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if id == nil {
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return false
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}
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return cb(level, id)
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}
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if id, ok := v.(Identity); ok {
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if cb2(level, id) {
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return true
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}
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}
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if ipd, ok := v.(IdentityProvider); ok {
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if cb2(level, ipd.GetIdentity()) {
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return true
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}
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}
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if ipdgp, ok := v.(IdentityGroupProvider); ok {
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if cb2(level, ipdgp.GetIdentityGroup()) {
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return true
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}
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}
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return false
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}
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var (
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_ Identity = (*orIdentity)(nil)
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_ compare.ProbablyEqer = (*orIdentity)(nil)
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)
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func Or(a, b Identity) Identity {
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return orIdentity{a: a, b: b}
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}
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type orIdentity struct {
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a, b Identity
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}
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func (o orIdentity) IdentifierBase() string {
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return o.a.IdentifierBase()
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}
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func (o orIdentity) ProbablyEq(other any) bool {
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otherID, ok := other.(Identity)
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if !ok {
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return false
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}
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return probablyEq(o.a, otherID) || probablyEq(o.b, otherID)
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}
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func probablyEq(a, b Identity) bool {
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if a == b {
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return true
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}
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if a == Anonymous || b == Anonymous {
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return false
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}
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if a.IdentifierBase() == b.IdentifierBase() {
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return true
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}
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if a2, ok := a.(IsProbablyDependentProvider); ok {
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return a2.IsProbablyDependent(b)
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}
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return false
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}
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