mirror of https://github.com/gohugoio/hugo
104 lines
2.7 KiB
Go
104 lines
2.7 KiB
Go
// Copyright 2019 The Hugo Authors. All rights reserved.
|
|
//
|
|
// Licensed under the Apache License, Version 2.0 (the "License");
|
|
// you may not use this file except in compliance with the License.
|
|
// You may obtain a copy of the License at
|
|
// http://www.apache.org/licenses/LICENSE-2.0
|
|
//
|
|
// Unless required by applicable law or agreed to in writing, software
|
|
// distributed under the License is distributed on an "AS IS" BASIS,
|
|
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
// See the License for the specific language governing permissions and
|
|
// limitations under the License.
|
|
|
|
package pagemeta
|
|
|
|
import (
|
|
"github.com/mitchellh/mapstructure"
|
|
)
|
|
|
|
const (
|
|
Never = "never"
|
|
Always = "always"
|
|
ListLocally = "local"
|
|
Link = "link"
|
|
)
|
|
|
|
var DefaultBuildConfig = BuildConfig{
|
|
List: Always,
|
|
Render: Always,
|
|
PublishResources: true,
|
|
set: true,
|
|
}
|
|
|
|
// BuildConfig holds configuration options about how to handle a Page in Hugo's
|
|
// build process.
|
|
type BuildConfig struct {
|
|
// Whether to add it to any of the page collections.
|
|
// Note that the page can always be found with .Site.GetPage.
|
|
// Valid values: never, always, local.
|
|
// Setting it to 'local' means they will be available via the local
|
|
// page collections, e.g. $section.Pages.
|
|
// Note: before 0.57.2 this was a bool, so we accept those too.
|
|
List string
|
|
|
|
// Whether to render it.
|
|
// Valid values: never, always, link.
|
|
// The value link means it will not be rendered, but it will get a RelPermalink/Permalink.
|
|
// Note that before 0.76.0 this was a bool, so we accept those too.
|
|
Render string
|
|
|
|
// Whether to publish its resources. These will still be published on demand,
|
|
// but enabling this can be useful if the originals (e.g. images) are
|
|
// never used.
|
|
PublishResources bool
|
|
|
|
set bool // BuildCfg is non-zero if this is set to true.
|
|
}
|
|
|
|
// Disable sets all options to their off value.
|
|
func (b *BuildConfig) Disable() {
|
|
b.List = Never
|
|
b.Render = Never
|
|
b.PublishResources = false
|
|
b.set = true
|
|
}
|
|
|
|
func (b BuildConfig) IsZero() bool {
|
|
return !b.set
|
|
}
|
|
|
|
func DecodeBuildConfig(m any) (BuildConfig, error) {
|
|
b := DefaultBuildConfig
|
|
if m == nil {
|
|
return b, nil
|
|
}
|
|
|
|
err := mapstructure.WeakDecode(m, &b)
|
|
|
|
// In 0.67.1 we changed the list attribute from a bool to a string (enum).
|
|
// Bool values will become 0 or 1.
|
|
switch b.List {
|
|
case "0":
|
|
b.List = Never
|
|
case "1":
|
|
b.List = Always
|
|
case Always, Never, ListLocally:
|
|
default:
|
|
b.List = Always
|
|
}
|
|
|
|
// In 0.76.0 we changed the Render from bool to a string.
|
|
switch b.Render {
|
|
case "0":
|
|
b.Render = Never
|
|
case "1":
|
|
b.Render = Always
|
|
case Always, Never, Link:
|
|
default:
|
|
b.Render = Always
|
|
}
|
|
|
|
return b, err
|
|
}
|