mirror of https://github.com/rust-lang/rust
100 lines
2.3 KiB
Rust
100 lines
2.3 KiB
Rust
//@ compile-flags:-g
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// === GDB TESTS ===================================================================================
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// gdb-command:run
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// gdb-command:print no_padding1
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// gdb-check:$1 = evec_in_struct::NoPadding1 {x: [0, 1, 2], y: -3, z: [4.5, 5.5]}
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// gdb-command:print no_padding2
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// gdb-check:$2 = evec_in_struct::NoPadding2 {x: [6, 7, 8], y: [[9, 10], [11, 12]]}
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// gdb-command:print struct_internal_padding
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// gdb-check:$3 = evec_in_struct::StructInternalPadding {x: [13, 14], y: [15, 16]}
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// gdb-command:print single_vec
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// gdb-check:$4 = evec_in_struct::SingleVec {x: [17, 18, 19, 20, 21]}
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// gdb-command:print struct_padded_at_end
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// gdb-check:$5 = evec_in_struct::StructPaddedAtEnd {x: [22, 23], y: [24, 25]}
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// === LLDB TESTS ==================================================================================
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// lldb-command:run
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// lldb-command:v no_padding1
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// lldb-check:[...] { x = { [0] = 0 [1] = 1 [2] = 2 } y = -3 z = { [0] = 4.5 [1] = 5.5 } }
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// lldb-command:v no_padding2
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// lldb-check:[...] { x = { [0] = 6 [1] = 7 [2] = 8 } y = { [0] = { [0] = 9 [1] = 10 } [1] = { [0] = 11 [1] = 12 } } }
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// lldb-command:v struct_internal_padding
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// lldb-check:[...] { x = { [0] = 13 [1] = 14 } y = { [0] = 15 [1] = 16 } }
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// lldb-command:v single_vec
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// lldb-check:[...] { x = { [0] = 17 [1] = 18 [2] = 19 [3] = 20 [4] = 21 } }
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// lldb-command:v struct_padded_at_end
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// lldb-check:[...] { x = { [0] = 22 [1] = 23 } y = { [0] = 24 [1] = 25 } }
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#![allow(unused_variables)]
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#![feature(omit_gdb_pretty_printer_section)]
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#![omit_gdb_pretty_printer_section]
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struct NoPadding1 {
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x: [u32; 3],
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y: i32,
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z: [f32; 2]
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}
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struct NoPadding2 {
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x: [u32; 3],
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y: [[u32; 2]; 2]
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}
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struct StructInternalPadding {
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x: [i16; 2],
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y: [i64; 2]
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}
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struct SingleVec {
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x: [i16; 5]
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}
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struct StructPaddedAtEnd {
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x: [i64; 2],
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y: [i16; 2]
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}
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fn main() {
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let no_padding1 = NoPadding1 {
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x: [0, 1, 2],
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y: -3,
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z: [4.5, 5.5]
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};
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let no_padding2 = NoPadding2 {
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x: [6, 7, 8],
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y: [[9, 10], [11, 12]]
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};
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let struct_internal_padding = StructInternalPadding {
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x: [13, 14],
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y: [15, 16]
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};
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let single_vec = SingleVec {
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x: [17, 18, 19, 20, 21]
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};
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let struct_padded_at_end = StructPaddedAtEnd {
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x: [22, 23],
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y: [24, 25]
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};
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zzz(); // #break
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}
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fn zzz() { () }
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