144 lines
4.3 KiB
Go
144 lines
4.3 KiB
Go
package source
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import (
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"fmt"
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"github.com/GeertJohan/go.rice"
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"github.com/hunterlong/statup/utils"
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"io/ioutil"
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"os"
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"os/exec"
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)
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var (
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SqlBox *rice.Box
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CssBox *rice.Box
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ScssBox *rice.Box
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JsBox *rice.Box
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TmplBox *rice.Box
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UsingAssets bool
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)
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func Assets() {
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SqlBox = rice.MustFindBox("sql")
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CssBox = rice.MustFindBox("css")
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ScssBox = rice.MustFindBox("scss")
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JsBox = rice.MustFindBox("js")
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TmplBox = rice.MustFindBox("tmpl")
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}
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func CompileSASS(folder string) error {
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sassBin := os.Getenv("SASS")
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shell := os.Getenv("CMD_FILE")
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scssFile := fmt.Sprintf("%v/%v", folder, "assets/scss/base.scss")
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baseFile := fmt.Sprintf("%v/%v", folder, "assets/css/base.css")
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utils.Log(1, fmt.Sprintf("Compiling SASS %v into %v", scssFile, baseFile))
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command := fmt.Sprintf("%v %v %v", sassBin, scssFile, baseFile)
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testCmd := exec.Command(shell, command)
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_, err := testCmd.Output()
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if err != nil {
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utils.Log(3, fmt.Sprintf("Failed to compile assets with SASS %v", err))
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utils.Log(3, fmt.Sprintf("%v %v %v", sassBin, scssFile, baseFile))
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return err
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}
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utils.Log(1, "SASS Compiling is complete!")
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return err
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}
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func HasAssets(folder string) bool {
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if _, err := os.Stat(folder + "/assets"); err == nil {
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utils.Log(1, "Assets folder was found!")
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UsingAssets = true
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return true
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} else {
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assetEnv := os.Getenv("USE_ASSETS")
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if assetEnv == "true" {
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utils.Log(1, "Environment variable USE_ASSETS was found.")
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CreateAllAssets(folder)
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err := CompileSASS(folder)
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if err != nil {
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CopyToPublic(CssBox, folder+"/css", "base.css")
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utils.Log(2, "Default 'base.css' was insert because SASS did not work.")
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return true
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}
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UsingAssets = true
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return true
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}
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}
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return false
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}
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func SaveAsset(data, folder, file string) {
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utils.Log(1, fmt.Sprintf("Saving %v/%v into assets folder", folder, file))
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err := ioutil.WriteFile(folder+"/assets/"+file, []byte(data), 0644)
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if err != nil {
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utils.Log(3, fmt.Sprintf("Failed to save %v/%v, %v", folder, file, err))
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}
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}
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func OpenAsset(folder, file string) string {
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dat, err := ioutil.ReadFile(folder + "/assets/" + file)
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if err != nil {
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utils.Log(3, fmt.Sprintf("Failed to open %v, %v", file, err))
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return ""
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}
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return string(dat)
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}
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func CreateAllAssets(folder string) error {
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utils.Log(1, fmt.Sprintf("Dump Statup assets into %v/assets", folder))
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MakePublicFolder(folder + "/assets")
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MakePublicFolder(folder + "/assets/js")
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MakePublicFolder(folder + "/assets/css")
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MakePublicFolder(folder + "/assets/scss")
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utils.Log(1, "Inserting scss, css, and javascript files into assets folder")
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CopyToPublic(ScssBox, folder+"/assets/scss", "base.scss")
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CopyToPublic(ScssBox, folder+"/assets/scss", "variables.scss")
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CopyToPublic(CssBox, folder+"/assets/css", "bootstrap.min.css")
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CopyToPublic(CssBox, folder+"/assets/css", "base.css")
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CopyToPublic(JsBox, folder+"/assets/js", "bootstrap.min.js")
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CopyToPublic(JsBox, folder+"/assets/js", "Chart.bundle.min.js")
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CopyToPublic(JsBox, folder+"/assets/js", "jquery-3.3.1.slim.min.js")
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CopyToPublic(JsBox, folder+"/assets/js", "main.js")
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CopyToPublic(JsBox, folder+"/assets/js", "setup.js")
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CopyToPublic(TmplBox, folder+"/assets", "robots.txt")
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CopyToPublic(TmplBox, folder+"/assets", "statup.png")
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utils.Log(1, "Compiling CSS from SCSS style...")
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err := utils.Log(1, "Statup assets have been inserted")
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return err
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}
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func DeleteAllAssets(folder string) error {
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err := os.RemoveAll(folder + "/assets")
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if err != nil {
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utils.Log(1, fmt.Sprintf("There was an issue deleting Statup Assets, %v", err))
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return err
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}
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utils.Log(1, "Statup assets have been deleted")
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return err
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}
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func CopyToPublic(box *rice.Box, folder, file string) {
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assetFolder := fmt.Sprintf("%v/%v", folder, file)
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utils.Log(1, fmt.Sprintf("Copying %v to %v", file, assetFolder))
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base, err := box.String(file)
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if err != nil {
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utils.Log(3, fmt.Sprintf("Failed to copy %v to %v, %v.", file, assetFolder, err))
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}
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err = ioutil.WriteFile(assetFolder, []byte(base), 0644)
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if err != nil {
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utils.Log(3, fmt.Sprintf("Failed to write file %v to %v, %v.", file, assetFolder, err))
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}
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}
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func MakePublicFolder(folder string) {
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utils.Log(1, fmt.Sprintf("Creating folder '%v'", folder))
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if _, err := os.Stat(folder); os.IsNotExist(err) {
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err = os.MkdirAll(folder, 0755)
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if err != nil {
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utils.Log(3, fmt.Sprintf("Failed to created %v directory, %v", folder, err))
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}
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}
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}
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